Золотой страж
Гуманоид
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Не может быть отброшен
Aureate Guardian
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Чародейский, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, sanctum_monster, standalone_map_boss, very_fast_movement |
Здоровье
900%
Energy Shield From Life
33%
Броня
+100%
Уклонение
+33%
Ailment Threshold
660%
Сопротивление
40 40 40 25
Damage
150%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 16
Attack Time
1.545 Second
Damage Spread
±20%
Опыт
300%
Model Size
120%
Type
PurifierBossSanctum
Metadata
PurifierBoss__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
1,254,117
Броня
57,580
Уклонение
6,303
Энергетический щит
2,022
Damage
638
Урон от чар
953
Точность
290
Attack Time
1.03515
Опыт
169,208
Ailment Threshold
579,402
Chill
1,832
Shock
1,832
Brittle
10,365
Scorch
1,832
Sap
5,062
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GTSanctumPurifierDelayedBlast1
Triggerable, Spell
Время применения: 1.5 сек.
Перезарядка: 2.5 сек.
GTSanctumPurifierDelayedBlast2
Triggerable, Spell
Время применения: 1.5 сек.
Перезарядка: 2.5 сек.
GTSanctumPurifierDelayedBlast3
Triggerable, Spell
Время применения: 1.5 сек.
Перезарядка: 2.5 сек.
GTSanctumPurifierDelayedBlast4
Triggerable, Spell
Время применения: 1.5 сек.
Перезарядка: 2.5 сек.
GTSanctumPurifierSummonDivineFlares
Triggerable, Spell
Время применения: 1.5 сек.
Перезарядка: 25 сек.
SanctumPurifierDelayedBlast
Spell, Damage, Area, Triggerable, AreaSpell
Шанс критического удара: 5%
Время применения: 1.2 сек.
Наносит от 403.4 до 605.1 физического урона
active skill area of effect radius +% final [20]
base sanctum damage [20]
is area damage [1]
active skill area of effect radius +% final [20]
base sanctum damage [20]
is area damage [1]
SSMSanctumReaperSummonDivineFlare
Spell, Multicastable, Triggerable
Время применения: 1.5 сек.
alternate minion [622]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
MPSSanctumPurifierHolyProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 5%
Время применения: 2 сек.
Перезарядка: 12 сек.
Наносит от 124.1 до 186.2 физического урона
50% повышение скорости снаряда
base is projectile [1]
base sanctum damage [15]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [221]
projectile distance override [40]
projectile uses contact direction [1]
projectile uses contact position [1]
50% повышение скорости снаряда
base is projectile [1]
base sanctum damage [15]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [221]
projectile distance override [40]
projectile uses contact direction [1]
projectile uses contact position [1]
EASSanctumPurifierSwordStorm
Spell
Время применения: 8 сек.
Перезарядка: 25 сек.
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
SanctumPurifierSwordStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell
Шанс критического удара: 5%
Время применения: 3 сек.
Наносит от 167.8 до 251.7 физического урона
Базовая длительность - 0.5 секунд(-ы)
Один удар каждые 0.25 секунд(-ы)
Базовый радиус равен 1 м
active skill area of effect radius +% final [65]
base sanctum damage [25]
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-19]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Базовая длительность - 0.5 секунд(-ы)
Один удар каждые 0.25 секунд(-ы)
Базовый радиус равен 1 м
active skill area of effect radius +% final [65]
base sanctum damage [25]
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-19]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
SanctumPurifierDelayedBlastSmall
Spell, Damage, Area, Triggerable, AreaSpell
Шанс критического удара: 5%
Время применения: 1.2 сек.
Наносит от 403.4 до 605.1 физического урона
active skill area of effect radius +% final [-15]
base sanctum damage [20]
is area damage [1]
active skill area of effect radius +% final [-15]
base sanctum damage [20]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSanctum/Boss/SanctumMinibossBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSanctum/Boss/SanctumMinibossBase" Render { has_light = true } Life { on_death = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Boss/PurifierBoss__"] = { name = "Aureate Guardian", life = 9, energyShield = 0.33, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.5, damageSpread = 0.2, attackTime = 1.545, attackRange = 16, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "One Hand Mace", skillList = { "SSMSanctumReaperSummonDivineFlare", "EASSanctumPurifierSwordStorm", "SanctumPurifierDelayedBlast", "SanctumPurifierDelayedBlastSmall", "SanctumPurifierSwordStorm", "MPSSanctumPurifierHolyProjectile", "GTSanctumPurifierDelayedBlast1", "GTSanctumPurifierDelayedBlast2", "GTSanctumPurifierDelayedBlast3", "GTSanctumPurifierDelayedBlast4", "GTSanctumPurifierSummonDivineFlares", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMSanctumReaperSummonDivineFlare"] = { name = "SSMSanctumReaperSummonDivineFlare", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 622, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSanctumPurifierSwordStorm"] = { name = "EASSanctumPurifierSwordStorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SanctumPurifierDelayedBlast"] = { name = "SanctumPurifierDelayedBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SanctumPurifierDelayedBlastSmall"] = { name = "SanctumPurifierDelayedBlastSmall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -15, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SanctumPurifierSwordStorm"] = { name = "SanctumPurifierSwordStorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "base_sanctum_damage", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_avoid_unwalkable_terrain", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 500, 250, -19, -50, 65, 25, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSanctumPurifierHolyProjectile"] = { name = "MPSSanctumPurifierHolyProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_projectile_speed_+%", "projectile_distance_override", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_sanctum_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 221, 50, 40, -25, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSanctumPurifierDelayedBlast1"] = { name = "GTSanctumPurifierDelayedBlast1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSanctumPurifierDelayedBlast2"] = { name = "GTSanctumPurifierDelayedBlast2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSanctumPurifierDelayedBlast3"] = { name = "GTSanctumPurifierDelayedBlast3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSanctumPurifierDelayedBlast4"] = { name = "GTSanctumPurifierDelayedBlast4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSanctumPurifierSummonDivineFlares"] = { name = "GTSanctumPurifierSummonDivineFlares", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Не может быть отброшен
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |