Servo do Sussurrador
Humanóide
Velocidade de Movimento aumentada em 50%
Velocidade de Conjuração aumentada em 35%
Habilidades disparam um Projétil adicional
drop additional rare items [3]
Velocidade de Conjuração aumentada em 35%
Habilidades disparam um Projétil adicional
drop additional rare items [3]
Whisperer's Attendant
Spectre | N |
---|---|
Tags | Conjurador, cursing_monster, has_wand, human, humanoid, large_height, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, summoner, very_slow_movement |
Vida
150%
Energy Shield From Life
50%
Ailment Threshold
150%
Resistência
0 0 0 75
Damage
113%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.2 Second
Damage Spread
±20%
Experiência
150%
Model Size
130%
Type
ProphecyExperimenterBoss
Metadata
ProphecyExperimenterBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
9,650
Armadura
28,790
Evasão
4,739
Escudo de Energia
3,064
Damage
422
Dano Mágico
422
Precisão
290
Attack Time
1.2
Experiência
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterConductivity
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Condutividade
Tempo de Conjuração: 0.5 seg
Recarga: 10 seg
Amaldiçoa todos os alvos em uma área, reduzindo sua resistência a raio e dando a eles uma chance de serem eletrizados quando acertados.
Duração base é de 6 segundos
Inimigos Amaldiçoados possuem -30% de Resistência a Raio
Acertos contra Inimigos Amaldiçoados têm +25% de chance de Eletrizar
active skill area of effect radius +% final [9]
Inimigos Amaldiçoados possuem -30% de Resistência a Raio
Acertos contra Inimigos Amaldiçoados têm +25% de chance de Eletrizar
active skill area of effect radius +% final [9]
ProphecySummonLightningGolem
Triggerable, Lightning, Mineable, Minion, MinionsCanExplode, Multicastable, Spell, Totemable, Trappable, Golem, CreatesMinion, Cooldown
Convocar Golem Relampejante
Tempo de Conjuração: 1 seg
Recarga: 3 seg
Convoca um Golem Relampejante que te concede aumento da velocidade de Ataque e Conjuração. O Golem Relampejante dispara uma magia de projétil, criando orbes elétricos que atingem os inimigos próximos, conjurando também uma aura temporária que concede Dano de Raio adicional às magias e ataques causados pelo Golem e seus aliados próximos.
Tamanho do Personagem aumentado em 17%
Máximo de 4 Golens Convocados
Vida Máxima dos Lacaios aumentada em 27%
Golens aumentam 9% de Velocidade de Ataque e Conjuração
base display minion actor level [68]
display minion monster type [11]
Máximo de 4 Golens Convocados
Vida Máxima dos Lacaios aumentada em 27%
Golens aumentam 9% de Velocidade de Ataque e Conjuração
base display minion actor level [68]
display minion monster type [11]
ProphecyBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Esfera Trovejante
Chance de Crítico: 32%
Tempo de Conjuração: 0.8 seg
Recarga: 1.6 seg
Dispara um projétil lento que causa dano repetidamente nos inimigos em uma área ao seu redor com feixes de raio.
Causa 110.3 a 331 de Dano de Raio
Velocidade de Conjuração aumentada em 30%
O raio Base é de 1.8 metros
active skill area of effect radius +% final [-33]
base is projectile [1]
Velocidade de Conjuração aumentada em 30%
O raio Base é de 1.8 metros
active skill area of effect radius +% final [-33]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Axis/Experimenter/Experimenter" MinimapIcon { icon = "MissionTarget" } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/Experimenter/Experimenter" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/StatusAilments/monsters/prophecy_unique.epk ); " } Life { on_death = "HideMinimapIcon();" on_spawned_dead = "HideMinimapIcon();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/ProphecyExperimenterBoss"] = { name = "Whisperer's Attendant", life = 1.5, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 75, damage = 1.13, damageSpread = 0.2, attackTime = 1.2, attackRange = 40, accuracy = 1, weaponType1 = "Wand", skillList = { "MonsterConductivity", "ProphecyBallLightning", "ProphecySummonLightningGolem", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterConductivity"] = { name = "Conductivity", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_lightning_damage_resistance_%", "base_skill_effect_duration", "chance_to_be_shocked_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-20, 6000, 25, 9, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-25, 6000, 25, 9, levelRequirement = 41, statInterpolation = {1}, cost = { }, }, [3] = {-30, 6000, 25, 9, levelRequirement = 58, statInterpolation = {1}, cost = { }, }, [4] = {-40, 6000, 25, 9, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBallLightning"] = { name = "Ball Lightning", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 4, -33, 18, critChance = 32, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.5, 1.5, 5, -33, 18, critChance = 32, levelRequirement = 7, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.5, 1.5, 6, -33, 18, critChance = 32, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.5, 1.5, 7, -33, 18, critChance = 32, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.5, 1.5, 8, -33, 18, critChance = 32, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.5, 1.5, 9, -33, 18, critChance = 32, levelRequirement = 25, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.5, 1.5, 10, -33, 18, critChance = 32, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.5, 1.5, 11, -33, 18, critChance = 32, levelRequirement = 33, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.5, 1.5, 12, -33, 18, critChance = 32, levelRequirement = 35, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.5, 1.5, 13, -33, 18, critChance = 32, levelRequirement = 37, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.5, 1.5, 14, -33, 18, critChance = 32, levelRequirement = 39, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.5, 1.5, 15, -33, 18, critChance = 32, levelRequirement = 41, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.5, 1.5, 16, -33, 18, critChance = 32, levelRequirement = 43, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.5, 1.5, 17, -33, 18, critChance = 32, levelRequirement = 45, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.5, 1.5, 20, -33, 18, critChance = 32, levelRequirement = 47, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.5, 1.5, 21, -33, 18, critChance = 32, levelRequirement = 49, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.5, 1.5, 22, -33, 18, critChance = 32, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.5, 1.5, 23, -33, 18, critChance = 32, levelRequirement = 53, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.5, 1.5, 24, -33, 18, critChance = 32, levelRequirement = 55, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.5, 1.5, 25, -33, 18, critChance = 32, levelRequirement = 57, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.5, 1.5, 26, -33, 18, critChance = 32, levelRequirement = 59, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.5, 1.5, 27, -33, 18, critChance = 32, levelRequirement = 61, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.5, 1.5, 28, -33, 18, critChance = 32, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.5, 1.5, 29, -33, 18, critChance = 32, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.5, 1.5, 30, -33, 18, critChance = 32, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.5, 1.5, 31, -33, 18, critChance = 32, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.5, 1.5, 32, -33, 18, critChance = 32, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.5, 1.5, 33, -33, 18, critChance = 32, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.5, 1.5, 34, -33, 18, critChance = 32, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.5, 1.5, 35, -33, 18, critChance = 32, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.5, 1.5, 36, -33, 18, critChance = 32, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.5, 1.5, 37, -33, 18, critChance = 32, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonLightningGolem"] = { name = "Summon Lightning Golem", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a Lightning Golem that grants you increased Attack and Cast speed. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.", skillTypes = { [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.Mineable] = true, [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Multicastable] = true, [SkillType.Spell] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Golem] = true, [SkillType.CreatesMinion] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_actor_scale_+%", "lightning_golem_grants_attack_and_cast_speed_+%", "minion_maximum_life_+%", "base_display_minion_actor_level", "base_number_of_golems_allowed", "display_minion_monster_type", }, levels = { [1] = {0, 6, 10, 34, 4, 11, levelRequirement = 34, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [2] = {1, 6, 11, 36, 4, 11, levelRequirement = 36, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [3] = {2, 6, 12, 38, 4, 11, levelRequirement = 38, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [4] = {3, 6, 13, 40, 4, 11, levelRequirement = 40, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [5] = {4, 6, 14, 42, 4, 11, levelRequirement = 42, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [6] = {5, 7, 15, 44, 4, 11, levelRequirement = 44, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [7] = {6, 7, 16, 46, 4, 11, levelRequirement = 46, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [8] = {7, 7, 17, 48, 4, 11, levelRequirement = 48, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [9] = {8, 7, 18, 50, 4, 11, levelRequirement = 50, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [10] = {9, 7, 19, 52, 4, 11, levelRequirement = 52, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [11] = {10, 8, 20, 54, 4, 11, levelRequirement = 54, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [12] = {11, 8, 21, 56, 4, 11, levelRequirement = 56, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [13] = {12, 8, 22, 58, 4, 11, levelRequirement = 58, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [14] = {13, 8, 23, 60, 4, 11, levelRequirement = 60, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [15] = {14, 8, 24, 62, 4, 11, levelRequirement = 62, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [16] = {15, 9, 25, 64, 4, 11, levelRequirement = 64, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [17] = {16, 9, 26, 66, 4, 11, levelRequirement = 66, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [18] = {17, 9, 27, 68, 4, 11, levelRequirement = 68, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [19] = {18, 9, 28, 69, 4, 11, levelRequirement = 69, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [20] = {19, 9, 29, 70, 4, 11, levelRequirement = 70, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [21] = {20, 10, 30, 72, 4, 11, levelRequirement = 72, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [22] = {21, 10, 31, 74, 4, 11, levelRequirement = 74, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [23] = {22, 10, 32, 76, 4, 11, levelRequirement = 76, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [24] = {23, 10, 33, 78, 4, 11, levelRequirement = 78, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [25] = {24, 10, 34, 80, 4, 11, levelRequirement = 80, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [26] = {25, 11, 35, 82, 4, 11, levelRequirement = 82, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [27] = {26, 11, 36, 84, 4, 11, levelRequirement = 84, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [28] = {27, 11, 37, 86, 4, 11, levelRequirement = 86, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [29] = {28, 11, 38, 88, 4, 11, levelRequirement = 88, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [30] = {29, 11, 39, 90, 4, 11, levelRequirement = 90, statInterpolation = {1, 1, 1, 1}, cost = { }, }, }, }
Velocidade de Movimento aumentada em 50%
Id | MonsterImplicitFastRun1 |
---|---|
Family | MovementVelocity |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Velocidade de Conjuração aumentada em 35%
Id | MonsterImplicitFastCast1 |
---|---|
Family | IncreasedCastSpeed |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster speed |
Habilidades disparam um Projétil adicional
Id | MonsterMultipleProjectilesImplicit2 |
---|---|
Family | MonsterMultipleProjectile |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
drop additional rare items [3]
Id | ProphecyAdditionalRareItemsBoss |
---|---|
Family | MonsterDropAdditionalRareItems |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Servo do Sussurrador
Humanóide
Velocidade de Movimento aumentada em 50%
Velocidade de Conjuração aumentada em 35%
Habilidades disparam um Projétil adicional
Velocidade de Conjuração aumentada em 35%
Habilidades disparam um Projétil adicional
Whisperer's Attendant
Spectre | N |
---|---|
Tags | Conjurador, cursing_monster, has_wand, human, humanoid, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, summoner, very_slow_movement |
Vida
150%
Energy Shield From Life
50%
Ailment Threshold
150%
Resistência
0 0 0 75
Damage
113%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.2 Second
Damage Spread
±20%
Experiência
150%
Model Size
130%
Type
ProphecyExperimenterBoss
Metadata
ProphecyExperimenterBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
9,650
Armadura
28,790
Evasão
4,739
Escudo de Energia
3,064
Damage
422
Dano Mágico
422
Precisão
290
Attack Time
1.2
Experiência
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterConductivity
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Condutividade
Tempo de Conjuração: 0.5 seg
Recarga: 10 seg
Amaldiçoa todos os alvos em uma área, reduzindo sua resistência a raio e dando a eles uma chance de serem eletrizados quando acertados.
Duração base é de 6 segundos
Inimigos Amaldiçoados possuem -30% de Resistência a Raio
Acertos contra Inimigos Amaldiçoados têm +25% de chance de Eletrizar
active skill area of effect radius +% final [9]
Inimigos Amaldiçoados possuem -30% de Resistência a Raio
Acertos contra Inimigos Amaldiçoados têm +25% de chance de Eletrizar
active skill area of effect radius +% final [9]
ProphecySummonLightningGolem
Triggerable, Lightning, Mineable, Minion, MinionsCanExplode, Multicastable, Spell, Totemable, Trappable, Golem, CreatesMinion, Cooldown
Convocar Golem Relampejante
Tempo de Conjuração: 1 seg
Recarga: 3 seg
Convoca um Golem Relampejante que te concede aumento da velocidade de Ataque e Conjuração. O Golem Relampejante dispara uma magia de projétil, criando orbes elétricos que atingem os inimigos próximos, conjurando também uma aura temporária que concede Dano de Raio adicional às magias e ataques causados pelo Golem e seus aliados próximos.
