風暴潛伏
創造物
Storm Scuttler
幽魂 | Y |
---|---|
標籤 | bludgeoning_weapon, 法術, construct, golem, is_unarmed, lightning_affinity, metal_armour, not_dex, slow_movement |
生命
145%
生命轉為護盾
60%
護甲
+50%
異常狀態臨界值
145%
抗性
0
0
40
0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
3 ~ 8
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
60%
類型
VaalSpinner
Metadata
GolemLightningVaalPyramid
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
9,328
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
0
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
9,328
冰緩
29
感電
29
易碎
167
焦灼
29
殘喘
81
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MPSUltimatumLightningBasic
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.5 秒
造成 400.5 至 1201 閃電傷害
base is projectile [1]
monster projectile variation [185]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [185]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Monster { } Render { allow_attached_arrows = false } Life { on_death = "RemoveEffects( true ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Golems/GolemLightningVaalPyramid"] = { name = "Storm Scuttler", life = 1.45, energyShield = 0.6, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "MPSUltimatumLightningBasic", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumLightningBasic"] = { name = "MPSUltimatumLightningBasic", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.5, 1.5, 185, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | VaalGolemDaemonLightningBeam |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.