Злоба Диаллы
Механизм
Дарует 25% от физического урона в виде дополнительного урона от огня
300% повышение глобального шанса критического удара
+65% к глобальному множителю критического удара
monster base type attack cast speed +% and damage -% final [33]
15000% увеличение редкости выпадающих предметов
Монстры дают повышенный на 100% опыт
monster casts shield charge text [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Dialla's Anger
SpectreN
Tagsconstruct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity
Packs
  • WorldAreas#1334: Злоба Диаллы, Ненависть Диаллы, Гнев Диаллы, Стяг штурма
  • Здоровье
    90%
    Уклонение
    +30%
    Ailment Threshold
    90%
    Сопротивление
    0 85 0 0
    Damage
    90%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    2.505 Second
    Damage Spread
    ±20%
    Опыт
    50%
    Model Size
    110%
    Type
    GuardianBoss
    Metadata
    MapGuardianHeadsBossFire
    Уровень
    68
    Здоровье
    125,412
    Броня
    28,790
    Уклонение
    6,161
    Энерг. щит
    0
    Damage
    383
    Урон от чар
    572
    Точность
    290
    Attack Time
    1.67835
    Опыт
    28,201
    Ailment Threshold
    79,009
    Chill
    250
    Shock
    250
    Brittle
    1,413
    Scorch
    250
    Sap
    690
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 608–912
    Шанс критического удара: 5%
    Attack Time: 2.505 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    GuardianShieldCharge
    Attack, Melee, MeleeSingleTarget, Movement, Travel
    Удар щитом
    Base Damage: 608–912
    Шанс критического удара: 5%
    Attack Time: 2.505 сек.
    Герой устремляется на врага, одновременно ударяя его щитом. Атака оглушает и отбрасывает врага. Стоявшие на пути противники отталкиваются в сторону. Урон и длительность оглушения зависят от пройденного расстояния. Нельзя усилить Градом ударов.
    На 35% больше урона от ударов при максимальной дистанции рывка
    70% повышение скорости передвижения
    ignores proximity shield [1]
    shield charge continue past target [0]
    shield charge extra distance [30]
    shield charge remove stun and knockback [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Guardians/Guardian"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Guardians/Guardian"
    
    Render
    {
    	has_light = false
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Guardians/MapGuardianHeadsBossFire"] = {
        name = "Dialla's Anger",
        life = 0.9,
        fireResist = 0,
        coldResist = 85,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 2.505,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "GuardianShieldCharge",
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GuardianShieldCharge"] = {
        name = "Shield Charge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "shield_charge_continue_past_target",
            "base_movement_velocity_+%",
            "shield_charge_damage_+%_maximum",
            "shield_charge_extra_distance",
            "shield_charge_remove_stun_and_knockback",
            "ignores_proximity_shield",
        },
        levels = {
            [1] = {0, 70, 35, 30, levelRequirement = 3, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Дарует 25% от физического урона в виде дополнительного урона от огня
    IdMonsterAuraAddedFireDamage
    FamilyMonsterAura
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • physical damage % to add as fire Min: 25 Max: 25 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire
    Аура урона от огня
    Радиус: 50
    Союзники наносят дополнительный урон от огня
    Добавляет 25% от вашего физического урона в виде урона от огня
    Fire Damage Aura
    300% повышение глобального шанса критического удара
    +65% к глобальному множителю критического удара
    IdMonsterImplicitCriticals1
    FamilyMonsterCriticalStrikes
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • critical strike chance +% Min: 300 Max: 300 Global
  • base critical strike multiplier + Min: 65 Max: 65 Global
  • Craft Tagsdamage critical
    monster base type attack cast speed +% and damage -% final [33]
    IdMonsterSpeedAndDamageFixupComplete
    FamilyMonsterSpeedAndDamageFixup
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 Global
  • Craft Tagscaster_damage damage attack caster speed
    15000% увеличение редкости выпадающих предметов
    Монстры дают повышенный на 100% опыт
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • monster casts shield charge text [1]
    IdMonsterCastsShieldChargeText
    FamilyMonsterCastsShieldChargeText
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • monster casts shield charge text Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Edit

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