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Gólem de fuego
Tu Gólem de Fuego te otorga daño aumentado
damage_+%
Flame Golem

fire_elemental_buff

IsBuffDefinition1
BuffMergeModesID3
IsCharged0
IsInvisible0
IsRemovable0
IsSkillBuff0
BuffGroupsID-1

All Damage

Codedamage_+%
PublicFlag1
LocalFlag0
VirtualFlag0
ProxiedFlag0
PartyFlag0
ObservableFlag0
StatSemanticsIDPercentage
Gólem de fuego
Flame Golem

Gólem de fuego(Flame Golem)

SpectreN
Area
Modmonster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
Tagsmud_blood, construct, not_str, not_dex
Damage150%
Vida375%
Energy Shield From Life100%
Ailment Threshold375%
Daño de golpe crítico5%
TypeFlameGolemSummoned
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread20%
Precisión+340%
IsSummonedY

FireElementalFlameRedSummoned
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 1151 a 1726 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cono Elemental de Fuego
Inflige 1076 a 1682 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortarSummoned
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 1575 a 2363 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Gólem de fuego431291429.81285711626585482857170404020

FireElementalFlameRedSummoned
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 1037 a 1556 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cono Elemental de Fuego
Inflige 989.6 a 1546 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortarSummoned
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 1447 a 2171 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Gólem de fuego386281275.51237531442579452375370404020

FireElementalFlameRedSummoned
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 841.5 a 1262 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cono Elemental de Fuego
Inflige 835.4 a 1305 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortarSummoned
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 1220 a 1831 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Gólem de fuego298901012.71160051132868521600570404020

FireElementalFlameRedSummoned
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 646 a 969 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cono Elemental de Fuego
Inflige 674 a 1053 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortarSummoned
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 983.3 a 1475 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Gólem de fuego22207755.4110184834856761018470404020

FireElementalFlameRedSummoned
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 494.1 a 741.2 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cono Elemental de Fuego
Inflige 541.8 a 846.6 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortarSummoned
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 789.3 a 1184 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Gólem de fuego16152560.31645861274681645870404020
FireElementalCone30TargetMediumNear
TotemFireSpray5TargetIsEnemy
MonsterMortar30TargetNotMediumNear
MonsterMortar5TargetNotNear

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	//turn_duration = 0.5
	fade_arrows = true
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElementalSummoned_fx.epk ); "
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElementalSummoned_fx.epk );"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
70404020
70404020
70404020
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FireElemental/FireElementalSummoned"] = {
    name = "Flame Golem",
    life = 3.75,
    energyShield = 1,
    fireResist = 70,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
        "FireElementalFlameRedSummoned",
        "FireElementalConeSummoned",
        "FireElementalMortarSummoned",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalFlameRedSummoned"] = {
    name = "Holy Flame Totem",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.4,
    incrementalEffectiveness = 0.042,
    description = "Summons a totem that fires a stream of flame at nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Totem] = true,
        [SkillType.FireSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "skill_art_variation",
        "active_skill_cast_speed_+%_final",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.8, 1.2, 4, -89, -77, -25, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalConeSummoned"] = {
    name = "Fire Elemental Cone",
    hidden = true,
    color = "3",
    baseEffectiveness = 2.9867,
    incrementalEffectiveness = 0.0317,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.935,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.25, critChance = 10, levelRequirement = 34, statInterpolation = {3, 3},  },
        [2] = {0.8, 1.25, critChance = 10, levelRequirement = 36, statInterpolation = {3, 3},  },
        [3] = {0.8, 1.25, critChance = 10, levelRequirement = 38, statInterpolation = {3, 3},  },
        [4] = {0.8, 1.25, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3},  },
        [5] = {0.8, 1.25, critChance = 10, levelRequirement = 42, statInterpolation = {3, 3},  },
        [6] = {0.8, 1.25, critChance = 10, levelRequirement = 44, statInterpolation = {3, 3},  },
        [7] = {0.8, 1.25, critChance = 10, levelRequirement = 46, statInterpolation = {3, 3},  },
        [8] = {0.8, 1.25, critChance = 10, levelRequirement = 48, statInterpolation = {3, 3},  },
        [9] = {0.8, 1.25, critChance = 10, levelRequirement = 50, statInterpolation = {3, 3},  },
        [10] = {0.8, 1.25, critChance = 10, levelRequirement = 52, statInterpolation = {3, 3},  },
        [11] = {0.8, 1.25, critChance = 10, levelRequirement = 54, statInterpolation = {3, 3},  },
        [12] = {0.8, 1.25, critChance = 10, levelRequirement = 56, statInterpolation = {3, 3},  },
        [13] = {0.8, 1.25, critChance = 10, levelRequirement = 58, statInterpolation = {3, 3},  },
        [14] = {0.8, 1.25, critChance = 10, levelRequirement = 60, statInterpolation = {3, 3},  },
        [15] = {0.8, 1.25, critChance = 10, levelRequirement = 62, statInterpolation = {3, 3},  },
        [16] = {0.8, 1.25, critChance = 10, levelRequirement = 64, statInterpolation = {3, 3},  },
        [17] = {0.8, 1.25, critChance = 10, levelRequirement = 66, statInterpolation = {3, 3},  },
        [18] = {0.8, 1.25, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3},  },
        [19] = {0.8, 1.25, critChance = 10, levelRequirement = 69, statInterpolation = {3, 3},  },
        [20] = {0.8, 1.25, critChance = 10, levelRequirement = 70, statInterpolation = {3, 3},  },
        [21] = {0.8, 1.25, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3},  },
        [22] = {0.8, 1.25, critChance = 10, levelRequirement = 74, statInterpolation = {3, 3},  },
        [23] = {0.8, 1.25, critChance = 10, levelRequirement = 76, statInterpolation = {3, 3},  },
        [24] = {0.8, 1.25, critChance = 10, levelRequirement = 78, statInterpolation = {3, 3},  },
        [25] = {0.8, 1.25, critChance = 10, levelRequirement = 80, statInterpolation = {3, 3},  },
        [26] = {0.8, 1.25, critChance = 10, levelRequirement = 82, statInterpolation = {3, 3},  },
        [27] = {0.8, 1.25, critChance = 10, levelRequirement = 84, statInterpolation = {3, 3},  },
        [28] = {0.8, 1.25, critChance = 10, levelRequirement = 86, statInterpolation = {3, 3},  },
        [29] = {0.8, 1.25, critChance = 10, levelRequirement = 88, statInterpolation = {3, 3},  },
        [30] = {0.8, 1.25, critChance = 10, levelRequirement = 90, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalMortarSummoned"] = {
    name = "FireElementalMortarSummoned",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.2667,
    incrementalEffectiveness = 0.032,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {15, 0.8, 1.2, -33, critChance = 5, levelRequirement = 34, statInterpolation = {1, 3, 3, 1},  },
    },
}
SpectreN
Area
Modmonster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
Tagsmud_blood, construct, not_str, not_dex
Damage150%
Vida375%
Energy Shield From Life100%
Ailment Threshold375%
Daño de golpe crítico5%
TypeFlameGolemSummoned
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread20%
Precisión+340%
IsSummonedY

