Заражённый Эойн Седовласый
Гуманоидmonster dropped item rarity +% [2500]
monster slain experience +% [100]
monster base type attack cast speed +% and damage -% final [33]
20% повышение скорости атаки
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
is rogue exile [1]
monster slain experience +% [100]
monster base type attack cast speed +% and damage -% final [33]
20% повышение скорости атаки
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
is rogue exile [1]
Blighted Eoin Greyfur
| Spectre | |
|---|---|
| Tags | blight_monster, bludgeoning_weapon, Чародейский, cold_affinity, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_height, melee, physical_affinity, red_blood, rogue_exile, slow_movement |
Здоровье
132%
Energy Shield From Life
30%
Броня
+50%
Уклонение
+20%
Ailment Threshold
132%
Сопротивление
Damage
154%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.62 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
ExileTemplar1Blight
Metadata
ExileTemplar1Blight
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
8,492
Броня
43,185
Уклонение
5,687
Энергетический щит
2,426
Damage
575
Урон от чар
575
Точность
580
Attack Time
1.62
Опыт
10,255
Minion Life
1,842
Minion Energy Shield
526
Minion Damage
459
Ailment Threshold
8,492
Chill
27
Shock
27
Brittle
152
Scorch
27
Sap
74
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ExileGlacialHammer
Attack, MeleeSingleTarget, Multistrikeable, Melee, Cold, ThresholdJewelArea
Леденящий молот
Base Damage: 460—690
Шанс критического удара: 5%
Урон от атаки: 62.5%
Attack Time: 1.62 сек.
Герой бьёт врага, при этом часть физического урона становится уроном от холода. Если неуникальный враг замерзает и имеет меньше трети здоровья, то при ударе Леденящим молотом он разлетается на куски. При последовательных ударах, третий удар замораживает врагов эффективнее. Умение требует булаву, скипетр или посох.
Наносит на 37.5% меньше урона атаками
Наносит на 30% больше урона
12% увеличение физического урона
50% физического урона становится уроном от холода
27% шанс заморозить врагов
active skill chill duration +% final [35]
pvp damage +% final scale [-20]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 460—690
Шанс критического удара: 5%
Attack Time: 1.62 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
WhiteExileCyclone
Attack, Area, Melee, Movement
Вихрь
Base Damage: 460—690
Шанс критического удара: 5%
Attack Time: 1.62 сек.
Герой отправляется в указанное место, вращаясь и атакуя врагов. Нельзя усилить Беспощадностью или Градом ударов.
Дарует 35% от физического урона в виде дополнительного урона от холода
Наносит на 70% меньше урона
47% увеличение физического урона
60% повышение скорости атаки
Скорость передвижения на 20% меньше
cyclone extra distance [15]
is area damage [1]
ExileColdSnap
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, AreaSpell
Укус стужи
Шанс критического удара: 4%
Время применения: 0.85 сек.
Герой указывает место, в котором из-под земли вырываются ледяные кристаллы. Они ранят и замораживают подвернувшихся врагов. Умение можно мгновенно перезарядить, потратив заряд энергии.
Наносит от 217.5 до 326.2 урона от холода
5% шанс заморозить врагов
active skill area of effect radius +% final [25]
active skill chill duration +% final [55]
active skill freeze duration +% final [10]
is area damage [1]
spell maximum action distance +% [-50]
ExileHatred
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Cold, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Холодная ненависть
Время применения: 1.2 сек.
Перезарядка: 0.5 сек.
Герой окружает себя аурой, которая дарует дополнительный урон от холода, основанный на физическом уроне. Аура действует как на героя, так и на его союзников.
Вы и ближайшие союзники наносите 36% физического урона в виде дополнительного урона от холода
active skill area of effect radius +% final [40]
ExileVaalColdSnap
Spell, Damage, Area, Trappable, Totemable, Mineable, Duration, Vaal, Cold, ChillingArea, AreaSpell
Укус стужи ваал
Шанс критического удара: 4%
Время применения: 0.85 сек.
Перезарядка: 300 сек.
Герой окружает себя каскадами ледяных кристаллов, которые ранят врагов и охлаждают землю.
Наносит от 348.7 до 523 урона от холода
Базовая длительность - 10 секунд(-ы)
Всегда замораживает врагов
is area damage [1]
ExileVaalGlacialHammer
Attack, MeleeSingleTarget, Melee, Duration, Area, Vaal, Cold, NeverExertable
Леденящий молот ваал
Base Damage: 460—690
Шанс критического удара: 5%
Урон от атаки: 62.5%
Attack Time: 1.62 сек.
