Голем огня
Ваш урон увеличен пока голем огня активен.
damage_+%
Flame Golem
Attribute /5
fire_elemental_buff
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1x![]() ![]() ![]() ![]() |
Acronym | Ignite |
BuffGroupsID | 30 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
All Damage
Code | damage +% |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Голем огня





monster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
monster base type attack cast speed +% and damage -% final [22]
Регенерация 1% здоровья в секунду
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Flame Golem
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Чародейский, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Здоровье
582%
Energy Shield From Life
100%
Ailment Threshold
582%
Сопротивление




Damage
150%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±20%
Опыт
150%
Model Size
100%
Type
FlameGolemSummoned
Metadata
FireElementalSummoned
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
0
Броня
28,790
Уклонение
4,739
Энергетический щит
35,659
Damage
560
Урон от чар
560
Точность
1,276
Attack Time
1
Опыт
15,383
Minion Life
0
Minion Energy Shield
7,735
Minion Damage
447
Ailment Threshold
37,442
Chill
118
Shock
118
Brittle
670
Scorch
118
Sap
327
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FireElementalFlameRedSummoned
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Тотем священного огня
Шанс критического удара: 5%
Эффективность добавленного урона: 80%
Время применения: 0.25 сек.
Герой устанавливает тотем, который выпускает потоки пламени во врагов.
Снаряды пронзают все цели
Наносит от 523.3 до 785 урона от огня
На 89% меньше скорости сотворения чар
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-77]

FireElementalConeSummoned
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
Дыхание элементаля огня
Шанс критического удара: 5%
Эффективность добавленного урона: 200%
Время применения: 0.935 сек.
Перезарядка: 2 сек.
Наносит от 895.1 до 1399 урона от огня
is area damage [1]

FireElementalMortarSummoned
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс критического удара: 5%
Эффективность добавленного урона: 200%
Время применения: 1 сек.
Перезарядка: 6 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 837.2 до 1256 урона от огня
base is projectile [1]
is area damage [1]
projectile spread radius [15]
spell maximum action distance +% [-33]
FireElementalMeteorSummoned
Attack, Area, Duration, DamageOverTime, Damage
Base Damage: 448–672
Шанс критического удара: 5%
Урон от атаки: 525%
Урон от атаки: 525%
Attack Time: 1 сек.
Наносит 4936.1 базового урона от огня в секунду
Наносит на 425% больше урона атаками
Базовая длительность - 5 секунд(-ы)
100% физического урона становится уроном от огня
active skill area of effect radius +% final [80]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/FireElemental/FireElementalSummonedBase"
Object Type Codes
version 2 extends "Metadata/Monsters/FireElemental/FireElementalSummonedBase" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElementalSummoned_fx.epk ); " } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElementalSummoned_fx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/FireElemental/FireElementalSummoned"] = { name = "Flame Golem", life = 5.82, energyShield = 1, fireResist = 70, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.5, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 3.4, skillList = { "FireElementalFlameRedSummoned", "FireElementalConeSummoned", "FireElementalMortarSummoned", "FireElementalMeteorSummoned", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FireElementalFlameRedSummoned"] = { name = "Holy Flame Totem", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_cast_speed_+%_final", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -89, -77, -25, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireElementalConeSummoned"] = { name = "Fire Elemental Cone", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.935, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 42, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 46, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 54, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 86, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 88, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireElementalMortarSummoned"] = { name = "FireElementalMortarSummoned", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, -33, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireElementalMeteorSummoned"] = { name = "FireElementalMeteorSummoned", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.DamageOverTime] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1.2999999523163, 5000, 100, 80, baseMultiplier = 5.25, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [22]
Id | MonsterSpeedAndDamageFixupLarge |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Регенерация 1% здоровья в секунду
Id | SummonedGolemLifeRegeneration |
---|---|
Family | LifeRegenerationRatePercentage |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Голем огня





monster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
monster base type attack cast speed +% and damage -% final [22]
Регенерация 1% здоровья в секунду
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Flame Golem
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Чародейский, construct, fast_movement, fire_affinity, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour |
Здоровье
582%
Energy Shield From Life
100%
Ailment Threshold
582%
Сопротивление




