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Monstruo de tentáculos
Sobrenatural
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
cannot have affliction mods [1]
Tentacle Fiend
Spectre
TagsLanzador de hechizos, construct, eldritch, extra_large_height, ghost_armour, is_unarmed, not_dex, not_str, physical_affinity, ranged, very_slow_movement
Vida
600%
Energy Shield From Life
200%
Ailment Threshold
600%
Resistencia
IconEnemyResistanceFire37% IconEnemyResistanceCold37% IconEnemyResistanceLightning37% IconEnemyResistanceChaos0%
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
115%
Type
TentacleFiend
Metadata
ElderTentacleFiend
Nivel
68
Vida
38,600
Armadura
28,790
Evasión
4,739
Escudo de energía
73,524
Damage
747
Daño de hechizos
747
Precisión
580
Attack Time
1.5
Experiencia
20,510
Minion Life
8,373
Minion Energy Shield
15,948
Minion Damage
597
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
Phys Convert Ele
240%
ElderGuardianTentacleFiendProjectileNova
Spell, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Dispara 8 proyectiles adicionales
Dispara proyectiles en círculo
base is projectile [1]
monster projectile variation [33]
spell maximum base physical damage [487.3]
spell minimum base physical damage [324.9]
EmptyActionSpellTentacleFiendProjectiles
Spell
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 5 seg

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
	slow_animations_go_to_idle = false
}

DiesAfterTime
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LightningOrb/ElderTentacleFiend"] = {
    fireResist = 37,
    coldResist = 37,
    lightningResist = 37,
    chaosResist = 0,
    name = "Tentacle Fiend",
    life = 6,
    energyShield = 2,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "EmptyActionSpellTentacleFiendProjectiles",
        "ElderGuardianTentacleFiendProjectileNova",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellTentacleFiendProjectiles"] = {
    name = "EmptyActionSpellTentacleFiendProjectiles",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ElderGuardianTentacleFiendProjectileNova"] = {
    name = "ElderGuardianTentacleFiendProjectileNova",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 33, 8, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
cannot have affliction mods [1]
FamilyNothing
Domainsmonstruo (3)
GenerationTypeÚnicos (3)
Req. level1
Stats
  • cannot have affliction mods 1 1 Global — Valor fijo
  • Monstruo de tentáculos
    Sobrenatural
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
    cannot have affliction mods [1]
    Tentacle Fiend
    Spectre
    TagsLanzador de hechizos, construct, eldritch, extra_large_height, ghost_armour, is_unarmed, not_dex, not_str, physical_affinity, ranged, very_slow_movement
    Vida
    600%
    Energy Shield From Life
    200%
    Ailment Threshold
    600%
    Resistencia
    IconEnemyResistanceFire37% IconEnemyResistanceCold37% IconEnemyResistanceLightning37% IconEnemyResistanceChaos0%
    Damage
    200%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    115%
    Type
    TentacleFiend
    Metadata
    ElderTentacleFiendPortal_
    Nivel
    68
    Vida
    38,600
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    73,524
    Damage
    747
    Daño de hechizos
    747
    Precisión
    580
    Attack Time
    1.5
    Experiencia
    20,510
    Minion Life
    8,373
    Minion Energy Shield
    15,948
    Minion Damage
    597
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    Phys Convert Ele
    240%
    ElderGuardianTentacleFiendProjectileNova
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1.5 seg
    Dispara 8 proyectiles adicionales
    Dispara proyectiles en círculo
    base is projectile [1]
    monster projectile variation [33]
    spell maximum base physical damage [487.3]
    spell minimum base physical damage [324.9]
    TentaclePortalWalkEmerge
    walk emerge distance [150]
    walk emerge height offset [-100]
    EmptyActionSpellTentacleFiendProjectiles
    Spell
    Tiempo de lanzamiento: 1.5 seg
    Tiempo de recarga: 5 seg

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	slow_animations_go_to_idle = false
    }
    
    DiesAfterTime
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LightningOrb/ElderTentacleFiendPortal_"] = {
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        name = "Tentacle Fiend",
        life = 6,
        energyShield = 2,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "EmptyActionSpellTentacleFiendProjectiles",
            "ElderGuardianTentacleFiendProjectileNova",
            "TentaclePortalWalkEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellTentacleFiendProjectiles"] = {
        name = "EmptyActionSpellTentacleFiendProjectiles",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ElderGuardianTentacleFiendProjectileNova"] = {
        name = "ElderGuardianTentacleFiendProjectileNova",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "projectiles_nova",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 33, 8, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TentaclePortalWalkEmerge"] = {
        name = "TentaclePortalWalkEmerge",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.3,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
            "walk_emerge_height_offset",
        },
        levels = {
            [1] = {150, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    cannot have affliction mods [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot have affliction mods 1 1 Global — Valor fijo
  • Monstruo de tentáculos
    Sobrenatural
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
    cannot have affliction mods [1]
    Tentacle Fiend
    Spectre
    TagsLanzador de hechizos, construct, eldritch, extra_large_height, ghost_armour, is_unarmed, not_dex, not_str, physical_affinity, ranged, very_slow_movement
    Vida
    600%
    Energy Shield From Life
    200%
    Ailment Threshold
    600%
    Resistencia
    IconEnemyResistanceFire37% IconEnemyResistanceCold37% IconEnemyResistanceLightning37% IconEnemyResistanceChaos0%
    Damage
    200%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    115%
    Type
    TentacleFiendElder
    Metadata
    ElderTentacleFiendElder_
    Nivel
    68
    Vida
    38,600
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    73,524
    Damage
    747
    Daño de hechizos
    747
    Precisión
    580
    Attack Time
    1.5
    Experiencia
    20,510
    Minion Life
    8,373
    Minion Energy Shield
    15,948
    Minion Damage
    597
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    Phys Convert Ele
    240%
    ElderGuardianTentacleFiendProjectileNova
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1.5 seg
    Dispara 8 proyectiles adicionales
    Dispara proyectiles en círculo
    base is projectile [1]
    monster projectile variation [33]
    spell maximum base physical damage [487.3]
    spell minimum base physical damage [324.9]
    TentaclePortalWalkEmerge
    walk emerge distance [150]
    walk emerge height offset [-100]
    EmptyActionSpellTentacleFiendProjectiles
    Spell
    Tiempo de lanzamiento: 1.5 seg
    Tiempo de recarga: 5 seg

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	slow_animations_go_to_idle = false
    }
    
    DiesAfterTime
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LightningOrb/ElderTentacleFiendElder_"] = {
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        name = "Tentacle Fiend",
        life = 6,
        energyShield = 2,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "EmptyActionSpellTentacleFiendProjectiles",
            "ElderGuardianTentacleFiendProjectileNova",
            "TentaclePortalWalkEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellTentacleFiendProjectiles"] = {
        name = "EmptyActionSpellTentacleFiendProjectiles",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ElderGuardianTentacleFiendProjectileNova"] = {
        name = "ElderGuardianTentacleFiendProjectileNova",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "projectiles_nova",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 33, 8, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TentaclePortalWalkEmerge"] = {
        name = "TentaclePortalWalkEmerge",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.3,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
            "walk_emerge_height_offset",
        },
        levels = {
            [1] = {150, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    cannot have affliction mods [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot have affliction mods 1 1 Global — Valor fijo
  • Edit

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