FireElementalFlameRedSummoned
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 1151 a 1726 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cono Elemental de Fuego
Inflige 1076 a 1682 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortarSummoned
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 1575 a 2363 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Gólem de fuego431291429.81285711626585482857170404020

FireElementalFlameRedSummoned
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 1037 a 1556 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cono Elemental de Fuego
Inflige 989.6 a 1546 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortarSummoned
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 1447 a 2171 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Gólem de fuego386281275.51237531442579452375370404020

FireElementalFlameRedSummoned
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 841.5 a 1262 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cono Elemental de Fuego
Inflige 835.4 a 1305 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortarSummoned
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 1220 a 1831 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Gólem de fuego298901012.71160051132868521600570404020

FireElementalFlameRedSummoned
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 646 a 969 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cono Elemental de Fuego
Inflige 674 a 1053 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortarSummoned
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 983.3 a 1475 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Gólem de fuego22207755.4110184834856761018470404020

FireElementalFlameRedSummoned
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 494.1 a 741.2 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cono Elemental de Fuego
Inflige 541.8 a 846.6 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortarSummoned
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 789.3 a 1184 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Gólem de fuego16152560.31645861274681645870404020
FireElementalCone30TargetMediumNear
TotemFireSpray5TargetIsEnemy
MonsterMortar30TargetNotMediumNear
MonsterMortar5TargetNotNear

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/golems/fire/firefx.epk );"
}

Render
{
    //turn_duration = 0.5
	fade_arrows = true
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Spells/golems/fire/firefx.epk );"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
70404020
70404020
70404020
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FireElemental/FireElementalSummonedClockwork"] = {
    name = "Flame Golem",
    life = 3.75,
    energyShield = 1,
    fireResist = 70,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
        "FireElementalFlameRedSummoned",
        "FireElementalConeSummoned",
        "FireElementalMortarSummoned",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalFlameRedSummoned"] = {
    name = "Holy Flame Totem",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.4,
    incrementalEffectiveness = 0.042,
    description = "Summons a totem that fires a stream of flame at nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Totem] = true,
        [SkillType.FireSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "skill_art_variation",
        "active_skill_cast_speed_+%_final",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.8, 1.2, 4, -89, -77, -25, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalConeSummoned"] = {
    name = "Fire Elemental Cone",
    hidden = true,
    color = "3",
    baseEffectiveness = 2.9867,
    incrementalEffectiveness = 0.0317,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.935,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.25, critChance = 10, levelRequirement = 34, statInterpolation = {3, 3},  },
        [2] = {0.8, 1.25, critChance = 10, levelRequirement = 36, statInterpolation = {3, 3},  },
        [3] = {0.8, 1.25, critChance = 10, levelRequirement = 38, statInterpolation = {3, 3},  },
        [4] = {0.8, 1.25, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3},  },
        [5] = {0.8, 1.25, critChance = 10, levelRequirement = 42, statInterpolation = {3, 3},  },
        [6] = {0.8, 1.25, critChance = 10, levelRequirement = 44, statInterpolation = {3, 3},  },
        [7] = {0.8, 1.25, critChance = 10, levelRequirement = 46, statInterpolation = {3, 3},  },
        [8] = {0.8, 1.25, critChance = 10, levelRequirement = 48, statInterpolation = {3, 3},  },
        [9] = {0.8, 1.25, critChance = 10, levelRequirement = 50, statInterpolation = {3, 3},  },
        [10] = {0.8, 1.25, critChance = 10, levelRequirement = 52, statInterpolation = {3, 3},  },
        [11] = {0.8, 1.25, critChance = 10, levelRequirement = 54, statInterpolation = {3, 3},  },
        [12] = {0.8, 1.25, critChance = 10, levelRequirement = 56, statInterpolation = {3, 3},  },
        [13] = {0.8, 1.25, critChance = 10, levelRequirement = 58, statInterpolation = {3, 3},  },
        [14] = {0.8, 1.25, critChance = 10, levelRequirement = 60, statInterpolation = {3, 3},  },
        [15] = {0.8, 1.25, critChance = 10, levelRequirement = 62, statInterpolation = {3, 3},  },
        [16] = {0.8, 1.25, critChance = 10, levelRequirement = 64, statInterpolation = {3, 3},  },
        [17] = {0.8, 1.25, critChance = 10, levelRequirement = 66, statInterpolation = {3, 3},  },
        [18] = {0.8, 1.25, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3},  },
        [19] = {0.8, 1.25, critChance = 10, levelRequirement = 69, statInterpolation = {3, 3},  },
        [20] = {0.8, 1.25, critChance = 10, levelRequirement = 70, statInterpolation = {3, 3},  },
        [21] = {0.8, 1.25, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3},  },
        [22] = {0.8, 1.25, critChance = 10, levelRequirement = 74, statInterpolation = {3, 3},  },
        [23] = {0.8, 1.25, critChance = 10, levelRequirement = 76, statInterpolation = {3, 3},  },
        [24] = {0.8, 1.25, critChance = 10, levelRequirement = 78, statInterpolation = {3, 3},  },
        [25] = {0.8, 1.25, critChance = 10, levelRequirement = 80, statInterpolation = {3, 3},  },
        [26] = {0.8, 1.25, critChance = 10, levelRequirement = 82, statInterpolation = {3, 3},  },
        [27] = {0.8, 1.25, critChance = 10, levelRequirement = 84, statInterpolation = {3, 3},  },
        [28] = {0.8, 1.25, critChance = 10, levelRequirement = 86, statInterpolation = {3, 3},  },
        [29] = {0.8, 1.25, critChance = 10, levelRequirement = 88, statInterpolation = {3, 3},  },
        [30] = {0.8, 1.25, critChance = 10, levelRequirement = 90, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalMortarSummoned"] = {
    name = "FireElementalMortarSummoned",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.2667,
    incrementalEffectiveness = 0.032,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {15, 0.8, 1.2, -33, critChance = 5, levelRequirement = 34, statInterpolation = {1, 3, 3, 1},  },
    },
}
SpectreN
Area
Modmonster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
Tagsmud_blood, construct, not_str, not_dex
Damage150%
Vida375%
Energy Shield From Life100%
Ailment Threshold375%
Daño de golpe crítico5%
TypeFlameGolemSummoned
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread20%
Precisión+340%
IsSummonedY

FireElementalFlameRedSummoned
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 1151 a 1726 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cono Elemental de Fuego
Inflige 1076 a 1682 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortarSummoned
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 1575 a 2363 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Gólem de fuego431291429.81285711626585482857170404020

FireElementalFlameRedSummoned
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 1037 a 1556 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cono Elemental de Fuego
Inflige 989.6 a 1546 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortarSummoned
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 1447 a 2171 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Gólem de fuego386281275.51237531442579452375370404020

FireElementalFlameRedSummoned
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 841.5 a 1262 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cono Elemental de Fuego
Inflige 835.4 a 1305 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortarSummoned
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 1220 a 1831 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Gólem de fuego298901012.71160051132868521600570404020

FireElementalFlameRedSummoned
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 646 a 969 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cono Elemental de Fuego
Inflige 674 a 1053 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortarSummoned
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 983.3 a 1475 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Gólem de fuego22207755.4110184834856761018470404020

FireElementalFlameRedSummoned
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 494.1 a 741.2 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cono Elemental de Fuego
Inflige 541.8 a 846.6 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortarSummoned
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 789.3 a 1184 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Gólem de fuego16152560.31645861274681645870404020
FireElementalCone30TargetMediumNear
TotemFireSpray5TargetIsEnemy
MonsterMortar30TargetNotMediumNear
MonsterMortar5TargetNotNear

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	//turn_duration = 0.5
	fade_arrows = true
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
70404020
70404020
70404020
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FireElemental/FireElementalSummonedFireMtx_"] = {
    name = "Flame Golem",
    life = 3.75,
    energyShield = 1,
    fireResist = 70,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
        "FireElementalFlameRedSummoned",
        "FireElementalConeSummoned",
        "FireElementalMortarSummoned",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalFlameRedSummoned"] = {
    name = "Holy Flame Totem",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.4,
    incrementalEffectiveness = 0.042,
    description = "Summons a totem that fires a stream of flame at nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Totem] = true,
        [SkillType.FireSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "skill_art_variation",
        "active_skill_cast_speed_+%_final",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.8, 1.2, 4, -89, -77, -25, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalConeSummoned"] = {
    name = "Fire Elemental Cone",
    hidden = true,
    color = "3",
    baseEffectiveness = 2.9867,
    incrementalEffectiveness = 0.0317,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.935,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.25, critChance = 10, levelRequirement = 34, statInterpolation = {3, 3},  },
        [2] = {0.8, 1.25, critChance = 10, levelRequirement = 36, statInterpolation = {3, 3},  },
        [3] = {0.8, 1.25, critChance = 10, levelRequirement = 38, statInterpolation = {3, 3},  },
        [4] = {0.8, 1.25, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3},  },
        [5] = {0.8, 1.25, critChance = 10, levelRequirement = 42, statInterpolation = {3, 3},  },
        [6] = {0.8, 1.25, critChance = 10, levelRequirement = 44, statInterpolation = {3, 3},  },
        [7] = {0.8, 1.25, critChance = 10, levelRequirement = 46, statInterpolation = {3, 3},  },
        [8] = {0.8, 1.25, critChance = 10, levelRequirement = 48, statInterpolation = {3, 3},  },
        [9] = {0.8, 1.25, critChance = 10, levelRequirement = 50, statInterpolation = {3, 3},  },
        [10] = {0.8, 1.25, critChance = 10, levelRequirement = 52, statInterpolation = {3, 3},  },
        [11] = {0.8, 1.25, critChance = 10, levelRequirement = 54, statInterpolation = {3, 3},  },
        [12] = {0.8, 1.25, critChance = 10, levelRequirement = 56, statInterpolation = {3, 3},  },
        [13] = {0.8, 1.25, critChance = 10, levelRequirement = 58, statInterpolation = {3, 3},  },
        [14] = {0.8, 1.25, critChance = 10, levelRequirement = 60, statInterpolation = {3, 3},  },
        [15] = {0.8, 1.25, critChance = 10, levelRequirement = 62, statInterpolation = {3, 3},  },
        [16] = {0.8, 1.25, critChance = 10, levelRequirement = 64, statInterpolation = {3, 3},  },
        [17] = {0.8, 1.25, critChance = 10, levelRequirement = 66, statInterpolation = {3, 3},  },
        [18] = {0.8, 1.25, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3},  },
        [19] = {0.8, 1.25, critChance = 10, levelRequirement = 69, statInterpolation = {3, 3},  },
        [20] = {0.8, 1.25, critChance = 10, levelRequirement = 70, statInterpolation = {3, 3},  },
        [21] = {0.8, 1.25, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3},  },
        [22] = {0.8, 1.25, critChance = 10, levelRequirement = 74, statInterpolation = {3, 3},  },
        [23] = {0.8, 1.25, critChance = 10, levelRequirement = 76, statInterpolation = {3, 3},  },
        [24] = {0.8, 1.25, critChance = 10, levelRequirement = 78, statInterpolation = {3, 3},  },
        [25] = {0.8, 1.25, critChance = 10, levelRequirement = 80, statInterpolation = {3, 3},  },
        [26] = {0.8, 1.25, critChance = 10, levelRequirement = 82, statInterpolation = {3, 3},  },
        [27] = {0.8, 1.25, critChance = 10, levelRequirement = 84, statInterpolation = {3, 3},  },
        [28] = {0.8, 1.25, critChance = 10, levelRequirement = 86, statInterpolation = {3, 3},  },
        [29] = {0.8, 1.25, critChance = 10, levelRequirement = 88, statInterpolation = {3, 3},  },
        [30] = {0.8, 1.25, critChance = 10, levelRequirement = 90, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalMortarSummoned"] = {
    name = "FireElementalMortarSummoned",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.2667,
    incrementalEffectiveness = 0.032,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {15, 0.8, 1.2, -33, critChance = 5, levelRequirement = 34, statInterpolation = {1, 3, 3, 1},  },
    },
}
SpectreN
Area
Modmonster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
Tagsmud_blood, construct, not_str, not_dex
Damage180%
Vida288%
Energy Shield From Life100%
Ailment Threshold288%
Daño de golpe crítico5%
TypeFlameGolemTempest
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread20%
Precisión+100%