Damage
150%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±20%
Опыт
150%
Model Size
100%
Type
FlameGolemSummoned
Metadata
FireElementalSummonedClockwork
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
0
Броня
28,790
Уклонение
4,739
Энергетический щит
35,659
Damage
560
Урон от чар
560
Точность
1,276
Attack Time
1
Опыт
15,383
Minion Life
0
Minion Energy Shield
7,735
Minion Damage
447
Ailment Threshold
37,442
Chill
118
Shock
118
Brittle
670
Scorch
118
Sap
327
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FireElementalFlameRedSummoned
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Тотем священного огня
Шанс критического удара: 5%
Эффективность добавленного урона: 80%
Время применения: 0.25 сек.
Герой устанавливает тотем, который выпускает потоки пламени во врагов.
Снаряды пронзают все цели
Наносит от 523.3 до 785 урона от огня
На 89% меньше скорости сотворения чар
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-77]

FireElementalConeSummoned
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
Дыхание элементаля огня
Шанс критического удара: 5%
Эффективность добавленного урона: 200%
Время применения: 0.935 сек.
Перезарядка: 2 сек.
Наносит от 895.1 до 1399 урона от огня
is area damage [1]

FireElementalMortarSummoned
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс критического удара: 5%
Эффективность добавленного урона: 200%
Время применения: 1 сек.
Перезарядка: 6 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 837.2 до 1256 урона от огня
base is projectile [1]
is area damage [1]
projectile spread radius [15]
spell maximum action distance +% [-33]
FireElementalMeteorSummoned
Attack, Area, Duration, DamageOverTime, Damage
Base Damage: 448–672
Шанс критического удара: 5%
Урон от атаки: 525%
Урон от атаки: 525%
Attack Time: 1 сек.
Наносит 4936.1 базового урона от огня в секунду
Наносит на 425% больше урона атаками
Базовая длительность - 5 секунд(-ы)
100% физического урона становится уроном от огня
active skill area of effect radius +% final [80]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/FireElemental/FireElementalSummonedBase"
Object Type Codes
version 2 extends "Metadata/Monsters/FireElemental/FireElementalSummonedBase" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/golems/fire/firefx.epk );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Spells/golems/fire/firefx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/FireElemental/FireElementalSummonedClockwork"] = { name = "Flame Golem", life = 5.82, energyShield = 1, fireResist = 70, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.5, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 3.4, skillList = { "FireElementalFlameRedSummoned", "FireElementalConeSummoned", "FireElementalMortarSummoned", "FireElementalMeteorSummoned", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FireElementalFlameRedSummoned"] = { name = "Holy Flame Totem", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_cast_speed_+%_final", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -89, -77, -25, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireElementalConeSummoned"] = { name = "Fire Elemental Cone", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.935, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 42, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 46, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 54, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 86, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 88, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireElementalMortarSummoned"] = { name = "FireElementalMortarSummoned", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, -33, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireElementalMeteorSummoned"] = { name = "FireElementalMeteorSummoned", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.DamageOverTime] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1.2999999523163, 5000, 100, 80, baseMultiplier = 5.25, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [22]
Id | MonsterSpeedAndDamageFixupLarge |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Регенерация 1% здоровья в секунду
Id | SummonedGolemLifeRegeneration |
---|---|
Family | LifeRegenerationRatePercentage |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Голем огня





monster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
monster base type attack cast speed +% and damage -% final [22]
Регенерация 1% здоровья в секунду
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Flame Golem
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Чародейский, construct, fast_movement, fire_affinity, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour |
Здоровье
582%
Energy Shield From Life
100%
Ailment Threshold
582%
Сопротивление




Damage
150%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±20%
Опыт
150%
Model Size
100%
Type
FlameGolemSummoned
Metadata
FireElementalSummonedFireMtx_
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
0
Броня
28,790
Уклонение
4,739
Энергетический щит
35,659
Damage
560
Урон от чар
560
Точность
1,276
Attack Time
1
Опыт
15,383
Minion Life
0
Minion Energy Shield
7,735
Minion Damage
447
Ailment Threshold
37,442
Chill
118
Shock
118
Brittle
670
Scorch
118
Sap
327
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FireElementalFlameRedSummoned
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Тотем священного огня
Шанс критического удара: 5%
Эффективность добавленного урона: 80%
Время применения: 0.25 сек.
Герой устанавливает тотем, который выпускает потоки пламени во врагов.
Снаряды пронзают все цели
Наносит от 523.3 до 785 урона от огня
На 89% меньше скорости сотворения чар
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-77]

FireElementalConeSummoned
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
Дыхание элементаля огня
Шанс критического удара: 5%
Эффективность добавленного урона: 200%
Время применения: 0.935 сек.
Перезарядка: 2 сек.
Наносит от 895.1 до 1399 урона от огня
is area damage [1]

FireElementalMortarSummoned
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс критического удара: 5%
Эффективность добавленного урона: 200%
Время применения: 1 сек.
Перезарядка: 6 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 837.2 до 1256 урона от огня
base is projectile [1]
is area damage [1]
projectile spread radius [15]
spell maximum action distance +% [-33]
FireElementalMeteorSummoned
Attack, Area, Duration, DamageOverTime, Damage
Base Damage: 448–672
Шанс критического удара: 5%
Урон от атаки: 525%
Урон от атаки: 525%
Attack Time: 1 сек.
Наносит 4936.1 базового урона от огня в секунду
Наносит на 425% больше урона атаками
Базовая длительность - 5 секунд(-ы)
100% физического урона становится уроном от огня
active skill area of effect radius +% final [80]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/FireElemental/FireElementalSummonedBase"
Object Type Codes
version 2 extends "Metadata/Monsters/FireElemental/FireElementalSummonedBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/FireElemental/FireElementalSummonedFireMtx_"] = { name = "Flame Golem", life = 5.82, energyShield = 1, fireResist = 70, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.5, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 3.4, skillList = { "FireElementalFlameRedSummoned", "FireElementalConeSummoned", "FireElementalMortarSummoned", "FireElementalMeteorSummoned", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FireElementalFlameRedSummoned"] = { name = "Holy Flame Totem", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_cast_speed_+%_final", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -89, -77, -25, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireElementalConeSummoned"] = { name = "Fire Elemental Cone", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.935, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 42, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 46, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 54, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 86, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 88, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireElementalMortarSummoned"] = { name = "FireElementalMortarSummoned", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, -33, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireElementalMeteorSummoned"] = { name = "FireElementalMeteorSummoned", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.DamageOverTime] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1.2999999523163, 5000, 100, 80, baseMultiplier = 5.25, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [22]
Id | MonsterSpeedAndDamageFixupLarge |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Регенерация 1% здоровья в секунду
Id | SummonedGolemLifeRegeneration |
---|---|
Family | LifeRegenerationRatePercentage |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Голем огня


monster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
monster base type attack cast speed +% and damage -% final [22]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Flame Golem
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Чародейский, construct, fast_movement, fire_affinity, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour |
Здоровье
288%
Energy Shield From Life
100%
Ailment Threshold
288%
Сопротивление




Damage
180%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
180%
Model Size
121%
Type
FlameGolemTempest
Metadata
FireElementalTempest
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
0
Броня
28,790
Уклонение
4,739
Энергетический щит
17,646
Damage
672
Урон от чар
672
Точность
580
Attack Time
1.5
Опыт
18,459
Minion Life
0
Minion Energy Shield
3,828
Minion Damage
537
Ailment Threshold
18,528
Chill
59
Shock
59
Brittle
331
Scorch
59
Sap
162
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TempestFireElementalFlameRed
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Тотем священного огня
Эффективность добавленного урона: 20%
Время применения: 0.25 сек.
Герой устанавливает тотем, который выпускает потоки пламени во врагов.
Снаряды пронзают все цели
Наносит от 205.9 до 308.8 урона от огня
На 89% меньше скорости сотворения чар
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-77]

