耳語者的隨從
人形
增加 50% 移動速度
增加 35% 施放速度
技能發射 1 個額外投射物
drop additional rare items [3]
增加 35% 施放速度
技能發射 1 個額外投射物
drop additional rare items [3]
Whisperer's Attendant
幽魂 | N |
---|---|
標籤 | 法術, cursing_monster, has_wand, human, humanoid, large_height, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, summoner, very_slow_movement |
生命
150%
生命轉為護盾
50%
異常狀態臨界值
150%
抗性
0 0 0 75
傷害
113%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 40
攻擊間隔
1.2 秒
傷害分佈
±20%
經驗值
150%
Model Size
130%
類型
ProphecyExperimenterBoss
Metadata
ProphecyExperimenterBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
9,650
護甲
28,790
閃避
4,739
能量護盾
3,064
傷害
422
法術傷害
422
命中
290
攻擊間隔
1.2
經驗值
15,383
異常狀態臨界值
9,650
冰緩
31
感電
31
易碎
173
焦灼
31
殘喘
84
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MonsterConductivity
法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
導電
施放時間: 0.5 秒
冷卻時間: 10 秒
對目標區域降下詛咒,使受到詛咒敵人的閃電抗性降低,並在被擊中時時有機率被感電。
+6 秒基礎持續時間
被詛咒的敵人有 -30% 的閃電抗性
對被詛咒敵人的擊中 +25% 機率造成感電
active skill area of effect radius +% final [9]
被詛咒的敵人有 -30% 的閃電抗性
對被詛咒敵人的擊中 +25% 機率造成感電
active skill area of effect radius +% final [9]
ProphecySummonLightningGolem
可觸發, 閃電, 地雷技能, 召喚物, 召喚物爆炸, 法術可重複, 法術, 圖騰技能, 陷阱技能, 魔像, 創造召喚物, 冷卻
召喚閃電魔像
施放時間: 1 秒
冷卻時間: 3 秒
召喚一個閃電魔像,給予你額外的攻擊和施法速度。魔像會對敵人進行投射物雷擊、召喚會對敵人電擊的能量球、並施放一個暫時的光環讓魔像和附近的友方附加閃電傷害。
增加 17% 角色體型
召喚魔像上限 4
增加 27% 召喚物最大生命
魔像使你增加 9% 攻擊和施放速度
base display minion actor level [68]
display minion monster type [11]
召喚魔像上限 4
增加 27% 召喚物最大生命
魔像使你增加 9% 攻擊和施放速度
base display minion actor level [68]
display minion monster type [11]
ProphecyBallLightning
法術, 傷害, 投射物, 玩家投射物, 範圍, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, 範圍法術
天雷之珠
暴擊率: 32%
施放時間: 0.8 秒
冷卻時間: 1.6 秒
射出一個移動緩慢的投射物,對區域中的每個敵人持續雷擊造成傷害。
造成 110.3 至 331 閃電傷害
增加 30% 施放速度
基礎範圍為 1.8 米
active skill area of effect radius +% final [-33]
base is projectile [1]
增加 30% 施放速度
基礎範圍為 1.8 米
active skill area of effect radius +% final [-33]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Axis/Experimenter/Experimenter" MinimapIcon { icon = "MissionTarget" } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/Experimenter/Experimenter" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/StatusAilments/monsters/prophecy_unique.epk ); " } Life { on_death = "HideMinimapIcon();" on_spawned_dead = "HideMinimapIcon();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/ProphecyExperimenterBoss"] = { name = "Whisperer's Attendant", life = 1.5, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 75, damage = 1.13, damageSpread = 0.2, attackTime = 1.2, attackRange = 40, accuracy = 1, weaponType1 = "Wand", skillList = { "MonsterConductivity", "ProphecyBallLightning", "ProphecySummonLightningGolem", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterConductivity"] = { name = "Conductivity", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_lightning_damage_resistance_%", "base_skill_effect_duration", "chance_to_be_shocked_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-20, 6000, 25, 9, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-25, 6000, 25, 9, levelRequirement = 41, statInterpolation = {1}, cost = { }, }, [3] = {-30, 6000, 25, 9, levelRequirement = 58, statInterpolation = {1}, cost = { }, }, [4] = {-40, 6000, 25, 9, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBallLightning"] = { name = "Ball Lightning", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 4, -33, 18, critChance = 32, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.5, 1.5, 5, -33, 18, critChance = 32, levelRequirement = 7, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.5, 1.5, 6, -33, 18, critChance = 32, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.5, 1.5, 7, -33, 18, critChance = 32, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.5, 1.5, 8, -33, 18, critChance = 32, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.5, 1.5, 9, -33, 18, critChance = 32, levelRequirement = 25, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.5, 1.5, 10, -33, 18, critChance = 32, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.5, 1.5, 11, -33, 18, critChance = 32, levelRequirement = 33, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.5, 1.5, 12, -33, 18, critChance = 32, levelRequirement = 35, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.5, 1.5, 13, -33, 18, critChance = 32, levelRequirement = 37, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.5, 1.5, 