Templar War Maiden
มนุษย์
monster ignores delve darkness mechanic [1]
ignite art variation [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
SpectreY
Spectre OverrideMetadata/Monsters/LegionLeague/LegionTemplarCaster2Spectre
Tagsนักเวท, fire_affinity, humanoid, is_unarmed, legion_monster, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
พลังชีวิต
313%
Energy Shield From Life
100%
Ailment Threshold
313%
ค่าต้านทาน
20 20 20 0
Damage
150%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 6
Attack Time
1.065 Second
Damage Spread
±20%
ค่าประสบการณ์
125%
Model Size
100%
Type
LegionTemplarCaster2
Metadata
LegionTemplarCaster2
เลเวล
68
พลังชีวิต
20,136
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
6,127
Damage
560
ความเสียหายเวท
560
ความแม่นยำ
290
Attack Time
1.065
ค่าประสบการณ์
12,819
Ailment Threshold
20,136
Chill
64
Shock
64
Brittle
360
Scorch
64
Sap
176
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 448–672
โอกาสคริติคอล: 5%
Attack Time: 1.065 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
LegionFlamebreathBlessedSister
Spell, Damage, Fire, Projectile, Area, AreaSpell
หายใจพ่นไฟ (Flame Breath)
เวลาร่าย: 2 วินาที
คูลดาวน์: 6 วินาที
สร้างความเสียหาย ไฟ พื้นฐาน 1575.1 ต่อวินาที
ระยะเวลาพื้นฐาน 5 วินาที
เพิ่มความเร็วกระสุน 25%
active skill area of effect radius +% final [50]
ground fire art variation [1]
is area damage [1]
mortar projectile distance override [15]
projectile spread radius [10]
projectile uses contact position [1]
LegionMotherOfFlamesMagmaOrb
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
กระสุนหินหลอม (Rolling Magma)
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
ปล่อยลูกไฟที่สร้างความเสียหาย พื้นที่ เมื่อตกถึงพื้น สกิลนี้จะเด้งไปข้างหน้าเพื่อสร้างความเสียหายหลายครั้ง
สร้างความเสียหาย ไฟ 949.4 ถึง 1424
ชิ่ง +1 ครั้ง
base is projectile [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LegionLeague/LegionTemplarCaster2"] = {
    name = "Templar War Maiden",
    life = 3.13,
    energyShield = 1,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.065,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "Melee",
        "LegionMotherOfFlamesMagmaOrb",
        "LegionFlamebreathBlessedSister",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LegionMotherOfFlamesMagmaOrb"] = {
    name = "Rolling Magma",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Chains] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "number_of_chains",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LegionFlamebreathBlessedSister"] = {
    name = "Flame Breath",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Fire] = true,
        [SkillType.Projectile] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "projectile_spread_radius",
        "base_projectile_speed_+%",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "mortar_projectile_distance_override",
        "active_skill_area_of_effect_radius_+%_final",
        "projectile_uses_contact_position",
        "is_area_damage",
    },
    levels = {
        [1] = {8, 10, 25, 5000, 1, 15, 50, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
    },
}
monster ignores delve darkness mechanic [1]
IdMonsterIgnoresDelveDarkness
FamilyMonsterIgnoresDelveDarkness
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • monster ignores delve darkness mechanic Min: 1 Max: 1 Global
  • ignite art variation [1]
    IdIgniteArtVariation
    FamilyStatusAilmentArtVariation
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • ignite art variation Min: 1 Max: 1 Global
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Templar War Maiden
    มนุษย์
    monster ignores delve darkness mechanic [1]
    ignite art variation [1]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    ไม่สามารถรับ Charge ได้
    SpectreY
    Spectre OverrideMetadata/Monsters/LegionLeague/LegionTemplarCaster2Spectre
    Tagsนักเวท, fire_affinity, humanoid, is_unarmed, legion_monster, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
    พลังชีวิต
    313%
    Energy Shield From Life
    100%
    Ailment Threshold
    313%
    ค่าต้านทาน
    20 20 20 0
    Damage
    150%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.065 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    125%
    Model Size
    100%
    Type
    LegionTemplarCaster2
    Metadata
    LegionTemplarCaster2Endless
    เลเวล
    68
    พลังชีวิต
    20,136
    ค่าเกราะ
    28,790
    การหลบหลีก
    4,739
    โล่พลังงาน
    6,127
    Damage
    560
    ความเสียหายเวท
    560
    ความแม่นยำ
    290
    Attack Time
    1.065
    ค่าประสบการณ์
    12,819
    Ailment Threshold
    20,136
    Chill
    64
    Shock
    64
    Brittle
    360
    Scorch
    64
    Sap
    176
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 448–672
    โอกาสคริติคอล: 5%
    Attack Time: 1.065 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    LegionFlamebreathBlessedSister
    Spell, Damage, Fire, Projectile, Area, AreaSpell
    หายใจพ่นไฟ (Flame Breath)
    เวลาร่าย: 2 วินาที
    คูลดาวน์: 6 วินาที