TempestFireElementalCone
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
Дыхание элементаля огня
Шанс критического удара: 5%
Время применения: 0.935 сек.
Перезарядка: 6 сек.
Наносит от 760.8 до 1189 урона от огня
30% повышение скорости сотворения чар
active skill area of effect radius +% final [40]
is area damage [1]

TempestFireElementalMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс критического удара: 5%
Время применения: 1 сек.
Перезарядка: 6 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 328.9 до 493.3 урона от огня
base is projectile [1]
is area damage [1]
projectile spread radius [15]
spell maximum action distance +% [-33]
Object Type
version 2 extends "Metadata/Monsters/Monster" BaseEvents { } Actor { basic_action = "Emerge" } Life { corpse_usable = false } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 fade_arrows = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/FireElemental/FireElementalTempest"] = { name = "Flame Golem", life = 2.88, energyShield = 1, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "TempestFireElementalFlameRed", "TempestFireElementalCone", "TempestFireElementalMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TempestFireElementalFlameRed"] = { name = "Holy Flame Totem", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_cast_speed_+%_final", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -89, -77, -25, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TempestFireElementalCone"] = { name = "Fire Elemental Cone", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.935, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.25, 30, 40, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TempestFireElementalMortar"] = { name = "TempestFireElementalMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, -33, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [22]
Id | MonsterSpeedAndDamageFixupLarge |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Голем огня


monster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
monster base type attack cast speed +% and damage -% final [22]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Flame Golem
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Чародейский, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Здоровье
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Сопротивление




Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
FireElementalWbMinion
Metadata
FireElementalWbMinion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
0
Броня
28,790
Уклонение
4,739
Энергетический щит
24,508
Damage
374
Урон от чар
374
Точность
580
Attack Time
1.5
Опыт
10,255
Minion Life
0
Minion Energy Shield
5,316
Minion Damage
298
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FireElementalFlameRed
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Тотем священного огня
Эффективность добавленного урона: 20%
Время применения: 0.25 сек.
Герой устанавливает тотем, который выпускает потоки пламени во врагов.
Снаряды пронзают все цели
Наносит от 205.9 до 308.8 урона от огня
На 89% меньше скорости сотворения чар
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-77]

FireElementalCone
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
Дыхание элементаля огня
Шанс критического удара: 10%
Время применения: 0.935 сек.
Перезарядка: 2 сек.
Наносит от 225.7 до 352.7 урона от огня
is area damage [1]

FireElementalMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс критического удара: 5%
Время применения: 1 сек.
Перезарядка: 6 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 328.9 до 493.3 урона от огня
base is projectile [1]
is area damage [1]
projectile spread radius [15]
spell maximum action distance +% [-33]
Object Type
version 2 extends "Metadata/Monsters/FireElemental/FireElementalSummonedBase"
Object Type Codes
version 2 extends "Metadata/Monsters/FireElemental/FireElementalSummonedBase" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElementalSummoned_fx.epk ); " } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElementalSummoned_fx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/FireElemental/FireElementalWbMinion"] = { name = "Flame Golem", life = 4, energyShield = 1, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "FireElementalFlameRed", "FireElementalCone", "FireElementalMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FireElementalFlameRed"] = { name = "Holy Flame Totem", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_cast_speed_+%_final", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -89, -77, -25, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireElementalCone"] = { name = "Fire Elemental Cone", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.935, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 34, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 38, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 42, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 46, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 48, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 52, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 54, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 60, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 86, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 88, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireElementalMortar"] = { name = "FireElementalMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, -33, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [22]
Id | MonsterSpeedAndDamageFixupLarge |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Голем огня


Flame Golem
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Чародейский, construct, fast_movement, fire_affinity, golem, is_unarmed, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
Здоровье
100%
Броня
+50%
Ailment Threshold
100%
Сопротивление




Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
100%
Model Size
110%
Type
SynthesisFireElemental
Metadata
FlameGolemSpawned_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
6,433
Броня
43,185
Уклонение
4,739
Damage
374
Урон от чар
374
Точность
580
Attack Time
1.5
Опыт
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WalkEmergeSynthesis
walk emerge distance [300]
FireElementalFlameRed
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Тотем священного огня
Эффективность добавленного урона: 20%
Время применения: 0.25 сек.
Герой устанавливает тотем, который выпускает потоки пламени во врагов.
Снаряды пронзают все цели
Наносит от 205.9 до 308.8 урона от огня
На 89% меньше скорости сотворения чар
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-77]

MoltenMortarProjectileFireElemental
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Время применения: 1 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 1318 до 1977 урона от огня
base is projectile [1]
is area damage [1]
projectile spread radius [15]
spell maximum action distance +% [-20]
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/BossSpawnedMonsters/SynthesisPortalMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/BossSpawnedMonsters/SynthesisPortalMonster" Render { fade_arrows = true } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElemental_fx.epk );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElemental_fx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/FlameGolemSpawned_"] = { name = "Flame Golem", life = 1, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "FireElementalFlameRed", "MoltenMortarProjectileFireElemental", "WalkEmergeSynthesis", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FireElementalFlameRed"] = { name = "Holy Flame Totem", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_cast_speed_+%_final", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -89, -77, -25, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MoltenMortarProjectileFireElemental"] = { name = "MoltenMortarProjectileFireElemental", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, -20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeSynthesis"] = { name = "WalkEmergeSynthesis", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Голем огня





monster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
monster base type attack cast speed +% and damage -% final [22]
Регенерация 1% здоровья в секунду
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Flame Golem
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Чародейский, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Здоровье
582%
Energy Shield From Life
100%
Ailment Threshold
582%
Сопротивление




Damage
150%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±20%
Опыт
150%
Model Size
100%
Type
FlameGolemSummoned
Metadata
FireElementalSummonedMiracle
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
0
Броня
28,790
Уклонение
4,739
Энергетический щит
35,659
Damage
560
Урон от чар
560
Точность
1,276
Attack Time
1
Опыт
15,383
Minion Life
0
Minion Energy Shield
7,735
Minion Damage
447
Ailment Threshold
37,442
Chill
118
Shock
118
Brittle
670
Scorch
118
Sap
327
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FireElementalFlameRedSummoned
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Тотем священного огня
Шанс критического удара: 5%
Эффективность добавленного урона: 80%
Время применения: 0.25 сек.
Герой устанавливает тотем, который выпускает потоки пламени во врагов.
Снаряды пронзают все цели
Наносит от 523.3 до 785 урона от огня
На 89% меньше скорости сотворения чар
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-77]

FireElementalConeSummoned
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
Дыхание элементаля огня
Шанс критического удара: 5%
Эффективность добавленного урона: 200%
Время применения: 0.935 сек.
Перезарядка: 2 сек.
Наносит от 895.1 до 1399 урона от огня
is area damage [1]

FireElementalMortarSummoned
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс критического удара: 5%
Эффективность добавленного урона: 200%
Время применения: 1 сек.
Перезарядка: 6 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 837.2 до 1256 урона от огня
base is projectile [1]
is area damage [1]
projectile spread radius [15]
spell maximum action distance +% [-33]
FireElementalMeteorSummoned
Attack, Area, Duration, DamageOverTime, Damage
Base Damage: 448–672
Шанс критического удара: 5%
Урон от атаки: 525%
Урон от атаки: 525%
Attack Time: 1 сек.
Наносит 4936.1 базового урона от огня в секунду
Наносит на 425% больше урона атаками
Базовая длительность - 5 секунд(-ы)
100% физического урона становится уроном от огня
active skill area of effect radius +% final [80]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/FireElemental/FireElementalSummonedBase"
Object Type Codes
version 2 extends "Metadata/Monsters/FireElemental/FireElementalSummonedBase" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/golems_miracle/fire.epk );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Spells/golems_miracle/fire.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/FireElemental/FireElementalSummonedMiracle"] = { name = "Flame Golem", life = 5.82, energyShield = 1, fireResist = 70, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.5, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 3.4, skillList = { "FireElementalFlameRedSummoned", "FireElementalConeSummoned", "FireElementalMortarSummoned", "FireElementalMeteorSummoned", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FireElementalFlameRedSummoned"] = { name = "Holy Flame Totem", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_cast_speed_+%_final", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -89, -77, -25, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireElementalConeSummoned"] = { name = "Fire Elemental Cone", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.935, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 42, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 46, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 54, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 86, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 88, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireElementalMortarSummoned"] = { name = "FireElementalMortarSummoned", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, -33, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireElementalMeteorSummoned"] = { name = "FireElementalMeteorSummoned", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.DamageOverTime] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1.2999999523163, 5000, 100, 80, baseMultiplier = 5.25, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [22]
Id | MonsterSpeedAndDamageFixupLarge |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Регенерация 1% здоровья в секунду
Id | SummonedGolemLifeRegeneration |
---|---|
Family | LifeRegenerationRatePercentage |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Голем огня





monster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
monster base type attack cast speed +% and damage -% final [22]
Регенерация 1% здоровья в секунду
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Flame Golem
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Чародейский, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
Здоровье
582%
Energy Shield From Life
100%
Ailment Threshold
582%
Сопротивление




Damage
150%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±20%
Опыт
150%
Model Size
100%
Type
FlameGolemSummoned
Metadata
FireElementalSummonedLightbringer
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
0
Броня
28,790
Уклонение
4,739
Энергетический щит
35,659
Damage
560
Урон от чар
560
Точность
1,276
Attack Time
1
Опыт
15,383
Minion Life
0
Minion Energy Shield
7,735
Minion Damage
447
Ailment Threshold
37,442
Chill
118
Shock
118
Brittle
670
Scorch
118
Sap
327
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FireElementalFlameRedSummoned
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Тотем священного огня
Шанс критического удара: 5%
Эффективность добавленного урона: 80%
Время применения: 0.25 сек.
Герой устанавливает тотем, который выпускает потоки пламени во врагов.
Снаряды пронзают все цели
Наносит от 523.3 до 785 урона от огня
На 89% меньше скорости сотворения чар
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-77]

FireElementalConeSummoned
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
Дыхание элементаля огня
Шанс критического удара: 5%
Эффективность добавленного урона: 200%
Время применения: 0.935 сек.
Перезарядка: 2 сек.
Наносит от 895.1 до 1399 урона от огня
is area damage [1]

FireElementalMortarSummoned
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс критического удара: 5%
Эффективность добавленного урона: 200%
Время применения: 1 сек.
Перезарядка: 6 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 837.2 до 1256 урона от огня
base is projectile [1]
is area damage [1]
projectile spread radius [15]
spell maximum action distance +% [-33]
FireElementalMeteorSummoned
Attack, Area, Duration, DamageOverTime, Damage
Base Damage: 448–672
Шанс критического удара: 5%
Урон от атаки: 525%
Урон от атаки: 525%
Attack Time: 1 сек.
Наносит 4936.1 базового урона от огня в секунду
Наносит на 425% больше урона атаками
Базовая длительность - 5 секунд(-ы)
100% физического урона становится уроном от огня
active skill area of effect radius +% final [80]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/FireElemental/FireElementalSummonedBase"
Object Type Codes
version 2 extends "Metadata/Monsters/FireElemental/FireElementalSummonedBase" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/golems_lightbringer/fx/fire/firefx.epk );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Spells/golems_lightbringer/fx/fire/firefx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/FireElemental/FireElementalSummonedLightbringer"] = { name = "Flame Golem", life = 5.82, energyShield = 1, fireResist = 70, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.5, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 3.4, skillList = { "FireElementalFlameRedSummoned", "FireElementalConeSummoned", "FireElementalMortarSummoned", "FireElementalMeteorSummoned", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FireElementalFlameRedSummoned"] = { name = "Holy Flame Totem", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_cast_speed_+%_final", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -89, -77, -25, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireElementalConeSummoned"] = { name = "Fire Elemental Cone", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.935, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 42, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 46, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 54, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 86, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 88, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireElementalMortarSummoned"] = { name = "FireElementalMortarSummoned", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, -33, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireElementalMeteorSummoned"] = { name = "FireElementalMeteorSummoned", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.DamageOverTime] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1.2999999523163, 5000, 100, 80, baseMultiplier = 5.25, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [22]
Id | MonsterSpeedAndDamageFixupLarge |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Регенерация 1% здоровья в секунду
Id | SummonedGolemLifeRegeneration |
---|---|
Family | LifeRegenerationRatePercentage |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Голем огня





