Prophétie Perandus Rampage
Accepter Joyau de ramification Le Panthéon Objet Arbre des Passifs Fossil Les Catalyseurs Orbe de Délire un Scarabée Breachstone Emblem Joyau intemporel Carte divinatoire
Golem de flammes
Vous bénéficiez d'une Augmentation de Dégâts grâce à votre Golem de flammes.
damage_+%
Flame Golem

fire_elemental_buff

IsBuffDefinition1
BuffMergeModesID3
IsCharged0
IsInvisible0
IsRemovable0
IsSkillBuff0
BuffGroupsID-1

All Damage

Codedamage_+%
PublicFlag1
LocalFlag0
VirtualFlag0
ProxiedFlag0
PartyFlag0
ObservableFlag0
StatSemanticsIDPercentage
Golem de flammes
Flame Golem

Golem de flammes (Flame Golem)

SpectreN
Area
Modmonster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
Tagsmud_blood, construct, not_str, not_dex
Damage150%
Vie375%
Energy Shield From Life100%
Ailment Threshold375%
Chances de coup critique5%
TypeFlameGolemSummoned
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread20%
Précision+340%
IsSummonedY

FireElementalFlameRedSummoned
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 1151 à 1726 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cône élémentaire de feu
Inflige 1076 à 1682 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortarSummoned
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 1575 à 2363 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
84Golem de flammes 431291429.81285711626585482857170404020

FireElementalFlameRedSummoned
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 1037 à 1556 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cône élémentaire de feu
Inflige 989.6 à 1546 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortarSummoned
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 1447 à 2171 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
82Golem de flammes 386281275.51237531442579452375370404020

FireElementalFlameRedSummoned
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 841.5 à 1262 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cône élémentaire de feu
Inflige 835.4 à 1305 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortarSummoned
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 1220 à 1831 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
78Golem de flammes 298901012.71160051132868521600570404020

FireElementalFlameRedSummoned
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 646 à 969 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cône élémentaire de feu
Inflige 674 à 1053 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortarSummoned
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 983.3 à 1475 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
73Golem de flammes 22207755.4110184834856761018470404020

FireElementalFlameRedSummoned
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 494.1 à 741.2 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cône élémentaire de feu
Inflige 541.8 à 846.6 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortarSummoned
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 789.3 à 1184 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
68Golem de flammes 16152560.31645861274681645870404020
FireElementalCone30TargetMediumNear
TotemFireSpray5TargetIsEnemy
MonsterMortar30TargetNotMediumNear
MonsterMortar5TargetNotNear

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	//turn_duration = 0.5
	fade_arrows = true
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElementalSummoned_fx.epk ); "
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElementalSummoned_fx.epk );"
}
Résiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
70404020
70404020
70404020
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FireElemental/FireElementalSummoned"] = {
    name = "Flame Golem",
    life = 3.75,
    energyShield = 1,
    fireResist = 70,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
        "FireElementalFlameRedSummoned",
        "FireElementalConeSummoned",
        "FireElementalMortarSummoned",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalFlameRedSummoned"] = {
    name = "Holy Flame Totem",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.4,
    incrementalEffectiveness = 0.042,
    description = "Summons a totem that fires a stream of flame at nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Totem] = true,
        [SkillType.FireSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "skill_art_variation",
        "active_skill_cast_speed_+%_final",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.8, 1.2, 4, -89, -77, -25, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalConeSummoned"] = {
    name = "Fire Elemental Cone",
    hidden = true,
    color = "3",
    baseEffectiveness = 2.9867,
    incrementalEffectiveness = 0.0317,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.935,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.25, critChance = 10, levelRequirement = 34, statInterpolation = {3, 3},  },
        [2] = {0.8, 1.25, critChance = 10, levelRequirement = 36, statInterpolation = {3, 3},  },
        [3] = {0.8, 1.25, critChance = 10, levelRequirement = 38, statInterpolation = {3, 3},  },
        [4] = {0.8, 1.25, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3},  },
        [5] = {0.8, 1.25, critChance = 10, levelRequirement = 42, statInterpolation = {3, 3},  },
        [6] = {0.8, 1.25, critChance = 10, levelRequirement = 44, statInterpolation = {3, 3},  },
        [7] = {0.8, 1.25, critChance = 10, levelRequirement = 46, statInterpolation = {3, 3},  },
        [8] = {0.8, 1.25, critChance = 10, levelRequirement = 48, statInterpolation = {3, 3},  },
        [9] = {0.8, 1.25, critChance = 10, levelRequirement = 50, statInterpolation = {3, 3},  },
        [10] = {0.8, 1.25, critChance = 10, levelRequirement = 52, statInterpolation = {3, 3},  },
        [11] = {0.8, 1.25, critChance = 10, levelRequirement = 54, statInterpolation = {3, 3},  },
        [12] = {0.8, 1.25, critChance = 10, levelRequirement = 56, statInterpolation = {3, 3},  },
        [13] = {0.8, 1.25, critChance = 10, levelRequirement = 58, statInterpolation = {3, 3},  },
        [14] = {0.8, 1.25, critChance = 10, levelRequirement = 60, statInterpolation = {3, 3},  },
        [15] = {0.8, 1.25, critChance = 10, levelRequirement = 62, statInterpolation = {3, 3},  },
        [16] = {0.8, 1.25, critChance = 10, levelRequirement = 64, statInterpolation = {3, 3},  },
        [17] = {0.8, 1.25, critChance = 10, levelRequirement = 66, statInterpolation = {3, 3},  },
        [18] = {0.8, 1.25, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3},  },
        [19] = {0.8, 1.25, critChance = 10, levelRequirement = 69, statInterpolation = {3, 3},  },
        [20] = {0.8, 1.25, critChance = 10, levelRequirement = 70, statInterpolation = {3, 3},  },
        [21] = {0.8, 1.25, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3},  },
        [22] = {0.8, 1.25, critChance = 10, levelRequirement = 74, statInterpolation = {3, 3},  },
        [23] = {0.8, 1.25, critChance = 10, levelRequirement = 76, statInterpolation = {3, 3},  },
        [24] = {0.8, 1.25, critChance = 10, levelRequirement = 78, statInterpolation = {3, 3},  },
        [25] = {0.8, 1.25, critChance = 10, levelRequirement = 80, statInterpolation = {3, 3},  },
        [26] = {0.8, 1.25, critChance = 10, levelRequirement = 82, statInterpolation = {3, 3},  },
        [27] = {0.8, 1.25, critChance = 10, levelRequirement = 84, statInterpolation = {3, 3},  },
        [28] = {0.8, 1.25, critChance = 10, levelRequirement = 86, statInterpolation = {3, 3},  },
        [29] = {0.8, 1.25, critChance = 10, levelRequirement = 88, statInterpolation = {3, 3},  },
        [30] = {0.8, 1.25, critChance = 10, levelRequirement = 90, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalMortarSummoned"] = {
    name = "FireElementalMortarSummoned",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.2667,
    incrementalEffectiveness = 0.032,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {15, 0.8, 1.2, -33, critChance = 5, levelRequirement = 34, statInterpolation = {1, 3, 3, 1},  },
    },
}
SpectreN
Area
Modmonster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
Tagsmud_blood, construct, not_str, not_dex
Damage150%
Vie375%
Energy Shield From Life100%
Ailment Threshold375%
Chances de coup critique5%
TypeFlameGolemSummoned
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread20%
Précision+340%
IsSummonedY

