Страдание Доэдре
Скорость ваших действий замедляется 5% за каждый заряд Страдания Доэдре
action_speed_-%
Doedre's Suffering
Attribute /5
doedre_pillar_purple_aura
Key | Value |
---|---|
Acronym | Ignite |
IsCharged | 1 |
BuffGroupsID | -1 |
IsBuffDefinition | 1 |
BuffMergeModesID | 1 |
Code | action speed -% |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 1 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Страдания Доэдре DoedreWraith
Страдания Доэдре
Монстров в группе: 5-10
Группа содержит: Вожак стаи
Призраки (нежить)
Лидер группы:
Мучение Доэдре
Сотворяет Визг хаоса
Мучение Доэдре
Сотворяет Визг хаоса
Doedre's Suffering
Страдания Доэдре chaos-doedrewraiths
Страдания Доэдре
Монстров в группе: 5-9
Группа содержит: Вожак стаи
Призраки (нежить)
Лидер группы:
Мучение Доэдре
Сотворяет Визг хаоса
Мучение Доэдре
Сотворяет Визг хаоса
Doedre's Suffering
Страдание Доэдре
Нежить
Область: Гниющее нутро, Лаборатория вечных
Doedre's Suffering
Spectre | Y |
---|---|
Area | Гниющее нутро, Лаборатория вечных |
Tags | ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, undead |
Packs |
Здоровье
144%
Energy Shield From Life
50%
Ailment Threshold
144%
Сопротивление
0 0 40 0
Damage
120%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.755 Second
Damage Spread
±20%
Опыт
120%
Model Size
90%
Type
WraithSpirit
Metadata
WraithDoedre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
9,264
Броня
28,790
Уклонение
4,739
Энергетический щит
3,064
Damage
448
Урон от чар
448
Точность
290
Attack Time
1.755
Опыт
12,306
Ailment Threshold
9,264
Chill
29
Shock
29
Brittle
166
Scorch
29
Sap
81
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 359–538
Шанс критического удара: 5%
Attack Time: 1.755 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.3 } Animated { on_death = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spirit/WraithDoedre"] = { name = "Doedre's Suffering", life = 1.44, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Страдание Доэдре
Нежить
Doedre's Suffering
Spectre | Y |
---|---|
Tags | ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, undead |
Packs |
Здоровье
144%
Energy Shield From Life
50%
Ailment Threshold
144%
Сопротивление
0 0 40 0
Damage
120%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.755 Second
Damage Spread
±20%
Опыт
120%
Model Size
90%
Type
WraithSpirit
Metadata
WraithDoedreHellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
9,264
Броня
28,790
Уклонение
4,739
Энергетический щит
3,064
Damage
448
Урон от чар
448
Точность
290
Attack Time
1.755
Опыт
12,306
Ailment Threshold
9,264
Chill
29
Shock
29
Brittle
166
Scorch
29
Sap
81
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 359–538
Шанс критического удара: 5%
Attack Time: 1.755 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.3 } Animated { on_death = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spirit/WraithDoedreHellscape"] = { name = "Doedre's Suffering", life = 1.44, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }