Golem de flammes
Vous bénéficiez d'une Augmentation de Dégâts grâce à votre Golem de flammes.
damage_+%
Flame Golem

fire_elemental_buff

IsBuffDefinition1
BuffMergeModesID3
IsCharged0
IsInvisible0
IsRemovable0
IsSkillBuff0
BuffGroupsID-1
All Damage

All Damage

Codedamage +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied0
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Golem de flammes
Flame Golem
SpectreN
Modmonster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
Immune1% de Vie Régénérée par seconde
Tagsbludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour
486%Vie
100%Energy Shield From Life
486%Ailment Threshold
70 40 40 20Résistance
150%Damage
340%Précision
+5%Chances de coup critique
+130%Multiplicateur de coups critiques
6 ~ 6Attack Distance
1 SecondAttack Time
±20%Damage Spread
150%Expérience
100%Model Size
FlameGolemSummonedType
YIsSummoned
171,534Vie
16,265Pièce d'armure
8,120Évasion
16,265Bouclier d'énergie
1,430Damage
1,829Précision
1Attack Time
19,875Expérience
171,534Ailment Threshold
542Chill
542Shock
3,069Brittle
542Scorch
1,499Sap
FireElementalFlameRedSummoned
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Totem de flammes sacrées
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 80%
Temps d'incantation: 0.25 Second
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 1268 à 1902 Dégâts de feu
Les Projectiles Transpercent toutes les cibles
89% de Perte de Vitesse d'incantation
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-77]

flametotem
FireElementalConeSummoned
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
Cône élémentaire de feu
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 200%
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second
Inflige 2021 à 3158 Dégâts de feu
is area damage [1]

iconfrostnova
FireElementalMortarSummoned
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 200%
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 1740 à 2609 Dégâts de feu
base is projectile [1]
is area damage [1]
projectile spread radius [15]
spell maximum action distance +% [-33]
138,809Vie
14,425Pièce d'armure
7,608Évasion
14,425Bouclier d'énergie
1,275Damage
1,697Précision
1Attack Time
19,509Expérience
138,809Ailment Threshold
439Chill
439Shock
2,483Brittle
439Scorch
1,213Sap
FireElementalFlameRedSummoned
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Totem de flammes sacrées
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 80%
Temps d'incantation: 0.25 Second
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 1138 à 1706 Dégâts de feu
Les Projectiles Transpercent toutes les cibles
89% de Perte de Vitesse d'incantation
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-77]

flametotem
FireElementalConeSummoned
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
Cône élémentaire de feu
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 200%
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second
Inflige 1829 à 2858 Dégâts de feu
is area damage [1]

iconfrostnova
FireElementalMortarSummoned
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 200%
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 1590 à 2386 Dégâts de feu
base is projectile [1]
is area damage [1]
projectile spread radius [15]
spell maximum action distance +% [-33]
88,637Vie
11,328Pièce d'armure
6,667Évasion
11,328Bouclier d'énergie
1,013Damage
1,455Précision
1Attack Time
18,566Expérience
88,637Ailment Threshold
280Chill
280Shock
1,586Brittle
280Scorch
774Sap
FireElementalFlameRedSummoned
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Totem de flammes sacrées
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 80%
Temps d'incantation: 0.25 Second
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 913.7 à 1371 Dégâts de feu
Les Projectiles Transpercent toutes les cibles
89% de Perte de Vitesse d'incantation
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-77]

flametotem
FireElementalConeSummoned
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
Cône élémentaire de feu
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 200%
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second
Inflige 1495 à 2337 Dégâts de feu
is area damage [1]

iconfrostnova
FireElementalMortarSummoned
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 200%
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 1328 à 1991 Dégâts de feu
base is projectile [1]
is area damage [1]
projectile spread radius [15]
spell maximum action distance +% [-33]
52,743Vie
8,348Pièce d'armure
5,633Évasion
8,348Bouclier d'énergie
755Damage
1,197Précision
1Attack Time
17,082Expérience
52,743Ailment Threshold
167Chill
167Shock
944Brittle
167Scorch
461Sap
FireElementalFlameRedSummoned
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Totem de flammes sacrées
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 80%
Temps d'incantation: 0.25 Second
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 692.8 à 1039 Dégâts de feu
Les Projectiles Transpercent toutes les cibles
89% de Perte de Vitesse d'incantation
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-77]

flametotem
FireElementalConeSummoned
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
Cône élémentaire de feu
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 200%
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second
Inflige 1159 à 1811 Dégâts de feu
is area damage [1]

iconfrostnova
FireElementalMortarSummoned
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 200%
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 1056 à 1584 Dégâts de feu
base is projectile [1]
is area damage [1]
projectile spread radius [15]
spell maximum action distance +% [-33]
31,266Vie
6,127Pièce d'armure
4,739Évasion
6,127Bouclier d'énergie
560Damage
986Précision
1Attack Time
15,383Expérience
31,266Ailment Threshold
99Chill
99Shock
559Brittle
99Scorch
273Sap
FireElementalFlameRedSummoned
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Totem de flammes sacrées
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 80%
Temps d'incantation: 0.25 Second
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 523.3 à 785 Dégâts de feu
Les Projectiles Transpercent toutes les cibles
89% de Perte de Vitesse d'incantation
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-77]

flametotem
FireElementalConeSummoned
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
Cône élémentaire de feu
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 200%
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second
Inflige 895.1 à 1399 Dégâts de feu
is area damage [1]

iconfrostnova
FireElementalMortarSummoned
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 200%
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 837.2 à 1256 Dégâts de feu
base is projectile [1]
is area damage [1]
projectile spread radius [15]
spell maximum action distance +% [-33]
FireElementalCone30TargetMediumNear
TotemFireSpray5TargetIsEnemy
MonsterMortar30TargetNotMediumNear
MonsterMortar5TargetNotNear

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	//turn_duration = 0.5
	fade_arrows = true
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElementalSummoned_fx.epk ); "
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElementalSummoned_fx.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FireElemental/FireElementalSummoned"] = {
    name = "Flame Golem",
    life = 4.86,
    energyShield = 1,
    fireResist = 70,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
        "FireElementalFlameRedSummoned",
        "FireElementalConeSummoned",
        "FireElementalMortarSummoned",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalFlameRedSummoned"] = {
    name = "Holy Flame Totem",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Summons a totem that fires a stream of flame at nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.SummonsTotem] = true,
        [SkillType.Fire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalConeSummoned"] = {
    name = "Fire Elemental Cone",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.935,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 34, statInterpolation = ,  cost = { }, },
        [2] = {levelRequirement = 36, statInterpolation = ,  cost = { }, },
        [3] = {levelRequirement = 38, statInterpolation = ,  cost = { }, },
        [4] = {levelRequirement = 40, statInterpolation = ,  cost = { }, },
        [5] = {levelRequirement = 42, statInterpolation = ,  cost = { }, },
        [6] = {levelRequirement = 44, statInterpolation = ,  cost = { }, },
        [7] = {levelRequirement = 46, statInterpolation = ,  cost = { }, },
        [8] = {levelRequirement = 48, statInterpolation = ,  cost = { }, },
        [9] = {levelRequirement = 50, statInterpolation = ,  cost = { }, },
        [10] = {levelRequirement = 52, statInterpolation = ,  cost = { }, },
        [11] = {levelRequirement = 54, statInterpolation = ,  cost = { }, },
        [12] = {levelRequirement = 56, statInterpolation = ,  cost = { }, },
        [13] = {levelRequirement = 58, statInterpolation = ,  cost = { }, },
        [14] = {levelRequirement = 60, statInterpolation = ,  cost = { }, },
        [15] = {levelRequirement = 62, statInterpolation = ,  cost = { }, },
        [16] = {levelRequirement = 64, statInterpolation = ,  cost = { }, },
        [17] = {levelRequirement = 66, statInterpolation = ,  cost = { }, },
        [18] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
        [19] = {levelRequirement = 69, statInterpolation = ,  cost = { }, },
        [20] = {levelRequirement = 70, statInterpolation = ,  cost = { }, },
        [21] = {levelRequirement = 72, statInterpolation = ,  cost = { }, },
        [22] = {levelRequirement = 74, statInterpolation = ,  cost = { }, },
        [23] = {levelRequirement = 76, statInterpolation = ,  cost = { }, },
        [24] = {levelRequirement = 78, statInterpolation = ,  cost = { }, },
        [25] = {levelRequirement = 80, statInterpolation = ,  cost = { }, },
        [26] = {levelRequirement = 82, statInterpolation = ,  cost = { }, },
        [27] = {levelRequirement = 84, statInterpolation = ,  cost = { }, },
        [28] = {levelRequirement = 86, statInterpolation = ,  cost = { }, },
        [29] = {levelRequirement = 88, statInterpolation = ,  cost = { }, },
        [30] = {levelRequirement = 90, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalMortarSummoned"] = {
    name = "FireElementalMortarSummoned",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 34, statInterpolation = ,  cost = { }, },
    },
}
monster no drops or experience [1]

monster no drops or experience [1]

Mod IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster base type attack cast speed +% and damage -% final [22]

    monster base type attack cast speed +% and damage -% final [22]

    Mod IdMonsterSpeedAndDamageFixupLarge
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 22 Max: 22 Global
  • Craft Tagscaster_damage damage attack caster speed
    1% de Vie Régénérée par seconde

    1% de Vie Régénérée par seconde

    Mod IdSummonedGolemLifeRegeneration
    FamilyLifeRegenerationRatePercentage
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 60 Max: 60 Global
  • Craft Tagsresource life
    Golem de flammes
    Flame Golem
    SpectreN
    Modmonster no drops or experience [1]
    monster base type attack cast speed +% and damage -% final [22]
    Immune1% de Vie Régénérée par seconde
    Tagsbludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour
    486%Vie
    100%Energy Shield From Life
    486%Ailment Threshold
    70 40 40 20Résistance
    150%Damage
    340%Précision
    +5%Chances de coup critique
    +130%Multiplicateur de coups critiques
    6 ~ 6Attack Distance
    1 SecondAttack Time
    ±20%Damage Spread
    150%Expérience
    100%Model Size
    FlameGolemSummonedType
    YIsSummoned
    171,534Vie
    16,265Pièce d'armure
    8,120Évasion
    16,265Bouclier d'énergie
    1,430Damage
    1,829Précision
    1Attack Time
    19,875Expérience
    171,534Ailment Threshold
    542Chill
    542Shock
    3,069Brittle
    542Scorch
    1,499Sap
    FireElementalFlameRedSummoned
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 80%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 1268 à 1902 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalConeSummoned
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 2021 à 3158 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortarSummoned
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 1740 à 2609 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    138,809Vie
    14,425Pièce d'armure
    7,608Évasion
    14,425Bouclier d'énergie
    1,275Damage
    1,697Précision
    1Attack Time
    19,509Expérience
    138,809Ailment Threshold
    439Chill
    439Shock
    2,483Brittle
    439Scorch
    1,213Sap
    FireElementalFlameRedSummoned
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 80%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 1138 à 1706 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalConeSummoned
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 1829 à 2858 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortarSummoned
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 1590 à 2386 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    88,637Vie
    11,328Pièce d'armure
    6,667Évasion
    11,328Bouclier d'énergie
    1,013Damage
    1,455Précision
    1Attack Time
    18,566Expérience
    88,637Ailment Threshold
    280Chill
    280Shock
    1,586Brittle
    280Scorch
    774Sap
    FireElementalFlameRedSummoned
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 80%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 913.7 à 1371 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalConeSummoned
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 1495 à 2337 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortarSummoned
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 1328 à 1991 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    52,743Vie
    8,348Pièce d'armure
    5,633Évasion
    8,348Bouclier d'énergie
    755Damage
    1,197Précision
    1Attack Time
    17,082Expérience
    52,743Ailment Threshold
    167Chill
    167Shock
    944Brittle
    167Scorch
    461Sap
    FireElementalFlameRedSummoned
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 80%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 692.8 à 1039 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalConeSummoned
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 1159 à 1811 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortarSummoned
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 1056 à 1584 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    31,266Vie
    6,127Pièce d'armure
    4,739Évasion
    6,127Bouclier d'énergie
    560Damage
    986Précision
    1Attack Time
    15,383Expérience
    31,266Ailment Threshold
    99Chill
    99Shock
    559Brittle
    99Scorch
    273Sap
    FireElementalFlameRedSummoned
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 80%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 523.3 à 785 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalConeSummoned
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 895.1 à 1399 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortarSummoned
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 837.2 à 1256 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    FireElementalCone30TargetMediumNear
    TotemFireSpray5TargetIsEnemy
    MonsterMortar30TargetNotMediumNear
    MonsterMortar5TargetNotNear

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Life
    {
    	corpse_usable = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/golems/fire/firefx.epk );"
    }
    
    Render
    {
        //turn_duration = 0.5
    	fade_arrows = true
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Spells/golems/fire/firefx.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FireElemental/FireElementalSummonedClockwork"] = {
        name = "Flame Golem",
        life = 4.86,
        energyShield = 1,
        fireResist = 70,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "FireElementalFlameRedSummoned",
            "FireElementalConeSummoned",
            "FireElementalMortarSummoned",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireElementalFlameRedSummoned"] = {
        name = "Holy Flame Totem",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Summons a totem that fires a stream of flame at nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.SummonsTotem] = true,
            [SkillType.Fire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.25,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireElementalConeSummoned"] = {
        name = "Fire Elemental Cone",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.935,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 34, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 36, statInterpolation = ,  cost = { }, },
            [3] = {levelRequirement = 38, statInterpolation = ,  cost = { }, },
            [4] = {levelRequirement = 40, statInterpolation = ,  cost = { }, },
            [5] = {levelRequirement = 42, statInterpolation = ,  cost = { }, },
            [6] = {levelRequirement = 44, statInterpolation = ,  cost = { }, },
            [7] = {levelRequirement = 46, statInterpolation = ,  cost = { }, },
            [8] = {levelRequirement = 48, statInterpolation = ,  cost = { }, },
            [9] = {levelRequirement = 50, statInterpolation = ,  cost = { }, },
            [10] = {levelRequirement = 52, statInterpolation = ,  cost = { }, },
            [11] = {levelRequirement = 54, statInterpolation = ,  cost = { }, },
            [12] = {levelRequirement = 56, statInterpolation = ,  cost = { }, },
            [13] = {levelRequirement = 58, statInterpolation = ,  cost = { }, },
            [14] = {levelRequirement = 60, statInterpolation = ,  cost = { }, },
            [15] = {levelRequirement = 62, statInterpolation = ,  cost = { }, },
            [16] = {levelRequirement = 64, statInterpolation = ,  cost = { }, },
            [17] = {levelRequirement = 66, statInterpolation = ,  cost = { }, },
            [18] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
            [19] = {levelRequirement = 69, statInterpolation = ,  cost = { }, },
            [20] = {levelRequirement = 70, statInterpolation = ,  cost = { }, },
            [21] = {levelRequirement = 72, statInterpolation = ,  cost = { }, },
            [22] = {levelRequirement = 74, statInterpolation = ,  cost = { }, },
            [23] = {levelRequirement = 76, statInterpolation = ,  cost = { }, },
            [24] = {levelRequirement = 78, statInterpolation = ,  cost = { }, },
            [25] = {levelRequirement = 80, statInterpolation = ,  cost = { }, },
            [26] = {levelRequirement = 82, statInterpolation = ,  cost = { }, },
            [27] = {levelRequirement = 84, statInterpolation = ,  cost = { }, },
            [28] = {levelRequirement = 86, statInterpolation = ,  cost = { }, },
            [29] = {levelRequirement = 88, statInterpolation = ,  cost = { }, },
            [30] = {levelRequirement = 90, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireElementalMortarSummoned"] = {
        name = "FireElementalMortarSummoned",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 34, statInterpolation = ,  cost = { }, },
        },
    }
    
    monster no drops or experience [1]

    monster no drops or experience [1]

    Mod IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster base type attack cast speed +% and damage -% final [22]

    monster base type attack cast speed +% and damage -% final [22]

    Mod IdMonsterSpeedAndDamageFixupLarge
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 22 Max: 22 Global
  • Craft Tagscaster_damage damage attack caster speed
    1% de Vie Régénérée par seconde

    1% de Vie Régénérée par seconde

    Mod IdSummonedGolemLifeRegeneration
    FamilyLifeRegenerationRatePercentage
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 60 Max: 60 Global
  • Craft Tagsresource life
    Golem de flammes
    Flame Golem
    SpectreN
    Modmonster no drops or experience [1]
    monster base type attack cast speed +% and damage -% final [22]
    Immune1% de Vie Régénérée par seconde
    Tagsbludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour
    486%Vie
    100%Energy Shield From Life
    486%Ailment Threshold
    70 40 40 20Résistance
    150%Damage
    340%Précision
    +5%Chances de coup critique
    +130%Multiplicateur de coups critiques
    6 ~ 6Attack Distance
    1 SecondAttack Time
    ±20%Damage Spread
    150%Expérience
    100%Model Size
    FlameGolemSummonedType
    YIsSummoned
    171,534Vie
    16,265Pièce d'armure
    8,120Évasion
    16,265Bouclier d'énergie
    1,430Damage
    1,829Précision
    1Attack Time
    19,875Expérience
    171,534Ailment Threshold
    542Chill
    542Shock
    3,069Brittle
    542Scorch
    1,499Sap
    FireElementalFlameRedSummoned
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 80%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 1268 à 1902 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalConeSummoned
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 2021 à 3158 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortarSummoned
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 1740 à 2609 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    138,809Vie
    14,425Pièce d'armure
    7,608Évasion
    14,425Bouclier d'énergie
    1,275Damage
    1,697Précision
    1Attack Time
    19,509Expérience
    138,809Ailment Threshold
    439Chill
    439Shock
    2,483Brittle
    439Scorch
    1,213Sap
    FireElementalFlameRedSummoned
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 80%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 1138 à 1706 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalConeSummoned
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 1829 à 2858 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortarSummoned
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 1590 à 2386 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    88,637Vie
    11,328Pièce d'armure
    6,667Évasion
    11,328Bouclier d'énergie
    1,013Damage
    1,455Précision
    1Attack Time
    18,566Expérience
    88,637Ailment Threshold
    280Chill
    280Shock
    1,586Brittle
    280Scorch
    774Sap
    FireElementalFlameRedSummoned
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 80%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 913.7 à 1371 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalConeSummoned
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 1495 à 2337 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortarSummoned
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 1328 à 1991 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    52,743Vie
    8,348Pièce d'armure
    5,633Évasion
    8,348Bouclier d'énergie
    755Damage
    1,197Précision
    1Attack Time
    17,082Expérience
    52,743Ailment Threshold
    167Chill
    167Shock
    944Brittle
    167Scorch
    461Sap
    FireElementalFlameRedSummoned
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 80%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 692.8 à 1039 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalConeSummoned
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 1159 à 1811 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortarSummoned
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 1056 à 1584 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    31,266Vie
    6,127Pièce d'armure
    4,739Évasion
    6,127Bouclier d'énergie
    560Damage
    986Précision
    1Attack Time
    15,383Expérience
    31,266Ailment Threshold
    99Chill
    99Shock
    559Brittle
    99Scorch
    273Sap
    FireElementalFlameRedSummoned
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 80%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 523.3 à 785 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalConeSummoned
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 895.1 à 1399 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortarSummoned
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 837.2 à 1256 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    FireElementalCone30TargetMediumNear
    TotemFireSpray5TargetIsEnemy
    MonsterMortar30TargetNotMediumNear
    MonsterMortar5TargetNotNear

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Life
    {
    	corpse_usable = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	//turn_duration = 0.5
    	fade_arrows = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FireElemental/FireElementalSummonedFireMtx_"] = {
        name = "Flame Golem",
        life = 4.86,
        energyShield = 1,
        fireResist = 70,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "FireElementalFlameRedSummoned",
            "FireElementalConeSummoned",
            "FireElementalMortarSummoned",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireElementalFlameRedSummoned"] = {
        name = "Holy Flame Totem",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Summons a totem that fires a stream of flame at nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.SummonsTotem] = true,
            [SkillType.Fire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.25,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireElementalConeSummoned"] = {
        name = "Fire Elemental Cone",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.935,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 34, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 36, statInterpolation = ,  cost = { }, },
            [3] = {levelRequirement = 38, statInterpolation = ,  cost = { }, },
            [4] = {levelRequirement = 40, statInterpolation = ,  cost = { }, },
            [5] = {levelRequirement = 42, statInterpolation = ,  cost = { }, },
            [6] = {levelRequirement = 44, statInterpolation = ,  cost = { }, },
            [7] = {levelRequirement = 46, statInterpolation = ,  cost = { }, },
            [8] = {levelRequirement = 48, statInterpolation = ,  cost = { }, },
            [9] = {levelRequirement = 50, statInterpolation = ,  cost = { }, },
            [10] = {levelRequirement = 52, statInterpolation = ,  cost = { }, },
            [11] = {levelRequirement = 54, statInterpolation = ,  cost = { }, },
            [12] = {levelRequirement = 56, statInterpolation = ,  cost = { }, },
            [13] = {levelRequirement = 58, statInterpolation = ,  cost = { }, },
            [14] = {levelRequirement = 60, statInterpolation = ,  cost = { }, },
            [15] = {levelRequirement = 62, statInterpolation = ,  cost = { }, },
            [16] = {levelRequirement = 64, statInterpolation = ,  cost = { }, },
            [17] = {levelRequirement = 66, statInterpolation = ,  cost = { }, },
            [18] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
            [19] = {levelRequirement = 69, statInterpolation = ,  cost = { }, },
            [20] = {levelRequirement = 70, statInterpolation = ,  cost = { }, },
            [21] = {levelRequirement = 72, statInterpolation = ,  cost = { }, },
            [22] = {levelRequirement = 74, statInterpolation = ,  cost = { }, },
            [23] = {levelRequirement = 76, statInterpolation = ,  cost = { }, },
            [24] = {levelRequirement = 78, statInterpolation = ,  cost = { }, },
            [25] = {levelRequirement = 80, statInterpolation = ,  cost = { }, },
            [26] = {levelRequirement = 82, statInterpolation = ,  cost = { }, },
            [27] = {levelRequirement = 84, statInterpolation = ,  cost = { }, },
            [28] = {levelRequirement = 86, statInterpolation = ,  cost = { }, },
            [29] = {levelRequirement = 88, statInterpolation = ,  cost = { }, },
            [30] = {levelRequirement = 90, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireElementalMortarSummoned"] = {
        name = "FireElementalMortarSummoned",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 34, statInterpolation = ,  cost = { }, },
        },
    }
    
    monster no drops or experience [1]

    monster no drops or experience [1]

    Mod IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster base type attack cast speed +% and damage -% final [22]

    monster base type attack cast speed +% and damage -% final [22]

    Mod IdMonsterSpeedAndDamageFixupLarge
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 22 Max: 22 Global
  • Craft Tagscaster_damage damage attack caster speed
    1% de Vie Régénérée par seconde

    1% de Vie Régénérée par seconde

    Mod IdSummonedGolemLifeRegeneration
    FamilyLifeRegenerationRatePercentage
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 60 Max: 60 Global
  • Craft Tagsresource life
    Golem de flammes
    Flame Golem
    SpectreN
    Modmonster no drops or experience [1]
    monster base type attack cast speed +% and damage -% final [22]
    Tagsbludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour
    288%Vie
    100%Energy Shield From Life
    288%Ailment Threshold
    75 0 0 0Résistance
    180%Damage
    100%Précision
    +5%Chances de coup critique
    +130%Multiplicateur de coups critiques
    6 ~ 6Attack Distance
    1.5 SecondAttack Time
    ±20%Damage Spread
    180%Expérience
    121%Model Size
    FlameGolemTempestType
    101,650Vie
    16,265Pièce d'armure
    8,120Évasion
    16,265Bouclier d'énergie
    1,716Damage
    538Précision
    1.5Attack Time
    23,850Expérience
    101,650Ailment Threshold
    321Chill
    321Shock
    1,818Brittle
    321Scorch
    888Sap
    TempestFireElementalFlameRed
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 0%
    Efficacité des Dégâts supplémentaires: 20%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 479.4 à 719.2 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    TempestFireElementalCone
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 6 Second
    Inflige 1855 à 2899 Dégâts de feu
    30% d'Augmentation de la Vitesse d'incantation
    active skill area of effect radius +% final [40]
    is area damage [1]

    iconfrostnova
    TempestFireElementalMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 656.3 à 984.5 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    82,257Vie
    14,425Pièce d'armure
    7,608Évasion
    14,425Bouclier d'énergie
    1,531Damage
    499Précision
    1.5Attack Time
    23,411Expérience
    82,257Ailment Threshold
    260Chill
    260Shock
    1,471Brittle
    260Scorch
    719Sap
    TempestFireElementalFlameRed
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 0%
    Efficacité des Dégâts supplémentaires: 20%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 432.2 à 648.2 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    TempestFireElementalCone
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 6 Second
    Inflige 1663 à 2598 Dégâts de feu
    30% d'Augmentation de la Vitesse d'incantation
    active skill area of effect radius +% final [40]
    is area damage [1]

    iconfrostnova
    TempestFireElementalMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 603.1 à 904.7 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    52,526Vie
    11,328Pièce d'armure
    6,667Évasion
    11,328Bouclier d'énergie
    1,215Damage
    428Précision
    1.5Attack Time
    22,279Expérience
    52,526Ailment Threshold
    166Chill
    166Shock
    940Brittle
    166Scorch
    459Sap
    TempestFireElementalFlameRed
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 0%
    Efficacité des Dégâts supplémentaires: 20%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 350.6 à 525.9 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    TempestFireElementalCone
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 6 Second
    Inflige 1333 à 2083 Dégâts de feu
    30% d'Augmentation de la Vitesse d'incantation
    active skill area of effect radius +% final [40]
    is area damage [1]

    iconfrostnova
    TempestFireElementalMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 508.5 à 762.8 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    31,255Vie
    8,348Pièce d'armure
    5,633Évasion
    8,348Bouclier d'énergie
    906Damage
    352Précision
    1.5Attack Time
    20,498Expérience
    31,255Ailment Threshold
    99Chill
    99Shock
    559Brittle
    99Scorch
    273Sap
    TempestFireElementalFlameRed
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 0%
    Efficacité des Dégâts supplémentaires: 20%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 269.2 à 403.7 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    TempestFireElementalCone
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 6 Second
    Inflige 1009 à 1577 Dégâts de feu
    30% d'Augmentation de la Vitesse d'incantation
    active skill area of effect radius +% final [40]
    is area damage [1]

    iconfrostnova
    TempestFireElementalMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 409.7 à 614.5 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    18,528Vie
    6,127Pièce d'armure
    4,739Évasion
    6,127Bouclier d'énergie
    672Damage
    290Précision
    1.5Attack Time
    18,459Expérience
    18,528Ailment Threshold
    59Chill
    59Shock
    331Brittle
    59Scorch
    162Sap
    TempestFireElementalFlameRed
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 0%
    Efficacité des Dégâts supplémentaires: 20%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 205.9 à 308.8 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    TempestFireElementalCone
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 6 Second
    Inflige 760.8 à 1189 Dégâts de feu
    30% d'Augmentation de la Vitesse d'incantation
    active skill area of effect radius +% final [40]
    is area damage [1]

    iconfrostnova
    TempestFireElementalMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 328.9 à 493.3 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    TotemFireSpray15TargetIsEnemy TargetMediumNear
    MonsterMortar25TargetNotMediumNear
    MonsterMortar5TargetNotNear
    Flee4NoRepeat TargetIsEnemy
    Advance40TargetFar
    Advance100ForceTargetEnemy TargetIsPlayer IHaveBelowXDarknessImmunity=80 TargetHasDelveImmunity

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.5
    	fade_arrows = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FireElemental/FireElementalTempest"] = {
        name = "Flame Golem",
        life = 2.88,
        energyShield = 1,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "TempestFireElementalFlameRed",
            "TempestFireElementalCone",
            "TempestFireElementalMortar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TempestFireElementalFlameRed"] = {
        name = "Holy Flame Totem",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Summons a totem that fires a stream of flame at nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.SummonsTotem] = true,
            [SkillType.Fire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.25,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TempestFireElementalCone"] = {
        name = "Fire Elemental Cone",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.935,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TempestFireElementalMortar"] = {
        name = "TempestFireElementalMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 2, statInterpolation = ,  cost = { }, },
        },
    }
    
    monster no drops or experience [1]

    monster no drops or experience [1]

    Mod IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster base type attack cast speed +% and damage -% final [22]

    monster base type attack cast speed +% and damage -% final [22]

    Mod IdMonsterSpeedAndDamageFixupLarge
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 22 Max: 22 Global
  • Craft Tagscaster_damage damage attack caster speed
    Golem de flammes
    Flame Golem
    SpectreN
    Modmonster no drops or experience [1]
    monster base type attack cast speed +% and damage -% final [22]
    Tagsbludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour
    400%Vie
    100%Energy Shield From Life
    400%Ailment Threshold
    75 0 0 0Résistance
    100%Damage
    100%Précision
    +5%Chances de coup critique
    +130%Multiplicateur de coups critiques
    6 ~ 6Attack Distance
    1.5 SecondAttack Time
    ±20%Damage Spread
    100%Expérience
    100%Model Size
    FireElementalWbMinionType
    141,180Vie
    16,265Pièce d'armure
    8,120Évasion
    16,265Bouclier d'énergie
    953Damage
    538Précision
    1.5Attack Time
    13,250Expérience
    141,180Ailment Threshold
    446Chill
    446Shock
    2,526Brittle
    446Scorch
    1,233Sap
    FireElementalFlameRed
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 0%
    Efficacité des Dégâts supplémentaires: 20%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 479.4 à 719.2 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalCone
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 10%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 448.5 à 700.7 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 656.3 à 984.5 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    114,246Vie
    14,425Pièce d'armure
    7,608Évasion
    14,425Bouclier d'énergie
    850Damage
    499Précision
    1.5Attack Time
    13,006Expérience
    114,246Ailment Threshold
    361Chill
    361Shock
    2,044Brittle
    361Scorch
    998Sap
    FireElementalFlameRed
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 0%
    Efficacité des Dégâts supplémentaires: 20%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 432.2 à 648.2 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalCone
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 10%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 412.3 à 644.3 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 603.1 à 904.7 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    72,952Vie
    11,328Pièce d'armure
    6,667Évasion
    11,328Bouclier d'énergie
    675Damage
    428Précision
    1.5Attack Time
    12,377Expérience
    72,952Ailment Threshold
    231Chill
    231Shock
    1,305Brittle
    231Scorch
    637Sap
    FireElementalFlameRed
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 0%
    Efficacité des Dégâts supplémentaires: 20%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 350.6 à 525.9 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalCone
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 10%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 348.1 à 543.9 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 508.5 à 762.8 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    43,410Vie
    8,348Pièce d'armure
    5,633Évasion
    8,348Bouclier d'énergie
    504Damage
    352Précision
    1.5Attack Time
    11,388Expérience
    43,410Ailment Threshold
    137Chill
    137Shock
    777Brittle
    137Scorch
    379Sap
    FireElementalFlameRed
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 0%
    Efficacité des Dégâts supplémentaires: 20%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 269.2 à 403.7 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalCone
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 10%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 280.8 à 438.8 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 409.7 à 614.5 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    25,733Vie
    6,127Pièce d'armure
    4,739Évasion
    6,127Bouclier d'énergie
    374Damage
    290Précision
    1.5Attack Time
    10,255Expérience
    25,733Ailment Threshold
    81Chill
    81Shock
    460Brittle
    81Scorch
    225Sap
    FireElementalFlameRed
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 0%
    Efficacité des Dégâts supplémentaires: 20%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 205.9 à 308.8 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalCone
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 10%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 225.7 à 352.7 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 328.9 à 493.3 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    FireElementalCone30TargetMediumNear
    TotemFireSpray5TargetIsEnemy
    MonsterMortar30TargetNotMediumNear
    MonsterMortar5TargetNotNear

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Life
    {
    	corpse_usable = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	//turn_duration = 0.5
    	fade_arrows = true
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElementalSummoned_fx.epk ); "
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElementalSummoned_fx.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FireElemental/FireElementalWbMinion"] = {
        name = "Flame Golem",
        life = 4,
        energyShield = 1,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "FireElementalFlameRed",
            "FireElementalCone",
            "FireElementalMortar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireElementalFlameRed"] = {
        name = "Holy Flame Totem",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Summons a totem that fires a stream of flame at nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.SummonsTotem] = true,
            [SkillType.Fire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.25,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireElementalCone"] = {
        name = "Fire Elemental Cone",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.935,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 34, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 36, statInterpolation = ,  cost = { }, },
            [3] = {levelRequirement = 38, statInterpolation = ,  cost = { }, },
            [4] = {levelRequirement = 40, statInterpolation = ,  cost = { }, },
            [5] = {levelRequirement = 42, statInterpolation = ,  cost = { }, },
            [6] = {levelRequirement = 44, statInterpolation = ,  cost = { }, },
            [7] = {levelRequirement = 46, statInterpolation = ,  cost = { }, },
            [8] = {levelRequirement = 48, statInterpolation = ,  cost = { }, },
            [9] = {levelRequirement = 50, statInterpolation = ,  cost = { }, },
            [10] = {levelRequirement = 52, statInterpolation = ,  cost = { }, },
            [11] = {levelRequirement = 54, statInterpolation = ,  cost = { }, },
            [12] = {levelRequirement = 56, statInterpolation = ,  cost = { }, },
            [13] = {levelRequirement = 58, statInterpolation = ,  cost = { }, },
            [14] = {levelRequirement = 60, statInterpolation = ,  cost = { }, },
            [15] = {levelRequirement = 62, statInterpolation = ,  cost = { }, },
            [16] = {levelRequirement = 64, statInterpolation = ,  cost = { }, },
            [17] = {levelRequirement = 66, statInterpolation = ,  cost = { }, },
            [18] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
            [19] = {levelRequirement = 69, statInterpolation = ,  cost = { }, },
            [20] = {levelRequirement = 70, statInterpolation = ,  cost = { }, },
            [21] = {levelRequirement = 72, statInterpolation = ,  cost = { }, },
            [22] = {levelRequirement = 74, statInterpolation = ,  cost = { }, },
            [23] = {levelRequirement = 76, statInterpolation = ,  cost = { }, },
            [24] = {levelRequirement = 78, statInterpolation = ,  cost = { }, },
            [25] = {levelRequirement = 80, statInterpolation = ,  cost = { }, },
            [26] = {levelRequirement = 82, statInterpolation = ,  cost = { }, },
            [27] = {levelRequirement = 84, statInterpolation = ,  cost = { }, },
            [28] = {levelRequirement = 86, statInterpolation = ,  cost = { }, },
            [29] = {levelRequirement = 88, statInterpolation = ,  cost = { }, },
            [30] = {levelRequirement = 90, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireElementalMortar"] = {
        name = "FireElementalMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 34, statInterpolation = ,  cost = { }, },
        },
    }
    
    monster no drops or experience [1]

    monster no drops or experience [1]

    Mod IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster base type attack cast speed +% and damage -% final [22]

    monster base type attack cast speed +% and damage -% final [22]

    Mod IdMonsterSpeedAndDamageFixupLarge
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 22 Max: 22 Global
  • Craft Tagscaster_damage damage attack caster speed
    Golem de flammes
    Flame Golem
    SpectreN
    Tagsbludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, golem, is_unarmed, mud_blood, ranged, small_height, stone_armour
    100%Vie
    100%Ailment Threshold
    75 0 0 0Résistance
    100%Damage
    100%Précision
    +5%Chances de coup critique
    +130%Multiplicateur de coups critiques
    6 ~ 6Attack Distance
    1.5 SecondAttack Time
    ±20%Damage Spread
    100%Expérience
    110%Model Size
    SynthesisFireElementalType
    35,295Vie
    16,265Pièce d'armure
    8,120Évasion
    0Bouclier d'énergie
    953Damage
    538Précision
    1.5Attack Time
    13,250Expérience
    35,295Ailment Threshold
    112Chill
    112Shock
    631Brittle
    112Scorch
    308Sap
    WalkEmergeSynthesis
    walk emerge distance [300]
    FireElementalFlameRed
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 0%
    Efficacité des Dégâts supplémentaires: 20%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 479.4 à 719.2 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    MoltenMortarProjectileFireElemental
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 0%
    Temps d'incantation: 1 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 3264 à 4895 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-20]
    28,562Vie
    14,425Pièce d'armure
    7,608Évasion
    0Bouclier d'énergie
    850Damage
    499Précision
    1.5Attack Time
    13,006Expérience
    28,562Ailment Threshold
    90Chill
    90Shock
    511Brittle
    90Scorch
    250Sap
    WalkEmergeSynthesis
    walk emerge distance [300]
    FireElementalFlameRed
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 0%
    Efficacité des Dégâts supplémentaires: 20%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 432.2 à 648.2 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    MoltenMortarProjectileFireElemental
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 0%
    Temps d'incantation: 1 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 2919 à 4379 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-20]
    18,238Vie
    11,328Pièce d'armure
    6,667Évasion
    0Bouclier d'énergie
    675Damage
    428Précision
    1.5Attack Time
    12,377Expérience
    18,238Ailment Threshold
    58Chill
    58Shock
    326Brittle
    58Scorch
    159Sap
    WalkEmergeSynthesis
    walk emerge distance [300]
    FireElementalFlameRed
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 0%
    Efficacité des Dégâts supplémentaires: 20%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 350.6 à 525.9 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    MoltenMortarProjectileFireElemental
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 0%
    Temps d'incantation: 1 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 2332 à 3498 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-20]
    10,852Vie
    8,348Pièce d'armure
    5,633Évasion
    0Bouclier d'énergie
    504Damage
    352Précision
    1.5Attack Time
    11,388Expérience
    10,852Ailment Threshold
    34Chill
    34Shock
    194Brittle
    34Scorch
    95Sap
    WalkEmergeSynthesis
    walk emerge distance [300]
    FireElementalFlameRed
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 0%
    Efficacité des Dégâts supplémentaires: 20%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 269.2 à 403.7 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    MoltenMortarProjectileFireElemental
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 0%
    Temps d'incantation: 1 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 1757 à 2635 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-20]
    6,433Vie
    6,127Pièce d'armure
    4,739Évasion
    0Bouclier d'énergie
    374Damage
    290Précision
    1.5Attack Time
    10,255Expérience
    6,433Ailment Threshold
    20Chill
    20Shock
    115Brittle
    20Scorch
    56Sap
    WalkEmergeSynthesis
    walk emerge distance [300]
    FireElementalFlameRed
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 0%
    Efficacité des Dégâts supplémentaires: 20%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 205.9 à 308.8 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    MoltenMortarProjectileFireElemental
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 0%
    Temps d'incantation: 1 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 1318 à 1977 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-20]
    TotemFireSpray15TargetIsEnemy TargetMediumNear
    MonsterMortar25TargetNotMediumNear
    MonsterMortar5TargetNotNear
    Flee4NoRepeat TargetIsEnemy
    Advance40TargetFar
    Advance100ForceTargetEnemy TargetIsPlayer IHaveBelowXDarknessImmunity=80 TargetHasDelveImmunity

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/BossSpawnedMonsters/SynthesisPortalMonster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/BossSpawnedMonsters/SynthesisPortalMonster"
    
    Render
    {
    	fade_arrows = true
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElemental_fx.epk );"
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElemental_fx.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueSynthesis/FlameGolemSpawned_"] = {
        name = "Flame Golem",
        life = 1,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "FireElementalFlameRed",
            "MoltenMortarProjectileFireElemental",
            "WalkEmergeSynthesis",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireElementalFlameRed"] = {
        name = "Holy Flame Totem",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Summons a totem that fires a stream of flame at nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.SummonsTotem] = true,
            [SkillType.Fire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.25,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MoltenMortarProjectileFireElemental"] = {
        name = "MoltenMortarProjectileFireElemental",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeSynthesis"] = {
        name = "WalkEmergeSynthesis",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    
    Golem de flammes
    Flame Golem
    SpectreN
    Modmonster no drops or experience [1]
    monster base type attack cast speed +% and damage -% final [22]
    Immune1% de Vie Régénérée par seconde
    Tagsbludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, small_height, stone_armour
    486%Vie
    100%Energy Shield From Life
    486%Ailment Threshold
    70 40 40 20Résistance
    150%Damage
    340%Précision
    +5%Chances de coup critique
    +130%Multiplicateur de coups critiques
    6 ~ 6Attack Distance
    1 SecondAttack Time
    ±20%Damage Spread
    150%Expérience
    100%Model Size
    FlameGolemSummonedType
    YIsSummoned
    171,534Vie
    16,265Pièce d'armure
    8,120Évasion
    16,265Bouclier d'énergie
    1,430Damage
    1,829Précision
    1Attack Time
    19,875Expérience
    171,534Ailment Threshold
    542Chill
    542Shock
    3,069Brittle
    542Scorch
    1,499Sap
    FireElementalFlameRedSummoned
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 80%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 1268 à 1902 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalConeSummoned
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 2021 à 3158 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortarSummoned
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 1740 à 2609 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    138,809Vie
    14,425Pièce d'armure
    7,608Évasion
    14,425Bouclier d'énergie
    1,275Damage
    1,697Précision
    1Attack Time
    19,509Expérience
    138,809Ailment Threshold
    439Chill
    439Shock
    2,483Brittle
    439Scorch
    1,213Sap
    FireElementalFlameRedSummoned
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 80%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 1138 à 1706 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalConeSummoned
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 1829 à 2858 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortarSummoned
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 1590 à 2386 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    88,637Vie
    11,328Pièce d'armure
    6,667Évasion
    11,328Bouclier d'énergie
    1,013Damage
    1,455Précision
    1Attack Time
    18,566Expérience
    88,637Ailment Threshold
    280Chill
    280Shock
    1,586Brittle
    280Scorch
    774Sap
    FireElementalFlameRedSummoned
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 80%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 913.7 à 1371 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalConeSummoned
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 1495 à 2337 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortarSummoned
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 1328 à 1991 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    52,743Vie
    8,348Pièce d'armure
    5,633Évasion
    8,348Bouclier d'énergie
    755Damage
    1,197Précision
    1Attack Time
    17,082Expérience
    52,743Ailment Threshold
    167Chill
    167Shock
    944Brittle
    167Scorch
    461Sap
    FireElementalFlameRedSummoned
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 80%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 692.8 à 1039 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalConeSummoned
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 1159 à 1811 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortarSummoned
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 1056 à 1584 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    31,266Vie
    6,127Pièce d'armure
    4,739Évasion
    6,127Bouclier d'énergie
    560Damage
    986Précision
    1Attack Time
    15,383Expérience
    31,266Ailment Threshold
    99Chill
    99Shock
    559Brittle
    99Scorch
    273Sap
    FireElementalFlameRedSummoned
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 80%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 523.3 à 785 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalConeSummoned
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 895.1 à 1399 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortarSummoned
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 837.2 à 1256 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    FireElementalCone30TargetMediumNear
    TotemFireSpray5TargetIsEnemy
    MonsterMortar30TargetNotMediumNear
    MonsterMortar5TargetNotNear

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Life
    {
    	corpse_usable = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/golems_miracle/fire.epk );"
    }
    
    Render
    {
        //turn_duration = 0.5
    	fade_arrows = true
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Spells/golems_miracle/fire.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FireElemental/FireElementalSummonedMiracle"] = {
        name = "Flame Golem",
        life = 4.86,
        energyShield = 1,
        fireResist = 70,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "FireElementalFlameRedSummoned",
            "FireElementalConeSummoned",
            "FireElementalMortarSummoned",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireElementalFlameRedSummoned"] = {
        name = "Holy Flame Totem",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Summons a totem that fires a stream of flame at nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.SummonsTotem] = true,
            [SkillType.Fire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.25,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireElementalConeSummoned"] = {
        name = "Fire Elemental Cone",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.935,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 34, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 36, statInterpolation = ,  cost = { }, },
            [3] = {levelRequirement = 38, statInterpolation = ,  cost = { }, },
            [4] = {levelRequirement = 40, statInterpolation = ,  cost = { }, },
            [5] = {levelRequirement = 42, statInterpolation = ,  cost = { }, },
            [6] = {levelRequirement = 44, statInterpolation = ,  cost = { }, },
            [7] = {levelRequirement = 46, statInterpolation = ,  cost = { }, },
            [8] = {levelRequirement = 48, statInterpolation = ,  cost = { }, },
            [9] = {levelRequirement = 50, statInterpolation = ,  cost = { }, },
            [10] = {levelRequirement = 52, statInterpolation = ,  cost = { }, },
            [11] = {levelRequirement = 54, statInterpolation = ,  cost = { }, },
            [12] = {levelRequirement = 56, statInterpolation = ,  cost = { }, },
            [13] = {levelRequirement = 58, statInterpolation = ,  cost = { }, },
            [14] = {levelRequirement = 60, statInterpolation = ,  cost = { }, },
            [15] = {levelRequirement = 62, statInterpolation = ,  cost = { }, },
            [16] = {levelRequirement = 64, statInterpolation = ,  cost = { }, },
            [17] = {levelRequirement = 66, statInterpolation = ,  cost = { }, },
            [18] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
            [19] = {levelRequirement = 69, statInterpolation = ,  cost = { }, },
            [20] = {levelRequirement = 70, statInterpolation = ,  cost = { }, },
            [21] = {levelRequirement = 72, statInterpolation = ,  cost = { }, },
            [22] = {levelRequirement = 74, statInterpolation = ,  cost = { }, },
            [23] = {levelRequirement = 76, statInterpolation = ,  cost = { }, },
            [24] = {levelRequirement = 78, statInterpolation = ,  cost = { }, },
            [25] = {levelRequirement = 80, statInterpolation = ,  cost = { }, },
            [26] = {levelRequirement = 82, statInterpolation = ,  cost = { }, },
            [27] = {levelRequirement = 84, statInterpolation = ,  cost = { }, },
            [28] = {levelRequirement = 86, statInterpolation = ,  cost = { }, },
            [29] = {levelRequirement = 88, statInterpolation = ,  cost = { }, },
            [30] = {levelRequirement = 90, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireElementalMortarSummoned"] = {
        name = "FireElementalMortarSummoned",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 34, statInterpolation = ,  cost = { }, },
        },
    }
    
    monster no drops or experience [1]

    monster no drops or experience [1]

    Mod IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster base type attack cast speed +% and damage -% final [22]

    monster base type attack cast speed +% and damage -% final [22]

    Mod IdMonsterSpeedAndDamageFixupLarge
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 22 Max: 22 Global
  • Craft Tagscaster_damage damage attack caster speed
    1% de Vie Régénérée par seconde

    1% de Vie Régénérée par seconde

    Mod IdSummonedGolemLifeRegeneration
    FamilyLifeRegenerationRatePercentage
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 60 Max: 60 Global
  • Craft Tagsresource life
    Golem de flammes
    Flame Golem
    SpectreN
    Modmonster no drops or experience [1]
    monster base type attack cast speed +% and damage -% final [22]
    Immune1% de Vie Régénérée par seconde
    Tagsbludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, stone_armour
    486%Vie
    100%Energy Shield From Life
    486%Ailment Threshold
    70 40 40 20Résistance
    150%Damage
    340%Précision
    +5%Chances de coup critique
    +130%Multiplicateur de coups critiques
    6 ~ 6Attack Distance
    1 SecondAttack Time
    ±20%Damage Spread
    150%Expérience
    100%Model Size
    FlameGolemSummonedType
    YIsSummoned
    171,534Vie
    16,265Pièce d'armure
    8,120Évasion
    16,265Bouclier d'énergie
    1,430Damage
    1,829Précision
    1Attack Time
    19,875Expérience
    171,534Ailment Threshold
    542Chill
    542Shock
    3,069Brittle
    542Scorch
    1,499Sap
    FireElementalFlameRedSummoned
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 80%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 1268 à 1902 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalConeSummoned
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 2021 à 3158 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortarSummoned
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 1740 à 2609 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    138,809Vie
    14,425Pièce d'armure
    7,608Évasion
    14,425Bouclier d'énergie
    1,275Damage
    1,697Précision
    1Attack Time
    19,509Expérience
    138,809Ailment Threshold
    439Chill
    439Shock
    2,483Brittle
    439Scorch
    1,213Sap
    FireElementalFlameRedSummoned
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 80%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 1138 à 1706 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalConeSummoned
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 1829 à 2858 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortarSummoned
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 1590 à 2386 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    88,637Vie
    11,328Pièce d'armure
    6,667Évasion
    11,328Bouclier d'énergie
    1,013Damage
    1,455Précision
    1Attack Time
    18,566Expérience
    88,637Ailment Threshold
    280Chill
    280Shock
    1,586Brittle
    280Scorch
    774Sap
    FireElementalFlameRedSummoned
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 80%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 913.7 à 1371 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalConeSummoned
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 1495 à 2337 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortarSummoned
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 1328 à 1991 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    52,743Vie
    8,348Pièce d'armure
    5,633Évasion
    8,348Bouclier d'énergie
    755Damage
    1,197Précision
    1Attack Time
    17,082Expérience
    52,743Ailment Threshold
    167Chill
    167Shock
    944Brittle
    167Scorch
    461Sap
    FireElementalFlameRedSummoned
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 80%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 692.8 à 1039 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalConeSummoned
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 1159 à 1811 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortarSummoned
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 1056 à 1584 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    31,266Vie
    6,127Pièce d'armure
    4,739Évasion
    6,127Bouclier d'énergie
    560Damage
    986Précision
    1Attack Time
    15,383Expérience
    31,266Ailment Threshold
    99Chill
    99Shock
    559Brittle
    99Scorch
    273Sap
    FireElementalFlameRedSummoned
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 80%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 523.3 à 785 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalConeSummoned
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 895.1 à 1399 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortarSummoned
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 837.2 à 1256 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    FireElementalCone30TargetMediumNear
    TotemFireSpray5TargetIsEnemy
    MonsterMortar30TargetNotMediumNear
    MonsterMortar5TargetNotNear

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Life
    {
    	corpse_usable = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/golems_lightbringer/fx/fire/firefx.epk );"
    }
    
    Render
    {
        //turn_duration = 0.5
    	fade_arrows = true
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Spells/golems_lightbringer/fx/fire/firefx.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FireElemental/FireElementalSummonedLightbringer"] = {
        name = "Flame Golem",
        life = 4.86,
        energyShield = 1,
        fireResist = 70,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "FireElementalFlameRedSummoned",
            "FireElementalConeSummoned",
            "FireElementalMortarSummoned",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireElementalFlameRedSummoned"] = {
        name = "Holy Flame Totem",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Summons a totem that fires a stream of flame at nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.SummonsTotem] = true,
            [SkillType.Fire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.25,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireElementalConeSummoned"] = {
        name = "Fire Elemental Cone",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.935,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 34, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 36, statInterpolation = ,  cost = { }, },
            [3] = {levelRequirement = 38, statInterpolation = ,  cost = { }, },
            [4] = {levelRequirement = 40, statInterpolation = ,  cost = { }, },
            [5] = {levelRequirement = 42, statInterpolation = ,  cost = { }, },
            [6] = {levelRequirement = 44, statInterpolation = ,  cost = { }, },
            [7] = {levelRequirement = 46, statInterpolation = ,  cost = { }, },
            [8] = {levelRequirement = 48, statInterpolation = ,  cost = { }, },
            [9] = {levelRequirement = 50, statInterpolation = ,  cost = { }, },
            [10] = {levelRequirement = 52, statInterpolation = ,  cost = { }, },
            [11] = {levelRequirement = 54, statInterpolation = ,  cost = { }, },
            [12] = {levelRequirement = 56, statInterpolation = ,  cost = { }, },
            [13] = {levelRequirement = 58, statInterpolation = ,  cost = { }, },
            [14] = {levelRequirement = 60, statInterpolation = ,  cost = { }, },
            [15] = {levelRequirement = 62, statInterpolation = ,  cost = { }, },
            [16] = {levelRequirement = 64, statInterpolation = ,  cost = { }, },
            [17] = {levelRequirement = 66, statInterpolation = ,  cost = { }, },
            [18] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
            [19] = {levelRequirement = 69, statInterpolation = ,  cost = { }, },
            [20] = {levelRequirement = 70, statInterpolation = ,  cost = { }, },
            [21] = {levelRequirement = 72, statInterpolation = ,  cost = { }, },
            [22] = {levelRequirement = 74, statInterpolation = ,  cost = { }, },
            [23] = {levelRequirement = 76, statInterpolation = ,  cost = { }, },
            [24] = {levelRequirement = 78, statInterpolation = ,  cost = { }, },
            [25] = {levelRequirement = 80, statInterpolation = ,  cost = { }, },
            [26] = {levelRequirement = 82, statInterpolation = ,  cost = { }, },
            [27] = {levelRequirement = 84, statInterpolation = ,  cost = { }, },
            [28] = {levelRequirement = 86, statInterpolation = ,  cost = { }, },
            [29] = {levelRequirement = 88, statInterpolation = ,  cost = { }, },
            [30] = {levelRequirement = 90, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireElementalMortarSummoned"] = {
        name = "FireElementalMortarSummoned",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 34, statInterpolation = ,  cost = { }, },
        },
    }
    
    monster no drops or experience [1]

    monster no drops or experience [1]

    Mod IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster base type attack cast speed +% and damage -% final [22]

    monster base type attack cast speed +% and damage -% final [22]

    Mod IdMonsterSpeedAndDamageFixupLarge
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 22 Max: 22 Global
  • Craft Tagscaster_damage damage attack caster speed
    1% de Vie Régénérée par seconde

    1% de Vie Régénérée par seconde

    Mod IdSummonedGolemLifeRegeneration
    FamilyLifeRegenerationRatePercentage
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 60 Max: 60 Global
  • Craft Tagsresource life
    Golem de flammes
    Flame Golem
    SpectreN
    Modmonster no drops or experience [1]
    monster base type attack cast speed +% and damage -% final [22]
    Immune1% de Vie Régénérée par seconde
    Tagsbludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, stone_armour
    486%Vie
    100%Energy Shield From Life
    486%Ailment Threshold
    70 40 40 20Résistance
    150%Damage
    340%Précision
    +5%Chances de coup critique
    +130%Multiplicateur de coups critiques
    6 ~ 6Attack Distance
    1 SecondAttack Time
    ±20%Damage Spread
    150%Expérience
    100%Model Size
    FlameGolemSummonedType
    YIsSummoned
    171,534Vie
    16,265Pièce d'armure
    8,120Évasion
    16,265Bouclier d'énergie
    1,430Damage
    1,829Précision
    1Attack Time
    19,875Expérience
    171,534Ailment Threshold
    542Chill
    542Shock
    3,069Brittle
    542Scorch
    1,499Sap
    FireElementalFlameRedSummoned
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 80%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 1268 à 1902 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalConeSummoned
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 2021 à 3158 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortarSummoned
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 1740 à 2609 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    138,809Vie
    14,425Pièce d'armure
    7,608Évasion
    14,425Bouclier d'énergie
    1,275Damage
    1,697Précision
    1Attack Time
    19,509Expérience
    138,809Ailment Threshold
    439Chill
    439Shock
    2,483Brittle
    439Scorch
    1,213Sap
    FireElementalFlameRedSummoned
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 80%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 1138 à 1706 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalConeSummoned
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 1829 à 2858 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortarSummoned
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 1590 à 2386 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    88,637Vie
    11,328Pièce d'armure
    6,667Évasion
    11,328Bouclier d'énergie
    1,013Damage
    1,455Précision
    1Attack Time
    18,566Expérience
    88,637Ailment Threshold
    280Chill
    280Shock
    1,586Brittle
    280Scorch
    774Sap
    FireElementalFlameRedSummoned
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 80%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 913.7 à 1371 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalConeSummoned
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 1495 à 2337 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortarSummoned
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 1328 à 1991 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    52,743Vie
    8,348Pièce d'armure
    5,633Évasion
    8,348Bouclier d'énergie
    755Damage
    1,197Précision
    1Attack Time
    17,082Expérience
    52,743Ailment Threshold
    167Chill
    167Shock
    944Brittle
    167Scorch
    461Sap
    FireElementalFlameRedSummoned
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 80%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 692.8 à 1039 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalConeSummoned
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 1159 à 1811 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortarSummoned
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 1056 à 1584 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    31,266Vie
    6,127Pièce d'armure
    4,739Évasion
    6,127Bouclier d'énergie
    560Damage
    986Précision
    1Attack Time
    15,383Expérience
    31,266Ailment Threshold
    99Chill
    99Shock
    559Brittle
    99Scorch
    273Sap
    FireElementalFlameRedSummoned
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 80%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 523.3 à 785 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    FireElementalConeSummoned
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 895.1 à 1399 Dégâts de feu
    is area damage [1]

    iconfrostnova
    FireElementalMortarSummoned
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 200%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 837.2 à 1256 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    FireElementalCone30TargetMediumNear
    TotemFireSpray5TargetIsEnemy
    MonsterMortar30TargetNotMediumNear
    MonsterMortar5TargetNotNear

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Life
    {
    	corpse_usable = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/golems_darkshard/fx/fire/firefx.epk );"
    }
    
    Render
    {
        //turn_duration = 0.5
    	fade_arrows = true
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Spells/golems_darkshard/fx/fire/firefx.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FireElemental/FireElementalSummonedDarkshard"] = {
        name = "Flame Golem",
        life = 4.86,
        energyShield = 1,
        fireResist = 70,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "FireElementalFlameRedSummoned",
            "FireElementalConeSummoned",
            "FireElementalMortarSummoned",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireElementalFlameRedSummoned"] = {
        name = "Holy Flame Totem",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Summons a totem that fires a stream of flame at nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.SummonsTotem] = true,
            [SkillType.Fire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.25,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireElementalConeSummoned"] = {
        name = "Fire Elemental Cone",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.935,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 34, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 36, statInterpolation = ,  cost = { }, },
            [3] = {levelRequirement = 38, statInterpolation = ,  cost = { }, },
            [4] = {levelRequirement = 40, statInterpolation = ,  cost = { }, },
            [5] = {levelRequirement = 42, statInterpolation = ,  cost = { }, },
            [6] = {levelRequirement = 44, statInterpolation = ,  cost = { }, },
            [7] = {levelRequirement = 46, statInterpolation = ,  cost = { }, },
            [8] = {levelRequirement = 48, statInterpolation = ,  cost = { }, },
            [9] = {levelRequirement = 50, statInterpolation = ,  cost = { }, },
            [10] = {levelRequirement = 52, statInterpolation = ,  cost = { }, },
            [11] = {levelRequirement = 54, statInterpolation = ,  cost = { }, },
            [12] = {levelRequirement = 56, statInterpolation = ,  cost = { }, },
            [13] = {levelRequirement = 58, statInterpolation = ,  cost = { }, },
            [14] = {levelRequirement = 60, statInterpolation = ,  cost = { }, },
            [15] = {levelRequirement = 62, statInterpolation = ,  cost = { }, },
            [16] = {levelRequirement = 64, statInterpolation = ,  cost = { }, },
            [17] = {levelRequirement = 66, statInterpolation = ,  cost = { }, },
            [18] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
            [19] = {levelRequirement = 69, statInterpolation = ,  cost = { }, },
            [20] = {levelRequirement = 70, statInterpolation = ,  cost = { }, },
            [21] = {levelRequirement = 72, statInterpolation = ,  cost = { }, },
            [22] = {levelRequirement = 74, statInterpolation = ,  cost = { }, },
            [23] = {levelRequirement = 76, statInterpolation = ,  cost = { }, },
            [24] = {levelRequirement = 78, statInterpolation = ,  cost = { }, },
            [25] = {levelRequirement = 80, statInterpolation = ,  cost = { }, },
            [26] = {levelRequirement = 82, statInterpolation = ,  cost = { }, },
            [27] = {levelRequirement = 84, statInterpolation = ,  cost = { }, },
            [28] = {levelRequirement = 86, statInterpolation = ,  cost = { }, },
            [29] = {levelRequirement = 88, statInterpolation = ,  cost = { }, },
            [30] = {levelRequirement = 90, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireElementalMortarSummoned"] = {
        name = "FireElementalMortarSummoned",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 34, statInterpolation = ,  cost = { }, },
        },
    }
    
    monster no drops or experience [1]

    monster no drops or experience [1]

    Mod IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster base type attack cast speed +% and damage -% final [22]

    monster base type attack cast speed +% and damage -% final [22]

    Mod IdMonsterSpeedAndDamageFixupLarge
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 22 Max: 22 Global
  • Craft Tagscaster_damage damage attack caster speed
    1% de Vie Régénérée par seconde

    1% de Vie Régénérée par seconde

    Mod IdSummonedGolemLifeRegeneration
    FamilyLifeRegenerationRatePercentage
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 60 Max: 60 Global
  • Craft Tagsresource life
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