FireElementalFlameRedSummoned
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 1151 à 1726 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cône élémentaire de feu
Inflige 1076 à 1682 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortarSummoned
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 1575 à 2363 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
84Golem de flammes 431291429.81285711626585482857170404020

FireElementalFlameRedSummoned
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 1037 à 1556 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cône élémentaire de feu
Inflige 989.6 à 1546 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortarSummoned
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 1447 à 2171 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
82Golem de flammes 386281275.51237531442579452375370404020

FireElementalFlameRedSummoned
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 841.5 à 1262 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cône élémentaire de feu
Inflige 835.4 à 1305 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortarSummoned
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 1220 à 1831 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
78Golem de flammes 298901012.71160051132868521600570404020

FireElementalFlameRedSummoned
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 646 à 969 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cône élémentaire de feu
Inflige 674 à 1053 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortarSummoned
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 983.3 à 1475 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
73Golem de flammes 22207755.4110184834856761018470404020

FireElementalFlameRedSummoned
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 494.1 à 741.2 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cône élémentaire de feu
Inflige 541.8 à 846.6 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortarSummoned
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 789.3 à 1184 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
68Golem de flammes 16152560.31645861274681645870404020
FireElementalCone30TargetMediumNear
TotemFireSpray5TargetIsEnemy
MonsterMortar30TargetNotMediumNear
MonsterMortar5TargetNotNear

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/golems/fire/firefx.epk );"
}

Render
{
    //turn_duration = 0.5
	fade_arrows = true
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Spells/golems/fire/firefx.epk );"
}
Résiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
70404020
70404020
70404020
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FireElemental/FireElementalSummonedClockwork"] = {
    name = "Flame Golem",
    life = 3.75,
    energyShield = 1,
    fireResist = 70,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
        "FireElementalFlameRedSummoned",
        "FireElementalConeSummoned",
        "FireElementalMortarSummoned",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalFlameRedSummoned"] = {
    name = "Holy Flame Totem",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.4,
    incrementalEffectiveness = 0.042,
    description = "Summons a totem that fires a stream of flame at nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Totem] = true,
        [SkillType.FireSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "skill_art_variation",
        "active_skill_cast_speed_+%_final",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.8, 1.2, 4, -89, -77, -25, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalConeSummoned"] = {
    name = "Fire Elemental Cone",
    hidden = true,
    color = "3",
    baseEffectiveness = 2.9867,
    incrementalEffectiveness = 0.0317,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.935,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.25, critChance = 10, levelRequirement = 34, statInterpolation = {3, 3},  },
        [2] = {0.8, 1.25, critChance = 10, levelRequirement = 36, statInterpolation = {3, 3},  },
        [3] = {0.8, 1.25, critChance = 10, levelRequirement = 38, statInterpolation = {3, 3},  },
        [4] = {0.8, 1.25, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3},  },
        [5] = {0.8, 1.25, critChance = 10, levelRequirement = 42, statInterpolation = {3, 3},  },
        [6] = {0.8, 1.25, critChance = 10, levelRequirement = 44, statInterpolation = {3, 3},  },
        [7] = {0.8, 1.25, critChance = 10, levelRequirement = 46, statInterpolation = {3, 3},  },
        [8] = {0.8, 1.25, critChance = 10, levelRequirement = 48, statInterpolation = {3, 3},  },
        [9] = {0.8, 1.25, critChance = 10, levelRequirement = 50, statInterpolation = {3, 3},  },
        [10] = {0.8, 1.25, critChance = 10, levelRequirement = 52, statInterpolation = {3, 3},  },
        [11] = {0.8, 1.25, critChance = 10, levelRequirement = 54, statInterpolation = {3, 3},  },
        [12] = {0.8, 1.25, critChance = 10, levelRequirement = 56, statInterpolation = {3, 3},  },
        [13] = {0.8, 1.25, critChance = 10, levelRequirement = 58, statInterpolation = {3, 3},  },
        [14] = {0.8, 1.25, critChance = 10, levelRequirement = 60, statInterpolation = {3, 3},  },
        [15] = {0.8, 1.25, critChance = 10, levelRequirement = 62, statInterpolation = {3, 3},  },
        [16] = {0.8, 1.25, critChance = 10, levelRequirement = 64, statInterpolation = {3, 3},  },
        [17] = {0.8, 1.25, critChance = 10, levelRequirement = 66, statInterpolation = {3, 3},  },
        [18] = {0.8, 1.25, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3},  },
        [19] = {0.8, 1.25, critChance = 10, levelRequirement = 69, statInterpolation = {3, 3},  },
        [20] = {0.8, 1.25, critChance = 10, levelRequirement = 70, statInterpolation = {3, 3},  },
        [21] = {0.8, 1.25, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3},  },
        [22] = {0.8, 1.25, critChance = 10, levelRequirement = 74, statInterpolation = {3, 3},  },
        [23] = {0.8, 1.25, critChance = 10, levelRequirement = 76, statInterpolation = {3, 3},  },
        [24] = {0.8, 1.25, critChance = 10, levelRequirement = 78, statInterpolation = {3, 3},  },
        [25] = {0.8, 1.25, critChance = 10, levelRequirement = 80, statInterpolation = {3, 3},  },
        [26] = {0.8, 1.25, critChance = 10, levelRequirement = 82, statInterpolation = {3, 3},  },
        [27] = {0.8, 1.25, critChance = 10, levelRequirement = 84, statInterpolation = {3, 3},  },
        [28] = {0.8, 1.25, critChance = 10, levelRequirement = 86, statInterpolation = {3, 3},  },
        [29] = {0.8, 1.25, critChance = 10, levelRequirement = 88, statInterpolation = {3, 3},  },
        [30] = {0.8, 1.25, critChance = 10, levelRequirement = 90, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalMortarSummoned"] = {
    name = "FireElementalMortarSummoned",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.2667,
    incrementalEffectiveness = 0.032,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {15, 0.8, 1.2, -33, critChance = 5, levelRequirement = 34, statInterpolation = {1, 3, 3, 1},  },
    },
}
SpectreN
Area
Modmonster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
Tagsmud_blood, construct, not_str, not_dex
Damage150%
Vie375%
Energy Shield From Life100%
Ailment Threshold375%
Chances de coup critique5%
TypeFlameGolemSummoned
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread20%
Précision+340%
IsSummonedY

