Призрачный таранщик
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Область: InvasionBoss
Группа: Пернатые
Семейство: Пески
300% увеличение количества выпадающих предметов
800% увеличение редкости выпадающих предметов
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Ghostram
SpectreN
AreaInvasionBoss
End Game50% увеличение максимума здоровья
Tagsanimal_claw_weapon, avian_beast, beast, bone_armour, bones, fast_movement, has_claw, has_one_handed_melee, invasion_boss, large_model, medium_height, melee, not_dex, not_int, physical_affinity, undead
Packs
  • InvasionBoss: Призрачный таранщик, Костяной роа
  • Здоровье
    144%
    Броня
    +25%
    Ailment Threshold
    144%
    Сопротивление
    0 40 0 0
    Damage
    192%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 21
    Attack Time
    1.395 Second
    Damage Spread
    ±20%
    Опыт
    120%
    Model Size
    173%
    Type
    UndeadRhoaBossInvasion
    Metadata
    RhoaUndeadBossInvasion
    Уровень
    68
    Здоровье
    9,264
    Броня
    35,988
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    717
    Урон от чар
    717
    Точность
    290
    Attack Time
    1.395
    Опыт
    12,306
    Ailment Threshold
    9,264
    Chill
    29
    Shock
    29
    Brittle
    166
    Scorch
    29
    Sap
    81
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 574–861
    Шанс критического удара: 5%
    Attack Time: 1.395 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    RhoaShieldChargeInvasion
    Attack, Melee, MeleeSingleTarget, Movement, Travel
    Удар щитом
    Base Damage: 574–861
    Шанс критического удара: 5%
    Attack Time: 1.395 сек.
    Перезарядка: 10 сек.
    Герой устремляется на врага, одновременно ударяя его щитом. Атака оглушает и отбрасывает врага. Стоявшие на пути противники отталкиваются в сторону. Урон и длительность оглушения зависят от пройденного расстояния.
    90% увеличение длительности оглушения врагов при максимальной дистанции рывка
    На 70% больше урона от ударов при максимальной дистанции рывка
    ignores proximity shield [1]
    shield charge continue past target [0]
    shield charge end slide distance [41]
    shield charge extra distance [30]
    GARhoaBossChargeStomp
    Triggerable, Attack
    Base Damage: 574–861
    Шанс критического удара: 5%
    Урон от атаки: 15%
    Attack Time: 1.395 сек.
    Отбрасывает врагов при нанесении удара
    Наносит на 85% меньше урона атаками
    Оглушает врагов
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Rhoas/UndeadRhoa"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Rhoas/UndeadRhoa"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Rhoas/RhoaUndeadBossInvasion"] = {
        name = "Ghostram",
        life = 1.44,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.92,
        damageSpread = 0.2,
        attackTime = 1.395,
        attackRange = 21,
        accuracy = 1,
        skillList = {
            "RhoaShieldChargeInvasion",
            "MeleeAtAnimationSpeedUnique",
            "GARhoaBossChargeStomp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RhoaShieldChargeInvasion"] = {
        name = "Shield Charge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "shield_charge_continue_past_target",
            "shield_charge_stun_duration_+%_maximum",
            "shield_charge_damage_+%_maximum",
            "shield_charge_extra_distance",
            "shield_charge_end_slide_distance",
            "ignores_proximity_shield",
        },
        levels = {
            [1] = {0, 90, 70, 30, 41, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
            [2] = {0, 90, 70, 30, 41, levelRequirement = 40, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GARhoaBossChargeStomp"] = {
        name = "GARhoaBossChargeStomp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "always_stun",
            "global_knockback",
        },
        levels = {
            [1] = {baseMultiplier = 0.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    300% увеличение количества выпадающих предметов
    800% увеличение редкости выпадающих предметов
    IdMonsterInvasionBoss
    FamilyMonsterInvasionBoss
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster dropped item rarity +% Min: 800 Max: 800 Global
  • monster dropped item quantity +% Min: 300 Max: 300 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • monster is invasion boss [1]
    IdIsInvasionBoss
    FamilyMonsterIsInvasionBoss
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster is invasion boss Min: 1 Max: 1 Global
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    IdMonsterLifeAndDamageLessBelowLevel33
    FamilyMoreLifeBelowLevelThreshold
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • level 33 or lower life +% final Min: -20 Max: -20 Global
  • level 33 or lower damage +% final Min: -20 Max: -20 Global
  • Craft Tagsresource life damage
    Edit

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