恶魔触手
古灵
cannot have affliction mods [1]
Tentacle Fiend
幽魂N
标签施法, construct, eldritch, extra_large_height, ghost_armour, is_unarmed, not_dex, not_str, physical_affinity, ranged, very_slow_movement
生命
600%
生命转为护盾
200%
异常状态临界值
600%
抗性
37 37 37 0
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.5 秒
伤害分布
±20%
经验值
200%
Model Size
115%
类型
TentacleFiend
Metadata
ElderTentacleFiend
等级
68
生命
-38,600
护甲
28,790
闪避值
4,739
能量护盾
73,524
伤害
747
法术伤害
747
命中
580
攻击间隔
1.5
经验值
20,510
Minion Life
-8,373
Minion Energy Shield
15,948
Minion Damage
597
异常状态临界值
38,600
冰缓
122
Shock
122
Brittle
691
Scorch
122
Sap
337
ElderGuardianTentacleFiendProjectileNova
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.5 秒
造成 324.9 - 487.3 物理伤害
额外发射 8 个投射物
环状发射投射物
base is projectile [1]
monster projectile variation [33]
EmptyActionSpellTentacleFiendProjectiles
法术
施放间隔: 1.5 秒
冷却时间: 5 秒

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
	slow_animations_go_to_idle = false
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Particles/monster_effects/AtlasofWorldsBosses/TheElder/LightningGuardian/TP_skill/elder/ElderTentacle.epk );"
	on_death = "RemoveEffectPack( Metadata/Particles/monster_effects/AtlasofWorldsBosses/TheElder/LightningGuardian/TP_skill/elder/ElderTentacle.epk );"
}

Render
{
	allow_attached_arrows = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LightningOrb/ElderTentacleFiend"] = {
    name = "Tentacle Fiend",
    life = 6,
    energyShield = 2,
    fireResist = 37,
    coldResist = 37,
    lightningResist = 37,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "EmptyActionSpellTentacleFiendProjectiles",
        "ElderGuardianTentacleFiendProjectileNova",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellTentacleFiendProjectiles"] = {
    name = "EmptyActionSpellTentacleFiendProjectiles",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ElderGuardianTentacleFiendProjectileNova"] = {
    name = "ElderGuardianTentacleFiendProjectileNova",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 33, 8, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
cannot have affliction mods [1]
IdCannotGainAfflictedMods
FamilyNothing
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • cannot have affliction mods Min: 1 Max: 1 全域
  • 恶魔触手
    古灵
    cannot have affliction mods [1]
    Tentacle Fiend
    幽魂N
    标签施法, construct, eldritch, extra_large_height, ghost_armour, is_unarmed, not_dex, not_str, physical_affinity, ranged, very_slow_movement
    生命
    600%
    生命转为护盾
    200%
    异常状态临界值
    600%
    抗性
    37 37 37 0
    伤害
    200%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 12
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    200%
    Model Size
    115%
    类型
    TentacleFiend
    Metadata
    ElderTentacleFiendPortal_
    等级
    68
    生命
    -38,600
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    73,524
    伤害
    747
    法术伤害
    747
    命中
    580
    攻击间隔
    1.5
    经验值
    20,510
    Minion Life
    -8,373
    Minion Energy Shield
    15,948
    Minion Damage
    597
    异常状态临界值
    38,600
    冰缓
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    ElderGuardianTentacleFiendProjectileNova
    法术, 投射物, 玩家投射物, 可触发
    暴击几率: 5%
    施放间隔: 1.5 秒
    造成 324.9 - 487.3 物理伤害
    额外发射 8 个投射物
    环状发射投射物
    base is projectile [1]
    monster projectile variation [33]
    TentaclePortalWalkEmerge
    walk emerge distance [150]
    walk emerge height offset [-100]
    EmptyActionSpellTentacleFiendProjectiles
    法术
    施放间隔: 1.5 秒
    冷却时间: 5 秒

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	slow_animations_go_to_idle = false
    }
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Particles/monster_effects/AtlasofWorldsBosses/TheElder/LightningGuardian/TP_skill/elder/ElderTentacle.epk );"
    	on_death = "RemoveEffectPack( Metadata/Particles/monster_effects/AtlasofWorldsBosses/TheElder/LightningGuardian/TP_skill/elder/ElderTentacle.epk );"
    }
    
    Render
    {
    	allow_attached_arrows = false
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LightningOrb/ElderTentacleFiendPortal_"] = {
        name = "Tentacle Fiend",
        life = 6,
        energyShield = 2,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "EmptyActionSpellTentacleFiendProjectiles",
            "ElderGuardianTentacleFiendProjectileNova",
            "TentaclePortalWalkEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellTentacleFiendProjectiles"] = {
        name = "EmptyActionSpellTentacleFiendProjectiles",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ElderGuardianTentacleFiendProjectileNova"] = {
        name = "ElderGuardianTentacleFiendProjectileNova",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "projectiles_nova",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 33, 8, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TentaclePortalWalkEmerge"] = {
        name = "TentaclePortalWalkEmerge",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.3,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
            "walk_emerge_height_offset",
        },
        levels = {
            [1] = {150, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    cannot have affliction mods [1]
    IdCannotGainAfflictedMods
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot have affliction mods Min: 1 Max: 1 全域
  • 恶魔触手
    古灵
    cannot have affliction mods [1]
    Tentacle Fiend
    幽魂N
    标签施法, construct, eldritch, extra_large_height, ghost_armour, is_unarmed, not_dex, not_str, physical_affinity, ranged, very_slow_movement
    生命
    600%
    生命转为护盾
    200%
    异常状态临界值
    600%
    抗性
    37 37 37 0
    伤害
    200%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 12
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    200%
    Model Size
    115%
    类型
    TentacleFiendElder
    Metadata
    ElderTentacleFiendElder_
    等级
    68
    生命
    -38,600
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    73,524
    伤害
    747
    法术伤害
    747
    命中
    580
    攻击间隔
    1.5
    经验值
    20,510
    Minion Life
    -8,373
    Minion Energy Shield
    15,948
    Minion Damage
    597
    异常状态临界值
    38,600
    冰缓
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    ElderGuardianTentacleFiendProjectileNova
    法术, 投射物, 玩家投射物, 可触发
    暴击几率: 5%
    施放间隔: 1.5 秒
    造成 324.9 - 487.3 物理伤害
    额外发射 8 个投射物
    环状发射投射物
    base is projectile [1]
    monster projectile variation [33]
    TentaclePortalWalkEmerge
    walk emerge distance [150]
    walk emerge height offset [-100]
    EmptyActionSpellTentacleFiendProjectiles
    法术
    施放间隔: 1.5 秒
    冷却时间: 5 秒

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	slow_animations_go_to_idle = false
    }
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Particles/monster_effects/AtlasofWorldsBosses/TheElder/LightningGuardian/TP_skill/elder/ElderTentacle.epk );"
    	on_death = "RemoveEffectPack( Metadata/Particles/monster_effects/AtlasofWorldsBosses/TheElder/LightningGuardian/TP_skill/elder/ElderTentacle.epk );"
    }
    
    Render
    {
    	allow_attached_arrows = false
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LightningOrb/ElderTentacleFiendElder_"] = {
        name = "Tentacle Fiend",
        life = 6,
        energyShield = 2,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "EmptyActionSpellTentacleFiendProjectiles",
            "ElderGuardianTentacleFiendProjectileNova",
            "TentaclePortalWalkEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellTentacleFiendProjectiles"] = {
        name = "EmptyActionSpellTentacleFiendProjectiles",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ElderGuardianTentacleFiendProjectileNova"] = {
        name = "ElderGuardianTentacleFiendProjectileNova",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "projectiles_nova",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 33, 8, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TentaclePortalWalkEmerge"] = {
        name = "TentaclePortalWalkEmerge",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.3,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
            "walk_emerge_height_offset",
        },
        levels = {
            [1] = {150, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    cannot have affliction mods [1]
    IdCannotGainAfflictedMods
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot have affliction mods Min: 1 Max: 1 全域
  • 编辑

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