템플러 여전사
인간형
monster ignores delve darkness mechanic [1]
ignite art variation [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
ignite art variation [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Templar War Maiden
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionTemplarCaster2Spectre |
Tags | 시전, fire_affinity, humanoid, is_unarmed, legion_monster, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
생명력
313%
Energy Shield From Life
100%
Ailment Threshold
313%
저항
20 20 20 0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.065 Second
Damage Spread
±20%
경험치
125%
Model Size
100%
Type
LegionTemplarCaster2
Metadata
LegionTemplarCaster2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
20,136
방어도
28,790
회피
4,739
에너지 보호막
6,127
Damage
560
주문 피해
560
정확도
290
Attack Time
1.065
경험치
12,819
Ailment Threshold
20,136
Chill
64
Shock
64
Brittle
360
Scorch
64
Sap
176
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 448–672
치명타 확률: 5%
Attack Time: 1.065 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
LegionFlamebreathBlessedSister
Spell, Damage, Fire, Projectile, Area, AreaSpell
화염 숨결
시전 속도: 2 초
재사용 대기시간: 6 초
1초마다 1575.1의 기본 화염 피해를 줌
기본 지속시간 5초
투사체 속도 25% 증가
active skill area of effect radius +% final [50]
ground fire art variation [1]
is area damage [1]
mortar projectile distance override [15]
projectile spread radius [10]
projectile uses contact position [1]
기본 지속시간 5초
투사체 속도 25% 증가
active skill area of effect radius +% final [50]
ground fire art variation [1]
is area damage [1]
mortar projectile distance override [15]
projectile spread radius [10]
projectile uses contact position [1]
LegionMotherOfFlamesMagmaOrb
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
몰려오는 마그마
치명타 확률: 5%
시전 속도: 1 초
불타는 구체를 던집니다. 구체는 지면에 부딪히면 범위 피해를 줍니다. 스킬은 연쇄되면서 앞으로 튕겨 여러 번 피해를 줍니다.
949.4~1424 화염 피해
연쇄 +1회
base is projectile [1]
is area damage [1]
연쇄 +1회
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionTemplarCaster2"] = { name = "Templar War Maiden", life = 3.13, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.065, attackRange = 6, accuracy = 1, skillList = { "Melee", "LegionMotherOfFlamesMagmaOrb", "LegionFlamebreathBlessedSister", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMotherOfFlamesMagmaOrb"] = { name = "Rolling Magma", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.Chains] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_chains", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionFlamebreathBlessedSister"] = { name = "Flame Breath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "projectile_spread_radius", "base_projectile_speed_+%", "base_skill_effect_duration", "ground_fire_art_variation", "mortar_projectile_distance_override", "active_skill_area_of_effect_radius_+%_final", "projectile_uses_contact_position", "is_area_damage", }, levels = { [1] = {8, 10, 25, 5000, 1, 15, 50, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
ignite art variation [1]
Id | IgniteArtVariation |
---|---|
Family | StatusAilmentArtVariation |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
템플러 여전사
인간형
monster ignores delve darkness mechanic [1]
ignite art variation [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
충전 획득 불가
ignite art variation [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
충전 획득 불가
Templar War Maiden
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionTemplarCaster2Spectre |
Tags | 시전, fire_affinity, humanoid, is_unarmed, legion_monster, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
생명력
313%
Energy Shield From Life
100%
Ailment Threshold
313%
저항
20 20 20 0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.065 Second
Damage Spread
±20%
경험치
125%
Model Size
100%
Type
LegionTemplarCaster2
Metadata
LegionTemplarCaster2Endless
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
20,136
방어도
28,790
회피
4,739
에너지 보호막
6,127
Damage
560
주문 피해
560
정확도
290
Attack Time
1.065
경험치
12,819
Ailment Threshold
20,136
Chill
64
Shock
64
Brittle
360
Scorch
64
Sap
176
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 448–672
치명타 확률: 5%
Attack Time: 1.065 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
LegionFlamebreathBlessedSister
Spell, Damage, Fire, Projectile, Area, AreaSpell
화염 숨결
시전 속도: 2 초
재사용 대기시간: 6 초
1초마다 1575.1의 기본 화염 피해를 줌
기본 지속시간 5초
투사체 속도 25% 증가
active skill area of effect radius +% final [50]
ground fire art variation [1]
is area damage [1]
mortar projectile distance override [15]
projectile spread radius [10]
projectile uses contact position [1]
기본 지속시간 5초
투사체 속도 25% 증가
active skill area of effect radius +% final [50]
ground fire art variation [1]
is area damage [1]
mortar projectile distance override [15]
projectile spread radius [10]
projectile uses contact position [1]
LegionMotherOfFlamesMagmaOrb
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
몰려오는 마그마
치명타 확률: 5%
시전 속도: 1 초
불타는 구체를 던집니다. 구체는 지면에 부딪히면 범위 피해를 줍니다. 스킬은 연쇄되면서 앞으로 튕겨 여러 번 피해를 줍니다.
