Эдвин, воин Чаши
Нежитьmonster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster hellscape charge +% [-35]
Удаляет весь энергетический щит
monster gain base ward equal to total maximum life % [30]
monster gain base ward equal to total maximum life % [30]
Edwyn, Warrior of the Chalice
| Spectre | |
|---|---|
| Tags | bones, cold_affinity, is_runic_monster, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
| Packs |
Здоровье
360%
Ward From Life
30%
Броня
+50%
Ailment Threshold
360%
Сопротивление
Damage
203%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
150%
Model Size
100%
Type
ExpeditionMegaSkeletonLieutenant
Metadata
ExpeditionMegaSkeletonLieutenant
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
23,160
Броня
43,185
Уклонение
4,739
Damage
758
Урон от чар
758
Точность
580
Attack Time
1.5
Опыт
15,383
Minion Life
5,024
Minion Damage
606
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 607—910
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ExpeditionMegaSkeletonHeavyMeleeSpikedLieutenant
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 607—910
Шанс критического удара: 5%
Урон от атаки: 170%
Урон от атаки: 170%
Attack Time: 1.5 сек.
Перезарядка: 4 сек.
Герой наносит обычный удар.
Наносит на 70% больше урона атаками
75% физического урона становится уроном от холода
+3 м к дальности ударов ближнего боя
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
ExpeditionMegaSkeletonCleaveLieutenant
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 607—910
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Перезарядка: 5 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
main hand base maximum attack distance [13]
skill can fire arrows [1]
skill can fire wand projectiles [1]
GTExpeditionMegaSkeletonCleaveAftershockLieutenant
Triggerable, Spell
Время применения: 1 сек.
GTExpeditionMegaSkeletonCleaveAftershockLargeLieutenant
Triggerable, Spell
Время применения: 1 сек.
GAExpeditionMegaSkeletonCleaveAftershockLieutenant
Triggerable, Attack
Base Damage: 607—910
Шанс критического удара: 5%
Attack Time: 1.5 сек.
100% физического урона становится уроном от холода
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueLake/SwordSkeleton/ExpeditionMegaSkeletonLieutenant"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Edwyn, Warrior of the Chalice",
life = 3.6,
damage = 2.03,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"ExpeditionMegaSkeletonHeavyMeleeSpikedLieutenant",
"ExpeditionMegaSkeletonCleaveLieutenant",
"GTExpeditionMegaSkeletonCleaveAftershockLieutenant",
"GTExpeditionMegaSkeletonCleaveAftershockLargeLieutenant",
"GAExpeditionMegaSkeletonCleaveAftershockLieutenant",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExpeditionMegaSkeletonHeavyMeleeSpikedLieutenant"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"skill_physical_damage_%_to_convert_to_cold",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, 75, baseMultiplier = 1.7, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExpeditionMegaSkeletonCleaveLieutenant"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {13, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTExpeditionMegaSkeletonCleaveAftershockLieutenant"] = {
name = "GTExpeditionMegaSkeletonCleaveAftershockLieutenant",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTExpeditionMegaSkeletonCleaveAftershockLargeLieutenant"] = {
name = "GTExpeditionMegaSkeletonCleaveAftershockLargeLieutenant",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionMegaSkeletonCleaveAftershockLieutenant"] = {
name = "GAExpeditionMegaSkeletonCleaveAftershockLieutenant",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
},
levels = {
[1] = {100, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
| Family | MonsterTag |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Adds Tags | expedition_monster |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
| Family | BeyondPortalChance |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Stats |
Удаляет весь энергетический щит
monster gain base ward equal to total maximum life % [30]
| Family | MonsterGainLifeAsWard |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























