Ожеледь
ГуманоидОбласть: Карта пляжа
Дарует 25% от физического урона в виде дополнительного урона от холода
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
monster casts glacial cascade text [1]
monster casts ice spear text [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
monster casts glacial cascade text [1]
monster casts ice spear text [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Glace
| Spectre | N |
|---|---|
| Area | Карта пляжа |
| Tags | Чародейский, cold_affinity, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, melee, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, red_blood |
Здоровье
400%
Уклонение
+15%
Ailment Threshold
400%
Сопротивление
Damage
138%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
4 ~ 12
Attack Time
1.995 Second
Damage Spread
±20%
Опыт
180%
Model Size
120%
Type
CannibalMapBossHailrake
Metadata
MapScavengerBossHailrake
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
83
Здоровье
10,136,607
Броня
92,477
Уклонение
9,039
Damage
1,415
Урон от чар
2,112
Точность
1,036
Attack Time
1.33665
Опыт
130,007
Minion Life
1,931,507
Minion Damage
1,195
Ailment Threshold
4,764,205
Chill
15,064
Shock
15,064
Brittle
85,227
Scorch
15,064
Sap
41,620
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 2247–3371
Шанс критического удара: 5%
Attack Time: 1.995 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ScavengerBossIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ледяное копьё
Шанс критического удара: 7%
Время применения: 0.85 сек.
Герой последовательно выпускает осколки льда. Пролетев короткое расстояние, осколки меняют форму. Во второй форме осколки летят гораздо быстрее и пронзают врагов.
Наносит от 1349 до 2024 урона от холода
Выпускает дополнительных снарядов: 2
600% повышение шанса критического удара во второй форме
active skill chill duration +% final [78]
base is projectile [1]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-25]
use scaled contact offset [1]
HailrakeGlacialCascade
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
Ледяной каскад
Время применения: 1.33 сек.
Герой создаёт череду взрывов, каждый из которых поражает врагов в области ледяными шипами.
Наносит от 240.3 до 369.7 физического урона
Наносит от 443.6 до 674.6 урона от холода
45% повышение скорости сотворения чар
Вызывает +10 взрыва(-ов)
active skill area of effect radius +% final [-8]
is area damage [1]
IceNovaOnHitCannibalMaleMapBoss
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire, AreaSpell, Nova
Кольцо льда
Шанс критического удара: 5%
Время применения: 0.8 сек.
Герой создаёт расходящееся от него кольцо льда.
Наносит от 1383 до 2162 урона от холода
Базовый радиус - 2.6 м
active skill area of effect radius +% final [73]
is area damage [1]
monster cast spell % on attack hit [100]
HailrakeArcticArmour
Spell, Buff, Totemable, Duration, HasReservation, TotemCastsAlone, Cold, ElementalStatus, Instant, NonHitChill, ChillingArea, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Северная броня
Время применения: 1.07 сек.
Герой создаёт ледяную преграду, которая охлаждает атакующих врагов. Герой оставляет участки замёрзшей земли при беге и получает меньше физического урона и урона от огня, когда стоит на месте.
Базовая длительность - 2 секунд(-ы)
На 5% меньше получаемого физического урона от ударов при нахождении на одном месте
На 5% меньше получаемого урона от огня от ударов при нахождении на одном месте
Object Type
version 2
extends "Metadata/Monsters/Cannibal/Cannibal"
Transitionable
{
}Object Type Codes
version 2 extends "Metadata/Monsters/Cannibal/Cannibal"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Scavengers/MapScavengerBossHailrake"] = {
name = "Glace",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.38,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 12,
accuracy = 1,
skillList = {
"IceNovaOnHitCannibalMaleMapBoss",
"MeleeAtAnimationSpeedUnique",
"ScavengerBossIceSpear",
"HailrakeArcticArmour",
"HailrakeGlacialCascade",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["IceNovaOnHitCannibalMaleMapBoss"] = {
name = "Ice Nova",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "A circle of ice expands from the caster.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
[SkillType.Nova] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_base_area_of_effect_radius",
"monster_cast_spell_%_on_attack_hit",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.25, 26, 100, 73, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ScavengerBossIceSpear"] = {
name = "Ice Spear",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_chill_duration_+%_final",
"spell_maximum_action_distance_+%",
"ice_spear_second_form_critical_strike_chance_+%",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_direction",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 78, -25, 600, critChance = 7, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 78, -25, 600, critChance = 7, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 2, 78, -25, 600, critChance = 7, levelRequirement = 36, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 2, 78, -25, 600, critChance = 7, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {2, 3, 2, 78, -25, 600, critChance = 7, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HailrakeArcticArmour"] = {
name = "Arctic Armour",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Buff] = true,
[SkillType.Totemable] = true,
[SkillType.Duration] = true,
[SkillType.HasReservation] = true,
[SkillType.TotemCastsAlone] = true,
[SkillType.Cold] = true,
[SkillType.ElementalStatus] = true,
[SkillType.Instant] = true,
[SkillType.NonHitChill] = true,
[SkillType.ChillingArea] = true,
[SkillType.AreaSpell] = true,
[SkillType.InstantNoRepeatWhenHeld] = true,
[SkillType.InstantShiftAttackForLeftMouse] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "buff_skill_stat_descriptions",
castTime = 1.07,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"chill_enemy_when_hit_duration_ms",
"new_arctic_armour_physical_damage_taken_when_hit_+%_final",
"new_arctic_armour_fire_damage_taken_when_hit_+%_final",
"base_skill_effect_duration",
},
levels = {
[1] = {500, -5, -5, 2000, levelRequirement = 3, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HailrakeGlacialCascade"] = {
name = "Glacial Cascade",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.Physical] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"upheaval_number_of_spikes",
"base_cast_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.38999998569489, 0.5, 0.72000002861023, 0.91000002622604, 6, 0, -20, levelRequirement = 3, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[2] = {0.33000001311302, 0.5, 0.60000002384186, 0.91000002622604, 7, 15, 0, -28, levelRequirement = 8, statInterpolation = {3, 3, 3, 3, 1, 1, 1, 1}, cost = { }, },
[3] = {0.25999999046326, 0.40000000596046, 0.47999998927116, 0.73000001907349, 8, 30, 0, -22, levelRequirement = 42, statInterpolation = {3, 3, 3, 3, 1, 1, 1, 1}, cost = { }, },
[4] = {0.25999999046326, 0.40000000596046, 0.47999998927116, 0.73000001907349, 9, 40, 0, -14, levelRequirement = 57, statInterpolation = {3, 3, 3, 3, 1, 1, 1, 1}, cost = { }, },
[5] = {0.25999999046326, 0.40000000596046, 0.47999998927116, 0.73000001907349, 10, 45, 0, -8, levelRequirement = 66, statInterpolation = {3, 3, 3, 3, 1, 1, 1, 1}, cost = { }, },
},
}
Дарует 25% от физического урона в виде дополнительного урона от холода
| Family | ColdDamageAsPortionOfDamage |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage Урон Физический Стихийный Холод |
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
| Family | MonsterMapBoss |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
monster casts glacial cascade text [1]
| Family | MonsterCastsGlacialCascadeText |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
monster casts ice spear text [1]
| Family | MonsterCastsIceSpearText |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
Ожеледь
ГуманоидДарует 25% от физического урона в виде дополнительного урона от холода
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
monster casts glacial cascade text [1]
monster casts ice spear text [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
monster casts glacial cascade text [1]
monster casts ice spear text [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Glace
| Spectre | N |
|---|---|
| Tags | Чародейский, cold_affinity, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
Здоровье
400%
Уклонение
+15%
Ailment Threshold
400%
Сопротивление
Damage
138%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
4 ~ 12
Attack Time
1.995 Second
Damage Spread
±20%
Опыт
180%
Model Size
120%
Type
CannibalMapBossHailrake
Metadata
MapScavengerBossHailrakeStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
557,385
Броня
28,790
Уклонение
5,450
Damage
587
Урон от чар
876
Точность
580
Attack Time
1.33665
Опыт
101,525
Minion Life
120,902
Minion Damage
469
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 932–1399
Шанс критического удара: 5%
Attack Time: 1.995 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ScavengerBossIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ледяное копьё
Шанс критического удара: 7%
Время применения: 0.85 сек.
Герой последовательно выпускает осколки льда. Пролетев короткое расстояние, осколки меняют форму. Во второй форме осколки летят гораздо быстрее и пронзают врагов.
Наносит от 736.8 до 1105 урона от холода
Выпускает дополнительных снарядов: 2
600% повышение шанса критического удара во второй форме
active skill chill duration +% final [78]
base is projectile [1]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-25]
use scaled contact offset [1]
HailrakeGlacialCascade
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
Ледяной каскад
Время применения: 1.33 сек.
Герой создаёт череду взрывов, каждый из которых поражает врагов в области ледяными шипами.
Наносит от 113.5 до 174.6 физического урона
Наносит от 209.5 до 318.6 урона от холода
45% повышение скорости сотворения чар
Вызывает +10 взрыва(-ов)
active skill area of effect radius +% final [-8]
is area damage [1]
IceNovaOnHitCannibalMaleMapBoss
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire, AreaSpell, Nova
Кольцо льда
Шанс критического удара: 5%
Время применения: 0.8 сек.
Герой создаёт расходящееся от него кольцо льда.
Наносит от 625.7 до 977.6 урона от холода
Базовый радиус - 2.6 м
active skill area of effect radius +% final [73]
is area damage [1]
monster cast spell % on attack hit [100]
HailrakeArcticArmour
Spell, Buff, Totemable, Duration, HasReservation, TotemCastsAlone, Cold, ElementalStatus, Instant, NonHitChill, ChillingArea, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Северная броня
Время применения: 1.07 сек.
Герой создаёт ледяную преграду, которая охлаждает атакующих врагов. Герой оставляет участки замёрзшей земли при беге и получает меньше физического урона и урона от огня, когда стоит на месте.
Базовая длительность - 2 секунд(-ы)
На 5% меньше получаемого физического урона от ударов при нахождении на одном месте
На 5% меньше получаемого урона от огня от ударов при нахождении на одном месте
Object Type
version 2 extends "Metadata/Monsters/Cannibal/Cannibal" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/Cannibal/Cannibal" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Scavengers/MapScavengerBossHailrakeStandalone"] = {
name = "Glace",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.38,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 12,
accuracy = 1,
skillList = {
"IceNovaOnHitCannibalMaleMapBoss",
"MeleeAtAnimationSpeedUnique",
"ScavengerBossIceSpear",
"HailrakeArcticArmour",
"HailrakeGlacialCascade",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["IceNovaOnHitCannibalMaleMapBoss"] = {
name = "Ice Nova",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "A circle of ice expands from the caster.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
[SkillType.Nova] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_base_area_of_effect_radius",
"monster_cast_spell_%_on_attack_hit",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.25, 26, 100, 73, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ScavengerBossIceSpear"] = {
name = "Ice Spear",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_chill_duration_+%_final",
"spell_maximum_action_distance_+%",
"ice_spear_second_form_critical_strike_chance_+%",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_direction",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 78, -25, 600, critChance = 7, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 78, -25, 600, critChance = 7, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 2, 78, -25, 600, critChance = 7, levelRequirement = 36, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 2, 78, -25, 600, critChance = 7, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {2, 3, 2, 78, -25, 600, critChance = 7, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HailrakeArcticArmour"] = {
name = "Arctic Armour",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Buff] = true,
[SkillType.Totemable] = true,
[SkillType.Duration] = true,
[SkillType.HasReservation] = true,
[SkillType.TotemCastsAlone] = true,
[SkillType.Cold] = true,
[SkillType.ElementalStatus] = true,
[SkillType.Instant] = true,
[SkillType.NonHitChill] = true,
[SkillType.ChillingArea] = true,
[SkillType.AreaSpell] = true,
[SkillType.InstantNoRepeatWhenHeld] = true,
[SkillType.InstantShiftAttackForLeftMouse] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "buff_skill_stat_descriptions",
castTime = 1.07,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"chill_enemy_when_hit_duration_ms",
"new_arctic_armour_physical_damage_taken_when_hit_+%_final",
"new_arctic_armour_fire_damage_taken_when_hit_+%_final",
"base_skill_effect_duration",
},
levels = {
[1] = {500, -5, -5, 2000, levelRequirement = 3, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HailrakeGlacialCascade"] = {
name = "Glacial Cascade",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.Physical] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"upheaval_number_of_spikes",
"base_cast_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.38999998569489, 0.5, 0.72000002861023, 0.91000002622604, 6, 0, -20, levelRequirement = 3, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[2] = {0.33000001311302, 0.5, 0.60000002384186, 0.91000002622604, 7, 15, 0, -28, levelRequirement = 8, statInterpolation = {3, 3, 3, 3, 1, 1, 1, 1}, cost = { }, },
[3] = {0.25999999046326, 0.40000000596046, 0.47999998927116, 0.73000001907349, 8, 30, 0, -22, levelRequirement = 42, statInterpolation = {3, 3, 3, 3, 1, 1, 1, 1}, cost = { }, },
[4] = {0.25999999046326, 0.40000000596046, 0.47999998927116, 0.73000001907349, 9, 40, 0, -14, levelRequirement = 57, statInterpolation = {3, 3, 3, 3, 1, 1, 1, 1}, cost = { }, },
[5] = {0.25999999046326, 0.40000000596046, 0.47999998927116, 0.73000001907349, 10, 45, 0, -8, levelRequirement = 66, statInterpolation = {3, 3, 3, 3, 1, 1, 1, 1}, cost = { }, },
},
}
Дарует 25% от физического урона в виде дополнительного урона от холода
| Family | ColdDamageAsPortionOfDamage |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage Урон Физический Стихийный Холод |
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
| Family | MonsterMapBoss |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
monster casts glacial cascade text [1]
| Family | MonsterCastsGlacialCascadeText |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
monster casts ice spear text [1]
| Family | MonsterCastsIceSpearText |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
Ожеледь
ГуманоидДарует 25% от физического урона в виде дополнительного урона от холода
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
monster casts glacial cascade text [1]
monster casts ice spear text [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
monster casts glacial cascade text [1]
monster casts ice spear text [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Glace
| Spectre | N |
|---|---|
| Tags | elder_map_boss, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, non_attacking, not_int, not_str, red_blood |
Здоровье
400%
Уклонение
+15%
Ailment Threshold
400%
Сопротивление
Damage
138%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
4 ~ 12
Attack Time
1.995 Second
Damage Spread
±20%
Опыт
180%
Model Size
120%
Type
CannibalMapBossHailrake
Metadata
MapScavengerBossHailrakeElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Scavengers/MapScavengerBossHailrakeElder"] = {
name = "Glace",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.38,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 12,
accuracy = 1,
skillList = {
},
modList = {
},
}
Дарует 25% от физического урона в виде дополнительного урона от холода
| Family | ColdDamageAsPortionOfDamage |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage Урон Физический Стихийный Холод |
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
| Family | MonsterMapBoss |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
monster casts glacial cascade text [1]
| Family | MonsterCastsGlacialCascadeText |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
monster casts ice spear text [1]
| Family | MonsterCastsIceSpearText |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.