Tamanho do Personagem aumentado em 17%
Máximo de 4 Golens Convocados
Vida Máxima dos Lacaios aumentada em 27%
Golens aumentam 9% de Velocidade de Ataque e Conjuração
base display minion actor level [68]
display minion monster type [11]
Máximo de 4 Golens Convocados
Vida Máxima dos Lacaios aumentada em 27%
Golens aumentam 9% de Velocidade de Ataque e Conjuração
base display minion actor level [68]
display minion monster type [11]
ProphecyBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Esfera Trovejante
Chance de Crítico: 32%
Tempo de Conjuração: 0.8 seg
Recarga: 1.6 seg
Dispara um projétil lento que causa dano repetidamente nos inimigos em uma área ao seu redor com feixes de raio.
Causa 110.3 a 331 de Dano de Raio
Velocidade de Conjuração aumentada em 30%
O raio Base é de 1.8 metros
active skill area of effect radius +% final [-33]
base is projectile [1]
Velocidade de Conjuração aumentada em 30%
O raio Base é de 1.8 metros
active skill area of effect radius +% final [-33]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Axis/Experimenter/Experimenter"
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/Experimenter/Experimenter" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/StatusAilments/monsters/prophecy_unique.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/ProphecyExperimenterBossStandalone"] = { name = "Whisperer's Attendant", life = 1.5, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 75, damage = 1.13, damageSpread = 0.2, attackTime = 1.2, attackRange = 40, accuracy = 1, weaponType1 = "Wand", skillList = { "MonsterConductivity", "ProphecyBallLightning", "ProphecySummonLightningGolem", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterConductivity"] = { name = "Conductivity", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_lightning_damage_resistance_%", "base_skill_effect_duration", "chance_to_be_shocked_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-20, 6000, 25, 9, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-25, 6000, 25, 9, levelRequirement = 41, statInterpolation = {1}, cost = { }, }, [3] = {-30, 6000, 25, 9, levelRequirement = 58, statInterpolation = {1}, cost = { }, }, [4] = {-40, 6000, 25, 9, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBallLightning"] = { name = "Ball Lightning", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 4, -33, 18, critChance = 32, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.5, 1.5, 5, -33, 18, critChance = 32, levelRequirement = 7, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.5, 1.5, 6, -33, 18, critChance = 32, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.5, 1.5, 7, -33, 18, critChance = 32, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.5, 1.5, 8, -33, 18, critChance = 32, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.5, 1.5, 9, -33, 18, critChance = 32, levelRequirement = 25, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.5, 1.5, 10, -33, 18, critChance = 32, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.5, 1.5, 11, -33, 18, critChance = 32, levelRequirement = 33, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.5, 1.5, 12, -33, 18, critChance = 32, levelRequirement = 35, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.5, 1.5, 13, -33, 18, critChance = 32, levelRequirement = 37, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.5, 1.5, 14, -33, 18, critChance = 32, levelRequirement = 39, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.5, 1.5, 15, -33, 18, critChance = 32, levelRequirement = 41, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.5, 1.5, 16, -33, 18, critChance = 32, levelRequirement = 43, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.5, 1.5, 17, -33, 18, critChance = 32, levelRequirement = 45, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.5, 1.5, 20, -33, 18, critChance = 32, levelRequirement = 47, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.5, 1.5, 21, -33, 18, critChance = 32, levelRequirement = 49, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.5, 1.5, 22, -33, 18, critChance = 32, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.5, 1.5, 23, -33, 18, critChance = 32, levelRequirement = 53, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.5, 1.5, 24, -33, 18, critChance = 32, levelRequirement = 55, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.5, 1.5, 25, -33, 18, critChance = 32, levelRequirement = 57, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.5, 1.5, 26, -33, 18, critChance = 32, levelRequirement = 59, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.5, 1.5, 27, -33, 18, critChance = 32, levelRequirement = 61, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.5, 1.5, 28, -33, 18, critChance = 32, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.5, 1.5, 29, -33, 18, critChance = 32, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.5, 1.5, 30, -33, 18, critChance = 32, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.5, 1.5, 31, -33, 18, critChance = 32, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.5, 1.5, 32, -33, 18, critChance = 32, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.5, 1.5, 33, -33, 18, critChance = 32, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.5, 1.5, 34, -33, 18, critChance = 32, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.5, 1.5, 35, -33, 18, critChance = 32, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.5, 1.5, 36, -33, 18, critChance = 32, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.5, 1.5, 37, -33, 18, critChance = 32, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonLightningGolem"] = { name = "Summon Lightning Golem", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a Lightning Golem that grants you increased Attack and Cast speed. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.", skillTypes = { [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.Mineable] = true, [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Multicastable] = true, [SkillType.Spell] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Golem] = true, [SkillType.CreatesMinion] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_actor_scale_+%", "lightning_golem_grants_attack_and_cast_speed_+%", "minion_maximum_life_+%", "base_display_minion_actor_level", "base_number_of_golems_allowed", "display_minion_monster_type", }, levels = { [1] = {0, 6, 10, 34, 4, 11, levelRequirement = 34, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [2] = {1, 6, 11, 36, 4, 11, levelRequirement = 36, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [3] = {2, 6, 12, 38, 4, 11, levelRequirement = 38, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [4] = {3, 6, 13, 40, 4, 11, levelRequirement = 40, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [5] = {4, 6, 14, 42, 4, 11, levelRequirement = 42, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [6] = {5, 7, 15, 44, 4, 11, levelRequirement = 44, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [7] = {6, 7, 16, 46, 4, 11, levelRequirement = 46, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [8] = {7, 7, 17, 48, 4, 11, levelRequirement = 48, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [9] = {8, 7, 18, 50, 4, 11, levelRequirement = 50, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [10] = {9, 7, 19, 52, 4, 11, levelRequirement = 52, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [11] = {10, 8, 20, 54, 4, 11, levelRequirement = 54, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [12] = {11, 8, 21, 56, 4, 11, levelRequirement = 56, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [13] = {12, 8, 22, 58, 4, 11, levelRequirement = 58, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [14] = {13, 8, 23, 60, 4, 11, levelRequirement = 60, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [15] = {14, 8, 24, 62, 4, 11, levelRequirement = 62, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [16] = {15, 9, 25, 64, 4, 11, levelRequirement = 64, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [17] = {16, 9, 26, 66, 4, 11, levelRequirement = 66, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [18] = {17, 9, 27, 68, 4, 11, levelRequirement = 68, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [19] = {18, 9, 28, 69, 4, 11, levelRequirement = 69, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [20] = {19, 9, 29, 70, 4, 11, levelRequirement = 70, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [21] = {20, 10, 30, 72, 4, 11, levelRequirement = 72, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [22] = {21, 10, 31, 74, 4, 11, levelRequirement = 74, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [23] = {22, 10, 32, 76, 4, 11, levelRequirement = 76, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [24] = {23, 10, 33, 78, 4, 11, levelRequirement = 78, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [25] = {24, 10, 34, 80, 4, 11, levelRequirement = 80, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [26] = {25, 11, 35, 82, 4, 11, levelRequirement = 82, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [27] = {26, 11, 36, 84, 4, 11, levelRequirement = 84, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [28] = {27, 11, 37, 86, 4, 11, levelRequirement = 86, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [29] = {28, 11, 38, 88, 4, 11, levelRequirement = 88, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [30] = {29, 11, 39, 90, 4, 11, levelRequirement = 90, statInterpolation = {1, 1, 1, 1}, cost = { }, }, }, }
Velocidade de Movimento aumentada em 50%
Id | MonsterImplicitFastRun1 |
---|---|
Family | MovementVelocity |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Velocidade de Conjuração aumentada em 35%
Id | MonsterImplicitFastCast1 |
---|---|
Family | IncreasedCastSpeed |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster speed |
Habilidades disparam um Projétil adicional
Id | MonsterMultipleProjectilesImplicit2 |
---|---|
Family | MonsterMultipleProjectile |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |