Шип Бездны
Механизмemerge speed +% [0,20]
Не может быть оглушен
Не может быть отброшен
Не может быть оглушен
Не может быть отброшен
Abyssal Spire
| Spectre | N |
|---|---|
| Tags | abyssal, Чародейский, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
Здоровье
1875%
Броня
+100%
Ailment Threshold
1875%
Сопротивление
Damage
99%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Опыт
300%
Model Size
200%
Type
MonsterTotemAbyss
Metadata
AbyssCrystalPillarMapStandaloneMini
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
120,625
Броня
57,580
Уклонение
4,739
Damage
370
Урон от чар
370
Точность
580
Attack Time
1.5
Опыт
30,765
Minion Life
26,165
Minion Damage
295
Ailment Threshold
120,625
Chill
381
Shock
381
Brittle
2,158
Scorch
381
Sap
1,054
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AbyssPillarMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Время применения: 1.3 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 324.9 до 487.3 физического урона
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile uses contact position [1]
Object Type
version 2
extends "Metadata/Monsters/Totems/MonsterTotem"
Positioned
{
locked_orientation = true
}
StateMachine
{
define_shared_state = "fight_timer"
}
Stats
{
set_immune_to_curses = 0
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/AbyssCrystalPillarMapStandaloneMini"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Abyssal Spire",
life = 18.75,
damage = 0.99,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"AbyssPillarMortar",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["AbyssPillarMortar"] = {
name = "AbyssPillarMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.3,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_projectiles_override",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
emerge speed +% [0,20]
| Family | VariableEmergeSpeed |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats |
Не может быть оглушен
| Family | MonsterCannotBeStunned |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats |
Не может быть отброшен
| Family | ImmuneToKnockback |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.