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受潮
被捲入潮汐中,被緩速且持續受到冰冷傷害。
action_speed_-%
base_cold_damage_taken_per_minute
Tidal Wave
屬性 /3

brine_king_tide

名字顯示物品素質
BuffGroupsID36
IsBuffDefinition1
BuffMergeModesID3
Codebase cold damage taken per minute
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
Codeaction speed -%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty1
IsVirtual0
IsScalable1
StatSemantics1
核息
創造物
monster no drops or experience [1]
monster gauntlet ruin enabled [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Tidal Wave
幽魂N
標籤法術, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement
生命
100%
異常狀態臨界值
100%
抗性
MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
40%
類型
VolatileCoreSlow
Metadata
KalguurAdmiralWaveGauntlet
等級
68
生命
6,433
護甲值
28,790
閃避值
4,739
傷害
374
法術傷害
374
命中
580
攻擊間隔
1.5
經驗值
10,255
召喚物生命
1,395
召喚物傷害
298
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
Phys Convert Ele
240%
BrineKingGauntletTidalWaveDamage
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 372.4558.6 冰冷傷害
擊退敵人
你的擊中不能暈眩敵人
active skill chill duration +% final [100]
apply gauntlet ruin on hit [1]
chill minimum slow % from skill [25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueKalguur/Boss/KalguurAdmiralWaveGauntlet"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Tidal Wave",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BrineKingGauntletTidalWaveDamage",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BrineKingGauntletTidalWaveDamage"] = {
    name = "BrineKingGauntletTidalWaveDamage",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "chill_minimum_slow_%_from_skill",
        "active_skill_chill_duration_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
        "global_knockback",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 25, 100, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster no drops or experience 1 1 全域 Unscalable Value
  • monster gauntlet ruin enabled [1]
    FamilyMonsterGauntletRuinEnabled
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster gauntlet ruin enabled 1 1 全域 Unscalable Value
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cant touch this 1 1 全域 Unscalable Value
  • cant possess this 1 1 全域 Unscalable Value
  • cannot be afflicted 1 1 全域 Unscalable Value
  • monster no talismans 1 1 全域 Unscalable Value
  • cannot have azmeri dust 1 1 全域
  • cannot have affliction mods 1 1 全域 Unscalable Value
  • cannot be tagged by sentinel 1 1 全域
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