Перезарядка: 300 сек.
Герой бьёт врага, при этом часть физического урона становится уроном от холода. Героя и врага окружает мешающая побегу стена льда. Умение требует булаву, скипетр или посох.
Наносит на 37.5% меньше урона атаками
Наносит на 50% больше урона
Базовая длительность - 4 секунд(-ы)
29% увеличение физического урона
50% физического урона становится уроном от холода
20% шанс заморозить врагов
active skill area of effect radius +% final [35]
active skill chill duration +% final [35]
Object Type
version 2
extends "Metadata/Monsters/Exiles/Exile"
Stats
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Exiles/ExileTemplar1Blight"] = {
fireResist = 30,
coldResist = 30,
lightningResist = 30,
chaosResist = 20,
name = "Blighted Eoin Greyfur",
life = 1.32,
energyShield = 0.3,
damage = 1.54,
damageSpread = 0.2,
attackTime = 1.62,
attackRange = 9,
accuracy = 1,
weaponType1 = "Sceptre",
weaponType2 = "Shield",
skillList = {
"Melee",
"ExileVaalColdSnap",
"ExileColdSnap",
"ExileGlacialHammer",
"ExileVaalGlacialHammer",
"ExileHatred",
"WhiteExileCyclone",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileVaalColdSnap"] = {
name = "Vaal Cold Snap",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "A sequence of ice crystals erupts from the ground around the caster, damaging enemies and leaving the ground chilled.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Duration] = true,
[SkillType.Vaal] = true,
[SkillType.Cold] = true,
[SkillType.ChillingArea] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"base_chance_to_freeze_%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 10000, 100, critChance = 4, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileColdSnap"] = {
name = "Cold Snap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Ice crystals protrude from the ground at target location. Monsters in this area take damage and become frozen. The cooldown can be bypassed by expending a Power Charge.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.Cascadable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_chance_to_freeze_%",
"active_skill_freeze_duration_+%_final",
"active_skill_chill_duration_+%_final",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {0.69999998807907, 1.1000000238419, 0, 0, 40, -50, critChance = 4, levelRequirement = 4, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[2] = {0.69999998807907, 1.1000000238419, 0, 0, 40, -50, critChance = 4, levelRequirement = 8, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[3] = {0.69999998807907, 1.1000000238419, 0, 0, 40, -50, critChance = 4, levelRequirement = 12, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[4] = {0.69999998807907, 1.1000000238419, 0, 0, 40, -50, critChance = 4, levelRequirement = 19, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[5] = {0.69999998807907, 1.1000000238419, 5, 10, 40, -50, critChance = 4, levelRequirement = 23, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[6] = {0.69999998807907, 1.1000000238419, 5, 10, 40, -50, critChance = 4, levelRequirement = 31, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[7] = {0.80000001192093, 1.2000000476837, 5, 10, 40, -50, critChance = 4, levelRequirement = 58, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[8] = {0.80000001192093, 1.2000000476837, 5, 10, 55, 0, 25, -50, critChance = 4, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1, 1, 1}, cost = { }, },
[9] = {0.80000001192093, 1.2000000476837, 5, 10, 55, 0, 26, -50, critChance = 4, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1, 1, 1}, cost = { }, },
[10] = {0.80000001192093, 1.2000000476837, 5, 10, 55, 0, 27, -50, critChance = 4, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1, 1, 1}, cost = { }, },
[11] = {0.80000001192093, 1.2000000476837, 5, 10, 55, 0, 28, -50, critChance = 4, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1, 1, 1}, cost = { }, },
[12] = {0.80000001192093, 1.2000000476837, 5, 10, 55, 0, 29, -50, critChance = 4, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1, 1, 1}, cost = { }, },
[13] = {0.80000001192093, 1.2000000476837, 5, 10, 55, 0, 30, -50, critChance = 4, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1, 1, 1}, cost = { }, },
[14] = {0.80000001192093, 1.2000000476837, 5, 10, 55, 0, 31, -50, critChance = 4, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1, 1, 1}, cost = { }, },
[15] = {0.80000001192093, 1.2000000476837, 5, 10, 55, 0, 32, -50, critChance = 4, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileGlacialHammer"] = {
name = "Glacial Hammer",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Hits enemies, converting some of your physical damage to cold damage. If a non-unique enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.Cold] = true,
[SkillType.ThresholdJewelArea] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chance_to_freeze_%",