14, -33, 18, critChance = 32, levelRequirement = 39, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.5, 1.5, 15, -33, 18, critChance = 32, levelRequirement = 41, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.5, 1.5, 16, -33, 18, critChance = 32, levelRequirement = 43, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.5, 1.5, 17, -33, 18, critChance = 32, levelRequirement = 45, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.5, 1.5, 20, -33, 18, critChance = 32, levelRequirement = 47, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.5, 1.5, 21, -33, 18, critChance = 32, levelRequirement = 49, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.5, 1.5, 22, -33, 18, critChance = 32, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.5, 1.5, 23, -33, 18, critChance = 32, levelRequirement = 53, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.5, 1.5, 24, -33, 18, critChance = 32, levelRequirement = 55, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.5, 1.5, 25, -33, 18, critChance = 32, levelRequirement = 57, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.5, 1.5, 26, -33, 18, critChance = 32, levelRequirement = 59, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.5, 1.5, 27, -33, 18, critChance = 32, levelRequirement = 61, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.5, 1.5, 28, -33, 18, critChance = 32, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.5, 1.5, 29, -33, 18, critChance = 32, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.5, 1.5, 30, -33, 18, critChance = 32, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.5, 1.5, 31, -33, 18, critChance = 32, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.5, 1.5, 32, -33, 18, critChance = 32, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.5, 1.5, 33, -33, 18, critChance = 32, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.5, 1.5, 34, -33, 18, critChance = 32, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.5, 1.5, 35, -33, 18, critChance = 32, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.5, 1.5, 36, -33, 18, critChance = 32, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.5, 1.5, 37, -33, 18, critChance = 32, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonLightningGolem"] = { name = "Summon Lightning Golem", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a Lightning Golem that grants you increased Attack and Cast speed. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.", skillTypes = { [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.Mineable] = true, [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Multicastable] = true, [SkillType.Spell] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Golem] = true, [SkillType.CreatesMinion] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_actor_scale_+%", "lightning_golem_grants_attack_and_cast_speed_+%", "minion_maximum_life_+%", "base_display_minion_actor_level", "base_number_of_golems_allowed", "display_minion_monster_type", }, levels = { [1] = {0, 6, 10, 34, 4, 11, levelRequirement = 34, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [2] = {1, 6, 11, 36, 4, 11, levelRequirement = 36, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [3] = {2, 6, 12, 38, 4, 11, levelRequirement = 38, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [4] = {3, 6, 13, 40, 4, 11, levelRequirement = 40, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [5] = {4, 6, 14, 42, 4, 11, levelRequirement = 42, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [6] = {5, 7, 15, 44, 4, 11, levelRequirement = 44, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [7] = {6, 7, 16, 46, 4, 11, levelRequirement = 46, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [8] = {7, 7, 17, 48, 4, 11, levelRequirement = 48, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [9] = {8, 7, 18, 50, 4, 11, levelRequirement = 50, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [10] = {9, 7, 19, 52, 4, 11, levelRequirement = 52, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [11] = {10, 8, 20, 54, 4, 11, levelRequirement = 54, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [12] = {11, 8, 21, 56, 4, 11, levelRequirement = 56, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [13] = {12, 8, 22, 58, 4, 11, levelRequirement = 58, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [14] = {13, 8, 23, 60, 4, 11, levelRequirement = 60, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [15] = {14, 8, 24, 62, 4, 11, levelRequirement = 62, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [16] = {15, 9, 25, 64, 4, 11, levelRequirement = 64, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [17] = {16, 9, 26, 66, 4, 11, levelRequirement = 66, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [18] = {17, 9, 27, 68, 4, 11, levelRequirement = 68, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [19] = {18, 9, 28, 69, 4, 11, levelRequirement = 69, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [20] = {19, 9, 29, 70, 4, 11, levelRequirement = 70, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [21] = {20, 10, 30, 72, 4, 11, levelRequirement = 72, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [22] = {21, 10, 31, 74, 4, 11, levelRequirement = 74, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [23] = {22, 10, 32, 76, 4, 11, levelRequirement = 76, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [24] = {23, 10, 33, 78, 4, 11, levelRequirement = 78, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [25] = {24, 10, 34, 80, 4, 11, levelRequirement = 80, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [26] = {25, 11, 35, 82, 4, 11, levelRequirement = 82, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [27] = {26, 11, 36, 84, 4, 11, levelRequirement = 84, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [28] = {27, 11, 37, 86, 4, 11, levelRequirement = 86, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [29] = {28, 11, 38, 88, 4, 11, levelRequirement = 88, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [30] = {29, 11, 39, 90, 4, 11, levelRequirement = 90, statInterpolation = {1, 1, 1, 1}, cost = { }, }, }, }
增加 50% 移動速度
Id | MonsterImplicitFastRun1 |
---|---|
Family | MovementVelocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
增加 35% 施放速度
Id | MonsterImplicitFastCast1 |
---|---|
Family | IncreasedCastSpeed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster speed |
技能發射 1 個額外投射物
Id | MonsterMultipleProjectilesImplicit2 |
---|---|
Family | MonsterMultipleProjectile |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
drop additional rare items [3]
Id | ProphecyAdditionalRareItemsBoss |
---|---|
Family | MonsterDropAdditionalRareItems |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
耳語者的隨從
人形
增加 50% 移動速度
增加 35% 施放速度
技能發射 1 個額外投射物
增加 35% 施放速度
技能發射 1 個額外投射物
Whisperer's Attendant
幽魂 | N |
---|---|
標籤 | 法術, cursing_monster, has_wand, human, humanoid, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, summoner, very_slow_movement |
生命
150%
生命轉為護盾
50%
異常狀態臨界值
150%
抗性
0 0 0 75
傷害
113%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 40
攻擊間隔
1.2 秒
傷害分佈
±20%
經驗值
150%
Model Size
130%
類型
ProphecyExperimenterBoss
Metadata
ProphecyExperimenterBossStandalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
9,650
護甲
28,790
閃避
4,739
能量護盾
3,064
傷害
422
法術傷害
422
命中
290
攻擊間隔
1.2
經驗值
15,383
異常狀態臨界值
9,650
冰緩
31
感電
31
易碎
173
焦灼
31
殘喘
84
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MonsterConductivity
法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
導電
施放時間: 0.5 秒
冷卻時間: 10 秒
對目標區域降下詛咒,使受到詛咒敵人的閃電抗性降低,並在被擊中時時有機率被感電。
+6 秒基礎持續時間
被詛咒的敵人有 -30% 的閃電抗性
對被詛咒敵人的擊中 +25% 機率造成感電
active skill area of effect radius +% final [9]
被詛咒的敵人有 -30% 的閃電抗性
對被詛咒敵人的擊中 +25% 機率造成感電
active skill area of effect radius +% final [9]
ProphecySummonLightningGolem
可觸發, 閃電, 地雷技能, 召喚物, 召喚物爆炸, 法術可重複, 法術, 圖騰技能, 陷阱技能, 魔像, 創造召喚物, 冷卻
召喚閃電魔像
施放時間: 1 秒
冷卻時間: 3 秒
召喚一個閃電魔像,給予你額外的攻擊和施法速度。魔像會對敵人進行投射物雷擊、召喚會對敵人電擊的能量球、並施放一個暫時的光環讓魔像和附近的友方附加閃電傷害。
增加 17% 角色體型
召喚魔像上限 4
增加 27% 召喚物最大生命
魔像使你增加 9% 攻擊和施放速度
base display minion actor level [68]
display minion monster type [11]
召喚魔像上限 4
增加 27% 召喚物最大生命
魔像使你增加 9% 攻擊和施放速度
base display minion actor level [68]
display minion monster type [11]
ProphecyBallLightning
法術, 傷害, 投射物, 玩家投射物, 範圍, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, 範圍法術
天雷之珠
暴擊率: 32%
施放時間: 0.8 秒
冷卻時間: 1.6 秒
射出一個移動緩慢的投射物,對區域中的每個敵人持續雷擊造成傷害。
造成 110.3 至 331 閃電傷害
增加 30% 施放速度
基礎範圍為 1.8 米
active skill area of effect radius +% final [-33]
base is projectile [1]
增加 30% 施放速度
基礎範圍為 1.8 米
active skill area of effect radius +% final [-33]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Axis/Experimenter/Experimenter"
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/Experimenter/Experimenter" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/StatusAilments/monsters/prophecy_unique.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/ProphecyExperimenterBossStandalone"] = { name = "Whisperer's Attendant", life = 1.5, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 75, damage = 1.13, damageSpread = 0.2, attackTime = 1.2, attackRange = 40, accuracy = 1, weaponType1 = "Wand", skillList = { "MonsterConductivity", "ProphecyBallLightning", "ProphecySummonLightningGolem", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterConductivity"] = { name = "Conductivity", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_lightning_damage_resistance_%", "base_skill_effect_duration", "chance_to_be_shocked_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-20, 6000, 25, 9, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-25, 6000, 25, 9, levelRequirement = 41, statInterpolation = {1}, cost = { }, }, [3] = {-30, 6000, 25, 9, levelRequirement = 58, statInterpolation = {1}, cost = { }, }, [4] = {-40, 6000, 25, 9, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBallLightning"] = { name = "Ball Lightning", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 4, -33, 18, critChance = 32, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.5, 1.5, 5, -33, 18, critChance = 32, levelRequirement = 7, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.5, 1.5, 6, -33, 18, critChance = 32, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.5, 1.5, 7, -33, 18, critChance = 32, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.5, 1.5, 8, -33, 18, critChance = 32, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.5, 1.5, 9, -33, 18, critChance = 32, levelRequirement = 25, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.5, 1.5, 10, -33, 18, critChance = 32, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.5, 1.5, 11, -33, 18, critChance = 32, levelRequirement = 33, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.5, 1.5, 12, -33, 18, critChance = 32, levelRequirement = 35, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.5, 1.5, 13, -33, 18, critChance = 32, levelRequirement = 37, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.5, 1.5, 14, -33, 18, critChance = 32, levelRequirement = 39, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.5, 1.5, 15, -33, 18, critChance = 32, levelRequirement = 41, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.5, 1.5, 16, -33, 18, critChance = 32, levelRequirement = 43, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.5, 1.5, 17, -33, 18, critChance = 32, levelRequirement = 45, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.5, 1.5, 20, -33, 18, critChance = 32, levelRequirement = 47, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.5, 1.5, 21, -33, 18, critChance = 32, levelRequirement = 49, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.5, 1.5, 22, -33, 18, critChance = 32, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.5, 1.5, 23, -33, 18, critChance = 32, levelRequirement = 53, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.5, 1.5, 24, -33, 18, critChance = 32, levelRequirement = 55, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.5, 1.5, 25, -33, 18, critChance = 32, levelRequirement = 57, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.5, 1.5, 26, -33, 18, critChance = 32, levelRequirement = 59, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.5, 1.5, 27, -33, 18, critChance = 32, levelRequirement = 61, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.5, 1.5, 28, -33, 18, critChance = 32, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.5, 1.5, 29, -33, 18, critChance = 32, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.5, 1.5, 30, -33, 18, critChance = 32, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.5, 1.5, 31, -33, 18, critChance = 32, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.5, 1.5, 32, -33, 18, critChance = 32, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.5, 1.5, 33, -33, 18, critChance = 32, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.5, 1.5, 34, -33, 18, critChance = 32, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.5, 1.5, 35, -33, 18, critChance = 32, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.5, 1.5, 36, -33, 18, critChance = 32, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.5, 1.5, 37, -33, 18, critChance = 32, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonLightningGolem"] = { name = "Summon Lightning Golem", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a Lightning Golem that grants you increased Attack and Cast speed. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.", skillTypes = { [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.Mineable] = true, [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Multicastable] = true, [SkillType.Spell] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Golem] = true, [SkillType.CreatesMinion] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_actor_scale_+%", "lightning_golem_grants_attack_and_cast_speed_+%", "minion_maximum_life_+%", "base_display_minion_actor_level", "base_number_of_golems_allowed", "display_minion_monster_type", }, levels = { [1] = {0, 6, 10, 34, 4, 11, levelRequirement = 34, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [2] = {1, 6, 11, 36, 4, 11, levelRequirement = 36, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [3] = {2, 6, 12, 38, 4, 11, levelRequirement = 38, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [4] = {3, 6, 13, 40, 4, 11, levelRequirement = 40, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [5] = {4, 6, 14, 42, 4, 11, levelRequirement = 42, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [6] = {5, 7, 15, 44, 4, 11, levelRequirement = 44, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [7] = {6, 7, 16, 46, 4, 11, levelRequirement = 46, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [8] = {7, 7, 17, 48, 4, 11, levelRequirement = 48, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [9] = {8, 7, 18, 50, 4, 11, levelRequirement = 50, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [10] = {9, 7, 19, 52, 4, 11, levelRequirement = 52, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [11] = {10, 8, 20, 54, 4, 11, levelRequirement = 54, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [12] = {11, 8, 21, 56, 4, 11, levelRequirement = 56, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [13] = {12, 8, 22, 58, 4, 11, levelRequirement = 58, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [14] = {13, 8, 23, 60, 4, 11, levelRequirement = 60, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [15] = {14, 8, 24, 62, 4, 11, levelRequirement = 62, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [16] = {15, 9, 25, 64, 4, 11, levelRequirement = 64, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [17] = {16, 9, 26, 66, 4, 11, levelRequirement = 66, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [18] = {17, 9, 27, 68, 4, 11, levelRequirement = 68, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [19] = {18, 9, 28, 69, 4, 11, levelRequirement = 69, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [20] = {19, 9, 29, 70, 4, 11, levelRequirement = 70, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [21] = {20, 10, 30, 72, 4, 11, levelRequirement = 72, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [22] = {21, 10, 31, 74, 4, 11, levelRequirement = 74, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [23] = {22, 10, 32, 76, 4, 11, levelRequirement = 76, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [24] = {23, 10, 33, 78, 4, 11, levelRequirement = 78, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [25] = {24, 10, 34, 80, 4, 11, levelRequirement = 80, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [26] = {25, 11, 35, 82, 4, 11, levelRequirement = 82, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [27] = {26, 11, 36, 84, 4, 11, levelRequirement = 84, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [28] = {27, 11, 37, 86, 4, 11, levelRequirement = 86, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [29] = {28, 11, 38, 88, 4, 11, levelRequirement = 88, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [30] = {29, 11, 39, 90, 4, 11, levelRequirement = 90, statInterpolation = {1, 1, 1, 1}, cost = { }, }, }, }
增加 50% 移動速度
Id | MonsterImplicitFastRun1 |
---|---|
Family | MovementVelocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
增加 35% 施放速度
Id | MonsterImplicitFastCast1 |
---|---|
Family | IncreasedCastSpeed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster speed |
技能發射 1 個額外投射物
Id | MonsterMultipleProjectilesImplicit2 |
---|---|
Family | MonsterMultipleProjectile |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |