Рецепты Бестиария /1
ИмяRecipe
Создать уникальный предмет: Карта
Телец Фаррул
Демон
Род: Волки
Группа: Необычные
Семейство: Леса
Атаки имеют 25% шанс изувечить при нанесении удара
level 33 or lower life +% final [-20]
Farric Taurus
SpectreN
Tagsbeast, bestiary_beast_boss, bestiary_wilds, bludgeoning_weapon, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, no_cannot_die_aura, physical_affinity, red_blood, unusable_corpse
Packs
  • Телец Фаррул, Бык Фаррул, Тур Фаррул
  • Здоровье
    450%
    Ailment Threshold
    450%
    Сопротивление
    40 40 40 25
    Damage
    225%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    300%
    Model Size
    100%
    Type
    BullBestiary
    Metadata
    BestiaryBull
    Уровень
    68
    Здоровье
    28,950
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    840
    Урон от чар
    840
    Точность
    290
    Attack Time
    1.5
    Опыт
    30,765
    Ailment Threshold
    28,950
    Chill
    92
    Shock
    92
    Brittle
    518
    Scorch
    92
    Sap
    253
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 672–1009
    Шанс критического удара: 5%
    Attack Time: 1.5 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    BestiaryBullCharge
    Attack
    Base Damage: 672–1009
    Шанс критического удара: 5%
    Attack Time: 1.5 сек.
    Перезарядка: 4 сек.
    Наносит на 25% больше урона
    Скорость атаки на 30% больше
    BestiaryBeastMonsterSlam
    Attack, Area, Triggerable
    Base Damage: 672–1009
    Шанс критического удара: 5%
    Урон от атаки: 175%
    Урон от атаки: 175%
    Attack Time: 1.5 сек.
    33% шанс провокации при нанесении удара
    Наносит на 75% больше урона атаками
    Скорость атаки на 20% меньше
    active skill area of effect radius +% final [200]
    is area damage [1]
    EmptyActionSpellBestiaryBeastSlamStorm
    Spell
    Время применения: 3.67 сек.
    Перезарядка: 10 сек.

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRare"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRare"
    
    Render
    {
         //turn_duration = 0.4
         visual_size_index = 1
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/BestiaryBull"] = {
        name = "Farric Taurus",
        life = 4.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.25,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "BestiaryBeastMonsterSlam",
            "MeleeAtAnimationSpeed",
            "BestiaryBullCharge",
            "EmptyActionSpellBestiaryBeastSlamStorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BestiaryBeastMonsterSlam"] = {
        name = "BestiaryBeastMonsterSlam",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "chance_to_taunt_on_hit_%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-20, 33, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BestiaryBullCharge"] = {
        name = "BestiaryBullCharge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.75,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_attack_speed_+%_final",
        },
        levels = {
            [1] = {25, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellBestiaryBeastSlamStorm"] = {
        name = "EmptyActionSpellBestiaryBeastSlamStorm",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.67,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Атаки имеют 25% шанс изувечить при нанесении удара
    IdMonsterMaimOnHitChance
    FamilyMonsterMaimOnHit
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • maim on hit % Min: 25 Max: 25 Global
  • Craft Tagsattack
    level 33 or lower life +% final [-20]
    IdMonsterLifeLessBelowLevel33
    FamilyMoreLifeBelowLevelThreshold
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • level 33 or lower life +% final Min: -20 Max: -20 Global
  • Craft Tagsresource life damage