Защитник ямы
Нежить
Область: Карта кристальной шахты
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Champion of the Hollows
Spectre | N |
---|---|
Area | Карта кристальной шахты |
Tags | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, mud_blood, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, unholy_trio_boss_map, very_slow_movement |
Здоровье
240%
Броня
+50%
Ailment Threshold
240%
Сопротивление
40 40 40 25
Damage
282%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.755 Second
Damage Spread
±20%
Опыт
200%
Model Size
125%
Type
MinerLargeMapBoss
Metadata
MinerLargeMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
83
Здоровье
6,081,964
Броня
138,716
Уклонение
7,860
Энергетический щит
0
Damage
2,892
Урон от чар
4,316
Точность
518
Attack Time
1.17585
Опыт
144,452
Ailment Threshold
2,858,523
Chill
9,039
Shock
9,039
Brittle
51,136
Scorch
9,039
Sap
24,972
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 4593–6889
Шанс критического удара: 5%
Attack Time: 1.755 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GroundSlamMiner
Attack, Area, Multistrikeable, Melee, Slam, Totemable
Сотрясение
Base Damage: 4593–6889
Шанс критического удара: 5%
Attack Time: 1.755 сек.
Герой с силой бьёт посохом, булавой или скипетром по земле перед собой и создаёт волну, которая движется вперёд, наносит урон и с повышенной вероятностью оглушает врагов.
Наносит на 58% больше урона
35% снижение порога оглушения врагов
Скорость атаки на 20% меньше
is area damage [1]
35% снижение порога оглушения врагов
Скорость атаки на 20% меньше
is area damage [1]
MinerThrowSpawn
Attack, Projectile, ProjectilesFromUser, RangedAttack
Base Damage: 4593–6889
Шанс критического удара: 5%
Урон от атаки: 90%
Урон от атаки: 90%
Attack Time: 1.755 сек.
Перезарядка: 5 сек.
Наносит на 10% меньше урона атаками
base is projectile [1]
base is projectile [1]
MinerThrowSpawnMapBoss
Attack, Projectile, ProjectilesFromUser, RangedAttack
Base Damage: 4593–6889
Шанс критического удара: 5%
Урон от атаки: 90%
Урон от атаки: 90%
Attack Time: 1.755 сек.
Перезарядка: 5 сек.
Наносит на 10% меньше урона атаками
Выпускает дополнительных снарядов: 3
base is projectile [1]
Выпускает дополнительных снарядов: 3
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/MinerLarge/MinerLarge" Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/MinerLarge/MinerLarge"
-- src\Data\Spectres.lua minions["Metadata/Monsters/MinerLarge/MinerLargeMapBoss"] = { name = "Champion of the Hollows", life = 2.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.82, damageSpread = 0.2, attackTime = 1.755, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GroundSlamMiner", "MinerThrowSpawn", "MinerThrowSpawnMapBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GroundSlamMiner"] = { name = "Ground Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_stun_threshold_reduction_+%", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {50, 35, -20, levelRequirement = 2, statInterpolation = {1}, cost = { }, }, [2] = {58, 35, -20, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MinerThrowSpawn"] = { name = "MinerThrowSpawn", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.RangedAttack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_is_projectile", }, levels = { [1] = {baseMultiplier = 0.9, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MinerThrowSpawnMapBoss"] = { name = "MinerThrowSpawnMapBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.RangedAttack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_additional_projectiles", "base_is_projectile", }, levels = { [1] = {3, baseMultiplier = 0.9, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Защитник ямы
Нежить
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Champion of the Hollows
Spectre | N |
---|---|
Tags | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, standalone_map_boss, stone_armour, undead, very_slow_movement |
Здоровье
240%
Броня
+50%
Ailment Threshold
240%
Сопротивление
40 40 40 25
Damage
282%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.755 Second
Damage Spread
±20%
Опыт
200%
Model Size
125%
Type
MinerLargeMapBoss
Metadata
MinerLargeMapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
334,431
Броня
43,185
Уклонение
4,739
Энергетический щит
0
Damage
1,200
Урон от чар
1,791
Точность
290
Attack Time
1.17585
Опыт
112,805
Ailment Threshold
210,692
Chill
666
Shock
666
Brittle
3,769
Scorch
666
Sap
1,841
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1905–2858
Шанс критического удара: 5%
Attack Time: 1.755 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GroundSlamMiner
Attack, Area, Multistrikeable, Melee, Slam, Totemable
Сотрясение
Base Damage: 1905–2858
Шанс критического удара: 5%
Attack Time: 1.755 сек.
Герой с силой бьёт посохом, булавой или скипетром по земле перед собой и создаёт волну, которая движется вперёд, наносит урон и с повышенной вероятностью оглушает врагов.
Наносит на 58% больше урона
35% снижение порога оглушения врагов
Скорость атаки на 20% меньше
is area damage [1]
35% снижение порога оглушения врагов
Скорость атаки на 20% меньше
is area damage [1]
MinerThrowSpawn
Attack, Projectile, ProjectilesFromUser, RangedAttack
Base Damage: 1905–2858
Шанс критического удара: 5%
Урон от атаки: 90%
Урон от атаки: 90%
Attack Time: 1.755 сек.
Перезарядка: 5 сек.
Наносит на 10% меньше урона атаками
base is projectile [1]
base is projectile [1]
MinerThrowSpawnMapBoss
Attack, Projectile, ProjectilesFromUser, RangedAttack
Base Damage: 1905–2858
Шанс критического удара: 5%
Урон от атаки: 90%
Урон от атаки: 90%
Attack Time: 1.755 сек.
Перезарядка: 5 сек.
Наносит на 10% меньше урона атаками
Выпускает дополнительных снарядов: 3
base is projectile [1]
Выпускает дополнительных снарядов: 3
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/MinerLarge/MinerLarge" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/MinerLarge/MinerLarge" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/MinerLarge/MinerLargeMapBossStandalone"] = { name = "Champion of the Hollows", life = 2.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.82, damageSpread = 0.2, attackTime = 1.755, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GroundSlamMiner", "MinerThrowSpawn", "MinerThrowSpawnMapBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GroundSlamMiner"] = { name = "Ground Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_stun_threshold_reduction_+%", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {50, 35, -20, levelRequirement = 2, statInterpolation = {1}, cost = { }, }, [2] = {58, 35, -20, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MinerThrowSpawn"] = { name = "MinerThrowSpawn", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.RangedAttack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_is_projectile", }, levels = { [1] = {baseMultiplier = 0.9, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MinerThrowSpawnMapBoss"] = { name = "MinerThrowSpawnMapBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.RangedAttack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_additional_projectiles", "base_is_projectile", }, levels = { [1] = {3, baseMultiplier = 0.9, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Защитник ямы
Нежить
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Champion of the Hollows
Spectre | N |
---|---|
Tags | bludgeoning_weapon, elder_map_boss, humanoid, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour, undead, very_slow_movement |
Здоровье
240%
Броня
+50%
Ailment Threshold
240%
Сопротивление
40 40 40 25
Damage
282%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.755 Second
Damage Spread
±20%
Опыт
200%
Model Size
125%
Type
MinerLargeMapBoss
Metadata
MinerLargeMapBossElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MinerLarge/MinerLargeMapBossElder"] = { name = "Champion of the Hollows", life = 2.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.82, damageSpread = 0.2, attackTime = 1.755, attackRange = 9, accuracy = 1, skillList = { }, modList = { }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |