Дрокс, Вождь
Гуманоид
Область: Твердыня Вождя
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Drox, The Warlord
Spectre | N |
---|---|
Area | Твердыня Вождя, Твердыня Вождя |
Tags | bludgeoning_weapon, exile, fast_movement, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood |
Здоровье
1300%
Energy Shield From Life
100%
Броня
+100%
Ailment Threshold
504%
Сопротивление
50 50 50 30
Damage
150%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
AtlasExiles4
Metadata
AtlasExile4
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileBase"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileBase" StateMachine { create_state_visible_0 = " HideAllMeshSegments(); HideAllMeshColliders(); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile4Robe.ao ); " on_state_visible_0 = " HideAllMeshSegments(); HideAllMeshColliders(); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile4Robe.ao ); " on_state_visible_1 = " ShowAllMeshSegments(); ShowAllMeshColliders(); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile4Robe.ao, spine_1_jntBnd ); " on_state_intro_1 = " IfState( encounter, 1, { PlayTextAudio( DroxFourStoneFighta , Metadata/Monsters/AtlasExiles/AtlasExile4); } ); IfState( encounter, 2, { PlayTextAudio( DroxFourStoneFightb , Metadata/Monsters/AtlasExiles/AtlasExile4); } ); IfState( encounter, 3, { PlayTextAudio( DroxFourStoneFightc , Metadata/Monsters/AtlasExiles/AtlasExile4); } ); IfState( encounter, 4, { PlayTextAudio( DroxFourStoneFightd , Metadata/Monsters/AtlasExiles/AtlasExile4); } ); IfState( encounter, 5, { PlayTextAudio( DroxFourStoneFighte , Metadata/Monsters/AtlasExiles/AtlasExile4); } ); " } Actor { on_event_apply_emerge_epk_for_Emerge = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Apparition_Emerge_B.epk );" on_end_Emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Apparition_Emerge_B.epk );" } Animated { on_death_flee_01 = " HideWeapons( true, true ); IfState( encounter, 1, { PlayTextAudio( DroxNoStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile4); } ); IfState( encounter, 2, { PlayTextAudio( DroxOneStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile4); } ); IfState( encounter, 3, { PlayTextAudio( DroxTwoStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile4); } ); IfState( encounter, 4, { PlayTextAudio( DroxThreeStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile4); } ); IfState( encounter, 5, { PlayTextAudio( DroxThreeStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile4); } ); " on_death_01 = " DoRandom ( { PlayTextAudio( DroxFourStoneDeatha , Metadata/Monsters/AtlasExiles/AtlasExile4); }, { PlayTextAudio( DroxFourStoneDeathb , Metadata/Monsters/AtlasExiles/AtlasExile4); }, { PlayTextAudio( DroxFourStoneDeathc , Metadata/Monsters/AtlasExiles/AtlasExile4); }, { PlayTextAudio( DroxFourStoneDeathd , Metadata/Monsters/AtlasExiles/AtlasExile4); } ); " on_event_add_suction_for_death_flee_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Apparition_Submerge_B.epk );" on_event_disappear_for_death_flee_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Portal_Out.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/death_attachmentFade.epk, spine_1_jntBnd ); " } Preload { preload_object = "Metadata/Monsters/AtlasExiles/Portal/AtlasExile4Portal" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile4"] = { name = "Drox, The Warlord", life = 13, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { }, modList = { }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Дрокс, Вождь
Гуманоид
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Drox, The Warlord
Spectre | N |
---|---|
Tags | bludgeoning_weapon, exile, fast_movement, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_model, non_attacking, not_dex, plate_armour, red_blood |
Здоровье
1300%
Energy Shield From Life
100%
Броня
+100%
Ailment Threshold
504%
Сопротивление
50 50 50 30
Damage
150%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
AtlasExiles4
Metadata
AtlasExile4Standalone
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileBase"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileBase" StateMachine { create_state_visible_0 = " HideAllMeshSegments(); HideAllMeshColliders(); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile4Robe.ao ); " on_state_visible_0 = " HideAllMeshSegments(); HideAllMeshColliders(); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile4Robe.ao ); " on_state_visible_1 = " ShowAllMeshSegments(); ShowAllMeshColliders(); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile4Robe.ao, spine_1_jntBnd ); " on_state_intro_1 = " IfState( encounter, 1, { PlayTextAudio( DroxFourStoneFighta , Metadata/Monsters/AtlasExiles/AtlasExile4); } ); IfState( encounter, 2, { PlayTextAudio( DroxFourStoneFightb , Metadata/Monsters/AtlasExiles/AtlasExile4); } ); IfState( encounter, 3, { PlayTextAudio( DroxFourStoneFightc , Metadata/Monsters/AtlasExiles/AtlasExile4); } ); IfState( encounter, 4, { PlayTextAudio( DroxFourStoneFightd , Metadata/Monsters/AtlasExiles/AtlasExile4); } ); IfState( encounter, 5, { PlayTextAudio( DroxFourStoneFighte , Metadata/Monsters/AtlasExiles/AtlasExile4); } ); " } Actor { on_event_apply_emerge_epk_for_Emerge = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Apparition_Emerge_B.epk );" on_end_Emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Apparition_Emerge_B.epk );" } Animated { on_death_flee_01 = " HideWeapons( true, true ); IfState( encounter, 1, { PlayTextAudio( DroxNoStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile4); } ); IfState( encounter, 2, { PlayTextAudio( DroxOneStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile4); } ); IfState( encounter, 3, { PlayTextAudio( DroxTwoStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile4); } ); IfState( encounter, 4, { PlayTextAudio( DroxThreeStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile4); } ); IfState( encounter, 5, { PlayTextAudio( DroxThreeStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile4); } ); " on_death_01 = " DoRandom ( { PlayTextAudio( DroxFourStoneDeatha , Metadata/Monsters/AtlasExiles/AtlasExile4); }, { PlayTextAudio( DroxFourStoneDeathb , Metadata/Monsters/AtlasExiles/AtlasExile4); }, { PlayTextAudio( DroxFourStoneDeathc , Metadata/Monsters/AtlasExiles/AtlasExile4); }, { PlayTextAudio( DroxFourStoneDeathd , Metadata/Monsters/AtlasExiles/AtlasExile4); } ); " on_event_add_suction_for_death_flee_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Apparition_Submerge_B.epk );" on_event_disappear_for_death_flee_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Portal_Out.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/death_attachmentFade.epk, spine_1_jntBnd ); " } Preload { preload_object = "Metadata/Monsters/AtlasExiles/Portal/AtlasExile4Portal" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile4Standalone"] = { name = "Drox, The Warlord", life = 13, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { }, modList = { }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Дрокс, Вождь
Гуманоид
Drox, The Warlord
Spectre | N |
---|---|
Tags | bludgeoning_weapon, exile, fast_movement, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood |
Здоровье
1300%
Energy Shield From Life
100%
Броня
+100%
Ailment Threshold
504%
Сопротивление
50 50 50 30
Damage
150%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
AtlasExiles4
Metadata
AtlasExile4Influence
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileInfluenceBase" Preload { preload_monster_variety = "Metadata/Monsters/AtlasExiles/Portal/AtlasExile4Portal" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileInfluenceBase" Animated { on_event_destroyportal = "PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/influence/adjudicator_influence.ao, default, 1.0, 1.0, 111.0, random, -200, 0 );" on_portal_exit_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Portal_In.epk );" } StateMachine { on_state_visible_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Portal_In.epk ); " on_state_visible_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Portal_Out.epk );" } Actor { on_start_Emerge = "PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/influence/adjudicator_influence.ao, default, 1.0, 2.0, 111.0, random, -200, 0 );" } Preload { preload_object = "Metadata/Monsters/AtlasExiles/Portal/AtlasExile4Portal" preload_buff_visual = "adjudicator_empowered_boss_buff" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile4Influence"] = { name = "Drox, The Warlord", life = 13, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { }, modList = { }, }
Дрокс, Вождь
Гуманоид
Область: Твердыня Вождя
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Скорость действий не может быть уменьшена ниже базового значения в 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [6]
monster dropped item quantity +% final for influenced monster [-80]
Не может быть отброшен
15000% увеличение редкости выпадающих предметов
Скорость действий не может быть уменьшена ниже базового значения в 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [6]
monster dropped item quantity +% final for influenced monster [-80]
Не может быть отброшен
Drox, The Warlord
Spectre | N |
---|---|
Area | Твердыня Вождя |
Tags | bludgeoning_weapon, Чародейский, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_height, large_model, melee, not_dex, physical_affinity, red_blood, warlord_conqueror_boss |
Здоровье
1300%
Energy Shield From Life
100%
Броня
+100%
Ailment Threshold
504%
Сопротивление
50 50 50 30
Damage
150%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
AtlasExiles4Apparition
Metadata
AtlasExile4Apparition
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
1,811,503
Броня
57,580
Уклонение
4,739
Энергетический щит
6,127
Damage
638
Урон от чар
953
Точность
290
Attack Time
1.33665
Опыт
112,805
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1014–1520
Шанс критического удара: 5%
Attack Time: 1.995 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
EmptyActionSpellWarlordCascade
Spell
Время применения: 3 сек.
Перезарядка: 24 сек.
EmptyActionSpellWarlordRubbleSlam
Spell
Время применения: 3.2 сек.
Перезарядка: 19 сек.
EmptyActionSpellWarlordSummonBanner
Spell
Время применения: 3.2 сек.
Перезарядка: 20 сек.
EmptyActionAttackWarlordMelee
Attack
Base Damage: 1014–1520
Шанс критического удара: 5%
Attack Time: 1.995 сек.
Перезарядка: 6 сек.
Скорость атаки на 25% меньше
AtlasWarlordGloveSlamImpact
Triggerable, Attack
Base Damage: 1014–1520
Шанс критического удара: 5%
Урон от атаки: 190%
Attack Time: 1.995 сек.
Наносит на 90% больше урона атаками
is area damage [1]
is area damage [1]
AtlasExileWarlordSpawnSlamGlove
Triggerable, Spell
Время применения: 2.5 сек.
Перезарядка: 14 сек.
EmptyActionSpellWarlordRubbleSlam2
Spell
Время применения: 3.2 сек.
Перезарядка: 19 сек.
EmptyActionSpellWarlordRubbleSlam3
Spell
Время применения: 3.2 сек.
Перезарядка: 19 сек.
EmptyActionSpellWarlordRubbleSlam4
Spell
Время применения: 3.2 сек.
Перезарядка: 19 сек.
AtlasWarlordDoubleHands1
Triggerable, Attack
Base Damage: 1014–1520
Шанс критического удара: 5%
Урон от атаки: 70%
Attack Time: 1.995 сек.
Наносит на 30% меньше урона атаками
is area damage [1]
is area damage [1]
AtlasWarlordDoubleHands2
Triggerable, Attack
Base Damage: 1014–1520
Шанс критического удара: 5%
Урон от атаки: 70%
Attack Time: 1.995 сек.
Наносит на 30% меньше урона атаками
is area damage [1]
is area damage [1]
EmptyActionSpellWarlordSummonBanner2
Spell
Время применения: 3.2 сек.
Перезарядка: 20 сек.
EmptyActionSpellWarlordSummonBanner3
Spell
Время применения: 3.2 сек.
Перезарядка: 20 сек.
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileApparitionBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "banner_count_buff;" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileApparitionBase" StateMachine { on_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile4Ragdoll.ao, root_jntBnd, 0.67 );" create_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile4Ragdoll.ao, root_jntBnd, 0.67 );" on_state_ragdoll_0 = "DetachAllOfType( Metadata/Monsters/AtlasExiles/AtlasExile4Ragdoll.ao );" on_state_emerging_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Apparition_Emerge_A.epk ); " on_state_emerging_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Apparition_Emerge_A.epk );" create_state_emerging_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );" } Life { on_death = "PlayInterlude( Audio/Music/AtlasRework/CrusaderResolve, 0.5 );" } Animated { on_event_addfadeepk_for_death_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/death_nova/deathfade.epk ); PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/death_nova/death_nova.ao ); " on_event_add_suction_for_death_flee_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Apparition_Submerge_A.epk );" } Actor { on_end_Emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Apparition_Emerge_A.epk );" on_start_ChangeToStance1 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/on_act/summon_add/rig_loop.ao );" } Preload { preload_misc_animated = "AtlasAdjudicatorCharges" preload_buff_visual = "adjudicator_banner_buff" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile4Apparition"] = { name = "Drox, The Warlord", life = 13, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "Melee", "AtlasWarlordGloveSlamImpact", "AtlasWarlordDoubleHands1", "AtlasWarlordDoubleHands2", "EmptyActionSpellWarlordCascade", "EmptyActionSpellWarlordRubbleSlam", "EmptyActionSpellWarlordRubbleSlam2", "EmptyActionSpellWarlordRubbleSlam3", "EmptyActionSpellWarlordRubbleSlam4", "EmptyActionSpellWarlordSummonBanner", "EmptyActionSpellWarlordSummonBanner2", "EmptyActionSpellWarlordSummonBanner3", "EmptyActionAttackWarlordMelee", "AtlasExileWarlordSpawnSlamGlove", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasWarlordGloveSlamImpact"] = { name = "AtlasWarlordGloveSlamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.9, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasWarlordDoubleHands1"] = { name = "AtlasWarlordDoubleHands1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasWarlordDoubleHands2"] = { name = "AtlasWarlordDoubleHands2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellWarlordCascade"] = { name = "EmptyActionSpellWarlordCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellWarlordRubbleSlam"] = { name = "EmptyActionSpellWarlordRubbleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellWarlordRubbleSlam2"] = { name = "EmptyActionSpellWarlordRubbleSlam2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellWarlordRubbleSlam3"] = { name = "EmptyActionSpellWarlordRubbleSlam3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellWarlordRubbleSlam4"] = { name = "EmptyActionSpellWarlordRubbleSlam4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellWarlordSummonBanner"] = { name = "EmptyActionSpellWarlordSummonBanner", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellWarlordSummonBanner2"] = { name = "EmptyActionSpellWarlordSummonBanner2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellWarlordSummonBanner3"] = { name = "EmptyActionSpellWarlordSummonBanner3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackWarlordMelee"] = { name = "EmptyActionAttackWarlordMelee", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {-25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileWarlordSpawnSlamGlove"] = { name = "AtlasExileWarlordSpawnSlamGlove", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Скорость действий не может быть уменьшена ниже базового значения в 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
dropped items have influence type [6]
monster dropped item quantity +% final for influenced monster [-80]
Id | MonsterDroppedItemsInfluenceWarlord |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Не может быть отброшен
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Дрокс, Вождь
Гуманоид
Область: Твердыня Вождя, Дрокс, Вождь
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Скорость действий не может быть уменьшена ниже базового значения в 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [6]
monster dropped item quantity +% final for influenced monster [-80]
Не может быть отброшен
15000% увеличение редкости выпадающих предметов
Скорость действий не может быть уменьшена ниже базового значения в 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [6]
monster dropped item quantity +% final for influenced monster [-80]
Не может быть отброшен
Drox, The Warlord
Spectre | N |
---|---|
Area | Твердыня Вождя, Дрокс, Вождь |
Tags | bludgeoning_weapon, Чародейский, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_height, large_model, melee, not_dex, physical_affinity, red_blood, warlord_conqueror_boss |
Здоровье
1300%
Energy Shield From Life
100%
Броня
+100%
Ailment Threshold
504%
Сопротивление
50 50 50 30
Damage
150%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
AtlasExiles4Apparition
Metadata
AtlasExile4ApparitionUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
83
Здоровье
32,943,972
Броня
184,954
Уклонение
7,860
Энергетический щит
15,319
Damage
1,538
Урон от чар
2,296
Точность
518
Attack Time
1.33665
Опыт
144,452
Ailment Threshold
6,002,899
Chill
18,981
Shock
18,981
Brittle
107,386
Scorch
18,981
Sap
52,441
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 2443–3664
Шанс критического удара: 5%
Attack Time: 1.995 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
EmptyActionSpellWarlordCascade
Spell
Время применения: 3 сек.
Перезарядка: 24 сек.
EmptyActionSpellWarlordRubbleSlam
Spell
Время применения: 3.2 сек.
Перезарядка: 19 сек.
EmptyActionSpellWarlordSummonBanner
Spell
Время применения: 3.2 сек.
Перезарядка: 20 сек.
EmptyActionAttackWarlordMelee
Attack
Base Damage: 2443–3664
Шанс критического удара: 5%
Attack Time: 1.995 сек.
Перезарядка: 6 сек.
Скорость атаки на 25% меньше
AtlasWarlordGloveSlamImpact
Triggerable, Attack
Base Damage: 2443–3664
Шанс критического удара: 5%
Урон от атаки: 190%
Attack Time: 1.995 сек.
Наносит на 90% больше урона атаками
is area damage [1]
is area damage [1]
AtlasExileWarlordSpawnSlamGlove
Triggerable, Spell
Время применения: 2.5 сек.
Перезарядка: 14 сек.
EmptyActionSpellWarlordRubbleSlam2
Spell
Время применения: 3.2 сек.
Перезарядка: 19 сек.
EmptyActionSpellWarlordRubbleSlam3
Spell
Время применения: 3.2 сек.
Перезарядка: 19 сек.
EmptyActionSpellWarlordRubbleSlam4
Spell
Время применения: 3.2 сек.
Перезарядка: 19 сек.
AtlasWarlordDoubleHands1
Triggerable, Attack
Base Damage: 2443–3664
Шанс критического удара: 5%
Урон от атаки: 70%
Attack Time: 1.995 сек.
Наносит на 30% меньше урона атаками
is area damage [1]
is area damage [1]
AtlasWarlordDoubleHands2
Triggerable, Attack
Base Damage: 2443–3664
Шанс критического удара: 5%
Урон от атаки: 70%
Attack Time: 1.995 сек.
Наносит на 30% меньше урона атаками
is area damage [1]
is area damage [1]
EmptyActionSpellWarlordSummonBanner2
Spell
Время применения: 3.2 сек.
Перезарядка: 20 сек.
EmptyActionSpellWarlordSummonBanner3
Spell
Время применения: 3.2 сек.
Перезарядка: 20 сек.
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileApparitionBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "banner_count_buff;" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileApparitionBase" StateMachine { on_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile4Ragdoll.ao, root_jntBnd, 0.67 );" create_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile4Ragdoll.ao, root_jntBnd, 0.67 );" on_state_ragdoll_0 = "DetachAllOfType( Metadata/Monsters/AtlasExiles/AtlasExile4Ragdoll.ao );" on_state_emerging_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Apparition_Emerge_A.epk ); " on_state_emerging_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Apparition_Emerge_A.epk );" create_state_emerging_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );" } Life { on_death = "PlayInterlude( Audio/Music/AtlasRework/CrusaderResolve, 0.5 );" } Animated { on_event_addfadeepk_for_death_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/death_nova/deathfade.epk ); PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/death_nova/death_nova.ao ); " on_event_add_suction_for_death_flee_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Apparition_Submerge_A.epk );" } Actor { on_end_Emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Apparition_Emerge_A.epk );" on_start_ChangeToStance1 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/on_act/summon_add/rig_loop.ao );" } Preload { preload_misc_animated = "AtlasAdjudicatorCharges" preload_buff_visual = "adjudicator_banner_buff" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile4ApparitionUber"] = { name = "Drox, The Warlord", life = 13, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "Melee", "AtlasWarlordGloveSlamImpact", "AtlasWarlordDoubleHands1", "AtlasWarlordDoubleHands2", "EmptyActionSpellWarlordCascade", "EmptyActionSpellWarlordRubbleSlam", "EmptyActionSpellWarlordRubbleSlam2", "EmptyActionSpellWarlordRubbleSlam3", "EmptyActionSpellWarlordRubbleSlam4", "EmptyActionSpellWarlordSummonBanner", "EmptyActionSpellWarlordSummonBanner2", "EmptyActionSpellWarlordSummonBanner3", "EmptyActionAttackWarlordMelee", "AtlasExileWarlordSpawnSlamGlove", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasWarlordGloveSlamImpact"] = { name = "AtlasWarlordGloveSlamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.9, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasWarlordDoubleHands1"] = { name = "AtlasWarlordDoubleHands1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasWarlordDoubleHands2"] = { name = "AtlasWarlordDoubleHands2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellWarlordCascade"] = { name = "EmptyActionSpellWarlordCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellWarlordRubbleSlam"] = { name = "EmptyActionSpellWarlordRubbleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellWarlordRubbleSlam2"] = { name = "EmptyActionSpellWarlordRubbleSlam2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellWarlordRubbleSlam3"] = { name = "EmptyActionSpellWarlordRubbleSlam3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellWarlordRubbleSlam4"] = { name = "EmptyActionSpellWarlordRubbleSlam4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellWarlordSummonBanner"] = { name = "EmptyActionSpellWarlordSummonBanner", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellWarlordSummonBanner2"] = { name = "EmptyActionSpellWarlordSummonBanner2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellWarlordSummonBanner3"] = { name = "EmptyActionSpellWarlordSummonBanner3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackWarlordMelee"] = { name = "EmptyActionAttackWarlordMelee", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {-25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileWarlordSpawnSlamGlove"] = { name = "AtlasExileWarlordSpawnSlamGlove", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Скорость действий не может быть уменьшена ниже базового значения в 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
dropped items have influence type [6]
monster dropped item quantity +% final for influenced monster [-80]
Id | MonsterDroppedItemsInfluenceWarlord |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Не может быть отброшен
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Дрокс, Вождь
Гуманоид
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Скорость действий не может быть уменьшена ниже базового значения в 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [6]
monster dropped item quantity +% final for influenced monster [-80]
Не может быть отброшен
15000% увеличение редкости выпадающих предметов
Скорость действий не может быть уменьшена ниже базового значения в 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [6]
monster dropped item quantity +% final for influenced monster [-80]
Не может быть отброшен
Drox, The Warlord
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Чародейский, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, melee, not_dex, physical_affinity, red_blood |
Здоровье
1300%
Energy Shield From Life
100%
Броня
+100%
Ailment Threshold
504%
Сопротивление
50 50 50 30
Damage
150%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
AtlasExiles4Apparition
Metadata
AtlasExile4ApparitionStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
1,811,503
Броня
57,580
Уклонение
4,739
Энергетический щит
6,127
Damage
638
Урон от чар
953
Точность
290
Attack Time
1.33665
Опыт
112,805
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1014–1520
Шанс критического удара: 5%
Attack Time: 1.995 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
EmptyActionSpellWarlordCascade
Spell
Время применения: 3 сек.
Перезарядка: 24 сек.
EmptyActionSpellWarlordSummonBanner
Spell
Время применения: 3.2 сек.
Перезарядка: 20 сек.
EmptyActionAttackWarlordMelee
Attack
Base Damage: 1014–1520
Шанс критического удара: 5%
Attack Time: 1.995 сек.
Перезарядка: 6 сек.
Скорость атаки на 25% меньше
AtlasWarlordGloveSlamImpact
Triggerable, Attack
Base Damage: 1014–1520
Шанс критического удара: 5%
Урон от атаки: 190%
Attack Time: 1.995 сек.
Наносит на 90% больше урона атаками
is area damage [1]
is area damage [1]
AtlasExileWarlordSpawnSlamGlove
Triggerable, Spell
Время применения: 2.5 сек.
Перезарядка: 14 сек.
AtlasWarlordDoubleHands1
Triggerable, Attack
Base Damage: 1014–1520
Шанс критического удара: 5%
Урон от атаки: 70%
Attack Time: 1.995 сек.
Наносит на 30% меньше урона атаками
is area damage [1]
is area damage [1]
AtlasWarlordDoubleHands2
Triggerable, Attack
Base Damage: 1014–1520
Шанс критического удара: 5%
Урон от атаки: 70%
Attack Time: 1.995 сек.
Наносит на 30% меньше урона атаками
is area damage [1]
is area damage [1]
EmptyActionSpellWarlordSummonBanner2
Spell
Время применения: 3.2 сек.
Перезарядка: 20 сек.
EmptyActionSpellWarlordSummonBanner3
Spell
Время применения: 3.2 сек.
Перезарядка: 20 сек.
GTAtlasExile4GloveCascadeR1
Triggerable, Spell
Время применения: 1 сек.
GTAtlasExile4GloveCascadeR2
Triggerable, Spell
Время применения: 1 сек.
GTAtlasExile4GloveCascadeR3
Triggerable, Spell
Время применения: 1 сек.
GTAtlasExile4GloveCascadeL1
Triggerable, Spell
Время применения: 1 сек.
GTAtlasExile4GloveCascadeL2
Triggerable, Spell
Время применения: 1 сек.
GTAtlasExile4GloveCascadeL3
Triggerable, Spell
Время применения: 1 сек.
SOAtlasExileWarlordGloveObjectR
Triggerable, Spell
Время применения: 1 сек.
SOAtlasExileWarlordGloveObjectL
Triggerable, Spell
Время применения: 1 сек.
AtlasWarlordGloveCascadeImpact
Triggerable, Attack
Base Damage: 1014–1520
Шанс критического удара: 5%
Урон от атаки: 225%
Attack Time: 1.995 сек.
Наносит на 125% больше урона атаками
active skill area of effect radius +% final [-33]
is area damage [1]
active skill area of effect radius +% final [-33]
is area damage [1]
SSMAtlasExileStandaloneSummonBanner
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Время применения: 1 сек.
alternate minion [591]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [100]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [100]
summoned monsters are minions [1]
GTAtlasExile4ShieldFlagSpawns
Triggerable, Spell
Время применения: 1 сек.
SSMAtlasExileStandaloneShieldBanner
Spell, Multicastable, Triggerable
Время применения: 1 сек.
alternate minion [591]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
AtlasWarlordGloveCascadeImpactStandalone
Triggerable, Attack
Base Damage: 1014–1520
Шанс критического удара: 5%
Attack Time: 1.995 сек.
active skill area of effect radius +% final [-33]
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" slow_animations_go_to_idle = false } StateMachine { define_shared_state = " banner_count_buff; ragdoll = 1; " }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" StateMachine { on_or_create_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile4Ragdoll.ao, root_jntBnd, 0.67 );" on_state_ragdoll_0 = "DetachAllOfType( Metadata/Monsters/AtlasExiles/AtlasExile4Ragdoll.ao );" } Animated { on_event_addfadeepk_for_death_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/death_nova/deathfade.epk ); PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/death_nova/death_nova.ao ); " } Actor { on_start_ChangeToStance1 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/on_act/summon_add/rig_loop.ao );" } Preload { preload_misc_animated = "AtlasAdjudicatorCharges" preload_buff_visual = "adjudicator_banner_buff" } Render { selection_height_override = 450.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile4ApparitionStandalone_"] = { name = "Drox, The Warlord", life = 13, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "Melee", "SSMAtlasExileStandaloneSummonBanner", "SSMAtlasExileStandaloneShieldBanner", "AtlasWarlordGloveSlamImpact", "AtlasWarlordGloveCascadeImpact", "AtlasWarlordGloveCascadeImpactStandalone", "AtlasWarlordDoubleHands1", "AtlasWarlordDoubleHands2", "EmptyActionSpellWarlordCascade", "EmptyActionSpellWarlordSummonBanner", "EmptyActionSpellWarlordSummonBanner2", "EmptyActionSpellWarlordSummonBanner3", "EmptyActionAttackWarlordMelee", "AtlasExileWarlordSpawnSlamGlove", "SOAtlasExileWarlordGloveObjectR", "SOAtlasExileWarlordGloveObjectL", "GTAtlasExile4GloveCascadeR1", "GTAtlasExile4GloveCascadeR2", "GTAtlasExile4GloveCascadeR3", "GTAtlasExile4GloveCascadeL1", "GTAtlasExile4GloveCascadeL2", "GTAtlasExile4GloveCascadeL3", "GTAtlasExile4ShieldFlagSpawns", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMAtlasExileStandaloneSummonBanner"] = { name = "SSMAtlasExileStandaloneSummonBanner", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {3, 591, 100, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {4, 591, 100, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [3] = {5, 591, 100, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMAtlasExileStandaloneShieldBanner"] = { name = "SSMAtlasExileStandaloneShieldBanner", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 591, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasWarlordGloveSlamImpact"] = { name = "AtlasWarlordGloveSlamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.9, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasWarlordGloveCascadeImpact"] = { name = "AtlasWarlordGloveCascadeImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, baseMultiplier = 2.25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasWarlordGloveCascadeImpactStandalone"] = { name = "AtlasWarlordGloveCascadeImpactStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasWarlordDoubleHands1"] = { name = "AtlasWarlordDoubleHands1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasWarlordDoubleHands2"] = { name = "AtlasWarlordDoubleHands2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellWarlordCascade"] = { name = "EmptyActionSpellWarlordCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellWarlordSummonBanner"] = { name = "EmptyActionSpellWarlordSummonBanner", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellWarlordSummonBanner2"] = { name = "EmptyActionSpellWarlordSummonBanner2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellWarlordSummonBanner3"] = { name = "EmptyActionSpellWarlordSummonBanner3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackWarlordMelee"] = { name = "EmptyActionAttackWarlordMelee", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {-25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileWarlordSpawnSlamGlove"] = { name = "AtlasExileWarlordSpawnSlamGlove", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOAtlasExileWarlordGloveObjectR"] = { name = "SOAtlasExileWarlordGloveObjectR", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOAtlasExileWarlordGloveObjectL"] = { name = "SOAtlasExileWarlordGloveObjectL", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAtlasExile4GloveCascadeR1"] = { name = "GTAtlasExile4GloveCascadeR1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAtlasExile4GloveCascadeR2"] = { name = "GTAtlasExile4GloveCascadeR2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAtlasExile4GloveCascadeR3"] = { name = "GTAtlasExile4GloveCascadeR3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAtlasExile4GloveCascadeL1"] = { name = "GTAtlasExile4GloveCascadeL1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAtlasExile4GloveCascadeL2"] = { name = "GTAtlasExile4GloveCascadeL2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAtlasExile4GloveCascadeL3"] = { name = "GTAtlasExile4GloveCascadeL3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAtlasExile4ShieldFlagSpawns"] = { name = "GTAtlasExile4ShieldFlagSpawns", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Скорость действий не может быть уменьшена ниже базового значения в 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
dropped items have influence type [6]
monster dropped item quantity +% final for influenced monster [-80]
Id | MonsterDroppedItemsInfluenceWarlord |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Не может быть отброшен
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Дрокс, Вождь
Гуманоид
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Скорость действий не может быть уменьшена ниже базового значения в 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
Не может быть отброшен
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
15000% увеличение редкости выпадающих предметов
Скорость действий не может быть уменьшена ниже базового значения в 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
Не может быть отброшен
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Drox, The Warlord
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Чародейский, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_height, large_model, melee, not_dex, physical_affinity, red_blood, warlord_conqueror_boss |
Здоровье
1300%
Energy Shield From Life
100%
Броня
+100%
Ailment Threshold
504%
Сопротивление
50 50 50 30
Damage
150%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
AtlasExiles4Apparition
Metadata
AtlasExile4ApparitionAtlas
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
1,811,503
Броня
57,580
Уклонение
4,739
Энергетический щит
6,127
Damage
638
Урон от чар
953
Точность
290
Attack Time
1.33665
Опыт
112,805
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasWarlordGloveSlamImpact
Triggerable, Attack
Base Damage: 1014–1520
Шанс критического удара: 5%
Урон от атаки: 190%
Attack Time: 1.995 сек.
Наносит на 90% больше урона атаками
is area damage [1]
is area damage [1]
AtlasExileWarlordSpawnSlamGlove
Triggerable, Spell
Время применения: 2.5 сек.
Перезарядка: 14 сек.
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 set_monster_uses_map_boss_difficulty_scaling = 1 } Actor { basic_action = "Emerge" slow_animations_go_to_idle = false } StateMachine { define_shared_state = "spawned" define_shared_state = "fade_out" on_timer_fade_timer = "PlayAnimation( idle_atlas_01 );" on_state_fade_out_1 = "StartStateTimer( fade_timer, 0.5 );" } Animated { on_event_starttimer = "StartStateTimer( fade_timer, 0.5 );" } Positioned { blocking = false } DiesAfterTime { time_until_death = 8.0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { height_offset = 100 } StateMachine { create_state_spawned_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Apparition_Emerge_A.epk, 1.0 );" on_or_create_state_spawned_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Apparition_Emerge_A.epk );" } Animated { on_event_addfadeepk_for_idle_atlas_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/death_nova/deathfade.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile4ApparitionAtlas"] = { name = "Drox, The Warlord", life = 13, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "AtlasWarlordGloveSlamImpact", "AtlasExileWarlordSpawnSlamGlove", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtlasWarlordGloveSlamImpact"] = { name = "AtlasWarlordGloveSlamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.9, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileWarlordSpawnSlamGlove"] = { name = "AtlasExileWarlordSpawnSlamGlove", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Скорость действий не может быть уменьшена ниже базового значения в 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Не может быть отброшен
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Дрокс, Вождь
Дрокс, Вождь
Drox, The Warlord
Дрокс, Вождь Attr /5
Имя | Показывать полное описание |
---|---|
Act | 11 |
Уровень монстров | 0 |
Boss | Дрокс, Вождь |
Card Tags | Стратег Boss Участь хуже смерти Boss Дементофобия Boss Вечная война Boss Цена предвидения Boss Оправданные амбиции Boss |
Loading |
Уровень | Имя | Опыт | Damage | Attack Time | Здоровье | Броня | Уклонение | Энергетический щит | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | Дрокс, Вождь | 0 | 0 | 1.995 | 0 | 0 | 0 | 0 |