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La Rabia de Dialla
Dialla's Anger

La Rabia de Dialla

SpectreN
Area
ModDaño de Fuego Extra
Golpes Críticos Poderosos
base critical strike multiplier + [65]
monster base type attack cast speed +% and damage -% final [33]
monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
Carga
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
Tagsmud_blood, construct, not_str, not_int
Damage90%
Vida90%
Ailment Threshold90%
Daño de golpe crítico5%
TypeGuardianBoss
Attack Distance6 ~ 7
Attack Time2.505 Second
Damage Spread20%
Evasión+30%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

GuardianShieldCharge
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 70%
shield charge stun duration +% maximum [0]
shield charge damage +% maximum [35]
shield charge extra distance [30]
shield charge end slide distance [0]
shield charge continue past target [0]

shield_charge_remove_stun_and_knockback ignores_proximity_shield Attack Melee MeleeSingleTarget MovementSkill TravelSkill
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84La Rabia de Dialla1437621492.50568571626511112008500

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

GuardianShieldCharge
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 70%
shield charge stun duration +% maximum [0]
shield charge damage +% maximum [35]
shield charge extra distance [30]
shield charge end slide distance [0]
shield charge continue past target [0]

shield_charge_remove_stun_and_knockback ignores_proximity_shield Attack Melee MeleeSingleTarget MovementSkill TravelSkill
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82La Rabia de Dialla1287619172.50557011442510329008500

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

GuardianShieldCharge
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 70%
shield charge stun duration +% maximum [0]
shield charge damage +% maximum [35]
shield charge extra distance [30]
shield charge end slide distance [0]
shield charge continue past target [0]

shield_charge_remove_stun_and_knockback ignores_proximity_shield Attack Melee MeleeSingleTarget MovementSkill TravelSkill
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78La Rabia de Dialla996315222.5053841113288908008500

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

GuardianShieldCharge
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 70%
shield charge stun duration +% maximum [0]
shield charge damage +% maximum [35]
shield charge extra distance [30]
shield charge end slide distance [0]
shield charge continue past target [0]

shield_charge_remove_stun_and_knockback ignores_proximity_shield Attack Melee MeleeSingleTarget MovementSkill TravelSkill
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73La Rabia de Dialla74021135.42.505244483487379008500

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

GuardianShieldCharge
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 70%
shield charge stun duration +% maximum [0]
shield charge damage +% maximum [35]
shield charge extra distance [30]
shield charge end slide distance [0]
shield charge continue past target [0]

shield_charge_remove_stun_and_knockback ignores_proximity_shield Attack Melee MeleeSingleTarget MovementSkill TravelSkill
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68La Rabia de Dialla5384842.22.505155061276085008500
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
ShieldCharge 3TargetNotMediumNear CanWalkThere
ShieldCharge 3TargetNotInRange=50 OnlyLastTarget CanWalkThere
MasterGrantBuff100ForceTargetSelf AllyNearMe
Move -1ForceTargetVariable=variable::nest IsAtOrAboveState=(state::nest_rage, 1) IsBelowState=(state::aggro, 1) NoPlayersWithinXUnitsOfMe=60

Object Type

version 2
extends "Metadata/Monsters/Guardians/Guardian"

Object Type Codes

version 2
extends "Metadata/Monsters/Guardians/Guardian"

Render
{
	has_light = false
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
02500
05500
08500
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Guardians/MapGuardianHeadsBossFire"] = {
    name = "Dialla's Anger",
    life = 0.9,
    fireResist = 0,
    coldResist = 85,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 2.505,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "GuardianShieldCharge",
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GuardianShieldCharge"] = {
    name = "Shield Charge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "shield_charge_stun_duration_+%_maximum",
        "shield_charge_damage_+%_maximum",
        "shield_charge_extra_distance",
        "shield_charge_end_slide_distance",
        "shield_charge_continue_past_target",
        "shield_charge_remove_stun_and_knockback",
        "ignores_proximity_shield",
    },
    levels = {
        [1] = {70, 0, 35, 30, 0, 0, levelRequirement = 3, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}