monster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
monster base type attack cast speed +% and damage -% final [22]
Регенерация 1% здоровья в секунду
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Flame Golem
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Чародейский, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
Здоровье
582%
Energy Shield From Life
100%
Ailment Threshold
582%
Сопротивление




Damage
150%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±20%
Опыт
150%
Model Size
100%
Type
FlameGolemSummoned
Metadata
FireElementalSummonedDarkshard
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
0
Броня
28,790
Уклонение
4,739
Энергетический щит
35,659
Damage
560
Урон от чар
560
Точность
1,276
Attack Time
1
Опыт
15,383
Minion Life
0
Minion Energy Shield
7,735
Minion Damage
447
Ailment Threshold
37,442
Chill
118
Shock
118
Brittle
670
Scorch
118
Sap
327
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FireElementalFlameRedSummoned
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Тотем священного огня
Шанс критического удара: 5%
Эффективность добавленного урона: 80%
Время применения: 0.25 сек.
Герой устанавливает тотем, который выпускает потоки пламени во врагов.
Снаряды пронзают все цели
Наносит от 523.3 до 785 урона от огня
На 89% меньше скорости сотворения чар
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-77]

FireElementalConeSummoned
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
Дыхание элементаля огня
Шанс критического удара: 5%
Эффективность добавленного урона: 200%
Время применения: 0.935 сек.
Перезарядка: 2 сек.
Наносит от 895.1 до 1399 урона от огня
is area damage [1]

FireElementalMortarSummoned
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс критического удара: 5%
Эффективность добавленного урона: 200%
Время применения: 1 сек.
Перезарядка: 6 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 837.2 до 1256 урона от огня
base is projectile [1]
is area damage [1]
projectile spread radius [15]
spell maximum action distance +% [-33]
FireElementalMeteorSummoned
Attack, Area, Duration, DamageOverTime, Damage
Base Damage: 448–672
Шанс критического удара: 5%
Урон от атаки: 525%
Урон от атаки: 525%
Attack Time: 1 сек.
Наносит 4936.1 базового урона от огня в секунду
Наносит на 425% больше урона атаками
Базовая длительность - 5 секунд(-ы)
100% физического урона становится уроном от огня
active skill area of effect radius +% final [80]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/FireElemental/FireElementalSummonedBase"
Object Type Codes
version 2 extends "Metadata/Monsters/FireElemental/FireElementalSummonedBase" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/golems_darkshard/fx/fire/firefx.epk );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Spells/golems_darkshard/fx/fire/firefx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/FireElemental/FireElementalSummonedDarkshard"] = { name = "Flame Golem", life = 5.82, energyShield = 1, fireResist = 70, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.5, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 3.4, skillList = { "FireElementalFlameRedSummoned", "FireElementalConeSummoned", "FireElementalMortarSummoned", "FireElementalMeteorSummoned", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FireElementalFlameRedSummoned"] = { name = "Holy Flame Totem", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_cast_speed_+%_final", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -89, -77, -25, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireElementalConeSummoned"] = { name = "Fire Elemental Cone", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.935, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 42, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 46, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 54, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 86, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 88, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireElementalMortarSummoned"] = { name = "FireElementalMortarSummoned", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, -33, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireElementalMeteorSummoned"] = { name = "FireElementalMeteorSummoned", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.DamageOverTime] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1.2999999523163, 5000, 100, 80, baseMultiplier = 5.25, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [22]
Id | MonsterSpeedAndDamageFixupLarge |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Регенерация 1% здоровья в секунду
Id | SummonedGolemLifeRegeneration |
---|---|
Family | LifeRegenerationRatePercentage |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.