[UNUSED] Lava Squid
Древний
monster no drops or experience [1]
SpectreN
TagsЧародейский, construct, eldritch, fire_affinity, flesh_armour, is_unarmed, medium_movement, not_dex, not_str, ranged, red_blood
Здоровье
300%
Energy Shield From Life
25%
Ailment Threshold
300%
Сопротивление
20 20 20 0
Damage
150%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
150%
Model Size
100%
Type
LavaTentacleSquid
Metadata
LavaTentacleSquid
Уровень
68
Здоровье
19,300
Броня
28,790
Уклонение
4,739
Энергетический щит
1,532
Damage
560
Урон от чар
560
Точность
290
Attack Time
1.5
Опыт
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
LavaTentacleSquidProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Время применения: 1 сек.
Наносит от 310.3 до 465.5 урона от огня
base is projectile [1]
monster projectile variation [152]
projectile uses contact position [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ElderTentacle/Alternate/LavaTentacleSquid"] = {
    name = "[UNUSED] Lava Squid",
    life = 3,
    energyShield = 0.25,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "LavaTentacleSquidProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["LavaTentacleSquidProjectile"] = {
    name = "LavaTentacleSquidProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 152, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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