金光守衛
人形
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不能被擊退
Aureate Guardian
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, 法術, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, sanctum_monster, standalone_map_boss, very_fast_movement |
生命
900%
生命轉為護盾
33%
護甲
+100%
閃避
+33%
異常狀態臨界值
660%
抗性
40 40 40 25
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 16
攻擊間隔
1.545 秒
傷害分佈
±20%
經驗值
300%
Model Size
120%
類型
PurifierBossSanctum
Metadata
PurifierBoss__
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
1,254,117
護甲
57,580
閃避
6,303
能量護盾
2,022
傷害
638
法術傷害
953
命中
290
攻擊間隔
1.03515
經驗值
169,208
異常狀態臨界值
579,402
冰緩
1,832
感電
1,832
易碎
10,365
焦灼
1,832
殘喘
5,062
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GTSanctumPurifierDelayedBlast1
可觸發, 法術
施放時間: 1.5 秒
冷卻時間: 2.5 秒
GTSanctumPurifierDelayedBlast2
可觸發, 法術
施放時間: 1.5 秒
冷卻時間: 2.5 秒
GTSanctumPurifierDelayedBlast3
可觸發, 法術
施放時間: 1.5 秒
冷卻時間: 2.5 秒
GTSanctumPurifierDelayedBlast4
可觸發, 法術
施放時間: 1.5 秒
冷卻時間: 2.5 秒
GTSanctumPurifierSummonDivineFlares
可觸發, 法術
施放時間: 1.5 秒
冷卻時間: 25 秒
SanctumPurifierDelayedBlast
法術, 傷害, 範圍, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1.2 秒
造成 403.4 至 605.1 物理傷害
active skill area of effect radius +% final [20]
base sanctum damage [20]
is area damage [1]
active skill area of effect radius +% final [20]
base sanctum damage [20]
is area damage [1]
SSMSanctumReaperSummonDivineFlare
法術, 法術可重複, 可觸發
施放時間: 1.5 秒
alternate minion [622]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
MPSSanctumPurifierHolyProjectile
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 2 秒
冷卻時間: 12 秒
造成 124.1 至 186.2 物理傷害
增加 50% 投射物速度
base is projectile [1]
base sanctum damage [15]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [221]
projectile distance override [40]
projectile uses contact direction [1]
projectile uses contact position [1]
增加 50% 投射物速度
base is projectile [1]
base sanctum damage [15]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [221]
projectile distance override [40]
projectile uses contact direction [1]
projectile uses contact position [1]
EASSanctumPurifierSwordStorm
法術
施放時間: 8 秒
冷卻時間: 25 秒
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
SanctumPurifierSwordStorm
法術, 傷害, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 範圍法術
暴擊率: 5%
施放時間: 3 秒
造成 167.8 至 251.7 物理傷害
+0.5 秒基礎持續時間
每 0.25 秒撞擊一次
基礎範圍為 1 米
active skill area of effect radius +% final [65]
base sanctum damage [25]
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-19]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
+0.5 秒基礎持續時間
每 0.25 秒撞擊一次
基礎範圍為 1 米
active skill area of effect radius +% final [65]
base sanctum damage [25]
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-19]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
SanctumPurifierDelayedBlastSmall
法術, 傷害, 範圍, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1.2 秒
造成 403.4 至 605.1 物理傷害
active skill area of effect radius +% final [-15]
base sanctum damage [20]
is area damage [1]
active skill area of effect radius +% final [-15]
base sanctum damage [20]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSanctum/Boss/SanctumMinibossBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSanctum/Boss/SanctumMinibossBase" Render { has_light = true } Life { on_death = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Boss/PurifierBoss__"] = { name = "Aureate Guardian", life = 9, energyShield = 0.33, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.5, damageSpread = 0.2, attackTime = 1.545, attackRange = 16, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "One Hand Mace", skillList = { "SSMSanctumReaperSummonDivineFlare", "EASSanctumPurifierSwordStorm", "SanctumPurifierDelayedBlast", "SanctumPurifierDelayedBlastSmall", "SanctumPurifierSwordStorm", "MPSSanctumPurifierHolyProjectile", "GTSanctumPurifierDelayedBlast1", "GTSanctumPurifierDelayedBlast2", "GTSanctumPurifierDelayedBlast3", "GTSanctumPurifierDelayedBlast4", "GTSanctumPurifierSummonDivineFlares", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMSanctumReaperSummonDivineFlare"] = { name = "SSMSanctumReaperSummonDivineFlare", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 622, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSanctumPurifierSwordStorm"] = { name = "EASSanctumPurifierSwordStorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SanctumPurifierDelayedBlast"] = { name = "SanctumPurifierDelayedBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SanctumPurifierDelayedBlastSmall"] = { name = "SanctumPurifierDelayedBlastSmall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -15, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SanctumPurifierSwordStorm"] = { name = "SanctumPurifierSwordStorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "base_sanctum_damage", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_avoid_unwalkable_terrain", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 500, 250, -19, -50, 65, 25, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSanctumPurifierHolyProjectile"] = { name = "MPSSanctumPurifierHolyProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_projectile_speed_+%", "projectile_distance_override", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_sanctum_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 221, 50, 40, -25, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSanctumPurifierDelayedBlast1"] = { name = "GTSanctumPurifierDelayedBlast1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSanctumPurifierDelayedBlast2"] = { name = "GTSanctumPurifierDelayedBlast2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSanctumPurifierDelayedBlast3"] = { name = "GTSanctumPurifierDelayedBlast3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSanctumPurifierDelayedBlast4"] = { name = "GTSanctumPurifierDelayedBlast4", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSanctumPurifierSummonDivineFlares"] = { name = "GTSanctumPurifierSummonDivineFlares", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |