Помощник Шёпота
Гуманоид
50% повышение скорости передвижения
35% повышение скорости сотворения чар
Умения выпускают дополнительный снаряд
drop additional rare items [3]
35% повышение скорости сотворения чар
Умения выпускают дополнительный снаряд
drop additional rare items [3]
Whisperer's Attendant
Spectre | N |
---|---|
Tags | Чародейский, cursing_monster, has_wand, human, humanoid, large_height, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, summoner, very_slow_movement |
Здоровье
150%
Energy Shield From Life
50%
Ailment Threshold
150%
Сопротивление
0 0 0 75
Damage
113%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 40
Attack Time
1.2 Second
Damage Spread
±20%
Опыт
150%
Model Size
130%
Type
ProphecyExperimenterBoss
Metadata
ProphecyExperimenterBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
9,650
Броня
28,790
Уклонение
4,739
Энергетический щит
3,064
Damage
422
Урон от чар
422
Точность
290
Attack Time
1.2
Опыт
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterConductivity
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Проводимость
Время применения: 0.5 сек.
Перезарядка: 10 сек.
Герой проклинает всех врагов в области, cнижая их сопротивление молнии и повышая шанс наложить на них шок при ударе.
Базовая длительность - 6 секунд(-ы)
Проклятые враги имеют -30% к сопротивлению молнии
Удары по проклятым врагам имеют +25% шанс наложить шок
active skill area of effect radius +% final [9]
Проклятые враги имеют -30% к сопротивлению молнии
Удары по проклятым врагам имеют +25% шанс наложить шок
active skill area of effect radius +% final [9]
ProphecySummonLightningGolem
Triggerable, Lightning, Mineable, Minion, MinionsCanExplode, Multicastable, Spell, Totemable, Trappable, Golem, CreatesMinion, Cooldown
Призыв голема молнии
Время применения: 1 сек.
Перезарядка: 3 сек.
Призывает голема молнии, дарующего герою повышенную скорость атаки и сотворения чар. Голем выпускает во врагов чародейские снаряды, метает сферы молнии и создаёт временную ауру, которая добавляет урон от молнии к атакам и чарам голема и его ближайших союзников.
17% увеличение размера персонажа
Максимум 4 призванных голема(-ов)
27% увеличение максимума здоровья приспешников
Големы даруют 9% повышение скорости атаки и сотворения чар
base display minion actor level [68]
display minion monster type [11]
Максимум 4 призванных голема(-ов)
27% увеличение максимума здоровья приспешников
Големы даруют 9% повышение скорости атаки и сотворения чар
base display minion actor level [68]
display minion monster type [11]
ProphecyBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Шаровая молния
Шанс критического удара: 32%
Время применения: 0.8 сек.
Перезарядка: 1.6 сек.
Герой выпускает снаряд, который медленно движется и бьёт молниями врагов в области действия.
Наносит от 110.3 до 331 урона от молнии
30% повышение скорости сотворения чар
Базовый радиус равен 1.8 м
active skill area of effect radius +% final [-33]
base is projectile [1]
30% повышение скорости сотворения чар
Базовый радиус равен 1.8 м
active skill area of effect radius +% final [-33]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Axis/Experimenter/Experimenter" MinimapIcon { icon = "MissionTarget" } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/Experimenter/Experimenter" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/StatusAilments/monsters/prophecy_unique.epk ); " } Life { on_death = "HideMinimapIcon();" on_spawned_dead = "HideMinimapIcon();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/ProphecyExperimenterBoss"] = { name = "Whisperer's Attendant", life = 1.5, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 75, damage = 1.13, damageSpread = 0.2, attackTime = 1.2, attackRange = 40, accuracy = 1, weaponType1 = "Wand", skillList = { "MonsterConductivity", "ProphecyBallLightning", "ProphecySummonLightningGolem", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterConductivity"] = { name = "Conductivity", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_lightning_damage_resistance_%", "base_skill_effect_duration", "chance_to_be_shocked_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-20, 6000, 25, 9, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-25, 6000, 25, 9, levelRequirement = 41, statInterpolation = {1}, cost = { }, }, [3] = {-30, 6000, 25, 9, levelRequirement = 58, statInterpolation = {1}, cost = { }, }, [4] = {-40, 6000, 25, 9, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBallLightning"] = { name = "Ball Lightning", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 4, -33, 18, critChance = 32, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.5, 1.5, 5, -33, 18, critChance = 32, levelRequirement = 7, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.5, 