MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Gardien nimbé
Humanoïde
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
Aureate Guardian
Spectre
Tagsbludgeoning_weapon, Lanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, sanctum_monster, standalone_map_boss, very_fast_movement
Vie
900%
Energy Shield From Life
33%
Armure
+100%
Évasion
+33%
Ailment Threshold
660%
Résistance
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 16
Attack Time
1.545 Second
Damage Spread
±20%
Expérience
300%
Model Size
120%
Type
PurifierBossSanctum
Metadata
PurifierBoss__
Niveau
68
Vie
1,254,117
Armure
57,580
Score d'Évasion
6,303
Bouclier d'énergie
18,197
Damage
638
Dégâts des sorts
953
Précision
580
Attack Time
1.03515
Expérience
169,208
Minion Life
272,029
Minion Energy Shield
3,947
Minion Damage
510
Ailment Threshold
579,402
Chill
1,832
Shock
1,832
Brittle
10,365
Scorch
1,832
Sap
5,062
Phys Convert Ele
240%
GTSanctumPurifierDelayedBlast1
Triggerable, Spell
Temps d'incantation: 1.5 sec.
Temps de recharge: 2.5 sec.
GTSanctumPurifierDelayedBlast2
Triggerable, Spell
Temps d'incantation: 1.5 sec.
Temps de recharge: 2.5 sec.
GTSanctumPurifierDelayedBlast3
Triggerable, Spell
Temps d'incantation: 1.5 sec.
Temps de recharge: 2.5 sec.
GTSanctumPurifierDelayedBlast4
Triggerable, Spell
Temps d'incantation: 1.5 sec.
Temps de recharge: 2.5 sec.
GTSanctumPurifierSummonDivineFlares
Triggerable, Spell
Temps d'incantation: 1.5 sec.
Temps de recharge: 25 sec.
SanctumPurifierDelayedBlast
Spell, Damage, Area, Triggerable, AreaSpell
Chances de coup critique: 5%
Temps d'incantation: 1.2 sec.
active skill area of effect radius +% final [20]
base sanctum damage [20]
is area damage [1]
spell maximum base physical damage [605.1]
spell minimum base physical damage [403.4]
SSMSanctumReaperSummonDivineFlare
Spell, Multicastable, Triggerable
Temps d'incantation: 1.5 sec.
alternate minion [622]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
MPSSanctumPurifierHolyProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 2 sec.
Temps de recharge: 12 sec.
50% d'Augmentation de la Vitesse des Projectiles
base is projectile [1]
base sanctum damage [15]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [221]
projectile distance override [40]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum base physical damage [186.2]
spell minimum base physical damage [124.1]
EASSanctumPurifierSwordStorm
Spell
Temps d'incantation: 8 sec.
Temps de recharge: 25 sec.
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
SanctumPurifierSwordStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell
Chances de coup critique: 5%
Temps d'incantation: 3 sec.
La Durée de base est de 0.5 secondes
Un impact toutes les 0.25 secondes
Le Rayon de base est de 1 mètre
active skill area of effect radius +% final [65]
base sanctum damage [25]
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-19]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [251.7]
spell minimum base physical damage [167.8]
SanctumPurifierDelayedBlastSmall
Spell, Damage, Area, Triggerable, AreaSpell
Chances de coup critique: 5%
Temps d'incantation: 1.2 sec.
active skill area of effect radius +% final [-15]
base sanctum damage [20]
is area damage [1]
spell maximum base physical damage [605.1]
spell minimum base physical damage [403.4]

Object Type

version 2
extends "Metadata/Monsters/LeagueSanctum/Boss/SanctumMinibossBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSanctum/Boss/PurifierBoss__"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Aureate Guardian",
    life = 9,
    energyShield = 0.33,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.545,
    attackRange = 16,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    weaponType2 = "One Hand Mace",
    skillList = {
        "SSMSanctumReaperSummonDivineFlare",
        "EASSanctumPurifierSwordStorm",
        "SanctumPurifierDelayedBlast",
        "SanctumPurifierDelayedBlastSmall",
        "SanctumPurifierSwordStorm",
        "MPSSanctumPurifierHolyProjectile",
        "GTSanctumPurifierDelayedBlast1",
        "GTSanctumPurifierDelayedBlast2",
        "GTSanctumPurifierDelayedBlast3",
        "GTSanctumPurifierDelayedBlast4",
        "GTSanctumPurifierSummonDivineFlares",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMSanctumReaperSummonDivineFlare"] = {
    name = "SSMSanctumReaperSummonDivineFlare",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {1, 622, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSanctumPurifierSwordStorm"] = {
    name = "EASSanctumPurifierSwordStorm",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SanctumPurifierDelayedBlast"] = {
    name = "SanctumPurifierDelayedBlast",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "base_sanctum_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SanctumPurifierDelayedBlastSmall"] = {
    name = "SanctumPurifierDelayedBlastSmall",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "base_sanctum_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -15, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SanctumPurifierSwordStorm"] = {
    name = "SanctumPurifierSwordStorm",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "fire_storm_fireball_delay_ms",
        "firestorm_base_area_of_effect_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "base_sanctum_damage",
        "active_skill_base_area_of_effect_radius",
        "is_area_damage",
        "firestorm_avoid_unwalkable_terrain",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 500, 250, -19, -50, 65, 25, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSanctumPurifierHolyProjectile"] = {
    name = "MPSSanctumPurifierHolyProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "base_projectile_speed_+%",
        "projectile_distance_override",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_sanctum_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 221, 50, 40, -25, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSanctumPurifierDelayedBlast1"] = {
    name = "GTSanctumPurifierDelayedBlast1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSanctumPurifierDelayedBlast2"] = {
    name = "GTSanctumPurifierDelayedBlast2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSanctumPurifierDelayedBlast3"] = {
    name = "GTSanctumPurifierDelayedBlast3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSanctumPurifierDelayedBlast4"] = {
    name = "GTSanctumPurifierDelayedBlast4",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSanctumPurifierSummonDivineFlares"] = {
    name = "GTSanctumPurifierSummonDivineFlares",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
FamilyMonsterMapBoss
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valeur fixe
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Vous ne pouvez pas être Repoussé(e)
    FamilyImmuneToKnockback
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Valeur fixe
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.