"physical_damage_+%",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_chill_duration_+%_final",
"active_skill_damage_+%_final",
"pvp_damage_+%_final_scale",
},
levels = {
[1] = {15, 0, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 4, statInterpolation = {1, 1}, cost = { }, },
[2] = {16, 1, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 8, statInterpolation = {1, 1}, cost = { }, },
[3] = {17, 1, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 11, statInterpolation = {1, 1}, cost = { }, },
[4] = {18, 2, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 15, statInterpolation = {1, 1}, cost = { }, },
[5] = {19, 2, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 20, statInterpolation = {1, 1}, cost = { }, },
[6] = {20, 3, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 25, statInterpolation = {1, 1}, cost = { }, },
[7] = {21, 4, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 29, statInterpolation = {1, 1}, cost = { }, },
[8] = {21, 4, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 31, statInterpolation = {1, 1}, cost = { }, },
[9] = {22, 5, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 32, statInterpolation = {1, 1}, cost = { }, },
[10] = {22, 5, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 34, statInterpolation = {1, 1}, cost = { }, },
[11] = {23, 6, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 37, statInterpolation = {1, 1}, cost = { }, },
[12] = {23, 6, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 40, statInterpolation = {1, 1}, cost = { }, },
[13] = {24, 7, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 42, statInterpolation = {1, 1}, cost = { }, },
[14] = {24, 8, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 45, statInterpolation = {1, 1}, cost = { }, },
[15] = {24, 8, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 50, statInterpolation = {1, 1}, cost = { }, },
[16] = {25, 9, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 51, statInterpolation = {1, 1}, cost = { }, },
[17] = {25, 9, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 52, statInterpolation = {1, 1}, cost = { }, },
[18] = {25, 10, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 54, statInterpolation = {1, 1}, cost = { }, },
[19] = {26, 11, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 58, statInterpolation = {1, 1}, cost = { }, },
[20] = {26, 11, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, },
[21] = {27, 12, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 67, statInterpolation = {1, 1}, cost = { }, },
[22] = {27, 12, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 68, statInterpolation = {1, 1}, cost = { }, },
[23] = {28, 13, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 69, statInterpolation = {1, 1}, cost = { }, },
[24] = {28, 14, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 70, statInterpolation = {1, 1}, cost = { }, },
[25] = {29, 14, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 71, statInterpolation = {1, 1}, cost = { }, },
[26] = {29, 15, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 72, statInterpolation = {1, 1}, cost = { }, },
[27] = {30, 15, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 73, statInterpolation = {1, 1}, cost = { }, },
[28] = {30, 16, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 74, statInterpolation = {1, 1}, cost = { }, },
[29] = {31, 16, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 75, statInterpolation = {1, 1}, cost = { }, },
[30] = {31, 17, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 76, statInterpolation = {1, 1}, cost = { }, },
[31] = {32, 18, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 77, statInterpolation = {1, 1}, cost = { }, },
[32] = {32, 18, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 78, statInterpolation = {1, 1}, cost = { }, },
[33] = {33, 19, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 79, statInterpolation = {1, 1}, cost = { }, },
[34] = {33, 19, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 80, statInterpolation = {1, 1}, cost = { }, },
[35] = {34, 20, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 81, statInterpolation = {1, 1}, cost = { }, },
[36] = {34, 21, 50, 35, 30, -20, baseMultiplier = 0.625, levelRequirement = 82, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileVaalGlacialHammer"] = {
name = "Vaal Glacial Hammer",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Hits enemies, converting some of your physical damage to cold damage. It traps enemies with you in a circle of ice so that they can't escape. Requires a Mace, Sceptre or Staff.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Vaal] = true,
[SkillType.Cold] = true,
[SkillType.NeverExertable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"base_chance_to_freeze_%",
"active_skill_chill_duration_+%_final",
"physical_damage_+%",
"active_skill_damage_+%_final",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {50, 20, 35, 29, 50, 4000, 35, baseMultiplier = 0.625, levelRequirement = 10, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileHatred"] = {
name = "Hatred",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Casts an aura that grants extra cold damage based on physical damage to you and your allies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.HasReservation] = true,
[SkillType.TotemCastsAlone] = true,
[SkillType.Totemable] = true,
[SkillType.Aura] = true,
[SkillType.Cold] = true,
[SkillType.Instant] = true,
[SkillType.AreaSpell] = true,
[SkillType.CanHaveBlessing] = true,
[SkillType.InstantNoRepeatWhenHeld] = true,
[SkillType.InstantShiftAttackForLeftMouse] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "aura_skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
area = true,
spell = true,
aura = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"physical_damage_%_to_add_as_cold",
},
levels = {
[1] = {26, levelRequirement = 10, statInterpolation = {1}, cost = { }, },
[2] = {26, 3, levelRequirement = 13, statInterpolation = {1, 1}, cost = { }, },
[3] = {27, 6, levelRequirement = 16, statInterpolation = {1, 1}, cost = { }, },
[4] = {27, 9, levelRequirement = 19, statInterpolation = {1, 1}, cost = { }, },
[5] = {28, 12, levelRequirement = 22, statInterpolation = {1, 1}, cost = { }, },
[6] = {28, 15, levelRequirement = 25, statInterpolation = {1, 1}, cost = { }, },
[7] = {29, 18, levelRequirement = 28, statInterpolation = {1, 1}, cost = { }, },
[8] = {29, 21, levelRequirement = 32, statInterpolation = {1, 1}, cost = { }, },
[9] = {30, 23, levelRequirement = 36, statInterpolation = {1, 1}, cost = { }, },
[10] = {30, 25, levelRequirement = 40, statInterpolation = {1, 1}, cost = { }, },
[11] = {31, 27, levelRequirement = 44, statInterpolation = {1, 1}, cost = { }, },
[12] = {31, 29, levelRequirement = 47, statInterpolation = {1, 1}, cost = { }, },
[13] = {32, 31, levelRequirement = 50, statInterpolation = {1, 1}, cost = { }, },
[14] = {32, 33, levelRequirement = 53, statInterpolation = {1, 1}, cost = { }, },
[15] = {33, 35, levelRequirement = 56, statInterpolation = {1, 1}, cost = { }, },
[16] = {34, 36, levelRequirement = 59, statInterpolation = {1, 1}, cost = { }, },
[17] = {34, 37, levelRequirement = 62, statInterpolation = {1, 1}, cost = { }, },
[18] = {35, 38, levelRequirement = 64, statInterpolation = {1, 1}, cost = { }, },
[19] = {35, 39, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, },
[20] = {36, 40, levelRequirement = 68, statInterpolation = {1, 1}, cost = { }, },
[21] = {36, 41, levelRequirement = 70, statInterpolation = {1, 1}, cost = { }, },
[22] = {37, 42, levelRequirement = 72, statInterpolation = {1, 1}, cost = { }, },
[23] = {37, 43, levelRequirement = 74, statInterpolation = {1, 1}, cost = { }, },
[24] = {38, 44, levelRequirement = 76, statInterpolation = {1, 1}, cost = { }, },
[25] = {38, 45, levelRequirement = 78, statInterpolation = {1, 1}, cost = { }, },
[26] = {39, 46, levelRequirement = 80, statInterpolation = {1, 1}, cost = { }, },
[27] = {39, 47, levelRequirement = 82, statInterpolation = {1, 1}, cost = { }, },
[28] = {40, 48, levelRequirement = 84, statInterpolation = {1, 1}, cost = { }, },
[29] = {40, 49, levelRequirement = 86, statInterpolation = {1, 1}, cost = { }, },
[30] = {41, 50, levelRequirement = 88, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WhiteExileCyclone"] = {
name = "Cyclone",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"physical_damage_+%",
"attack_speed_+%",
"cyclone_movement_speed_+%_final",
"physical_damage_%_to_add_as_cold",
"active_skill_damage_+%_final",
"cyclone_extra_distance",
"is_area_damage",
},
levels = {
[1] = {24, 20, -30, 0, -55, 15, levelRequirement = 10, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, },
[2] = {24, 20, -30, 25, -60, 15, levelRequirement = 25, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, },
[3] = {47, 20, -20, 30, -65, 15, levelRequirement = 40, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, },
[4] = {47, 60, -20, 35, -70, 15, levelRequirement = 60, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, },
},
}
monster dropped item rarity +% [2500]
monster slain experience +% [100]
| Family | MonsterRogueExile |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Stats |
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Урон Атака Чародейский Скорость |
20% повышение скорости атаки
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Атака Скорость |
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
is rogue exile [1]
| Family | MonsterRogueExileBlight |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
3.8Скверна
- Uniques
- Крадущий дыханье
- Cowl of the Ceraunophile
- Cowl of the Cryophile
- Cowl of the Thermophile
- Споровый страж
- Подавленный вздох
- The Stampede
- Mirage
- Верёвочный пояс




















