| Spectre | N |
|---|---|
| Tags | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, non_attacking, not_dex, not_int, red_blood, slow_movement, small_height |
Здоровье
120%
Броня
+25%
Ailment Threshold
120%
Сопротивление
Damage
0%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
1.395 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
AlbinoRhoa
Metadata
RhoaAlbino
Object Type
version 2
extends "Metadata/Monsters/Rhoas/Rhoa"
Stats
{
set_corpse_cannot_be_destroyed = 1
set_cannot_be_used_as_minion = 1
}Object Type Codes
version 2 extends "Metadata/Monsters/Rhoas/Rhoa"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Rhoas/RhoaAlbino"] = {
name = "Albino Rhoa",
life = 1.2,
fireResist = 0,
coldResist = 40,
lightningResist = 0,
chaosResist = 0,
damage = 0,
damageSpread = 0.2,
attackTime = 1.395,
attackRange = 12,
accuracy = 1,
skillList = {
},
modList = {
},
}
Роа-альбинос
Зверь
Albino Rhoa
| Spectre | N |
|---|---|
| Tags | animal_claw_weapon, avian_beast, beast, is_unarmed, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Здоровье
120%
Броня
+25%
Ailment Threshold
120%
Сопротивление
Damage
0%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
1.395 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
AlbinoRhoa
Metadata
RhoaAlbinoTEMPBESTIARY
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
7,720
Броня
35,988
Уклонение
4,739
Damage
0
Урон от чар
0
Точность
580
Attack Time
1.395
Опыт
10,255
Minion Life
1,675
Minion Damage
0
Ailment Threshold
7,720
Chill
24
Shock
24
Brittle
138
Scorch
24
Sap
67
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 0—0
Шанс критического удара: 5%
Attack Time: 1.395 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WalkEmergeBestiaryHellion
walk emerge distance [450]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
}
Monster
{
flip_enabled = true
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Rhoas/RhoaAlbinoTEMPBESTIARY"] = {
name = "Albino Rhoa",
life = 1.2,
fireResist = 0,
coldResist = 40,
lightningResist = 0,
chaosResist = 0,
damage = 0,
damageSpread = 0.2,
attackTime = 1.395,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"WalkEmergeBestiaryHellion",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeBestiaryHellion"] = {
name = "WalkEmergeBestiaryHellion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.