Страж холода
Frost Sentinel
| Spectre | Y |
|---|---|
| Area | Площадь Лунарис, Храм Лунарис — уровень 1, Храм Лунарис — уровень 2 |
| Tags | Чародейский, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement |
| Packs |
Здоровье
180%
Energy Shield From Life
100%
Уклонение
+10%
Ailment Threshold
180%
Сопротивление
Damage
180%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
120%
Model Size
100%
Type
GuardianCaster
Metadata
GuardianFire_Blue
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
59
Здоровье
0
Броня
13,996
Уклонение
3,770
Энергетический щит
6,244
Damage
424
Урон от чар
424
Точность
406
Attack Time
1.5
Опыт
9,595
Minion Life
0
Minion Energy Shield
1,469
Minion Damage
330
Ailment Threshold
6,244
Chill
20
Shock
20
Brittle
112
Scorch
20
Sap
55
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterMultiIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ледяное копьё
Шанс критического удара: 7%
Эффективность добавленного урона: 80%
Время применения: 0.85 сек.
Герой последовательно выпускает осколки льда. Пролетев короткое расстояние, осколки меняют форму. Во второй форме осколки летят гораздо быстрее и пронзают врагов.
Наносит от 306.7 до 460.1 урона от холода
Выпускает дополнительных снарядов: 2
base is projectile [1]
ice spear second form damage +% [50]
MonsterSplitIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ледяное копьё
Шанс критического удара: 7%
Эффективность добавленного урона: 80%
Время применения: 0.85 сек.
Герой последовательно выпускает осколки льда. Пролетев короткое расстояние, осколки меняют форму. Во второй форме осколки летят гораздо быстрее и пронзают врагов.
Наносит от 306.7 до 460.1 урона от холода
Снаряды разветвляются
base is projectile [1]
ice spear second form damage +% [50]
MonsterLesserMultiIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ледяное копьё
Шанс критического удара: 7%
Эффективность добавленного урона: 80%
Время применения: 0.85 сек.
Герой последовательно выпускает осколки льда. Пролетев короткое расстояние, осколки меняют форму. Во второй форме осколки летят гораздо быстрее и пронзают врагов.
Наносит от 306.7 до 460.1 урона от холода
Выпускает дополнительный снаряд
base is projectile [1]
ice spear second form damage +% [50]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "Claw"
off_hand_unarmed_type = "Shield"
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_death = "DetachAllContainingText( head ); RemoveEffects( );"
on_spawned_dead = "DetachAllContainingText( head ); RemoveEffects( );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Guardians/GuardianFire_Blue"] = {
name = "Frost Sentinel",
life = 1.8,
energyShield = 1,
fireResist = 0,
coldResist = 75,
lightningResist = 0,
chaosResist = 0,
damage = 1.8,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
skillList = {
"MonsterMultiIceSpear",
"MonsterSplitIceSpear",
"MonsterLesserMultiIceSpear",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterMultiIceSpear"] = {
name = "Ice Spear",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"ice_spear_second_form_damage_+%",
"number_of_additional_projectiles",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, 2, critChance = 7, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 50, 2, critChance = 7, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterSplitIceSpear"] = {
name = "Ice Spear",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"ice_spear_second_form_damage_+%",
"base_is_projectile",
"projectiles_fork",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 7, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 50, critChance = 7, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterLesserMultiIceSpear"] = {
name = "Ice Spear",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"ice_spear_second_form_damage_+%",
"number_of_additional_projectiles",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, 1, critChance = 7, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 50, 1, critChance = 7, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
Страж холода
Frost Sentinel
| Spectre | Y |
|---|---|
| Area | Портовый мост |
| Tags | Чародейский, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
| Packs |
Здоровье
180%
Energy Shield From Life
100%
Уклонение
+10%
Ailment Threshold
180%
Сопротивление
Damage
180%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
120%
Model Size
100%
Type
GuardianCaster
Metadata
GuardianFire_BlueNewTeam
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
60
Здоровье
0
Броня
15,178
Уклонение
3,912
Энергетический щит
6,656
Damage
447
Урон от чар
447
Точность
422
Attack Time
1.5
Опыт
9,918
Minion Life
0
Minion Energy Shield
1,552
Minion Damage
348
Ailment Threshold
6,656
Chill
21
Shock
21
Brittle
119
Scorch
21
Sap
58
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterMultiIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ледяное копьё
Шанс критического удара: 7%
Эффективность добавленного урона: 80%
Время применения: 0.85 сек.
Герой последовательно выпускает осколки льда. Пролетев короткое расстояние, осколки меняют форму. Во второй форме осколки летят гораздо быстрее и пронзают врагов.
Наносит от 323.6 до 485.5 урона от холода
Выпускает дополнительных снарядов: 2
base is projectile [1]
ice spear second form damage +% [50]
MonsterSplitIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ледяное копьё
Шанс критического удара: 7%
Эффективность добавленного урона: 80%
Время применения: 0.85 сек.
Герой последовательно выпускает осколки льда. Пролетев короткое расстояние, осколки меняют форму. Во второй форме осколки летят гораздо быстрее и пронзают врагов.
Наносит от 323.6 до 485.5 урона от холода
Снаряды разветвляются
base is projectile [1]
ice spear second form damage +% [50]
MonsterLesserMultiIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ледяное копьё
Шанс критического удара: 7%
Эффективность добавленного урона: 80%
Время применения: 0.85 сек.
Герой последовательно выпускает осколки льда. Пролетев короткое расстояние, осколки меняют форму. Во второй форме осколки летят гораздо быстрее и пронзают врагов.
Наносит от 323.6 до 485.5 урона от холода
Выпускает дополнительный снаряд
base is projectile [1]
ice spear second form damage +% [50]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "Claw"
off_hand_unarmed_type = "Shield"
}
Positioned
{
team = 127
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_death = "DetachAllContainingText( head ); RemoveEffects( );"
on_spawned_dead = "DetachAllContainingText( head ); RemoveEffects( );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Guardians/GuardianFire_BlueNewTeam"] = {
name = "Frost Sentinel",
life = 1.8,
energyShield = 1,
fireResist = 0,
coldResist = 75,
lightningResist = 0,
chaosResist = 0,
damage = 1.8,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
skillList = {
"MonsterMultiIceSpear",
"MonsterSplitIceSpear",
"MonsterLesserMultiIceSpear",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterMultiIceSpear"] = {
name = "Ice Spear",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"ice_spear_second_form_damage_+%",
"number_of_additional_projectiles",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, 2, critChance = 7, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 50, 2, critChance = 7, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterSplitIceSpear"] = {
name = "Ice Spear",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"ice_spear_second_form_damage_+%",
"base_is_projectile",
"projectiles_fork",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 7, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 50, critChance = 7, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterLesserMultiIceSpear"] = {
name = "Ice Spear",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"ice_spear_second_form_damage_+%",
"number_of_additional_projectiles",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, 1, critChance = 7, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 50, 1, critChance = 7, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
Страж холода
Frost Sentinel
| Spectre | Y |
|---|---|
| Area | Лаборатория вечных, Карта базара |
| Tags | Чародейский, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement |
| Packs |
Здоровье
180%
Energy Shield From Life
100%
Уклонение
+10%
Ailment Threshold
180%
Сопротивление
Damage
180%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
120%
Model Size
100%
Type
GuardianCaster
Metadata
GuardianFire_BlueMaps
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
75
Здоровье
0
Броня
49,865
Уклонение
6,632
Энергетический щит
16,985
Damage
1,020
Урон от чар
1,020
Точность
762
Attack Time
1.5
Опыт
14,165
Minion Life
0
Minion Energy Shield
3,467
Minion Damage
835
Ailment Threshold
24,288
Chill
77
Shock
77
Brittle
434
Scorch
77
Sap
212
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterMultiIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ледяное копьё
Шанс критического удара: 7%
Эффективность добавленного урона: 80%
Время применения: 0.85 сек.
Герой последовательно выпускает осколки льда. Пролетев короткое расстояние, осколки меняют форму. Во второй форме осколки летят гораздо быстрее и пронзают врагов.
Наносит от 708.1 до 1062 урона от холода
Выпускает дополнительных снарядов: 2
base is projectile [1]
ice spear second form damage +% [50]
MonsterSplitIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ледяное копьё
Шанс критического удара: 7%
Эффективность добавленного урона: 80%
Время применения: 0.85 сек.
Герой последовательно выпускает осколки льда. Пролетев короткое расстояние, осколки меняют форму. Во второй форме осколки летят гораздо быстрее и пронзают врагов.
Наносит от 708.1 до 1062 урона от холода
Снаряды разветвляются
base is projectile [1]
ice spear second form damage +% [50]
MonsterLesserMultiIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ледяное копьё
Шанс критического удара: 7%
Эффективность добавленного урона: 80%
Время применения: 0.85 сек.
Герой последовательно выпускает осколки льда. Пролетев короткое расстояние, осколки меняют форму. Во второй форме осколки летят гораздо быстрее и пронзают врагов.
Наносит от 708.1 до 1062 урона от холода
Выпускает дополнительный снаряд
base is projectile [1]
ice spear second form damage +% [50]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "Claw"
off_hand_unarmed_type = "Shield"
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_death = "DetachAllContainingText( head ); RemoveEffects( );"
on_spawned_dead = "DetachAllContainingText( head ); RemoveEffects( );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Guardians/GuardianFire_BlueMaps"] = {
name = "Frost Sentinel",
life = 1.8,
energyShield = 1,
fireResist = 0,
coldResist = 75,
lightningResist = 0,
chaosResist = 0,
damage = 1.8,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
skillList = {
"MonsterMultiIceSpear",
"MonsterSplitIceSpear",
"MonsterLesserMultiIceSpear",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterMultiIceSpear"] = {
name = "Ice Spear",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"ice_spear_second_form_damage_+%",
"number_of_additional_projectiles",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, 2, critChance = 7, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 50, 2, critChance = 7, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterSplitIceSpear"] = {
name = "Ice Spear",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"ice_spear_second_form_damage_+%",
"base_is_projectile",
"projectiles_fork",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 7, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 50, critChance = 7, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterLesserMultiIceSpear"] = {
name = "Ice Spear",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"ice_spear_second_form_damage_+%",
"number_of_additional_projectiles",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, 1, critChance = 7, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 50, 1, critChance = 7, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
Страж холода
Frost Sentinel
| Spectre | Y |
|---|---|
| Area | Сумеречный храм |
| Tags | Чародейский, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement |
| Packs |
Здоровье
180%
Energy Shield From Life
100%
Уклонение
+10%
Ailment Threshold
180%
Сопротивление
Damage
180%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
120%
Model Size
100%
Type
GuardianCaster
Metadata
GuardianFire_BlueMapsSchism
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
71
Здоровье
0
Броня
36,473
Уклонение
5,786
Энергетический щит
13,284
Damage
805
Урон от чар
805
Точность
652
Attack Time
1.5
Опыт
13,139
Minion Life
0
Minion Energy Shield
2,806
Minion Damage
649
Ailment Threshold
15,808
Chill
50
Shock
50
Brittle
283
Scorch
50
Sap
138
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterMultiIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ледяное копьё
Шанс критического удара: 7%
Эффективность добавленного урона: 80%
Время применения: 0.85 сек.
Герой последовательно выпускает осколки льда. Пролетев короткое расстояние, осколки меняют форму. Во второй форме осколки летят гораздо быстрее и пронзают врагов.
Наносит от 576.8 до 865.1 урона от холода
Выпускает дополнительных снарядов: 2
base is projectile [1]
ice spear second form damage +% [50]
MonsterSplitIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ледяное копьё
Шанс критического удара: 7%
Эффективность добавленного урона: 80%
Время применения: 0.85 сек.
Герой последовательно выпускает осколки льда. Пролетев короткое расстояние, осколки меняют форму. Во второй форме осколки летят гораздо быстрее и пронзают врагов.
Наносит от 576.8 до 865.1 урона от холода
Снаряды разветвляются
base is projectile [1]
ice spear second form damage +% [50]
MonsterLesserMultiIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ледяное копьё
Шанс критического удара: 7%
Эффективность добавленного урона: 80%
Время применения: 0.85 сек.
Герой последовательно выпускает осколки льда. Пролетев короткое расстояние, осколки меняют форму. Во второй форме осколки летят гораздо быстрее и пронзают врагов.
Наносит от 576.8 до 865.1 урона от холода
Выпускает дополнительный снаряд
base is projectile [1]
ice spear second form damage +% [50]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "Claw"
off_hand_unarmed_type = "Shield"
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_death = "DetachAllContainingText( head ); RemoveEffects( );"
on_spawned_dead = "DetachAllContainingText( head ); RemoveEffects( );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Guardians/GuardianFire_BlueMapsSchism"] = {
name = "Frost Sentinel",
life = 1.8,
energyShield = 1,
fireResist = 0,
coldResist = 75,
lightningResist = 0,
chaosResist = 0,
damage = 1.8,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
skillList = {
"MonsterMultiIceSpear",
"MonsterSplitIceSpear",
"MonsterLesserMultiIceSpear",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterMultiIceSpear"] = {
name = "Ice Spear",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"ice_spear_second_form_damage_+%",
"number_of_additional_projectiles",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, 2, critChance = 7, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 50, 2, critChance = 7, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterSplitIceSpear"] = {
name = "Ice Spear",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"ice_spear_second_form_damage_+%",
"base_is_projectile",
"projectiles_fork",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 7, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 50, critChance = 7, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterLesserMultiIceSpear"] = {
name = "Ice Spear",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"ice_spear_second_form_damage_+%",
"number_of_additional_projectiles",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, 1, critChance = 7, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 50, 1, critChance = 7, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
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