惡魔觸手
異能
cannot have affliction mods [1]
Tentacle Fiend
幽魂N
標籤法術, construct, eldritch, extra_large_height, ghost_armour, is_unarmed, not_dex, not_str, physical_affinity, ranged, very_slow_movement
生命
600%
生命轉為護盾
200%
異常狀態臨界值
600%
抗性
37 37 37 0
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 12
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
115%
類型
TentacleFiend
Metadata
ElderTentacleFiend
等級
68
生命
38,600
護甲
28,790
閃避
4,739
能量護盾
12,254
傷害
747
法術傷害
747
命中
290
攻擊間隔
1.5
經驗值
20,510
異常狀態臨界值
38,600
冰緩
122
感電
122
易碎
691
焦灼
122
殘喘
337
ElderGuardianTentacleFiendProjectileNova
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.5 秒
造成 324.9487.3 物理傷害
發射 8 個額外投射物
以環狀型式發射投射物
base is projectile [1]
monster projectile variation [33]
EmptyActionSpellTentacleFiendProjectiles
法術
施放時間: 1.5 秒
冷卻時間: 5 秒

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
	slow_animations_go_to_idle = false
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Particles/monster_effects/AtlasofWorldsBosses/TheElder/LightningGuardian/TP_skill/elder/ElderTentacle.epk );"
	on_death = "RemoveEffectPack( Metadata/Particles/monster_effects/AtlasofWorldsBosses/TheElder/LightningGuardian/TP_skill/elder/ElderTentacle.epk );"
}

Render
{
	allow_attached_arrows = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LightningOrb/ElderTentacleFiend"] = {
    name = "Tentacle Fiend",
    life = 6,
    energyShield = 2,
    fireResist = 37,
    coldResist = 37,
    lightningResist = 37,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "EmptyActionSpellTentacleFiendProjectiles",
        "ElderGuardianTentacleFiendProjectileNova",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellTentacleFiendProjectiles"] = {
    name = "EmptyActionSpellTentacleFiendProjectiles",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ElderGuardianTentacleFiendProjectileNova"] = {
    name = "ElderGuardianTentacleFiendProjectileNova",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 33, 8, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
cannot have affliction mods [1]
IdCannotGainAfflictedMods
FamilyNothing
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • cannot have affliction mods Min: 1 Max: 1 全域
  • 惡魔觸手
    異能
    cannot have affliction mods [1]
    Tentacle Fiend
    幽魂N
    標籤法術, construct, eldritch, extra_large_height, ghost_armour, is_unarmed, not_dex, not_str, physical_affinity, ranged, very_slow_movement
    生命
    600%
    生命轉為護盾
    200%
    異常狀態臨界值
    600%
    抗性
    37 37 37 0
    傷害
    200%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 12
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    115%
    類型
    TentacleFiend
    Metadata
    ElderTentacleFiendPortal_
    等級
    68
    生命
    38,600
    護甲
    28,790
    閃避
    4,739
    能量護盾
    12,254
    傷害
    747
    法術傷害
    747
    命中
    290
    攻擊間隔
    1.5
    經驗值
    20,510
    異常狀態臨界值
    38,600
    冰緩
    122
    感電
    122
    易碎
    691
    焦灼
    122
    殘喘
    337
    ElderGuardianTentacleFiendProjectileNova
    法術, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1.5 秒
    造成 324.9487.3 物理傷害
    發射 8 個額外投射物
    以環狀型式發射投射物
    base is projectile [1]
    monster projectile variation [33]
    TentaclePortalWalkEmerge
    walk emerge distance [150]
    walk emerge height offset [-100]
    EmptyActionSpellTentacleFiendProjectiles
    法術
    施放時間: 1.5 秒
    冷卻時間: 5 秒

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	slow_animations_go_to_idle = false
    }
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Particles/monster_effects/AtlasofWorldsBosses/TheElder/LightningGuardian/TP_skill/elder/ElderTentacle.epk );"
    	on_death = "RemoveEffectPack( Metadata/Particles/monster_effects/AtlasofWorldsBosses/TheElder/LightningGuardian/TP_skill/elder/ElderTentacle.epk );"
    }
    
    Render
    {
    	allow_attached_arrows = false
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LightningOrb/ElderTentacleFiendPortal_"] = {
        name = "Tentacle Fiend",
        life = 6,
        energyShield = 2,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "EmptyActionSpellTentacleFiendProjectiles",
            "ElderGuardianTentacleFiendProjectileNova",
            "TentaclePortalWalkEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellTentacleFiendProjectiles"] = {
        name = "EmptyActionSpellTentacleFiendProjectiles",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ElderGuardianTentacleFiendProjectileNova"] = {
        name = "ElderGuardianTentacleFiendProjectileNova",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "projectiles_nova",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 33, 8, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TentaclePortalWalkEmerge"] = {
        name = "TentaclePortalWalkEmerge",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.3,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
            "walk_emerge_height_offset",
        },
        levels = {
            [1] = {150, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    cannot have affliction mods [1]
    IdCannotGainAfflictedMods
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot have affliction mods Min: 1 Max: 1 全域
  • 惡魔觸手
    異能
    cannot have affliction mods [1]
    Tentacle Fiend
    幽魂N
    標籤法術, construct, eldritch, extra_large_height, ghost_armour, is_unarmed, not_dex, not_str, physical_affinity, ranged, very_slow_movement
    生命
    600%
    生命轉為護盾
    200%
    異常狀態臨界值
    600%
    抗性
    37 37 37 0
    傷害
    200%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 12
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    115%
    類型
    TentacleFiendElder
    Metadata
    ElderTentacleFiendElder_
    等級
    68
    生命
    38,600
    護甲
    28,790
    閃避
    4,739
    能量護盾
    12,254
    傷害
    747
    法術傷害
    747
    命中
    290
    攻擊間隔
    1.5
    經驗值
    20,510
    異常狀態臨界值
    38,600
    冰緩
    122
    感電
    122
    易碎
    691
    焦灼
    122
    殘喘
    337
    ElderGuardianTentacleFiendProjectileNova
    法術, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1.5 秒
    造成 324.9487.3 物理傷害
    發射 8 個額外投射物
    以環狀型式發射投射物
    base is projectile [1]
    monster projectile variation [33]
    TentaclePortalWalkEmerge
    walk emerge distance [150]
    walk emerge height offset [-100]
    EmptyActionSpellTentacleFiendProjectiles
    法術
    施放時間: 1.5 秒
    冷卻時間: 5 秒

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	slow_animations_go_to_idle = false
    }
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Particles/monster_effects/AtlasofWorldsBosses/TheElder/LightningGuardian/TP_skill/elder/ElderTentacle.epk );"
    	on_death = "RemoveEffectPack( Metadata/Particles/monster_effects/AtlasofWorldsBosses/TheElder/LightningGuardian/TP_skill/elder/ElderTentacle.epk );"
    }
    
    Render
    {
    	allow_attached_arrows = false
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LightningOrb/ElderTentacleFiendElder_"] = {
        name = "Tentacle Fiend",
        life = 6,
        energyShield = 2,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "EmptyActionSpellTentacleFiendProjectiles",
            "ElderGuardianTentacleFiendProjectileNova",
            "TentaclePortalWalkEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellTentacleFiendProjectiles"] = {
        name = "EmptyActionSpellTentacleFiendProjectiles",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ElderGuardianTentacleFiendProjectileNova"] = {
        name = "ElderGuardianTentacleFiendProjectileNova",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "projectiles_nova",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 33, 8, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TentaclePortalWalkEmerge"] = {
        name = "TentaclePortalWalkEmerge",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.3,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
            "walk_emerge_height_offset",
        },
        levels = {
            [1] = {150, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    cannot have affliction mods [1]
    IdCannotGainAfflictedMods
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot have affliction mods Min: 1 Max: 1 全域