    สร้างความเสียหาย ไฟ พื้นฐาน 1575.1 ต่อวินาที
    ระยะเวลาพื้นฐาน 5 วินาที
    เพิ่มความเร็วกระสุน 25%
    active skill area of effect radius +% final [50]
    ground fire art variation [1]
    is area damage [1]
    mortar projectile distance override [15]
    projectile spread radius [10]
    projectile uses contact position [1]
    LegionMotherOfFlamesMagmaOrb
    Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
    กระสุนหินหลอม (Rolling Magma)
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    ปล่อยลูกไฟที่สร้างความเสียหาย พื้นที่ เมื่อตกถึงพื้น สกิลนี้จะเด้งไปข้างหน้าเพื่อสร้างความเสียหายหลายครั้ง
    สร้างความเสียหาย ไฟ 949.4 ถึง 1424
    ชิ่ง +1 ครั้ง
    base is projectile [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LegionLeague/LegionTemplarCaster2Endless"] = {
        name = "Templar War Maiden",
        life = 3.13,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "Melee",
            "LegionMotherOfFlamesMagmaOrb",
            "LegionFlamebreathBlessedSister",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LegionMotherOfFlamesMagmaOrb"] = {
        name = "Rolling Magma",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Chains] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "number_of_chains",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LegionFlamebreathBlessedSister"] = {
        name = "Flame Breath",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Projectile] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "projectile_spread_radius",
            "base_projectile_speed_+%",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
            "mortar_projectile_distance_override",
            "active_skill_area_of_effect_radius_+%_final",
            "projectile_uses_contact_position",
            "is_area_damage",
        },
        levels = {
            [1] = {8, 10, 25, 5000, 1, 15, 50, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    
    monster ignores delve darkness mechanic [1]
    IdMonsterIgnoresDelveDarkness
    FamilyMonsterIgnoresDelveDarkness
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster ignores delve darkness mechanic Min: 1 Max: 1 Global
  • ignite art variation [1]
    IdIgniteArtVariation
    FamilyStatusAilmentArtVariation
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • ignite art variation Min: 1 Max: 1 Global
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • ไม่สามารถรับ Charge ได้
    IdCannotGainCharges_
    FamilyCannotGainCharges
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot gain charges Min: 1 Max: 1 Global
  • Craft Tagsendurance_charge frenzy_charge power_charge
    Templar War Maiden
    มนุษย์
    monster ignores delve darkness mechanic [1]
    ignite art variation [1]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    SpectreY
    Tagsนักเวท, fire_affinity, humanoid, is_unarmed, legion_monster, light_armour, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
    พลังชีวิต
    313%
    Energy Shield From Life
    100%
    Ailment Threshold
    313%
    ค่าต้านทาน
    20 20 20 0
    Damage
    150%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.065 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    125%
    Model Size
    100%
    Type
    LegionTemplarCaster2
    Metadata
    LegionTemplarCaster2Spectre
    เลเวล
    68
    พลังชีวิต
    20,136
    ค่าเกราะ
    28,790
    การหลบหลีก
    4,739
    โล่พลังงาน
    6,127
    Damage
    560
    ความเสียหายเวท
    560
    ความแม่นยำ
    290
    Attack Time
    1.065
    ค่าประสบการณ์
    12,819
    Ailment Threshold
    20,136
    Chill
    64
    Shock
    64
    Brittle
    360
    Scorch
    64
    Sap
    176
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 448–672
    โอกาสคริติคอล: 5%
    Attack Time: 1.065 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    LegionFlamebreathBlessedSister
    Spell, Damage, Fire, Projectile, Area, AreaSpell
    หายใจพ่นไฟ (Flame Breath)
    เวลาร่าย: 2 วินาที
    คูลดาวน์: 6 วินาที
    สร้างความเสียหาย ไฟ พื้นฐาน 1575.1 ต่อวินาที
    ระยะเวลาพื้นฐาน 5 วินาที
    เพิ่มความเร็วกระสุน 25%
    active skill area of effect radius +% final [50]
    ground fire art variation [1]
    is area damage [1]
    mortar projectile distance override [15]
    projectile spread radius [10]
    projectile uses contact position [1]
    LegionMotherOfFlamesMagmaOrbSpectre
    Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
    กระสุนหินหลอม (Rolling Magma)
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    ปล่อยลูกไฟที่สร้างความเสียหาย พื้นที่ เมื่อตกถึงพื้น สกิลนี้จะเด้งไปข้างหน้าเพื่อสร้างความเสียหายหลายครั้ง
    สร้างความเสียหาย ไฟ 663.1 ถึง 994.6
    ชิ่ง +1 ครั้ง
    base is projectile [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LegionLeague/LegionTemplarCaster2Spectre"] = {
        name = "Templar War Maiden",
        life = 3.13,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "Melee",
            "LegionMotherOfFlamesMagmaOrbSpectre",
            "LegionFlamebreathBlessedSister",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LegionMotherOfFlamesMagmaOrbSpectre"] = {
        name = "Rolling Magma",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Chains] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "number_of_chains",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LegionFlamebreathBlessedSister"] = {
        name = "Flame Breath",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Projectile] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "projectile_spread_radius",
            "base_projectile_speed_+%",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
            "mortar_projectile_distance_override",
            "active_skill_area_of_effect_radius_+%_final",
            "projectile_uses_contact_position",
            "is_area_damage",
        },
        levels = {
            [1] = {8, 10, 25, 5000, 1, 15, 50, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    
    monster ignores delve darkness mechanic [1]
    IdMonsterIgnoresDelveDarkness
    FamilyMonsterIgnoresDelveDarkness
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster ignores delve darkness mechanic Min: 1 Max: 1 Global
  • ignite art variation [1]
    IdIgniteArtVariation
    FamilyStatusAilmentArtVariation
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • ignite art variation Min: 1 Max: 1 Global
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Templar War Maiden
    มนุษย์
    ignite art variation [1]
    SpectreY
    Spectre OverrideMetadata/Monsters/LegionLeague/LegionTemplarCaster2Spectre
    Tagsนักเวท, fire_affinity, humanoid, is_unarmed, legion_monster, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
    Packs
  • Sin Purger, Templar Tactician, Templar War Maiden
  • พลังชีวิต
    313%
    Energy Shield From Life
    100%
    Ailment Threshold
    313%
    ค่าต้านทาน
    20 20 20 0
    Damage
    150%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.065 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    125%
    Model Size
    100%
    Type
    LegionTemplarCaster2
    Metadata
    LegionTemplarCaster2Standalone
    เลเวล
    68
    พลังชีวิต
    20,136
    ค่าเกราะ
    28,790
    การหลบหลีก
    4,739
    โล่พลังงาน
    6,127
    Damage
    560
    ความเสียหายเวท
    560
    ความแม่นยำ
    290
    Attack Time
    1.065
    ค่าประสบการณ์
    12,819
    Ailment Threshold
    20,136
    Chill
    64
    Shock
    64
    Brittle
    360
    Scorch
    64
    Sap
    176
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 448–672
    โอกาสคริติคอล: 5%
    Attack Time: 1.065 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    LegionFlamebreathBlessedSister
    Spell, Damage, Fire, Projectile, Area, AreaSpell
    หายใจพ่นไฟ (Flame Breath)
    เวลาร่าย: 2 วินาที
    คูลดาวน์: 6 วินาที
    สร้างความเสียหาย ไฟ พื้นฐาน 1575.1 ต่อวินาที
    ระยะเวลาพื้นฐาน 5 วินาที
    เพิ่มความเร็วกระสุน 25%
    active skill area of effect radius +% final [50]
    ground fire art variation [1]
    is area damage [1]
    mortar projectile distance override [15]
    projectile spread radius [10]
    projectile uses contact position [1]
    LegionMotherOfFlamesMagmaOrb
    Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
    กระสุนหินหลอม (Rolling Magma)
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    ปล่อยลูกไฟที่สร้างความเสียหาย พื้นที่ เมื่อตกถึงพื้น สกิลนี้จะเด้งไปข้างหน้าเพื่อสร้างความเสียหายหลายครั้ง
    สร้างความเสียหาย ไฟ 949.4 ถึง 1424
    ชิ่ง +1 ครั้ง
    base is projectile [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LegionLeague/LegionTemplarCaster2Standalone"] = {
        name = "Templar War Maiden",
        life = 3.13,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "Melee",
            "LegionMotherOfFlamesMagmaOrb",
            "LegionFlamebreathBlessedSister",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LegionMotherOfFlamesMagmaOrb"] = {
        name = "Rolling Magma",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Chains] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "number_of_chains",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LegionFlamebreathBlessedSister"] = {
        name = "Flame Breath",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Projectile] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "projectile_spread_radius",
            "base_projectile_speed_+%",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
            "mortar_projectile_distance_override",
            "active_skill_area_of_effect_radius_+%_final",
            "projectile_uses_contact_position",
            "is_area_damage",
        },
        levels = {
            [1] = {8, 10, 25, 5000, 1, 15, 50, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    
    ignite art variation [1]
    IdIgniteArtVariation
    FamilyStatusAilmentArtVariation
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • ignite art variation Min: 1 Max: 1 Global
  • Edit

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