TempestFireElementalFlameRed
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 479.4 a 719.2 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

TempestFireElementalCone
iconfrostnova
Cono Elemental de Fuego
Inflige 1855 a 2899 de Daño de Fuego
Velocidad de Lanzamiento de Hechizos aumentada un 30%
active skill area of effect radius +% final [0]

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 6 Second

TempestFireElementalMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 656.3 a 984.5 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Gólem de fuego517552573.71.5219421626585482194275000

TempestFireElementalFlameRed
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 432.2 a 648.2 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

TempestFireElementalCone
iconfrostnova
Cono Elemental de Fuego
Inflige 1663 a 2598 de Daño de Fuego
Velocidad de Lanzamiento de Hechizos aumentada un 30%
active skill area of effect radius +% final [0]

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 6 Second

TempestFireElementalMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 603.1 a 904.7 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Gólem de fuego463532295.81.5182421442579451824275000

TempestFireElementalFlameRed
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 350.6 a 525.9 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

TempestFireElementalCone
iconfrostnova
Cono Elemental de Fuego
Inflige 1333 a 2083 de Daño de Fuego
Velocidad de Lanzamiento de Hechizos aumentada un 30%
active skill area of effect radius +% final [0]

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 6 Second

TempestFireElementalMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 508.5 a 762.8 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Gólem de fuego358691822.81.5122921132868521229275000

TempestFireElementalFlameRed
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 269.2 a 403.7 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

TempestFireElementalCone
iconfrostnova
Cono Elemental de Fuego
Inflige 1009 a 1577 de Daño de Fuego
Velocidad de Lanzamiento de Hechizos aumentada un 30%
active skill area of effect radius +% final [0]

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 6 Second

TempestFireElementalMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 409.7 a 614.5 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Gólem de fuego266481359.71.5782183485676782175000

TempestFireElementalFlameRed
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 205.9 a 308.8 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

TempestFireElementalCone
iconfrostnova
Cono Elemental de Fuego
Inflige 760.8 a 1189 de Daño de Fuego
Velocidad de Lanzamiento de Hechizos aumentada un 30%
active skill area of effect radius +% final [0]

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 6 Second

TempestFireElementalMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 328.9 a 493.3 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Gólem de fuego193821008.61.5495961274681495975000
TotemFireSpray15TargetIsEnemy TargetMediumNear
MonsterMortar25TargetNotMediumNear
MonsterMortar5TargetNotNear
Flee4NoRepeat TargetIsEnemy
Advance40TargetFar
Advance100ForceTargetEnemy TargetIsPlayer IHaveBelowXDarknessImmunity=80 TargetHasDelveImmunity

Object Type

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
}

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.5
	fade_arrows = true
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
20000
45000
75000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FireElemental/FireElementalTempest"] = {
    name = "Flame Golem",
    life = 2.88,
    energyShield = 1,
    fireResist = 75,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "TempestFireElementalFlameRed",
        "TempestFireElementalCone",
        "TempestFireElementalMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["TempestFireElementalFlameRed"] = {
    name = "Holy Flame Totem",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.5833,
    incrementalEffectiveness = 0.042,
    description = "Summons a totem that fires a stream of flame at nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Totem] = true,
        [SkillType.FireSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "skill_art_variation",
        "active_skill_cast_speed_+%_final",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.8, 1.2, 4, -89, -77, -25, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TempestFireElementalCone"] = {
    name = "Fire Elemental Cone",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.7778,
    incrementalEffectiveness = 0.045,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.935,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_cast_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.25, 30, 0, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TempestFireElementalMortar"] = {
    name = "TempestFireElementalMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.7778,
    incrementalEffectiveness = 0.032,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {15, 0.8, 1.2, -33, critChance = 5, levelRequirement = 2, statInterpolation = {1, 3, 3, 1},  },
    },
}
SpectreN
Area
Modmonster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
Tagsmud_blood, construct, not_str, not_dex
Damage100%
Vida400%
Energy Shield From Life100%
Ailment Threshold400%
Daño de golpe crítico5%
TypeFireElementalWbMinion
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread20%
Precisión+100%

FireElementalFlameRed
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 479.4 a 719.2 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalCone
iconfrostnova
Cono Elemental de Fuego
Inflige 448.5 a 700.7 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 656.3 a 984.5 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Gólem de fuego287531429.81.5304751626585483047575000

FireElementalFlameRed
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 432.2 a 648.2 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalCone
iconfrostnova
Cono Elemental de Fuego
Inflige 412.3 a 644.3 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 603.1 a 904.7 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Gólem de fuego257521275.51.5253361442579452533675000

FireElementalFlameRed
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 350.6 a 525.9 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalCone
iconfrostnova
Cono Elemental de Fuego
Inflige 348.1 a 543.9 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 508.5 a 762.8 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Gólem de fuego199271012.71.5170721132868521707275000

FireElementalFlameRed
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 269.2 a 403.7 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalCone
iconfrostnova
Cono Elemental de Fuego
Inflige 280.8 a 438.8 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 409.7 a 614.5 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Gólem de fuego14804755.41.510863834856761086375000

FireElementalFlameRed
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 205.9 a 308.8 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalCone
iconfrostnova
Cono Elemental de Fuego
Inflige 225.7 a 352.7 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 328.9 a 493.3 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Gólem de fuego10768560.31.5688861274681688875000
FireElementalCone30TargetMediumNear
TotemFireSpray5TargetIsEnemy
MonsterMortar30TargetNotMediumNear
MonsterMortar5TargetNotNear

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	//turn_duration = 0.5
	fade_arrows = true
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElementalSummoned_fx.epk ); "
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElementalSummoned_fx.epk );"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
20000
45000
75000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FireElemental/FireElementalWbMinion"] = {
    name = "Flame Golem",
    life = 4,
    energyShield = 1,
    fireResist = 75,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "FireElementalFlameRed",
        "FireElementalCone",
        "FireElementalMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalFlameRed"] = {
    name = "Holy Flame Totem",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.5833,
    incrementalEffectiveness = 0.042,
    description = "Summons a totem that fires a stream of flame at nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Totem] = true,
        [SkillType.FireSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "skill_art_variation",
        "active_skill_cast_speed_+%_final",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.8, 1.2, 4, -89, -77, -25, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalCone"] = {
    name = "Fire Elemental Cone",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.2444,
    incrementalEffectiveness = 0.0317,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.935,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.25, critChance = 10, levelRequirement = 34, statInterpolation = {3, 3},  },
        [2] = {0.8, 1.25, critChance = 10, levelRequirement = 36, statInterpolation = {3, 3},  },
        [3] = {0.8, 1.25, critChance = 10, levelRequirement = 38, statInterpolation = {3, 3},  },
        [4] = {0.8, 1.25, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3},  },
        [5] = {0.8, 1.25, critChance = 10, levelRequirement = 42, statInterpolation = {3, 3},  },
        [6] = {0.8, 1.25, critChance = 10, levelRequirement = 44, statInterpolation = {3, 3},  },
        [7] = {0.8, 1.25, critChance = 10, levelRequirement = 46, statInterpolation = {3, 3},  },
        [8] = {0.8, 1.25, critChance = 10, levelRequirement = 48, statInterpolation = {3, 3},  },
        [9] = {0.8, 1.25, critChance = 10, levelRequirement = 50, statInterpolation = {3, 3},  },
        [10] = {0.8, 1.25, critChance = 10, levelRequirement = 52, statInterpolation = {3, 3},  },
        [11] = {0.8, 1.25, critChance = 10, levelRequirement = 54, statInterpolation = {3, 3},  },
        [12] = {0.8, 1.25, critChance = 10, levelRequirement = 56, statInterpolation = {3, 3},  },
        [13] = {0.8, 1.25, critChance = 10, levelRequirement = 58, statInterpolation = {3, 3},  },
        [14] = {0.8, 1.25, critChance = 10, levelRequirement = 60, statInterpolation = {3, 3},  },
        [15] = {0.8, 1.25, critChance = 10, levelRequirement = 62, statInterpolation = {3, 3},  },
        [16] = {0.8, 1.25, critChance = 10, levelRequirement = 64, statInterpolation = {3, 3},  },
        [17] = {0.8, 1.25, critChance = 10, levelRequirement = 66, statInterpolation = {3, 3},  },
        [18] = {0.8, 1.25, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3},  },
        [19] = {0.8, 1.25, critChance = 10, levelRequirement = 69, statInterpolation = {3, 3},  },
        [20] = {0.8, 1.25, critChance = 10, levelRequirement = 70, statInterpolation = {3, 3},  },
        [21] = {0.8, 1.25, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3},  },
        [22] = {0.8, 1.25, critChance = 10, levelRequirement = 74, statInterpolation = {3, 3},  },
        [23] = {0.8, 1.25, critChance = 10, levelRequirement = 76, statInterpolation = {3, 3},  },
        [24] = {0.8, 1.25, critChance = 10, levelRequirement = 78, statInterpolation = {3, 3},  },
        [25] = {0.8, 1.25, critChance = 10, levelRequirement = 80, statInterpolation = {3, 3},  },
        [26] = {0.8, 1.25, critChance = 10, levelRequirement = 82, statInterpolation = {3, 3},  },
        [27] = {0.8, 1.25, critChance = 10, levelRequirement = 84, statInterpolation = {3, 3},  },
        [28] = {0.8, 1.25, critChance = 10, levelRequirement = 86, statInterpolation = {3, 3},  },
        [29] = {0.8, 1.25, critChance = 10, levelRequirement = 88, statInterpolation = {3, 3},  },
        [30] = {0.8, 1.25, critChance = 10, levelRequirement = 90, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalMortar"] = {
    name = "FireElementalMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.7778,
    incrementalEffectiveness = 0.032,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {15, 0.8, 1.2, -33, critChance = 5, levelRequirement = 34, statInterpolation = {1, 3, 3, 1},  },
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida100%
Ailment Threshold100%
Daño de golpe crítico5%
TypeSynthesisFireElemental
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread20%
Precisión+100%

WalkEmergeSynthesis
walk emerge distance [300]Tiempo de lanzamiento: 0.72 Second

FireElementalFlameRed
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 479.4 a 719.2 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

MoltenMortarProjectileFireElemental
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 3264 a 4895 de Daño de Fuego
spell maximum action distance +% [-20]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Gólem de fuego287531429.81.57619162658548075000

WalkEmergeSynthesis
walk emerge distance [300]Tiempo de lanzamiento: 0.72 Second

FireElementalFlameRed
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 432.2 a 648.2 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

MoltenMortarProjectileFireElemental
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 2919 a 4379 de Daño de Fuego
spell maximum action distance +% [-20]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Gólem de fuego257521275.51.56334144257945075000

WalkEmergeSynthesis
walk emerge distance [300]Tiempo de lanzamiento: 0.72 Second

FireElementalFlameRed
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 350.6 a 525.9 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

MoltenMortarProjectileFireElemental
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 2332 a 3498 de Daño de Fuego
spell maximum action distance +% [-20]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Gólem de fuego199271012.71.54268113286852075000

WalkEmergeSynthesis
walk emerge distance [300]Tiempo de lanzamiento: 0.72 Second

FireElementalFlameRed
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 269.2 a 403.7 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

MoltenMortarProjectileFireElemental
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 1757 a 2635 de Daño de Fuego
spell maximum action distance +% [-20]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Gólem de fuego14804755.41.5271683485676075000

WalkEmergeSynthesis
walk emerge distance [300]Tiempo de lanzamiento: 0.72 Second

FireElementalFlameRed
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 205.9 a 308.8 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

MoltenMortarProjectileFireElemental
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 1318 a 1977 de Daño de Fuego
spell maximum action distance +% [-20]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Gólem de fuego10768560.31.5172261274681075000
TotemFireSpray15TargetIsEnemy TargetMediumNear
MonsterMortar25TargetNotMediumNear
MonsterMortar5TargetNotNear
Flee4NoRepeat TargetIsEnemy
Advance40TargetFar
Advance100ForceTargetEnemy TargetIsPlayer IHaveBelowXDarknessImmunity=80 TargetHasDelveImmunity

Object Type

version 2
extends "Metadata/Monsters/LeagueSynthesis/BossSpawnedMonsters/SynthesisPortalMonster"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSynthesis/BossSpawnedMonsters/SynthesisPortalMonster"

Render
{
	fade_arrows = true
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElemental_fx.epk );"
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElemental_fx.epk );"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
20000
45000
75000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/FlameGolemSpawned_"] = {
    name = "Flame Golem",
    life = 1,
    fireResist = 75,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "FireElementalFlameRed",
        "MoltenMortarProjectileFireElemental",
        "WalkEmergeSynthesis",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalFlameRed"] = {
    name = "Holy Flame Totem",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.5833,
    incrementalEffectiveness = 0.042,
    description = "Summons a totem that fires a stream of flame at nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Totem] = true,
        [SkillType.FireSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "skill_art_variation",
        "active_skill_cast_speed_+%_final",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.8, 1.2, 4, -89, -77, -25, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MoltenMortarProjectileFireElemental"] = {
    name = "MoltenMortarProjectileFireElemental",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.8889,
    incrementalEffectiveness = 0.046,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {15, 0.8, 1.2, -20, levelRequirement = 1, statInterpolation = {1, 3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeSynthesis"] = {
    name = "WalkEmergeSynthesis",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.72,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {300, levelRequirement = 1, statInterpolation = {1},  },
    },
}
SpectreN
Area
Modmonster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
Tagsmud_blood, construct, not_str, not_dex
Damage150%
Vida375%
Energy Shield From Life100%
Ailment Threshold375%
Daño de golpe crítico5%
TypeFlameGolemSummoned
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread20%
Precisión+340%
IsSummonedY

FireElementalFlameRedSummoned
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 1151 a 1726 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cono Elemental de Fuego
Inflige 1076 a 1682 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortarSummoned
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 1575 a 2363 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Gólem de fuego431291429.81285711626585482857170404020

FireElementalFlameRedSummoned
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 1037 a 1556 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cono Elemental de Fuego
Inflige 989.6 a 1546 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortarSummoned
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 1447 a 2171 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Gólem de fuego386281275.51237531442579452375370404020

FireElementalFlameRedSummoned
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 841.5 a 1262 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cono Elemental de Fuego
Inflige 835.4 a 1305 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortarSummoned
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 1220 a 1831 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Gólem de fuego298901012.71160051132868521600570404020

FireElementalFlameRedSummoned
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 646 a 969 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cono Elemental de Fuego
Inflige 674 a 1053 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortarSummoned
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 983.3 a 1475 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Gólem de fuego22207755.4110184834856761018470404020

FireElementalFlameRedSummoned
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 494.1 a 741.2 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cono Elemental de Fuego
Inflige 541.8 a 846.6 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortarSummoned
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 789.3 a 1184 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Gólem de fuego16152560.31645861274681645870404020
FireElementalCone30TargetMediumNear
TotemFireSpray5TargetIsEnemy
MonsterMortar30TargetNotMediumNear
MonsterMortar5TargetNotNear

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/golems_miracle/fire.epk );"
}

Render
{
    //turn_duration = 0.5
	fade_arrows = true
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Spells/golems_miracle/fire.epk );"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
70404020
70404020
70404020
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FireElemental/FireElementalSummonedMiracle"] = {
    name = "Flame Golem",
    life = 3.75,
    energyShield = 1,
    fireResist = 70,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
        "FireElementalFlameRedSummoned",
        "FireElementalConeSummoned",
        "FireElementalMortarSummoned",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalFlameRedSummoned"] = {
    name = "Holy Flame Totem",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.4,
    incrementalEffectiveness = 0.042,
    description = "Summons a totem that fires a stream of flame at nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Totem] = true,
        [SkillType.FireSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "skill_art_variation",
        "active_skill_cast_speed_+%_final",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.8, 1.2, 4, -89, -77, -25, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalConeSummoned"] = {
    name = "Fire Elemental Cone",
    hidden = true,
    color = "3",
    baseEffectiveness = 2.9867,
    incrementalEffectiveness = 0.0317,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.935,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.25, critChance = 10, levelRequirement = 34, statInterpolation = {3, 3},  },
        [2] = {0.8, 1.25, critChance = 10, levelRequirement = 36, statInterpolation = {3, 3},  },
        [3] = {0.8, 1.25, critChance = 10, levelRequirement = 38, statInterpolation = {3, 3},  },
        [4] = {0.8, 1.25, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3},  },
        [5] = {0.8, 1.25, critChance = 10, levelRequirement = 42, statInterpolation = {3, 3},  },
        [6] = {0.8, 1.25, critChance = 10, levelRequirement = 44, statInterpolation = {3, 3},  },
        [7] = {0.8, 1.25, critChance = 10, levelRequirement = 46, statInterpolation = {3, 3},  },
        [8] = {0.8, 1.25, critChance = 10, levelRequirement = 48, statInterpolation = {3, 3},  },
        [9] = {0.8, 1.25, critChance = 10, levelRequirement = 50, statInterpolation = {3, 3},  },
        [10] = {0.8, 1.25, critChance = 10, levelRequirement = 52, statInterpolation = {3, 3},  },
        [11] = {0.8, 1.25, critChance = 10, levelRequirement = 54, statInterpolation = {3, 3},  },
        [12] = {0.8, 1.25, critChance = 10, levelRequirement = 56, statInterpolation = {3, 3},  },
        [13] = {0.8, 1.25, critChance = 10, levelRequirement = 58, statInterpolation = {3, 3},  },
        [14] = {0.8, 1.25, critChance = 10, levelRequirement = 60, statInterpolation = {3, 3},  },
        [15] = {0.8, 1.25, critChance = 10, levelRequirement = 62, statInterpolation = {3, 3},  },
        [16] = {0.8, 1.25, critChance = 10, levelRequirement = 64, statInterpolation = {3, 3},  },
        [17] = {0.8, 1.25, critChance = 10, levelRequirement = 66, statInterpolation = {3, 3},  },
        [18] = {0.8, 1.25, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3},  },
        [19] = {0.8, 1.25, critChance = 10, levelRequirement = 69, statInterpolation = {3, 3},  },
        [20] = {0.8, 1.25, critChance = 10, levelRequirement = 70, statInterpolation = {3, 3},  },
        [21] = {0.8, 1.25, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3},  },
        [22] = {0.8, 1.25, critChance = 10, levelRequirement = 74, statInterpolation = {3, 3},  },
        [23] = {0.8, 1.25, critChance = 10, levelRequirement = 76, statInterpolation = {3, 3},  },
        [24] = {0.8, 1.25, critChance = 10, levelRequirement = 78, statInterpolation = {3, 3},  },
        [25] = {0.8, 1.25, critChance = 10, levelRequirement = 80, statInterpolation = {3, 3},  },
        [26] = {0.8, 1.25, critChance = 10, levelRequirement = 82, statInterpolation = {3, 3},  },
        [27] = {0.8, 1.25, critChance = 10, levelRequirement = 84, statInterpolation = {3, 3},  },
        [28] = {0.8, 1.25, critChance = 10, levelRequirement = 86, statInterpolation = {3, 3},  },
        [29] = {0.8, 1.25, critChance = 10, levelRequirement = 88, statInterpolation = {3, 3},  },
        [30] = {0.8, 1.25, critChance = 10, levelRequirement = 90, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalMortarSummoned"] = {
    name = "FireElementalMortarSummoned",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.2667,
    incrementalEffectiveness = 0.032,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {15, 0.8, 1.2, -33, critChance = 5, levelRequirement = 34, statInterpolation = {1, 3, 3, 1},  },
    },
}
SpectreN
Area
Modmonster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
Tagsmud_blood, construct, not_str, not_dex
Damage150%
Vida375%
Energy Shield From Life100%
Ailment Threshold375%
Daño de golpe crítico5%
TypeFlameGolemSummoned
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread20%
Precisión+340%
IsSummonedY

FireElementalFlameRedSummoned
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 1151 a 1726 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cono Elemental de Fuego
Inflige 1076 a 1682 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortarSummoned
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 1575 a 2363 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Gólem de fuego431291429.81285711626585482857170404020

FireElementalFlameRedSummoned
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 1037 a 1556 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cono Elemental de Fuego
Inflige 989.6 a 1546 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortarSummoned
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 1447 a 2171 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Gólem de fuego386281275.51237531442579452375370404020

FireElementalFlameRedSummoned
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 841.5 a 1262 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cono Elemental de Fuego
Inflige 835.4 a 1305 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortarSummoned
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 1220 a 1831 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Gólem de fuego298901012.71160051132868521600570404020

FireElementalFlameRedSummoned
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 646 a 969 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cono Elemental de Fuego
Inflige 674 a 1053 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortarSummoned
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 983.3 a 1475 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Gólem de fuego22207755.4110184834856761018470404020

FireElementalFlameRedSummoned
flametotem
Tótem de llamas sagradas
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Inflige 494.1 a 741.2 de Daño de Fuego
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Tiempo de lanzamiento: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cono Elemental de Fuego
Inflige 541.8 a 846.6 de Daño de Fuego
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Tiempo de lanzamiento: 0.935 Second
Tiempo de recarga: 2 Second

FireElementalMortarSummoned
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [15]
Inflige 789.3 a 1184 de Daño de Fuego
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 6 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Gólem de fuego16152560.31645861274681645870404020
FireElementalCone30TargetMediumNear
TotemFireSpray5TargetIsEnemy
MonsterMortar30TargetNotMediumNear
MonsterMortar5TargetNotNear

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/golems/fire/firefx.epk );"
}

Render
{
    //turn_duration = 0.5
	fade_arrows = true
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Spells/golems/fire/firefx.epk );"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
70404020
70404020
70404020
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FireElemental/FireElementalSummonedLightbringer"] = {
    name = "Flame Golem",
    life = 3.75,
    energyShield = 1,
    fireResist = 70,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
        "FireElementalFlameRedSummoned",
        "FireElementalConeSummoned",
        "FireElementalMortarSummoned",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalFlameRedSummoned"] = {
    name = "Holy Flame Totem",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.4,
    incrementalEffectiveness = 0.042,
    description = "Summons a totem that fires a stream of flame at nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Totem] = true,
        [SkillType.FireSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "skill_art_variation",
        "active_skill_cast_speed_+%_final",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.8, 1.2, 4, -89, -77, -25, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalConeSummoned"] = {
    name = "Fire Elemental Cone",
    hidden = true,
    color = "3",
    baseEffectiveness = 2.9867,
    incrementalEffectiveness = 0.0317,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.935,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.25, critChance = 10, levelRequirement = 34, statInterpolation = {3, 3},  },
        [2] = {0.8, 1.25, critChance = 10, levelRequirement = 36, statInterpolation = {3, 3},  },
        [3] = {0.8, 1.25, critChance = 10, levelRequirement = 38, statInterpolation = {3, 3},  },
        [4] = {0.8, 1.25, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3},  },
        [5] = {0.8, 1.25, critChance = 10, levelRequirement = 42, statInterpolation = {3, 3},  },
        [6] = {0.8, 1.25, critChance = 10, levelRequirement = 44, statInterpolation = {3, 3},  },
        [7] = {0.8, 1.25, critChance = 10, levelRequirement = 46, statInterpolation = {3, 3},  },
        [8] = {0.8, 1.25, critChance = 10, levelRequirement = 48, statInterpolation = {3, 3},  },
        [9] = {0.8, 1.25, critChance = 10, levelRequirement = 50, statInterpolation = {3, 3},  },
        [10] = {0.8, 1.25, critChance = 10, levelRequirement = 52, statInterpolation = {3, 3},  },
        [11] = {0.8, 1.25, critChance = 10, levelRequirement = 54, statInterpolation = {3, 3},  },
        [12] = {0.8, 1.25, critChance = 10, levelRequirement = 56, statInterpolation = {3, 3},  },
        [13] = {0.8, 1.25, critChance = 10, levelRequirement = 58, statInterpolation = {3, 3},  },
        [14] = {0.8, 1.25, critChance = 10, levelRequirement = 60, statInterpolation = {3, 3},  },
        [15] = {0.8, 1.25, critChance = 10, levelRequirement = 62, statInterpolation = {3, 3},  },
        [16] = {0.8, 1.25, critChance = 10, levelRequirement = 64, statInterpolation = {3, 3},  },
        [17] = {0.8, 1.25, critChance = 10, levelRequirement = 66, statInterpolation = {3, 3},  },
        [18] = {0.8, 1.25, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3},  },
        [19] = {0.8, 1.25, critChance = 10, levelRequirement = 69, statInterpolation = {3, 3},  },
        [20] = {0.8, 1.25, critChance = 10, levelRequirement = 70, statInterpolation = {3, 3},  },
        [21] = {0.8, 1.25, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3},  },
        [22] = {0.8, 1.25, critChance = 10, levelRequirement = 74, statInterpolation = {3, 3},  },
        [23] = {0.8, 1.25, critChance = 10, levelRequirement = 76, statInterpolation = {3, 3},  },
        [24] = {0.8, 1.25, critChance = 10, levelRequirement = 78, statInterpolation = {3, 3},  },
        [25] = {0.8, 1.25, critChance = 10, levelRequirement = 80, statInterpolation = {3, 3},  },
        [26] = {0.8, 1.25, critChance = 10, levelRequirement = 82, statInterpolation = {3, 3},  },
        [27] = {0.8, 1.25, critChance = 10, levelRequirement = 84, statInterpolation = {3, 3},  },
        [28] = {0.8, 1.25, critChance = 10, levelRequirement = 86, statInterpolation = {3, 3},  },
        [29] = {0.8, 1.25, critChance = 10, levelRequirement = 88, statInterpolation = {3, 3},  },
        [30] = {0.8, 1.25, critChance = 10, levelRequirement = 90, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalMortarSummoned"] = {
    name = "FireElementalMortarSummoned",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.2667,
    incrementalEffectiveness = 0.032,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {15, 0.8, 1.2, -33, critChance = 5, levelRequirement = 34, statInterpolation = {1, 3, 3, 1},  },
    },
}