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Carnero Fantasmal
InvasionBoss
Ghostram

Carnero Fantasmal

SpectreN
AreaInvasionBoss
Modmonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster no map drops [1]
monster is invasion boss [1]
Tagsbones, undead, not_dex, not_int
Immunelevel 33 or lower life +% final [-20]
level 33 or lower damage +% final [-20]
Damage192%
Vida144%
Ailment Threshold144%
Daño de golpe crítico5%
TypeUndeadRhoaBossInvasion
Attack Distance6 ~ 21
Attack Time1.395 Second
Damage Spread20%
Armadura+20%
Precisión+100%

MeleeAtAnimationSpeedUnique
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

RhoaShieldChargeInvasion
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
shield charge stun duration +% maximum [90]
shield charge damage +% maximum [70]
shield charge extra distance [30]
shield charge end slide distance [41]
shield charge continue past target [0]

ignores_proximity_shield Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 10 Second

GARhoaBossChargeStomp
active skill attack damage final permyriad [-8500]
is_area_damage always_stun global_knockback Triggerable Attack
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Carnero Fantasmal345032553.11.39510971195188548004000

MeleeAtAnimationSpeedUnique
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

RhoaShieldChargeInvasion
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
shield charge stun duration +% maximum [90]
shield charge damage +% maximum [70]
shield charge extra distance [30]
shield charge end slide distance [41]
shield charge continue past target [0]

ignores_proximity_shield Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 10 Second

GARhoaBossChargeStomp
active skill attack damage final permyriad [-8500]
is_area_damage always_stun global_knockback Triggerable Attack
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Carnero Fantasmal309022277.51.3959121173107945004000

MeleeAtAnimationSpeedUnique
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

RhoaShieldChargeInvasion
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
shield charge stun duration +% maximum [90]
shield charge damage +% maximum [70]
shield charge extra distance [30]
shield charge end slide distance [41]
shield charge continue past target [0]

ignores_proximity_shield Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 10 Second

GARhoaBossChargeStomp
active skill attack damage final permyriad [-8500]
is_area_damage always_stun global_knockback Triggerable Attack
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Carnero Fantasmal239121808.21.3956146135946852004000

MeleeAtAnimationSpeedUnique
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

RhoaShieldChargeInvasion
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
shield charge stun duration +% maximum [90]
shield charge damage +% maximum [70]
shield charge extra distance [30]
shield charge end slide distance [41]
shield charge continue past target [0]

ignores_proximity_shield Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 10 Second

GARhoaBossChargeStomp
active skill attack damage final permyriad [-8500]
is_area_damage always_stun global_knockback Triggerable Attack
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Carnero Fantasmal177651348.81.3953911100185676004000

MeleeAtAnimationSpeedUnique
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

RhoaShieldChargeInvasion
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
shield charge stun duration +% maximum [90]
shield charge damage +% maximum [70]
shield charge extra distance [30]
shield charge end slide distance [41]
shield charge continue past target [0]

ignores_proximity_shield Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 10 Second

GARhoaBossChargeStomp
active skill attack damage final permyriad [-8500]
is_area_damage always_stun global_knockback Triggerable Attack
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Carnero Fantasmal129211000.51.395248073524681004000
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
ShieldCharge12OnlyLastTarget TargetNotNear TargetNotFar CanWalkThere

Object Type

version 2
extends "Metadata/Monsters/Rhoas/UndeadRhoa"

Object Type Codes

version 2
extends "Metadata/Monsters/Rhoas/UndeadRhoa"
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
02000
04000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Rhoas/RhoaUndeadBossInvasion"] = {
    name = "Ghostram",
    life = 1.44,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.92,
    damageSpread = 0.2,
    attackTime = 1.395,
    attackRange = 21,
    accuracy = 1,
    skillList = {
        "RhoaShieldChargeInvasion",
        "MeleeAtAnimationSpeedUnique",
        "GARhoaBossChargeStomp",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["RhoaShieldChargeInvasion"] = {
    name = "Shield Charge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "shield_charge_stun_duration_+%_maximum",
        "shield_charge_damage_+%_maximum",
        "shield_charge_extra_distance",
        "shield_charge_end_slide_distance",
        "shield_charge_continue_past_target",
        "ignores_proximity_shield",
        "global_cannot_crit",
    },
    levels = {
        [1] = {0, 90, 70, 30, 41, 0, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [2] = {0, 90, 70, 30, 41, 0, levelRequirement = 40, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GARhoaBossChargeStomp"] = {
    name = "GARhoaBossChargeStomp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "always_stun",
        "global_knockback",
    },
    levels = {
        [1] = {baseMultiplier = 0.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}