1.5, 6, -33, 18, critChance = 32, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.5, 1.5, 7, -33, 18, critChance = 32, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.5, 1.5, 8, -33, 18, critChance = 32, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.5, 1.5, 9, -33, 18, critChance = 32, levelRequirement = 25, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.5, 1.5, 10, -33, 18, critChance = 32, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.5, 1.5, 11, -33, 18, critChance = 32, levelRequirement = 33, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.5, 1.5, 12, -33, 18, critChance = 32, levelRequirement = 35, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.5, 1.5, 13, -33, 18, critChance = 32, levelRequirement = 37, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.5, 1.5, 14, -33, 18, critChance = 32, levelRequirement = 39, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.5, 1.5, 15, -33, 18, critChance = 32, levelRequirement = 41, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.5, 1.5, 16, -33, 18, critChance = 32, levelRequirement = 43, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.5, 1.5, 17, -33, 18, critChance = 32, levelRequirement = 45, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.5, 1.5, 20, -33, 18, critChance = 32, levelRequirement = 47, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.5, 1.5, 21, -33, 18, critChance = 32, levelRequirement = 49, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.5, 1.5, 22, -33, 18, critChance = 32, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.5, 1.5, 23, -33, 18, critChance = 32, levelRequirement = 53, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.5, 1.5, 24, -33, 18, critChance = 32, levelRequirement = 55, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.5, 1.5, 25, -33, 18, critChance = 32, levelRequirement = 57, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.5, 1.5, 26, -33, 18, critChance = 32, levelRequirement = 59, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.5, 1.5, 27, -33, 18, critChance = 32, levelRequirement = 61, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.5, 1.5, 28, -33, 18, critChance = 32, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.5, 1.5, 29, -33, 18, critChance = 32, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.5, 1.5, 30, -33, 18, critChance = 32, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.5, 1.5, 31, -33, 18, critChance = 32, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.5, 1.5, 32, -33, 18, critChance = 32, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.5, 1.5, 33, -33, 18, critChance = 32, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.5, 1.5, 34, -33, 18, critChance = 32, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.5, 1.5, 35, -33, 18, critChance = 32, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.5, 1.5, 36, -33, 18, critChance = 32, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.5, 1.5, 37, -33, 18, critChance = 32, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonLightningGolem"] = { name = "Summon Lightning Golem", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a Lightning Golem that grants you increased Attack and Cast speed. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.", skillTypes = { [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.Mineable] = true, [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Multicastable] = true, [SkillType.Spell] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Golem] = true, [SkillType.CreatesMinion] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_actor_scale_+%", "lightning_golem_grants_attack_and_cast_speed_+%", "minion_maximum_life_+%", "base_display_minion_actor_level", "base_number_of_golems_allowed", "display_minion_monster_type", }, levels = { [1] = {0, 6, 10, 34, 4, 11, levelRequirement = 34, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [2] = {1, 6, 11, 36, 4, 11, levelRequirement = 36, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [3] = {2, 6, 12, 38, 4, 11, levelRequirement = 38, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [4] = {3, 6, 13, 40, 4, 11, levelRequirement = 40, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [5] = {4, 6, 14, 42, 4, 11, levelRequirement = 42, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [6] = {5, 7, 15, 44, 4, 11, levelRequirement = 44, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [7] = {6, 7, 16, 46, 4, 11, levelRequirement = 46, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [8] = {7, 7, 17, 48, 4, 11, levelRequirement = 48, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [9] = {8, 7, 18, 50, 4, 11, levelRequirement = 50, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [10] = {9, 7, 19, 52, 4, 11, levelRequirement = 52, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [11] = {10, 8, 20, 54, 4, 11, levelRequirement = 54, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [12] = {11, 8, 21, 56, 4, 11, levelRequirement = 56, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [13] = {12, 8, 22, 58, 4, 11, levelRequirement = 58, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [14] = {13, 8, 23, 60, 4, 11, levelRequirement = 60, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [15] = {14, 8, 24, 62, 4, 11, levelRequirement = 62, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [16] = {15, 9, 25, 64, 4, 11, levelRequirement = 64, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [17] = {16, 9, 26, 66, 4, 11, levelRequirement = 66, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [18] = {17, 9, 27, 68, 4, 11, levelRequirement = 68, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [19] = {18, 9, 28, 69, 4, 11, levelRequirement = 69, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [20] = {19, 9, 29, 70, 4, 11, levelRequirement = 70, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [21] = {20, 10, 30, 72, 4, 11, levelRequirement = 72, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [22] = {21, 10, 31, 74, 4, 11, levelRequirement = 74, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [23] = {22, 10, 32, 76, 4, 11, levelRequirement = 76, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [24] = {23, 10, 33, 78, 4, 11, levelRequirement = 78, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [25] = {24, 10, 34, 80, 4, 11, levelRequirement = 80, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [26] = {25, 11, 35, 82, 4, 11, levelRequirement = 82, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [27] = {26, 11, 36, 84, 4, 11, levelRequirement = 84, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [28] = {27, 11, 37, 86, 4, 11, levelRequirement = 86, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [29] = {28, 11, 38, 88, 4, 11, levelRequirement = 88, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [30] = {29, 11, 39, 90, 4, 11, levelRequirement = 90, statInterpolation = {1, 1, 1, 1}, cost = { }, }, }, }
50% повышение скорости передвижения
Id | MonsterImplicitFastRun1 |
---|---|
Family | MovementVelocity |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
35% повышение скорости сотворения чар
Id | MonsterImplicitFastCast1 |
---|---|
Family | IncreasedCastSpeed |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster speed |
Умения выпускают дополнительный снаряд
Id | MonsterMultipleProjectilesImplicit2 |
---|---|
Family | MonsterMultipleProjectile |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
drop additional rare items [3]
Id | ProphecyAdditionalRareItemsBoss |
---|---|
Family | MonsterDropAdditionalRareItems |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Помощник Шёпота
Гуманоид
50% повышение скорости передвижения
35% повышение скорости сотворения чар
Умения выпускают дополнительный снаряд
35% повышение скорости сотворения чар
Умения выпускают дополнительный снаряд
Whisperer's Attendant
Spectre | N |
---|---|
Tags | Чародейский, cursing_monster, has_wand, human, humanoid, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, summoner, very_slow_movement |
Здоровье
150%
Energy Shield From Life
50%
Ailment Threshold
150%
Сопротивление
0 0 0 75
Damage
113%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 40
Attack Time
1.2 Second
Damage Spread
±20%
Опыт
150%
Model Size
130%
Type
ProphecyExperimenterBoss
Metadata
ProphecyExperimenterBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
9,650
Броня
28,790
Уклонение
4,739
Энергетический щит
3,064
Damage
422
Урон от чар
422
Точность
290
Attack Time
1.2
Опыт
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterConductivity
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Проводимость
Время применения: 0.5 сек.
Перезарядка: 10 сек.
Герой проклинает всех врагов в области, cнижая их сопротивление молнии и повышая шанс наложить на них шок при ударе.
Базовая длительность - 6 секунд(-ы)
Проклятые враги имеют -30% к сопротивлению молнии
Удары по проклятым врагам имеют +25% шанс наложить шок
active skill area of effect radius +% final [9]
Проклятые враги имеют -30% к сопротивлению молнии
Удары по проклятым врагам имеют +25% шанс наложить шок
active skill area of effect radius +% final [9]
ProphecySummonLightningGolem
Triggerable, Lightning, Mineable, Minion, MinionsCanExplode, Multicastable, Spell, Totemable, Trappable, Golem, CreatesMinion, Cooldown
Призыв голема молнии
Время применения: 1 сек.
Перезарядка: 3 сек.
