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El odio de Dialla
Constructo
IconEnemyResistanceColdStrong
Armadura aumentada un 40%
monster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
monster casts shield charge text [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Dialla's Hatred
Spectre
Tagsconstruct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity
Packs
  • WorldAreas#1359: La rabia de Dialla, El odio de Dialla, La ira de Dialla, Cinta de asalto
  • Vida
    90%
    Evasión
    +30%
    Ailment Threshold
    90%
    Resistencia
    IconEnemyResistanceFire0% IconEnemyResistanceColdStrong85% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    90%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    2.505 Second
    Damage Spread
    ±20%
    Experiencia
    50%
    Model Size
    110%
    Type
    GuardianBoss
    Metadata
    MapGuardianHeadsBossCold
    Nivel
    68
    Vida
    125,412
    Armadura
    28,790
    Evasión
    6,161
    Damage
    383
    Daño de hechizos
    572
    Precisión
    580
    Attack Time
    1.67835
    Experiencia
    28,201
    Minion Life
    27,203
    Minion Damage
    306
    Ailment Threshold
    79,009
    Chill
    250
    Shock
    250
    Brittle
    1,413
    Scorch
    250
    Sap
    690
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 608912
    Probabilidad de golpe crítico: 5%
    Attack Time: 2.505 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    GuardianShieldCharge
    Attack, Melee, MeleeSingleTarget, Movement, Travel
    Carga con escudo
    Base Damage: 608912
    Probabilidad de golpe crítico: 5%
    Attack Time: 2.505 seg
    Carga hacia un enemigo y lo aporrea con el escudo del personaje para golpearlo. Esto lo empuja y aturde. También empuja a un lado a los enemigos que están en su camino. El daño y el aturdimiento son proporcionales a la distancia recorrida.
    35% más Daño con Golpes a Distancia de Carga Máxima
    Velocidad de movimiento aumentada un 70%
    ignores proximity shield [1]
    shield charge continue past target [0]
    shield charge extra distance [30]
    shield charge remove stun and knockback [1]
    iconshieldcharge

    Object Type

    version 2
    extends "Metadata/Monsters/Guardians/Guardian"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Guardians/MapGuardianHeadsBossCold"] = {
        fireResist = 0,
        coldResist = 85,
        lightningResist = 0,
        chaosResist = 0,
        name = "Dialla's Hatred",
        life = 0.9,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 2.505,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "GuardianShieldCharge",
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GuardianShieldCharge"] = {
        name = "Shield Charge",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "shield_charge_continue_past_target",
            "base_movement_velocity_+%",
            "shield_charge_damage_+%_maximum",
            "shield_charge_extra_distance",
            "shield_charge_remove_stun_and_knockback",
            "ignores_proximity_shield",
        },
        levels = {
            [1] = {0, 70, 35, 30, levelRequirement = 3, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyMonsterAura
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • physical damage % to add as cold 25 25 Global
  • Craft Tagsphysical_damage elemental_damage Daño Físico Elemental Hielo
    Aura de daño de hielo
    Radio: 50
    Los aliados infligen daño de hielo adicional
    physical damage % to add as cold [25]
    Cold Damage Aura
    Armadura aumentada un 40%
    FamilyIncreasedPhysicalDamageReductionRatingPercent
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • physical damage reduction rating +% 40 40 Global
  • Craft TagsDefensas Armadura
    monster base type attack cast speed +% and damage -% final [33]
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final 33 33 Global
  • Craft Tagscaster_damage Daño Ataque Lanzador de hechizos Velocidad
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • monster casts shield charge text [1]
    FamilyMonsterCastsShieldChargeText
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster casts shield charge text 1 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Edit

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