FireElementalFlameRedSummoned
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 1151 à 1726 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cône élémentaire de feu
Inflige 1076 à 1682 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortarSummoned
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 1575 à 2363 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
84Golem de flammes 431291429.81285711626585482857170404020

FireElementalFlameRedSummoned
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 1037 à 1556 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cône élémentaire de feu
Inflige 989.6 à 1546 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortarSummoned
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 1447 à 2171 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
82Golem de flammes 386281275.51237531442579452375370404020

FireElementalFlameRedSummoned
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 841.5 à 1262 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cône élémentaire de feu
Inflige 835.4 à 1305 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortarSummoned
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 1220 à 1831 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
78Golem de flammes 298901012.71160051132868521600570404020

FireElementalFlameRedSummoned
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 646 à 969 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cône élémentaire de feu
Inflige 674 à 1053 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortarSummoned
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 983.3 à 1475 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
73Golem de flammes 22207755.4110184834856761018470404020

FireElementalFlameRedSummoned
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 494.1 à 741.2 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cône élémentaire de feu
Inflige 541.8 à 846.6 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortarSummoned
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 789.3 à 1184 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
68Golem de flammes 16152560.31645861274681645870404020
FireElementalCone30TargetMediumNear
TotemFireSpray5TargetIsEnemy
MonsterMortar30TargetNotMediumNear
MonsterMortar5TargetNotNear

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	//turn_duration = 0.5
	fade_arrows = true
}
Résiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
70404020
70404020
70404020
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FireElemental/FireElementalSummonedFireMtx_"] = {
    name = "Flame Golem",
    life = 3.75,
    energyShield = 1,
    fireResist = 70,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
        "FireElementalFlameRedSummoned",
        "FireElementalConeSummoned",
        "FireElementalMortarSummoned",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalFlameRedSummoned"] = {
    name = "Holy Flame Totem",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.4,
    incrementalEffectiveness = 0.042,
    description = "Summons a totem that fires a stream of flame at nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Totem] = true,
        [SkillType.FireSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "skill_art_variation",
        "active_skill_cast_speed_+%_final",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.8, 1.2, 4, -89, -77, -25, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalConeSummoned"] = {
    name = "Fire Elemental Cone",
    hidden = true,
    color = "3",
    baseEffectiveness = 2.9867,
    incrementalEffectiveness = 0.0317,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.935,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.25, critChance = 10, levelRequirement = 34, statInterpolation = {3, 3},  },
        [2] = {0.8, 1.25, critChance = 10, levelRequirement = 36, statInterpolation = {3, 3},  },
        [3] = {0.8, 1.25, critChance = 10, levelRequirement = 38, statInterpolation = {3, 3},  },
        [4] = {0.8, 1.25, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3},  },
        [5] = {0.8, 1.25, critChance = 10, levelRequirement = 42, statInterpolation = {3, 3},  },
        [6] = {0.8, 1.25, critChance = 10, levelRequirement = 44, statInterpolation = {3, 3},  },
        [7] = {0.8, 1.25, critChance = 10, levelRequirement = 46, statInterpolation = {3, 3},  },
        [8] = {0.8, 1.25, critChance = 10, levelRequirement = 48, statInterpolation = {3, 3},  },
        [9] = {0.8, 1.25, critChance = 10, levelRequirement = 50, statInterpolation = {3, 3},  },
        [10] = {0.8, 1.25, critChance = 10, levelRequirement = 52, statInterpolation = {3, 3},  },
        [11] = {0.8, 1.25, critChance = 10, levelRequirement = 54, statInterpolation = {3, 3},  },
        [12] = {0.8, 1.25, critChance = 10, levelRequirement = 56, statInterpolation = {3, 3},  },
        [13] = {0.8, 1.25, critChance = 10, levelRequirement = 58, statInterpolation = {3, 3},  },
        [14] = {0.8, 1.25, critChance = 10, levelRequirement = 60, statInterpolation = {3, 3},  },
        [15] = {0.8, 1.25, critChance = 10, levelRequirement = 62, statInterpolation = {3, 3},  },
        [16] = {0.8, 1.25, critChance = 10, levelRequirement = 64, statInterpolation = {3, 3},  },
        [17] = {0.8, 1.25, critChance = 10, levelRequirement = 66, statInterpolation = {3, 3},  },
        [18] = {0.8, 1.25, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3},  },
        [19] = {0.8, 1.25, critChance = 10, levelRequirement = 69, statInterpolation = {3, 3},  },
        [20] = {0.8, 1.25, critChance = 10, levelRequirement = 70, statInterpolation = {3, 3},  },
        [21] = {0.8, 1.25, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3},  },
        [22] = {0.8, 1.25, critChance = 10, levelRequirement = 74, statInterpolation = {3, 3},  },
        [23] = {0.8, 1.25, critChance = 10, levelRequirement = 76, statInterpolation = {3, 3},  },
        [24] = {0.8, 1.25, critChance = 10, levelRequirement = 78, statInterpolation = {3, 3},  },
        [25] = {0.8, 1.25, critChance = 10, levelRequirement = 80, statInterpolation = {3, 3},  },
        [26] = {0.8, 1.25, critChance = 10, levelRequirement = 82, statInterpolation = {3, 3},  },
        [27] = {0.8, 1.25, critChance = 10, levelRequirement = 84, statInterpolation = {3, 3},  },
        [28] = {0.8, 1.25, critChance = 10, levelRequirement = 86, statInterpolation = {3, 3},  },
        [29] = {0.8, 1.25, critChance = 10, levelRequirement = 88, statInterpolation = {3, 3},  },
        [30] = {0.8, 1.25, critChance = 10, levelRequirement = 90, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalMortarSummoned"] = {
    name = "FireElementalMortarSummoned",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.2667,
    incrementalEffectiveness = 0.032,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {15, 0.8, 1.2, -33, critChance = 5, levelRequirement = 34, statInterpolation = {1, 3, 3, 1},  },
    },
}
SpectreN
Area
Modmonster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
Tagsmud_blood, construct, not_str, not_dex
Damage180%
Vie288%
Energy Shield From Life100%
Ailment Threshold288%
Chances de coup critique5%
TypeFlameGolemTempest
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread20%
Précision+100%

TempestFireElementalFlameRed
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 479.4 à 719.2 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

TempestFireElementalCone
iconfrostnova
Cône élémentaire de feu
Inflige 1855 à 2899 Dégâts de feu
30% d'Augmentation de la Vitesse d'incantation
active skill area of effect radius +% final [0]

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 6 Second

TempestFireElementalMortar
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 656.3 à 984.5 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
84Golem de flammes 517552573.71.5219421626585482194275000

TempestFireElementalFlameRed
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 432.2 à 648.2 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

TempestFireElementalCone
iconfrostnova
Cône élémentaire de feu
Inflige 1663 à 2598 Dégâts de feu
30% d'Augmentation de la Vitesse d'incantation
active skill area of effect radius +% final [0]

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 6 Second

TempestFireElementalMortar
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 603.1 à 904.7 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
82Golem de flammes 463532295.81.5182421442579451824275000

TempestFireElementalFlameRed
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 350.6 à 525.9 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

TempestFireElementalCone
iconfrostnova
Cône élémentaire de feu
Inflige 1333 à 2083 Dégâts de feu
30% d'Augmentation de la Vitesse d'incantation
active skill area of effect radius +% final [0]

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 6 Second

TempestFireElementalMortar
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 508.5 à 762.8 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
78Golem de flammes 358691822.81.5122921132868521229275000

TempestFireElementalFlameRed
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 269.2 à 403.7 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

TempestFireElementalCone
iconfrostnova
Cône élémentaire de feu
Inflige 1009 à 1577 Dégâts de feu
30% d'Augmentation de la Vitesse d'incantation
active skill area of effect radius +% final [0]

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 6 Second

TempestFireElementalMortar
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 409.7 à 614.5 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
73Golem de flammes 266481359.71.5782183485676782175000

TempestFireElementalFlameRed
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 205.9 à 308.8 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

TempestFireElementalCone
iconfrostnova
Cône élémentaire de feu
Inflige 760.8 à 1189 Dégâts de feu
30% d'Augmentation de la Vitesse d'incantation
active skill area of effect radius +% final [0]

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 6 Second

TempestFireElementalMortar
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 328.9 à 493.3 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
68Golem de flammes 193821008.61.5495961274681495975000
TotemFireSpray15TargetIsEnemy TargetMediumNear
MonsterMortar25TargetNotMediumNear
MonsterMortar5TargetNotNear
Flee4NoRepeat TargetIsEnemy
Advance40TargetFar
Advance100ForceTargetEnemy TargetIsPlayer IHaveBelowXDarknessImmunity=80 TargetHasDelveImmunity

Object Type

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
}

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.5
	fade_arrows = true
}
Résiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
20000
45000
75000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FireElemental/FireElementalTempest"] = {
    name = "Flame Golem",
    life = 2.88,
    energyShield = 1,
    fireResist = 75,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "TempestFireElementalFlameRed",
        "TempestFireElementalCone",
        "TempestFireElementalMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["TempestFireElementalFlameRed"] = {
    name = "Holy Flame Totem",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.5833,
    incrementalEffectiveness = 0.042,
    description = "Summons a totem that fires a stream of flame at nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Totem] = true,
        [SkillType.FireSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "skill_art_variation",
        "active_skill_cast_speed_+%_final",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.8, 1.2, 4, -89, -77, -25, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TempestFireElementalCone"] = {
    name = "Fire Elemental Cone",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.7778,
    incrementalEffectiveness = 0.045,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.935,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_cast_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.25, 30, 0, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TempestFireElementalMortar"] = {
    name = "TempestFireElementalMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.7778,
    incrementalEffectiveness = 0.032,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {15, 0.8, 1.2, -33, critChance = 5, levelRequirement = 2, statInterpolation = {1, 3, 3, 1},  },
    },
}
SpectreN
Area
Modmonster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
Tagsmud_blood, construct, not_str, not_dex
Damage100%
Vie400%
Energy Shield From Life100%
Ailment Threshold400%
Chances de coup critique5%
TypeFireElementalWbMinion
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread20%
Précision+100%

FireElementalFlameRed
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 479.4 à 719.2 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalCone
iconfrostnova
Cône élémentaire de feu
Inflige 448.5 à 700.7 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortar
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 656.3 à 984.5 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
84Golem de flammes 287531429.81.5304751626585483047575000

FireElementalFlameRed
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 432.2 à 648.2 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalCone
iconfrostnova
Cône élémentaire de feu
Inflige 412.3 à 644.3 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortar
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 603.1 à 904.7 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
82Golem de flammes 257521275.51.5253361442579452533675000

FireElementalFlameRed
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 350.6 à 525.9 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalCone
iconfrostnova
Cône élémentaire de feu
Inflige 348.1 à 543.9 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortar
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 508.5 à 762.8 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
78Golem de flammes 199271012.71.5170721132868521707275000

FireElementalFlameRed
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 269.2 à 403.7 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalCone
iconfrostnova
Cône élémentaire de feu
Inflige 280.8 à 438.8 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortar
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 409.7 à 614.5 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
73Golem de flammes 14804755.41.510863834856761086375000

FireElementalFlameRed
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 205.9 à 308.8 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalCone
iconfrostnova
Cône élémentaire de feu
Inflige 225.7 à 352.7 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortar
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 328.9 à 493.3 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
68Golem de flammes 10768560.31.5688861274681688875000
FireElementalCone30TargetMediumNear
TotemFireSpray5TargetIsEnemy
MonsterMortar30TargetNotMediumNear
MonsterMortar5TargetNotNear

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	//turn_duration = 0.5
	fade_arrows = true
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElementalSummoned_fx.epk ); "
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElementalSummoned_fx.epk );"
}
Résiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
20000
45000
75000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FireElemental/FireElementalWbMinion"] = {
    name = "Flame Golem",
    life = 4,
    energyShield = 1,
    fireResist = 75,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "FireElementalFlameRed",
        "FireElementalCone",
        "FireElementalMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalFlameRed"] = {
    name = "Holy Flame Totem",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.5833,
    incrementalEffectiveness = 0.042,
    description = "Summons a totem that fires a stream of flame at nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Totem] = true,
        [SkillType.FireSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "skill_art_variation",
        "active_skill_cast_speed_+%_final",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.8, 1.2, 4, -89, -77, -25, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalCone"] = {
    name = "Fire Elemental Cone",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.2444,
    incrementalEffectiveness = 0.0317,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.935,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.25, critChance = 10, levelRequirement = 34, statInterpolation = {3, 3},  },
        [2] = {0.8, 1.25, critChance = 10, levelRequirement = 36, statInterpolation = {3, 3},  },
        [3] = {0.8, 1.25, critChance = 10, levelRequirement = 38, statInterpolation = {3, 3},  },
        [4] = {0.8, 1.25, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3},  },
        [5] = {0.8, 1.25, critChance = 10, levelRequirement = 42, statInterpolation = {3, 3},  },
        [6] = {0.8, 1.25, critChance = 10, levelRequirement = 44, statInterpolation = {3, 3},  },
        [7] = {0.8, 1.25, critChance = 10, levelRequirement = 46, statInterpolation = {3, 3},  },
        [8] = {0.8, 1.25, critChance = 10, levelRequirement = 48, statInterpolation = {3, 3},  },
        [9] = {0.8, 1.25, critChance = 10, levelRequirement = 50, statInterpolation = {3, 3},  },
        [10] = {0.8, 1.25, critChance = 10, levelRequirement = 52, statInterpolation = {3, 3},  },
        [11] = {0.8, 1.25, critChance = 10, levelRequirement = 54, statInterpolation = {3, 3},  },
        [12] = {0.8, 1.25, critChance = 10, levelRequirement = 56, statInterpolation = {3, 3},  },
        [13] = {0.8, 1.25, critChance = 10, levelRequirement = 58, statInterpolation = {3, 3},  },
        [14] = {0.8, 1.25, critChance = 10, levelRequirement = 60, statInterpolation = {3, 3},  },
        [15] = {0.8, 1.25, critChance = 10, levelRequirement = 62, statInterpolation = {3, 3},  },
        [16] = {0.8, 1.25, critChance = 10, levelRequirement = 64, statInterpolation = {3, 3},  },
        [17] = {0.8, 1.25, critChance = 10, levelRequirement = 66, statInterpolation = {3, 3},  },
        [18] = {0.8, 1.25, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3},  },
        [19] = {0.8, 1.25, critChance = 10, levelRequirement = 69, statInterpolation = {3, 3},  },
        [20] = {0.8, 1.25, critChance = 10, levelRequirement = 70, statInterpolation = {3, 3},  },
        [21] = {0.8, 1.25, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3},  },
        [22] = {0.8, 1.25, critChance = 10, levelRequirement = 74, statInterpolation = {3, 3},  },
        [23] = {0.8, 1.25, critChance = 10, levelRequirement = 76, statInterpolation = {3, 3},  },
        [24] = {0.8, 1.25, critChance = 10, levelRequirement = 78, statInterpolation = {3, 3},  },
        [25] = {0.8, 1.25, critChance = 10, levelRequirement = 80, statInterpolation = {3, 3},  },
        [26] = {0.8, 1.25, critChance = 10, levelRequirement = 82, statInterpolation = {3, 3},  },
        [27] = {0.8, 1.25, critChance = 10, levelRequirement = 84, statInterpolation = {3, 3},  },
        [28] = {0.8, 1.25, critChance = 10, levelRequirement = 86, statInterpolation = {3, 3},  },
        [29] = {0.8, 1.25, critChance = 10, levelRequirement = 88, statInterpolation = {3, 3},  },
        [30] = {0.8, 1.25, critChance = 10, levelRequirement = 90, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalMortar"] = {
    name = "FireElementalMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.7778,
    incrementalEffectiveness = 0.032,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {15, 0.8, 1.2, -33, critChance = 5, levelRequirement = 34, statInterpolation = {1, 3, 3, 1},  },
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vie100%
Ailment Threshold100%
Chances de coup critique5%
TypeSynthesisFireElemental
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread20%
Précision+100%

WalkEmergeSynthesis
walk emerge distance [300]Temps d'incantation: 0.72 Second

FireElementalFlameRed
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 479.4 à 719.2 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

MoltenMortarProjectileFireElemental
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 3264 à 4895 Dégâts de feu
spell maximum action distance +% [-20]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
84Golem de flammes 287531429.81.57619162658548075000

WalkEmergeSynthesis
walk emerge distance [300]Temps d'incantation: 0.72 Second

FireElementalFlameRed
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 432.2 à 648.2 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

MoltenMortarProjectileFireElemental
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 2919 à 4379 Dégâts de feu
spell maximum action distance +% [-20]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
82Golem de flammes 257521275.51.56334144257945075000

WalkEmergeSynthesis
walk emerge distance [300]Temps d'incantation: 0.72 Second

FireElementalFlameRed
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 350.6 à 525.9 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

MoltenMortarProjectileFireElemental
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 2332 à 3498 Dégâts de feu
spell maximum action distance +% [-20]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
78Golem de flammes 199271012.71.54268113286852075000

WalkEmergeSynthesis
walk emerge distance [300]Temps d'incantation: 0.72 Second

FireElementalFlameRed
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 269.2 à 403.7 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

MoltenMortarProjectileFireElemental
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 1757 à 2635 Dégâts de feu
spell maximum action distance +% [-20]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
73Golem de flammes 14804755.41.5271683485676075000

WalkEmergeSynthesis
walk emerge distance [300]Temps d'incantation: 0.72 Second

FireElementalFlameRed
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 205.9 à 308.8 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

MoltenMortarProjectileFireElemental
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 1318 à 1977 Dégâts de feu
spell maximum action distance +% [-20]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
68Golem de flammes 10768560.31.5172261274681075000
TotemFireSpray15TargetIsEnemy TargetMediumNear
MonsterMortar25TargetNotMediumNear
MonsterMortar5TargetNotNear
Flee4NoRepeat TargetIsEnemy
Advance40TargetFar
Advance100ForceTargetEnemy TargetIsPlayer IHaveBelowXDarknessImmunity=80 TargetHasDelveImmunity

Object Type

version 2
extends "Metadata/Monsters/LeagueSynthesis/BossSpawnedMonsters/SynthesisPortalMonster"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSynthesis/BossSpawnedMonsters/SynthesisPortalMonster"

Render
{
	fade_arrows = true
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElemental_fx.epk );"
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElemental_fx.epk );"
}
Résiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
20000
45000
75000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/FlameGolemSpawned_"] = {
    name = "Flame Golem",
    life = 1,
    fireResist = 75,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "FireElementalFlameRed",
        "MoltenMortarProjectileFireElemental",
        "WalkEmergeSynthesis",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalFlameRed"] = {
    name = "Holy Flame Totem",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.5833,
    incrementalEffectiveness = 0.042,
    description = "Summons a totem that fires a stream of flame at nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Totem] = true,
        [SkillType.FireSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "skill_art_variation",
        "active_skill_cast_speed_+%_final",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.8, 1.2, 4, -89, -77, -25, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MoltenMortarProjectileFireElemental"] = {
    name = "MoltenMortarProjectileFireElemental",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.8889,
    incrementalEffectiveness = 0.046,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {15, 0.8, 1.2, -20, levelRequirement = 1, statInterpolation = {1, 3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeSynthesis"] = {
    name = "WalkEmergeSynthesis",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.72,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {300, levelRequirement = 1, statInterpolation = {1},  },
    },
}
SpectreN
Area
Modmonster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
Tagsmud_blood, construct, not_str, not_dex
Damage150%
Vie375%
Energy Shield From Life100%
Ailment Threshold375%
Chances de coup critique5%
TypeFlameGolemSummoned
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread20%
Précision+340%
IsSummonedY

FireElementalFlameRedSummoned
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 1151 à 1726 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cône élémentaire de feu
Inflige 1076 à 1682 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortarSummoned
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 1575 à 2363 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
84Golem de flammes 431291429.81285711626585482857170404020

FireElementalFlameRedSummoned
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 1037 à 1556 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cône élémentaire de feu
Inflige 989.6 à 1546 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortarSummoned
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 1447 à 2171 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
82Golem de flammes 386281275.51237531442579452375370404020

FireElementalFlameRedSummoned
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 841.5 à 1262 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cône élémentaire de feu
Inflige 835.4 à 1305 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortarSummoned
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 1220 à 1831 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
78Golem de flammes 298901012.71160051132868521600570404020

FireElementalFlameRedSummoned
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 646 à 969 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cône élémentaire de feu
Inflige 674 à 1053 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortarSummoned
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 983.3 à 1475 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
73Golem de flammes 22207755.4110184834856761018470404020

FireElementalFlameRedSummoned
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 494.1 à 741.2 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cône élémentaire de feu
Inflige 541.8 à 846.6 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortarSummoned
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 789.3 à 1184 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
68Golem de flammes 16152560.31645861274681645870404020
FireElementalCone30TargetMediumNear
TotemFireSpray5TargetIsEnemy
MonsterMortar30TargetNotMediumNear
MonsterMortar5TargetNotNear

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/golems_miracle/fire.epk );"
}

Render
{
    //turn_duration = 0.5
	fade_arrows = true
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Spells/golems_miracle/fire.epk );"
}
Résiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
70404020
70404020
70404020
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FireElemental/FireElementalSummonedMiracle"] = {
    name = "Flame Golem",
    life = 3.75,
    energyShield = 1,
    fireResist = 70,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
        "FireElementalFlameRedSummoned",
        "FireElementalConeSummoned",
        "FireElementalMortarSummoned",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalFlameRedSummoned"] = {
    name = "Holy Flame Totem",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.4,
    incrementalEffectiveness = 0.042,
    description = "Summons a totem that fires a stream of flame at nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Totem] = true,
        [SkillType.FireSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "skill_art_variation",
        "active_skill_cast_speed_+%_final",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.8, 1.2, 4, -89, -77, -25, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalConeSummoned"] = {
    name = "Fire Elemental Cone",
    hidden = true,
    color = "3",
    baseEffectiveness = 2.9867,
    incrementalEffectiveness = 0.0317,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.935,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.25, critChance = 10, levelRequirement = 34, statInterpolation = {3, 3},  },
        [2] = {0.8, 1.25, critChance = 10, levelRequirement = 36, statInterpolation = {3, 3},  },
        [3] = {0.8, 1.25, critChance = 10, levelRequirement = 38, statInterpolation = {3, 3},  },
        [4] = {0.8, 1.25, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3},  },
        [5] = {0.8, 1.25, critChance = 10, levelRequirement = 42, statInterpolation = {3, 3},  },
        [6] = {0.8, 1.25, critChance = 10, levelRequirement = 44, statInterpolation = {3, 3},  },
        [7] = {0.8, 1.25, critChance = 10, levelRequirement = 46, statInterpolation = {3, 3},  },
        [8] = {0.8, 1.25, critChance = 10, levelRequirement = 48, statInterpolation = {3, 3},  },
        [9] = {0.8, 1.25, critChance = 10, levelRequirement = 50, statInterpolation = {3, 3},  },
        [10] = {0.8, 1.25, critChance = 10, levelRequirement = 52, statInterpolation = {3, 3},  },
        [11] = {0.8, 1.25, critChance = 10, levelRequirement = 54, statInterpolation = {3, 3},  },
        [12] = {0.8, 1.25, critChance = 10, levelRequirement = 56, statInterpolation = {3, 3},  },
        [13] = {0.8, 1.25, critChance = 10, levelRequirement = 58, statInterpolation = {3, 3},  },
        [14] = {0.8, 1.25, critChance = 10, levelRequirement = 60, statInterpolation = {3, 3},  },
        [15] = {0.8, 1.25, critChance = 10, levelRequirement = 62, statInterpolation = {3, 3},  },
        [16] = {0.8, 1.25, critChance = 10, levelRequirement = 64, statInterpolation = {3, 3},  },
        [17] = {0.8, 1.25, critChance = 10, levelRequirement = 66, statInterpolation = {3, 3},  },
        [18] = {0.8, 1.25, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3},  },
        [19] = {0.8, 1.25, critChance = 10, levelRequirement = 69, statInterpolation = {3, 3},  },
        [20] = {0.8, 1.25, critChance = 10, levelRequirement = 70, statInterpolation = {3, 3},  },
        [21] = {0.8, 1.25, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3},  },
        [22] = {0.8, 1.25, critChance = 10, levelRequirement = 74, statInterpolation = {3, 3},  },
        [23] = {0.8, 1.25, critChance = 10, levelRequirement = 76, statInterpolation = {3, 3},  },
        [24] = {0.8, 1.25, critChance = 10, levelRequirement = 78, statInterpolation = {3, 3},  },
        [25] = {0.8, 1.25, critChance = 10, levelRequirement = 80, statInterpolation = {3, 3},  },
        [26] = {0.8, 1.25, critChance = 10, levelRequirement = 82, statInterpolation = {3, 3},  },
        [27] = {0.8, 1.25, critChance = 10, levelRequirement = 84, statInterpolation = {3, 3},  },
        [28] = {0.8, 1.25, critChance = 10, levelRequirement = 86, statInterpolation = {3, 3},  },
        [29] = {0.8, 1.25, critChance = 10, levelRequirement = 88, statInterpolation = {3, 3},  },
        [30] = {0.8, 1.25, critChance = 10, levelRequirement = 90, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalMortarSummoned"] = {
    name = "FireElementalMortarSummoned",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.2667,
    incrementalEffectiveness = 0.032,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {15, 0.8, 1.2, -33, critChance = 5, levelRequirement = 34, statInterpolation = {1, 3, 3, 1},  },
    },
}
SpectreN
Area
Modmonster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
Tagsmud_blood, construct, not_str, not_dex
Damage150%
Vie375%
Energy Shield From Life100%
Ailment Threshold375%
Chances de coup critique5%
TypeFlameGolemSummoned
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread20%
Précision+340%
IsSummonedY

FireElementalFlameRedSummoned
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 1151 à 1726 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cône élémentaire de feu
Inflige 1076 à 1682 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortarSummoned
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 1575 à 2363 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
84Golem de flammes 431291429.81285711626585482857170404020

FireElementalFlameRedSummoned
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 1037 à 1556 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cône élémentaire de feu
Inflige 989.6 à 1546 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortarSummoned
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 1447 à 2171 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
82Golem de flammes 386281275.51237531442579452375370404020

FireElementalFlameRedSummoned
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 841.5 à 1262 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cône élémentaire de feu
Inflige 835.4 à 1305 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortarSummoned
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 1220 à 1831 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
78Golem de flammes 298901012.71160051132868521600570404020

FireElementalFlameRedSummoned
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 646 à 969 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cône élémentaire de feu
Inflige 674 à 1053 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortarSummoned
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 983.3 à 1475 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
73Golem de flammes 22207755.4110184834856761018470404020

FireElementalFlameRedSummoned
flametotem
Totem de flammes sacrées
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 494.1 à 741.2 Dégâts de feu
skill art variation [4]
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Temps d'incantation: 0.25 Second

FireElementalConeSummoned
iconfrostnova
Cône élémentaire de feu
Inflige 541.8 à 846.6 Dégâts de feu
is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell SecondWindSupport
Temps d'incantation: 0.935 Second
Temps de recharge: 2 Second

FireElementalMortarSummoned
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
projectile spread radius [15]
Inflige 789.3 à 1184 Dégâts de feu
spell maximum action distance +% [-33]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 6 Second
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
68Golem de flammes 16152560.31645861274681645870404020
FireElementalCone30TargetMediumNear
TotemFireSpray5TargetIsEnemy
MonsterMortar30TargetNotMediumNear
MonsterMortar5TargetNotNear

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/golems/fire/firefx.epk );"
}

Render
{
    //turn_duration = 0.5
	fade_arrows = true
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Spells/golems/fire/firefx.epk );"
}
Résiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
70404020
70404020
70404020
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FireElemental/FireElementalSummonedLightbringer"] = {
    name = "Flame Golem",
    life = 3.75,
    energyShield = 1,
    fireResist = 70,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
        "FireElementalFlameRedSummoned",
        "FireElementalConeSummoned",
        "FireElementalMortarSummoned",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalFlameRedSummoned"] = {
    name = "Holy Flame Totem",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.4,
    incrementalEffectiveness = 0.042,
    description = "Summons a totem that fires a stream of flame at nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Totem] = true,
        [SkillType.FireSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "skill_art_variation",
        "active_skill_cast_speed_+%_final",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.8, 1.2, 4, -89, -77, -25, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalConeSummoned"] = {
    name = "Fire Elemental Cone",
    hidden = true,
    color = "3",
    baseEffectiveness = 2.9867,
    incrementalEffectiveness = 0.0317,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.935,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.25, critChance = 10, levelRequirement = 34, statInterpolation = {3, 3},  },
        [2] = {0.8, 1.25, critChance = 10, levelRequirement = 36, statInterpolation = {3, 3},  },
        [3] = {0.8, 1.25, critChance = 10, levelRequirement = 38, statInterpolation = {3, 3},  },
        [4] = {0.8, 1.25, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3},  },
        [5] = {0.8, 1.25, critChance = 10, levelRequirement = 42, statInterpolation = {3, 3},  },
        [6] = {0.8, 1.25, critChance = 10, levelRequirement = 44, statInterpolation = {3, 3},  },
        [7] = {0.8, 1.25, critChance = 10, levelRequirement = 46, statInterpolation = {3, 3},  },
        [8] = {0.8, 1.25, critChance = 10, levelRequirement = 48, statInterpolation = {3, 3},  },
        [9] = {0.8, 1.25, critChance = 10, levelRequirement = 50, statInterpolation = {3, 3},  },
        [10] = {0.8, 1.25, critChance = 10, levelRequirement = 52, statInterpolation = {3, 3},  },
        [11] = {0.8, 1.25, critChance = 10, levelRequirement = 54, statInterpolation = {3, 3},  },
        [12] = {0.8, 1.25, critChance = 10, levelRequirement = 56, statInterpolation = {3, 3},  },
        [13] = {0.8, 1.25, critChance = 10, levelRequirement = 58, statInterpolation = {3, 3},  },
        [14] = {0.8, 1.25, critChance = 10, levelRequirement = 60, statInterpolation = {3, 3},  },
        [15] = {0.8, 1.25, critChance = 10, levelRequirement = 62, statInterpolation = {3, 3},  },
        [16] = {0.8, 1.25, critChance = 10, levelRequirement = 64, statInterpolation = {3, 3},  },
        [17] = {0.8, 1.25, critChance = 10, levelRequirement = 66, statInterpolation = {3, 3},  },
        [18] = {0.8, 1.25, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3},  },
        [19] = {0.8, 1.25, critChance = 10, levelRequirement = 69, statInterpolation = {3, 3},  },
        [20] = {0.8, 1.25, critChance = 10, levelRequirement = 70, statInterpolation = {3, 3},  },
        [21] = {0.8, 1.25, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3},  },
        [22] = {0.8, 1.25, critChance = 10, levelRequirement = 74, statInterpolation = {3, 3},  },
        [23] = {0.8, 1.25, critChance = 10, levelRequirement = 76, statInterpolation = {3, 3},  },
        [24] = {0.8, 1.25, critChance = 10, levelRequirement = 78, statInterpolation = {3, 3},  },
        [25] = {0.8, 1.25, critChance = 10, levelRequirement = 80, statInterpolation = {3, 3},  },
        [26] = {0.8, 1.25, critChance = 10, levelRequirement = 82, statInterpolation = {3, 3},  },
        [27] = {0.8, 1.25, critChance = 10, levelRequirement = 84, statInterpolation = {3, 3},  },
        [28] = {0.8, 1.25, critChance = 10, levelRequirement = 86, statInterpolation = {3, 3},  },
        [29] = {0.8, 1.25, critChance = 10, levelRequirement = 88, statInterpolation = {3, 3},  },
        [30] = {0.8, 1.25, critChance = 10, levelRequirement = 90, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalMortarSummoned"] = {
    name = "FireElementalMortarSummoned",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.2667,
    incrementalEffectiveness = 0.032,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {15, 0.8, 1.2, -33, critChance = 5, levelRequirement = 34, statInterpolation = {1, 3, 3, 1},  },
    },
}