949.4~1424 화염 피해
연쇄 +1회
base is projectile [1]
is area damage [1]
연쇄 +1회
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionTemplarCaster2Endless"] = { name = "Templar War Maiden", life = 3.13, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.065, attackRange = 6, accuracy = 1, skillList = { "Melee", "LegionMotherOfFlamesMagmaOrb", "LegionFlamebreathBlessedSister", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMotherOfFlamesMagmaOrb"] = { name = "Rolling Magma", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.Chains] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_chains", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionFlamebreathBlessedSister"] = { name = "Flame Breath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "projectile_spread_radius", "base_projectile_speed_+%", "base_skill_effect_duration", "ground_fire_art_variation", "mortar_projectile_distance_override", "active_skill_area_of_effect_radius_+%_final", "projectile_uses_contact_position", "is_area_damage", }, levels = { [1] = {8, 10, 25, 5000, 1, 15, 50, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
ignite art variation [1]
Id | IgniteArtVariation |
---|---|
Family | StatusAilmentArtVariation |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
충전 획득 불가
Id | CannotGainCharges_ |
---|---|
Family | CannotGainCharges |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | endurance_charge frenzy_charge power_charge |
템플러 여전사
인간형
monster ignores delve darkness mechanic [1]
ignite art variation [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
ignite art variation [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Templar War Maiden
Spectre | Y |
---|---|
Tags | 시전, fire_affinity, humanoid, is_unarmed, legion_monster, light_armour, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
생명력
313%
Energy Shield From Life
100%
Ailment Threshold
313%
저항
20 20 20 0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.065 Second
Damage Spread
±20%
경험치
125%
Model Size
100%
Type
LegionTemplarCaster2
Metadata
LegionTemplarCaster2Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
20,136
방어도
28,790
회피
4,739
에너지 보호막
6,127
Damage
560
주문 피해
560
정확도
290
Attack Time
1.065
경험치
12,819
Ailment Threshold
20,136
Chill
64
Shock
64
Brittle
360
Scorch
64
Sap
176
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 448–672
치명타 확률: 5%
Attack Time: 1.065 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
LegionFlamebreathBlessedSister
Spell, Damage, Fire, Projectile, Area, AreaSpell
화염 숨결
시전 속도: 2 초
재사용 대기시간: 6 초
1초마다 1575.1의 기본 화염 피해를 줌
기본 지속시간 5초
투사체 속도 25% 증가
active skill area of effect radius +% final [50]
ground fire art variation [1]
is area damage [1]
mortar projectile distance override [15]
projectile spread radius [10]
projectile uses contact position [1]
기본 지속시간 5초
투사체 속도 25% 증가
active skill area of effect radius +% final [50]
ground fire art variation [1]
is area damage [1]
mortar projectile distance override [15]
projectile spread radius [10]
projectile uses contact position [1]
LegionMotherOfFlamesMagmaOrbSpectre
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
몰려오는 마그마
치명타 확률: 5%
시전 속도: 1 초
불타는 구체를 던집니다. 구체는 지면에 부딪히면 범위 피해를 줍니다. 스킬은 연쇄되면서 앞으로 튕겨 여러 번 피해를 줍니다.
