Reclamante de Tormentas
No muerto
undead description [1]
labyrinth trap degen effect on self +% [-80]
damage taken +% from spike traps final [-80]
20% de probabilidad de bloquear el daño de ataques
Recibes el 10% del daño de los golpes bloqueados
Storm Claimant
SpectreY
AreaAnexo del sepulcro, Anexo del sepulcro, Pasaje del sepulcro, Pasaje del sepulcro, Pasillos del sepulcro, Pasillos del sepulcro, Pasillos del sepulcro, Pasillos del sepulcro, Atrio del sepulcro, Atrio del sepulcro, Atrio del sepulcro, Anexo del sepulcro, Anexo del sepulcro, Pasaje del sepulcro, Pasaje del sepulcro, Pasillos del sepulcro, Pasillos del sepulcro, Pasillos del sepulcro, Pasillos del sepulcro, Atrio del sepulcro, Atrio del sepulcro, Atrio del sepulcro, Anexo del sepulcro, Anexo del sepulcro, Pasaje del sepulcro, Pasaje del sepulcro, Pasillos del sepulcro, Pasillos del sepulcro, Pasillos del sepulcro, Pasillos del sepulcro, Atrio del sepulcro, Atrio del sepulcro, Atrio del sepulcro, Anexo del sepulcro, Anexo del sepulcro, Pasaje del sepulcro, Pasaje del sepulcro, Pasillos del sepulcro, Pasillos del sepulcro, Pasillos del sepulcro, Pasillos del sepulcro, Atrio del sepulcro, Atrio del sepulcro, Atrio del sepulcro
Tagsbone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Packs
  • Reclamante Estruendoso, Reclamante de Tormentas, Mentiroso Fulminador
  • Vida
    108%
    Energy Shield From Life
    65%
    Armadura
    +25%
    Ailment Threshold
    108%
    Resistencia
    0 0 40 0
    Damage
    144%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.605 Second
    Damage Spread
    ±30%
    Experiencia
    120%
    Model Size
    100%
    Type
    SkeletonMeleeLightning
    Metadata
    SkeletonMeleeLightningShieldLabyrinth
    Nivel
    75
    Vida
    14,573
    Armadura
    62,331
    Evasión
    6,029
    Escudo de energía
    6,133
    Damage
    816
    Daño de hechizos
    816
    Precisión
    381
    Attack Time
    1.605
    Experiencia
    14,165
    Ailment Threshold
    14,573
    Chill
    46
    Shock
    46
    Brittle
    261
    Scorch
    46
    Sap
    127
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 571–1061
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.605 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects( );"
    	on_spawned_dead = "RemoveEffects( );"
    }
    
    Render
    {
         //turn_duration = 0.35
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonMeleeLightningShieldLabyrinth"] = {
        name = "Storm Claimant",
        life = 1.08,
        energyShield = 0.65,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.44,
        damageSpread = 0.3,
        attackTime = 1.605,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    labyrinth trap degen effect on self +% [-80]
    IdLabyrinthDegenTrapDamageTaken1
    FamilyLabyrinthTrapDamage
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • labyrinth trap degen effect on self +% Min: -80 Max: -80 Global
  • damage taken +% from spike traps final [-80]
    IdLabyrinthSpikeTrapDamageTaken1
    FamilyLabyrinthTrapDamage
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • damage taken +% from spike traps final Min: -80 Max: -80 Global
  • 20% de probabilidad de bloquear el daño de ataques
    Recibes el 10% del daño de los golpes bloqueados
    IdMonsterAttackBlock40Bypass15
    FamilyMonsterBlockAndBypass
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster base block % Min: 20 Max: 20 Global
  • base block % damage taken Min: 10 Max: 10 Global
  • Craft Tagsblock
    Edit

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