Призывает голема молнии, дарующего герою повышенную скорость атаки и сотворения чар. Голем выпускает во врагов чародейские снаряды, метает сферы молнии и создаёт временную ауру, которая добавляет урон от молнии к атакам и чарам голема и его ближайших союзников.
17% увеличение размера персонажа
Максимум 4 призванных голема(-ов)
27% увеличение максимума здоровья приспешников
Големы даруют 9% повышение скорости атаки и сотворения чар
base display minion actor level [68]
display minion monster type [11]
Максимум 4 призванных голема(-ов)
27% увеличение максимума здоровья приспешников
Големы даруют 9% повышение скорости атаки и сотворения чар
base display minion actor level [68]
display minion monster type [11]
ProphecyBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Шаровая молния
Шанс критического удара: 32%
Время применения: 0.8 сек.
Перезарядка: 1.6 сек.
Герой выпускает снаряд, который медленно движется и бьёт молниями врагов в области действия.
Наносит от 110.3 до 331 урона от молнии
30% повышение скорости сотворения чар
Базовый радиус равен 1.8 м
active skill area of effect radius +% final [-33]
base is projectile [1]
30% повышение скорости сотворения чар
Базовый радиус равен 1.8 м
active skill area of effect radius +% final [-33]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Axis/Experimenter/Experimenter"
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/Experimenter/Experimenter" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/StatusAilments/monsters/prophecy_unique.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/ProphecyExperimenterBossStandalone"] = { name = "Whisperer's Attendant", life = 1.5, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 75, damage = 1.13, damageSpread = 0.2, attackTime = 1.2, attackRange = 40, accuracy = 1, weaponType1 = "Wand", skillList = { "MonsterConductivity", "ProphecyBallLightning", "ProphecySummonLightningGolem", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterConductivity"] = { name = "Conductivity", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_lightning_damage_resistance_%", "base_skill_effect_duration", "chance_to_be_shocked_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-20, 6000, 25, 9, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-25, 6000, 25, 9, levelRequirement = 41, statInterpolation = {1}, cost = { }, }, [3] = {-30, 6000, 25, 9, levelRequirement = 58, statInterpolation = {1}, cost = { }, }, [4] = {-40, 6000, 25, 9, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBallLightning"] = { name = "Ball Lightning", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 4, -33, 18, critChance = 32, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.5, 1.5, 5, -33, 18, critChance = 32, levelRequirement = 7, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.5, 1.5, 6, -33, 18, critChance = 32, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.5, 1.5, 7, -33, 18, critChance = 32, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.5, 1.5, 8, -33, 18, critChance = 32, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.5, 1.5, 9, -33, 18, critChance = 32, levelRequirement = 25, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.5, 1.5, 10, -33, 18, critChance = 32, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.5, 1.5, 11, -33, 18, critChance = 32, levelRequirement = 33, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.5, 1.5, 12, -33, 18, critChance = 32, levelRequirement = 35, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.5, 1.5, 13, -33, 18, critChance = 32, levelRequirement = 37, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.5, 1.5, 14, -33, 18, critChance = 32, levelRequirement = 39, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.5, 1.5, 15, -33, 18, critChance = 32, levelRequirement = 41, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.5, 1.5, 16, -33, 18, critChance = 32, levelRequirement = 43, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.5, 1.5, 17, -33, 18, critChance = 32, levelRequirement = 45, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.5, 1.5, 20, -33, 18, critChance = 32, levelRequirement = 47, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.5, 1.5, 21, -33, 18, critChance = 32, levelRequirement = 49, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.5, 1.5, 22, -33, 18, critChance = 32, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.5, 1.5, 23, -33, 18, critChance = 32, levelRequirement = 53, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.5, 1.5, 24, -33, 18, critChance = 32, levelRequirement = 55, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.5, 1.5, 25, -33, 18, critChance = 32, levelRequirement = 57, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.5, 1.5, 26, -33, 18, critChance = 32, levelRequirement = 59, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.5, 1.5, 27, -33, 18, critChance = 32, levelRequirement = 61, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.5, 1.5, 28, -33, 18, critChance = 32, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.5, 1.5, 29, -33, 18, critChance = 32, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.5, 1.5, 30, -33, 18, critChance = 32, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.5, 1.5, 31, -33, 18, critChance = 32, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.5, 1.5, 32, -33, 18, critChance = 32, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.5, 1.5, 33, -33, 18, critChance = 32, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.5, 1.5, 34, -33, 18, critChance = 32, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.5, 1.5, 35, -33, 18, critChance = 32, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.5, 1.5, 36, -33, 18, critChance = 32, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.5, 1.5, 37, -33, 18, critChance = 32, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonLightningGolem"] = { name = "Summon Lightning Golem", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a Lightning Golem that grants you increased Attack and Cast speed. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.", skillTypes = { [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.Mineable] = true, [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Multicastable] = true, [SkillType.Spell] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Golem] = true, [SkillType.CreatesMinion] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_actor_scale_+%", "lightning_golem_grants_attack_and_cast_speed_+%", "minion_maximum_life_+%", "base_display_minion_actor_level", "base_number_of_golems_allowed", "display_minion_monster_type", }, levels = { [1] = {0, 6, 10, 34, 4, 11, levelRequirement = 34, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [2] = {1, 6, 11, 36, 4, 11, levelRequirement = 36, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [3] = {2, 6, 12, 38, 4, 11, levelRequirement = 38, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [4] = {3, 6, 13, 40, 4, 11, levelRequirement = 40, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [5] = {4, 6, 14, 42, 4, 11, levelRequirement = 42, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [6] = {5, 7, 15, 44, 4, 11, levelRequirement = 44, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [7] = {6, 7, 16, 46, 4, 11, levelRequirement = 46, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [8] = {7, 7, 17, 48, 4, 11, levelRequirement = 48, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [9] = {8, 7, 18, 50, 4, 11, levelRequirement = 50, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [10] = {9, 7, 19, 52, 4, 11, levelRequirement = 52, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [11] = {10, 8, 20, 54, 4, 11, levelRequirement = 54, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [12] = {11, 8, 21, 56, 4, 11, levelRequirement = 56, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [13] = {12, 8, 22, 58, 4, 11, levelRequirement = 58, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [14] = {13, 8, 23, 60, 4, 11, levelRequirement = 60, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [15] = {14, 8, 24, 62, 4, 11, levelRequirement = 62, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [16] = {15, 9, 25, 64, 4, 11, levelRequirement = 64, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [17] = {16, 9, 26, 66, 4, 11, levelRequirement = 66, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [18] = {17, 9, 27, 68, 4, 11, levelRequirement = 68, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [19] = {18, 9, 28, 69, 4, 11, levelRequirement = 69, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [20] = {19, 9, 29, 70, 4, 11, levelRequirement = 70, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [21] = {20, 10, 30, 72, 4, 11, levelRequirement = 72, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [22] = {21, 10, 31, 74, 4, 11, levelRequirement = 74, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [23] = {22, 10, 32, 76, 4, 11, levelRequirement = 76, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [24] = {23, 10, 33, 78, 4, 11, levelRequirement = 78, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [25] = {24, 10, 34, 80, 4, 11, levelRequirement = 80, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [26] = {25, 11, 35, 82, 4, 11, levelRequirement = 82, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [27] = {26, 11, 36, 84, 4, 11, levelRequirement = 84, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [28] = {27, 11, 37, 86, 4, 11, levelRequirement = 86, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [29] = {28, 11, 38, 88, 4, 11, levelRequirement = 88, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [30] = {29, 11, 39, 90, 4, 11, levelRequirement = 90, statInterpolation = {1, 1, 1, 1}, cost = { }, }, }, }
50% повышение скорости передвижения
Id | MonsterImplicitFastRun1 |
---|---|
Family | MovementVelocity |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
35% повышение скорости сотворения чар
Id | MonsterImplicitFastCast1 |
---|---|
Family | IncreasedCastSpeed |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster speed |
Умения выпускают дополнительный снаряд
Id | MonsterMultipleProjectilesImplicit2 |
---|---|
Family | MonsterMultipleProjectile |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |