Haine de Dialla
Fabrication
Rajoutez 25% des Dégâts physiques sous forme de Dégâts de froid
40% d'Augmentation de l'Armure
monster base type attack cast speed +% and damage -% final [33]
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
monster casts shield charge text [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
40% d'Augmentation de l'Armure
monster base type attack cast speed +% and damage -% final [33]
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
monster casts shield charge text [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Dialla's Hatred
Spectre | N |
---|---|
Tags | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Packs |
Vie
90%
Évasion
+30%
Ailment Threshold
90%
Résistance
0 85 0 0
Damage
90%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 7
Attack Time
2.505 Second
Damage Spread
±20%
Expérience
50%
Model Size
110%
Type
GuardianBoss
Metadata
MapGuardianHeadsBossCold
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
125,412
Armure
28,790
Évasion
6,161
Bouclier d'énergie
0
Damage
383
Dégâts des sorts
572
Précision
290
Attack Time
1.67835
Expérience
28,201
Ailment Threshold
79,009
Chill
250
Shock
250
Brittle
1,413
Scorch
250
Sap
690
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 608–912
Chances de coup critique: 5%
Attack Time: 2.505 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
GuardianShieldCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Charge au bouclier
Base Damage: 608–912
Chances de coup critique: 5%
Attack Time: 2.505 sec.
Une charge qui percute un ennemi avec le bouclier du personnage. L'ennemi est également repoussé et étourdi. Les ennemis sur votre chemin sont projetés sur le côté. Les dégâts et l'étourdissement sont proportionnels à la distance parcourue.
35% Davantage de Dégâts au Toucher à distance de charge maximale
70% d'Augmentation de la Vitesse de déplacement
ignores proximity shield [1]
shield charge continue past target [0]
shield charge extra distance [30]
shield charge remove stun and knockback [1]
70% d'Augmentation de la Vitesse de déplacement
ignores proximity shield [1]
shield charge continue past target [0]
shield charge extra distance [30]
shield charge remove stun and knockback [1]
Object Type
version 2 extends "Metadata/Monsters/Guardians/Guardian"
Object Type Codes
version 2 extends "Metadata/Monsters/Guardians/Guardian" Render { has_light = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Guardians/MapGuardianHeadsBossCold"] = { name = "Dialla's Hatred", life = 0.9, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 2.505, attackRange = 7, accuracy = 1, skillList = { "GuardianShieldCharge", "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GuardianShieldCharge"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shield_charge_continue_past_target", "base_movement_velocity_+%", "shield_charge_damage_+%_maximum", "shield_charge_extra_distance", "shield_charge_remove_stun_and_knockback", "ignores_proximity_shield", }, levels = { [1] = {0, 70, 35, 30, levelRequirement = 3, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Rajoutez 25% des Dégâts physiques sous forme de Dégâts de froid
Id | MonsterAuraAddedColdDamage |
---|---|
Family | MonsterAura |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
Aura de Dégâts de froid
Rayon: 50
Ses Alliés infligent des Dégâts de froid supplémentaires
Rajoutez 25% des Dégâts physiques sous forme de Dégâts de froid
Cold Damage Aura
40% d'Augmentation de l'Armure
Id | MonsterImplicitDamageReduction1 |
---|---|
Family | IncreasedPhysicalDamageReductionRatingPercent |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences armour |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster casts shield charge text [1]
Id | MonsterCastsShieldChargeText |
---|---|
Family | MonsterCastsShieldChargeText |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |