[UNUSED] Lava Squid
Ancestral
monster no drops or experience [1]
SpectreN
TagsConjurador, construct, eldritch, fire_affinity, flesh_armour, is_unarmed, medium_movement, not_dex, not_str, ranged, red_blood
Vida
300%
Energy Shield From Life
25%
Ailment Threshold
300%
Resistência
20 20 20 0
Damage
150%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
150%
Model Size
100%
Type
LavaTentacleSquid
Metadata
LavaTentacleSquid
Nível
68
Vida
19,300
Armadura
28,790
Evasão
4,739
Escudo de Energia
1,532
Damage
560
Dano Mágico
560
Precisão
290
Attack Time
1.5
Experiência
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
LavaTentacleSquidProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1 seg
Causa 310.3 a 465.5 de Dano de Fogo
base is projectile [1]
monster projectile variation [152]
projectile uses contact position [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ElderTentacle/Alternate/LavaTentacleSquid"] = {
    name = "[UNUSED] Lava Squid",
    life = 3,
    energyShield = 0.25,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "LavaTentacleSquidProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["LavaTentacleSquidProjectile"] = {
    name = "LavaTentacleSquidProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 152, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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