腐化之體
創造物
地區: 洪災礦坑
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Eroding One
幽魂 | N |
---|---|
地區 | 洪災礦坑 |
標籤 | bludgeoning_weapon, construct, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, mud_blood, non_unique_map_boss, not_int, physical_affinity, stone_armour |
生命
400%
護甲
+100%
閃避
+40%
異常狀態臨界值
400%
抗性
40
40
40
25
傷害
176%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
163%
類型
RockGolemMapBoss
Metadata
RockGolemMapBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
69
生命
649,329
護甲
31,158
閃避
4,907
能量護盾
0
傷害
795
法術傷害
1,187
命中
0
攻擊間隔
1.005
經驗值
115,357
異常狀態臨界值
383,104
冰緩
1,211
感電
1,211
易碎
6,853
焦灼
1,211
殘喘
3,347
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1263–1895
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
RockGolemWhirlingBlades
攻擊, 近戰, 位移, 快行
迴旋之刃
基本傷害: 1263–1895
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 6 秒
迅速穿越敵人並同時造成武器傷害。如果雙持武器攻擊,會使用兩把武器打出一次性傷害。限定匕首、爪以及單手劍。
50% 更少攻擊速度
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [1]
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [1]
QuakeSlamMapBoss
攻擊, 範圍, 近戰, 攻擊可重複, 持續時間, Slam, 可觸發, 圖騰技能
震地
基本傷害: 1263–1895
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 3 秒
猛擊地面,對附近區域造成傷害並裂開地面。在一段時間後,裂縫將爆發為強力的餘震。在第一個裂縫爆發之前製造的裂縫將不會產生自己的餘震。限定斧、錘、權杖、長杖或空手。
+5 秒基礎持續時間
餘震造成 +50% 更多擊中和異常狀態傷害
is area damage [1]
餘震造成 +50% 更多擊中和異常狀態傷害
is area damage [1]
RockGolemMapBossSummonBonespireDaemon
法術, 法術可重複, 可觸發
施放時間: 1 秒
冷卻時間: 7 秒
alternate minion [104]
number of monsters to summon [3]
summoned monsters are minions [1]
number of monsters to summon [3]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RockGolem/RockGolemMapBoss"] = { name = "The Eroding One", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.76, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "Dagger", skillList = { "RockGolemWhirlingBlades", "Melee", "RockGolemMapBossSummonBonespireDaemon", "QuakeSlamMapBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["RockGolemWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.43, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_sound_variation", "active_skill_attack_speed_+%_final", "monster_flurry", "cast_time_overrides_attack_duration", "ignores_proximity_shield", }, levels = { [1] = {1, -50, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RockGolemMapBossSummonBonespireDaemon"] = { name = "RockGolemMapBossSummonBonespireDaemon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_are_minions", }, levels = { [1] = {104, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuakeSlamMapBoss"] = { name = "Earthquake", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Multistrikeable] = true, [SkillType.Duration] = true, [SkillType.Slam] = true, [SkillType.Triggerable] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "quake_slam_fully_charged_explosion_damage_+%_final", "is_area_damage", }, levels = { [1] = {5000, 50, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
腐化之體
創造物
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Eroding One
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, construct, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, mud_blood, not_int, physical_affinity, standalone_map_boss, stone_armour |
生命
400%
護甲
+100%
閃避
+40%
異常狀態臨界值
400%
抗性
40
40
40
25
傷害
176%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
163%
類型
RockGolemMapBoss
Metadata
RockGolemMapBossStandalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
557,385
護甲
28,790
閃避
4,739
能量護盾
0
傷害
749
法術傷害
1,118
命中
0
攻擊間隔
1.005
經驗值
112,805
異常狀態臨界值
351,153
冰緩
1,110
感電
1,110
易碎
6,282
焦灼
1,110
殘喘
3,068
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1189–1784
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
RockGolemWhirlingBlades
攻擊, 近戰, 位移, 快行
迴旋之刃
基本傷害: 1189–1784
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 6 秒
迅速穿越敵人並同時造成武器傷害。如果雙持武器攻擊,會使用兩把武器打出一次性傷害。限定匕首、爪以及單手劍。
50% 更少攻擊速度
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [1]
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [1]
QuakeSlamMapBoss
攻擊, 範圍, 近戰, 攻擊可重複, 持續時間, Slam, 可觸發, 圖騰技能
震地
基本傷害: 1189–1784
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 3 秒
猛擊地面,對附近區域造成傷害並裂開地面。在一段時間後,裂縫將爆發為強力的餘震。在第一個裂縫爆發之前製造的裂縫將不會產生自己的餘震。限定斧、錘、權杖、長杖或空手。
+5 秒基礎持續時間
餘震造成 +50% 更多擊中和異常狀態傷害
is area damage [1]
餘震造成 +50% 更多擊中和異常狀態傷害
is area damage [1]
RockGolemMapBossSummonBonespireDaemon
法術, 法術可重複, 可觸發
施放時間: 1 秒
冷卻時間: 7 秒
alternate minion [104]
number of monsters to summon [3]
summoned monsters are minions [1]
number of monsters to summon [3]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RockGolem/RockGolemMapBossStandalone"] = { name = "The Eroding One", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.76, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "Dagger", skillList = { "RockGolemWhirlingBlades", "Melee", "RockGolemMapBossSummonBonespireDaemon", "QuakeSlamMapBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["RockGolemWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.43, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_sound_variation", "active_skill_attack_speed_+%_final", "monster_flurry", "cast_time_overrides_attack_duration", "ignores_proximity_shield", }, levels = { [1] = {1, -50, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RockGolemMapBossSummonBonespireDaemon"] = { name = "RockGolemMapBossSummonBonespireDaemon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_are_minions", }, levels = { [1] = {104, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuakeSlamMapBoss"] = { name = "Earthquake", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Multistrikeable] = true, [SkillType.Duration] = true, [SkillType.Slam] = true, [SkillType.Triggerable] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "quake_slam_fully_charged_explosion_damage_+%_final", "is_area_damage", }, levels = { [1] = {5000, 50, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
腐化之體
創造物
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Eroding One
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, construct, elder_map_boss, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, mud_blood, non_attacking, not_int, stone_armour |
生命
400%
護甲
+100%
閃避
+40%
異常狀態臨界值
400%
抗性
40
40
40
25
傷害
176%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
163%
類型
RockGolemMapBoss
Metadata
RockGolemMapBossElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RockGolem/RockGolemMapBossElder"] = { name = "The Eroding One", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.76, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "Dagger", skillList = { }, modList = { }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.