663.1~994.6 화염 피해
연쇄 +1회
base is projectile [1]
is area damage [1]
연쇄 +1회
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre"
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionTemplarCaster2Spectre"] = { name = "Templar War Maiden", life = 3.13, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.065, attackRange = 6, accuracy = 1, skillList = { "Melee", "LegionMotherOfFlamesMagmaOrbSpectre", "LegionFlamebreathBlessedSister", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMotherOfFlamesMagmaOrbSpectre"] = { name = "Rolling Magma", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.Chains] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_chains", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionFlamebreathBlessedSister"] = { name = "Flame Breath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "projectile_spread_radius", "base_projectile_speed_+%", "base_skill_effect_duration", "ground_fire_art_variation", "mortar_projectile_distance_override", "active_skill_area_of_effect_radius_+%_final", "projectile_uses_contact_position", "is_area_damage", }, levels = { [1] = {8, 10, 25, 5000, 1, 15, 50, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
ignite art variation [1]
Id | IgniteArtVariation |
---|---|
Family | StatusAilmentArtVariation |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
템플러 여전사
인간형
ignite art variation [1]
Templar War Maiden
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionTemplarCaster2Spectre |
Tags | 시전, fire_affinity, humanoid, is_unarmed, legion_monster, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Packs |
생명력
313%
Energy Shield From Life
100%
Ailment Threshold
313%
저항
20 20 20 0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.065 Second
Damage Spread
±20%
경험치
125%
Model Size
100%
Type
LegionTemplarCaster2
Metadata
LegionTemplarCaster2Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
20,136
방어도
28,790
회피
4,739
에너지 보호막
6,127
Damage
560
주문 피해
560
정확도
290
Attack Time
1.065
경험치
12,819
Ailment Threshold
20,136
Chill
64
Shock
64
Brittle
360
Scorch
64
Sap
176
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 448–672
치명타 확률: 5%
Attack Time: 1.065 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
LegionFlamebreathBlessedSister
Spell, Damage, Fire, Projectile, Area, AreaSpell
화염 숨결
시전 속도: 2 초
재사용 대기시간: 6 초
1초마다 1575.1의 기본 화염 피해를 줌
기본 지속시간 5초
투사체 속도 25% 증가
active skill area of effect radius +% final [50]
ground fire art variation [1]
is area damage [1]
mortar projectile distance override [15]
projectile spread radius [10]
projectile uses contact position [1]
기본 지속시간 5초
투사체 속도 25% 증가
active skill area of effect radius +% final [50]
ground fire art variation [1]
is area damage [1]
mortar projectile distance override [15]
projectile spread radius [10]
projectile uses contact position [1]
LegionMotherOfFlamesMagmaOrb
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
몰려오는 마그마
치명타 확률: 5%
시전 속도: 1 초
불타는 구체를 던집니다. 구체는 지면에 부딪히면 범위 피해를 줍니다. 스킬은 연쇄되면서 앞으로 튕겨 여러 번 피해를 줍니다.
949.4~1424 화염 피해
연쇄 +1회
base is projectile [1]
is area damage [1]
연쇄 +1회
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionTemplarCaster2Standalone"] = { name = "Templar War Maiden", life = 3.13, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.065, attackRange = 6, accuracy = 1, skillList = { "Melee", "LegionMotherOfFlamesMagmaOrb", "LegionFlamebreathBlessedSister", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMotherOfFlamesMagmaOrb"] = { name = "Rolling Magma", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.Chains] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_chains", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionFlamebreathBlessedSister"] = { name = "Flame Breath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "projectile_spread_radius", "base_projectile_speed_+%", "base_skill_effect_duration", "ground_fire_art_variation", "mortar_projectile_distance_override", "active_skill_area_of_effect_radius_+%_final", "projectile_uses_contact_position", "is_area_damage", }, levels = { [1] = {8, 10, 25, 5000, 1, 15, 50, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, }
ignite art variation [1]
Id | IgniteArtVariation |
---|---|
Family | StatusAilmentArtVariation |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |