Воплощение грома
ДемонОбласть: {Площади Винктара}{Площадь Винктара}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
monster base type attack cast speed +% and damage -% final [33]
25% повышение скорости передвижения
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
monster base type attack cast speed +% and damage -% final [33]
25% повышение скорости передвижения
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Avatar of Thunder
| Spectre | |
|---|---|
| Area | |
| Tags | Чародейский, cleaving_weapon, demon, extra_large_height, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, unique_map_boss |
Здоровье
9000%
Броня
+25%
Ailment Threshold
2000%
Сопротивление
Damage
120%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 11
Attack Time
1.65 Second
Damage Spread
±20%
Опыт
200%
Model Size
175%
Type
VikingBossVinktarsSquare
Metadata
VikingBossVinktarsSquare
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
77
Здоровье
57,726,330
Броня
72,806
Уклонение
6,448
Damage
871
Урон от чар
1,299
Точность
824
Attack Time
1.1055
Опыт
134,112
Minion Life
11,577,757
Minion Damage
718
Ailment Threshold
6,414,037
Chill
20,281
Shock
20,281
Brittle
114,741
Scorch
20,281
Sap
56,033
Phys Convert Ele
285%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1383—2074
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
VikingVinktarsCycloneShocked
Attack, Area, Melee, Movement
Вихрь
Base Damage: 1383—2074
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Перезарядка: 3 сек.
Герой отправляется в указанное место, вращаясь и атакуя врагов. Нельзя усилить Беспощадностью или Градом ударов.
Наносит на 40% меньше урона
Базовая длительность - 12 секунд(-ы)
100% повышение скорости атаки
Скорость передвижения на 80% больше
cyclone extra distance [35]
cyclone lightning path radius [12]
cyclone places ground lightning [1]
is area damage [1]
VinktarSummonIonCannonSelf
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Время применения: 1 сек.
Перезарядка: 4 сек.
На 25% меньше скорости сотворения чар
alternate minion [53]
number of monsters to summon [4]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
VinktarSummonIonCannonEnemy
Spell, Multicastable, Triggerable
Время применения: 1 сек.
Перезарядка: 4 сек.
На 25% меньше скорости сотворения чар
alternate minion [53]
number of monsters to summon [4]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
VikingBossQuakeSlamVinktars
Attack, Area, Melee, Multistrikeable, Duration, Slam, Triggerable, Totemable
Землетрясение
Base Damage: 1383—2074
Шанс критического удара: 5%
Урон от атаки: 62.5%
Attack Time: 1.65 сек.
Перезарядка: 5 сек.
Герой сотрясает землю, нанося урон в области и оставляя разлом в земле. После короткого промежутка времени разлом взрывается, выпуская мощную остаточную волну. Разломы, созданные до взрыва первоначального разлома, не смогут выпускать остаточные волны. Можно использовать с топорами, булавами, скипетрами, посохами или без оружия.
50% физического урона становится уроном от молнии
Наносит на 37.5% меньше урона атаками
Базовая длительность - 3 секунд(-ы)
Ударная волна наносит на +75% больше урона от ударов и состояний
active skill area of effect radius +% final [100]
is area damage [1]
LivingBombLightningVinktars
Spell, Damage, Area, Trappable, Totemable, Mineable, AreaSpell
Время применения: 4 сек.
Перезарядка: 10 сек.
Наносит от 11790 до 17684 урона от молнии
35% повышение скорости сотворения чар
100% шанс наложить шок на врагов
active skill area of effect radius +% final [150]
is area damage [1]
VinktarHide
skill cannot be interrupted [1]
skill cannot be stunned [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
BaseEvents { }
Actor
{
basic_action = "Emerge"
main_hand_unarmed_type = "Two_Hand_Axe"
}
Transitionable
{
}
Life
{
}
Stats
{
cannot_drop_below_%_life = 75
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Viking/VikingBossVinktarsSquare"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Avatar of Thunder",
life = 90,
damage = 1.2,
damageSpread = 0.2,
attackTime = 1.65,
attackRange = 11,
accuracy = 1,
weaponType1 = "Two Hand Axe",
skillList = {
"Melee",
"VikingVinktarsCycloneShocked",
"VinktarSummonIonCannonSelf",
"VinktarSummonIonCannonEnemy",
"LivingBombLightningVinktars",
"VikingBossQuakeSlamVinktars",
"VinktarHide",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VikingVinktarsCycloneShocked"] = {
name = "Cyclone",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"cyclone_movement_speed_+%_final",
"cyclone_extra_distance",
"active_skill_damage_+%_final",
"cyclone_lightning_path_radius",
"base_skill_effect_duration",
"attack_speed_+%",
"is_area_damage",
"cyclone_places_ground_lightning",
},
levels = {
[1] = {80, 35, -40, 12, 12000, 100, levelRequirement = 10, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VinktarSummonIonCannonSelf"] = {
name = "VinktarSummonIonCannonSelf",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"active_skill_cast_speed_+%_final",
"summoned_monsters_no_drops_or_experience",
"summoned_monsters_are_minions",
},
levels = {
[1] = {53, 4, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VinktarSummonIonCannonEnemy"] = {
name = "VinktarSummonIonCannonEnemy",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"active_skill_cast_speed_+%_final",
"summoned_monsters_no_drops_or_experience",
"summoned_monsters_are_minions",
},
levels = {
[1] = {53, 4, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LivingBombLightningVinktars"] = {
name = "LivingBombLightningVinktars",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_chance_to_shock_%",
"base_cast_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 35, 150, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VikingBossQuakeSlamVinktars"] = {
name = "Earthquake",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Duration] = true,
[SkillType.Slam] = true,
[SkillType.Triggerable] = true,
[SkillType.Totemable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"quake_slam_fully_charged_explosion_damage_+%_final",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {3000, 75, 50, 100, baseMultiplier = 0.625, levelRequirement = 10, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VinktarHide"] = {
name = "VinktarHide",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.8,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Урон Атака Чародейский Скорость |
25% повышение скорости передвижения
| Family | MovementVelocity |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Скорость |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.cannot_drop_below_%_life | 75 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge |
| Actor.slow_animations_go_to_idle | true |
| Actor.main_hand_unarmed_type | Two_Hand_Axe |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















