聖宗戰火聖女
人形
monster ignores delve darkness mechanic [1]
ignite art variation [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
ignite art variation [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Templar War Maiden
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LegionLeague/LegionTemplarCaster2Spectre |
標籤 | 法術, fire_affinity, humanoid, is_unarmed, legion_monster, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
生命
313%
生命轉為護盾
100%
異常狀態臨界值
313%
抗性
20
20
20
0
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.065 秒
傷害分佈
±20%
經驗值
125%
Model Size
100%
類型
LegionTemplarCaster2
Metadata
LegionTemplarCaster2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
20,136
護甲
28,790
閃避
4,739
能量護盾
0
傷害
560
法術傷害
560
命中
0
攻擊間隔
1.065
經驗值
12,819
異常狀態臨界值
20,136
冰緩
64
感電
64
易碎
360
焦灼
64
殘喘
176
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 448–672
暴擊率: 5%
攻擊間隔: 1.065 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
LegionFlamebreathBlessedSister
法術, 傷害, 火焰, 投射物, 範圍, 範圍法術
火焰之息
施放時間: 2 秒
冷卻時間: 6 秒
每秒造成 1575.1 基本火焰傷害
+5 秒基礎持續時間
增加 25% 投射物速度
active skill area of effect radius +% final [50]
ground fire art variation [1]
is area damage [1]
mortar projectile distance override [15]
projectile spread radius [10]
projectile uses contact position [1]
+5 秒基礎持續時間
增加 25% 投射物速度
active skill area of effect radius +% final [50]
ground fire art variation [1]
is area damage [1]
mortar projectile distance override [15]
projectile spread radius [10]
projectile uses contact position [1]
LegionMotherOfFlamesMagmaOrb
法術, 傷害, 範圍, 陷阱技能, 地雷技能, 圖騰技能, 可觸發, 火焰, 投射物, 玩家投射物, 法術可重複, 連鎖, 可齊射, 範圍法術
熔岩翻騰
暴擊率: 5%
施放時間: 1 秒
拋投出撞擊地面時會爆炸的岩漿球。技能可以連鎖,向前彈造成多次傷害。
造成 949.4 至 1424 火焰傷害
連鎖 +1 次
base is projectile [1]
is area damage [1]
連鎖 +1 次
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionTemplarCaster2"] = { name = "Templar War Maiden", life = 3.13, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.065, attackRange = 6, accuracy = 1, skillList = { "Melee", "LegionMotherOfFlamesMagmaOrb", "LegionFlamebreathBlessedSister", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMotherOfFlamesMagmaOrb"] = { name = "Rolling Magma", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.Chains] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_chains", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionFlamebreathBlessedSister"] = { name = "Flame Breath", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "projectile_spread_radius", "base_projectile_speed_+%", "base_skill_effect_duration", "ground_fire_art_variation", "mortar_projectile_distance_override", "active_skill_area_of_effect_radius_+%_final", "projectile_uses_contact_position", "is_area_damage", }, levels = { [1] = {8, 10, 25, 5000, 1, 15, 50, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
ignite art variation [1]
Id | IgniteArtVariation |
---|---|
Family | StatusAilmentArtVariation |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
聖宗戰火聖女
人形
monster ignores delve darkness mechanic [1]
ignite art variation [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
不能獲得充能
ignite art variation [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
不能獲得充能
Templar War Maiden
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LegionLeague/LegionTemplarCaster2Spectre |
標籤 | 法術, fire_affinity, humanoid, is_unarmed, legion_monster, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
生命
313%
生命轉為護盾
100%
異常狀態臨界值
313%
抗性
20
20
20
0
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.065 秒
傷害分佈
±20%
經驗值
125%
Model Size
100%
類型
LegionTemplarCaster2
Metadata
LegionTemplarCaster2Endless
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
20,136
護甲
28,790
閃避
4,739
能量護盾
0
傷害
560
法術傷害
560
命中
0
攻擊間隔
1.065
經驗值
12,819
異常狀態臨界值
20,136
冰緩
64
感電
64
易碎
360
焦灼
64
殘喘
176
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 448–672
暴擊率: 5%
攻擊間隔: 1.065 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
LegionFlamebreathBlessedSister
法術, 傷害, 火焰, 投射物, 範圍, 範圍法術
火焰之息
施放時間: 2 秒
冷卻時間: 6 秒
每秒造成 1575.1 基本火焰傷害
+5 秒基礎持續時間
增加 25% 投射物速度
active skill area of effect radius +% final [50]
ground fire art variation [1]
is area damage [1]
mortar projectile distance override [15]
projectile spread radius [10]
projectile uses contact position [1]
+5 秒基礎持續時間
增加 25% 投射物速度
active skill area of effect radius +% final [50]
ground fire art variation [1]
is area damage [1]
mortar projectile distance override [15]
projectile spread radius [10]
projectile uses contact position [1]
LegionMotherOfFlamesMagmaOrb
法術, 傷害, 範圍, 陷阱技能, 地雷技能, 圖騰技能, 可觸發, 火焰, 投射物, 玩家投射物, 法術可重複, 連鎖, 可齊射, 範圍法術
熔岩翻騰
暴擊率: 5%
施放時間: 1 秒
拋投出撞擊地面時會爆炸的岩漿球。技能可以連鎖,向前彈造成多次傷害。
造成 949.4 至 1424 火焰傷害
連鎖 +1 次
base is projectile [1]
is area damage [1]
連鎖 +1 次
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionTemplarCaster2Endless"] = { name = "Templar War Maiden", life = 3.13, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.065, attackRange = 6, accuracy = 1, skillList = { "Melee", "LegionMotherOfFlamesMagmaOrb", "LegionFlamebreathBlessedSister", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMotherOfFlamesMagmaOrb"] = { name = "Rolling Magma", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.Chains] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_chains", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionFlamebreathBlessedSister"] = { name = "Flame Breath", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "projectile_spread_radius", "base_projectile_speed_+%", "base_skill_effect_duration", "ground_fire_art_variation", "mortar_projectile_distance_override", "active_skill_area_of_effect_radius_+%_final", "projectile_uses_contact_position", "is_area_damage", }, levels = { [1] = {8, 10, 25, 5000, 1, 15, 50, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
ignite art variation [1]
Id | IgniteArtVariation |
---|---|
Family | StatusAilmentArtVariation |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不能獲得充能
Id | CannotGainCharges_ |
---|---|
Family | CannotGainCharges |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | endurance_charge frenzy_charge power_charge |
聖宗戰火聖女
人形
monster ignores delve darkness mechanic [1]
ignite art variation [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
ignite art variation [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Templar War Maiden
幽魂 | Y |
---|---|
標籤 | 法術, fire_affinity, humanoid, is_unarmed, legion_monster, light_armour, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
生命
313%
生命轉為護盾
100%
異常狀態臨界值
313%
抗性
20
20
20
0
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.065 秒
傷害分佈
±20%
經驗值
125%
Model Size
100%
類型
LegionTemplarCaster2
Metadata
LegionTemplarCaster2Spectre
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
20,136
護甲
28,790
閃避
4,739
能量護盾
0
傷害
560
法術傷害
560
命中
0
攻擊間隔
1.065
經驗值
12,819
異常狀態臨界值
20,136
冰緩
64
感電
64
易碎
360
焦灼
64
殘喘
176
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 448–672
暴擊率: 5%
攻擊間隔: 1.065 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
LegionFlamebreathBlessedSister
法術, 傷害, 火焰, 投射物, 範圍, 範圍法術
火焰之息
施放時間: 2 秒
冷卻時間: 6 秒
每秒造成 1575.1 基本火焰傷害
+5 秒基礎持續時間
增加 25% 投射物速度
active skill area of effect radius +% final [50]
ground fire art variation [1]
is area damage [1]
mortar projectile distance override [15]
projectile spread radius [10]
projectile uses contact position [1]
+5 秒基礎持續時間
增加 25% 投射物速度
active skill area of effect radius +% final [50]
ground fire art variation [1]
is area damage [1]
mortar projectile distance override [15]
projectile spread radius [10]
projectile uses contact position [1]
LegionMotherOfFlamesMagmaOrbSpectre
法術, 傷害, 範圍, 陷阱技能, 地雷技能, 圖騰技能, 可觸發, 火焰, 投射物, 玩家投射物, 法術可重複, 連鎖, 可齊射, 範圍法術
熔岩翻騰
暴擊率: 5%
施放時間: 1 秒
拋投出撞擊地面時會爆炸的岩漿球。技能可以連鎖,向前彈造成多次傷害。
造成 663.1 至 994.6 火焰傷害
連鎖 +1 次
base is projectile [1]
is area damage [1]
連鎖 +1 次
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre"
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionTemplarCaster2Spectre"] = { name = "Templar War Maiden", life = 3.13, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.065, attackRange = 6, accuracy = 1, skillList = { "Melee", "LegionMotherOfFlamesMagmaOrbSpectre", "LegionFlamebreathBlessedSister", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMotherOfFlamesMagmaOrbSpectre"] = { name = "Rolling Magma", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.Chains] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_chains", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionFlamebreathBlessedSister"] = { name = "Flame Breath", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "projectile_spread_radius", "base_projectile_speed_+%", "base_skill_effect_duration", "ground_fire_art_variation", "mortar_projectile_distance_override", "active_skill_area_of_effect_radius_+%_final", "projectile_uses_contact_position", "is_area_damage", }, levels = { [1] = {8, 10, 25, 5000, 1, 15, 50, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
ignite art variation [1]
Id | IgniteArtVariation |
---|---|
Family | StatusAilmentArtVariation |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
聖宗戰火聖女
人形
ignite art variation [1]
Templar War Maiden
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LegionLeague/LegionTemplarCaster2Spectre |
標籤 | 法術, fire_affinity, humanoid, is_unarmed, legion_monster, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Packs |
生命
313%
生命轉為護盾
100%
異常狀態臨界值
313%
抗性
20
20
20
0
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.065 秒
傷害分佈
±20%
經驗值
125%
Model Size
100%
類型
LegionTemplarCaster2
Metadata
LegionTemplarCaster2Standalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
20,136
護甲
28,790
閃避
4,739
能量護盾
0
傷害
560
法術傷害
560
命中
0
攻擊間隔
1.065
經驗值
12,819
異常狀態臨界值
20,136
冰緩
64
感電
64
易碎
360
焦灼
64
殘喘
176
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 448–672
暴擊率: 5%
攻擊間隔: 1.065 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
LegionFlamebreathBlessedSister
法術, 傷害, 火焰, 投射物, 範圍, 範圍法術
火焰之息
施放時間: 2 秒
冷卻時間: 6 秒
每秒造成 1575.1 基本火焰傷害
+5 秒基礎持續時間
增加 25% 投射物速度
active skill area of effect radius +% final [50]
ground fire art variation [1]
is area damage [1]
mortar projectile distance override [15]
projectile spread radius [10]
projectile uses contact position [1]
+5 秒基礎持續時間
增加 25% 投射物速度
active skill area of effect radius +% final [50]
ground fire art variation [1]
is area damage [1]
mortar projectile distance override [15]
projectile spread radius [10]
projectile uses contact position [1]
LegionMotherOfFlamesMagmaOrb
法術, 傷害, 範圍, 陷阱技能, 地雷技能, 圖騰技能, 可觸發, 火焰, 投射物, 玩家投射物, 法術可重複, 連鎖, 可齊射, 範圍法術
熔岩翻騰
暴擊率: 5%
施放時間: 1 秒
拋投出撞擊地面時會爆炸的岩漿球。技能可以連鎖,向前彈造成多次傷害。
造成 949.4 至 1424 火焰傷害
連鎖 +1 次
base is projectile [1]
is area damage [1]
連鎖 +1 次
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionTemplarCaster2Standalone"] = { name = "Templar War Maiden", life = 3.13, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.065, attackRange = 6, accuracy = 1, skillList = { "Melee", "LegionMotherOfFlamesMagmaOrb", "LegionFlamebreathBlessedSister", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMotherOfFlamesMagmaOrb"] = { name = "Rolling Magma", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.Chains] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_chains", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionFlamebreathBlessedSister"] = { name = "Flame Breath", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "projectile_spread_radius", "base_projectile_speed_+%", "base_skill_effect_duration", "ground_fire_art_variation", "mortar_projectile_distance_override", "active_skill_area_of_effect_radius_+%_final", "projectile_uses_contact_position", "is_area_damage", }, levels = { [1] = {8, 10, 25, 5000, 1, 15, 50, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, }
ignite art variation [1]
Id | IgniteArtVariation |
---|---|
Family | StatusAilmentArtVariation |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.