健壯狡兔
野獸
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Strange Rabbit
幽魂 | N |
---|---|
標籤 | beast, extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, physical_affinity, red_blood, unusable_corpse |
生命
125%
異常狀態臨界值
125%
抗性
0 0 0 0
傷害
125%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
125%
Model Size
160%
類型
VolatileRabbit
Metadata
VolatileRabbitBestiaryMod
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
8,042
護甲
28,790
閃避
4,739
能量護盾
0
傷害
467
法術傷害
467
命中
290
攻擊間隔
1.5
經驗值
12,819
異常狀態臨界值
8,042
冰緩
25
感電
25
易碎
144
焦灼
25
殘喘
70
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
RabbitSummonTiger
攻擊, 傷害, 範圍
基本傷害: 374–560
暴擊率: 5%
攻擊傷害: 150%
攻擊間隔: 1.5 秒
冷卻時間: 20 秒
造成 50% 更多攻擊傷害
active skill area of effect radius +% final [25]
is area damage [1]
active skill area of effect radius +% final [25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "Emerge" } Transitionable { } Life { } Positioned { blocking = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { //on_construction_complete = "AddEffectPack( Metadata/Effects/StatusAilments/spells/raise_specter_02/monster.epk );" } Transitionable { on_transition = "DisableRendering();" create_transitioned = "DisableRendering();" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/gore_explode/gore_explosion_no_gibs.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Rabbit/VolatileRabbitBestiaryMod"] = { name = "Strange Rabbit", life = 1.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "RabbitSummonTiger", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["RabbitSummonTiger"] = { name = "RabbitSummonTiger", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |