Предвестник хаоса
Механизм
Область: Смертельные покои
kill traps mines and totems on death [1]
% увеличение редкости выпадающих предметов
monster no map drops [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
+2 к максимальному количеству установленных тотемов
% увеличение редкости выпадающих предметов
monster no map drops [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
+2 к максимальному количеству установленных тотемов
Harbinger of Disorder
Spectre | N |
---|---|
Area | Смертельные покои, Смертельные покои |
Tags | Чародейский, construct, fire_affinity, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, not_int, ranged, red_blood, slashing_weapon, vaalsidearea_boss |
Здоровье
180%
Броня
+25%
Уклонение
+50%
Ailment Threshold
180%
Сопротивление
30 30 30 20
Damage
120%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
200%
Model Size
120%
Type
VaalSideAreaBossHolyFireElemental
Metadata
VaalSideAreaBoss6
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
11,580
Броня
35,988
Уклонение
7,109
Энергетический щит
0
Damage
448
Урон от чар
448
Точность
290
Attack Time
1.5
Опыт
20,510
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalSideAreaBossVaalSpark
Spell, Projectile, ProjectilesFromUser, ProjectileSpiral, Damage, Duration, Trappable, Totemable, Mineable, Vaal, Lightning
Искра ваал
Эффективность добавленного урона: 50%
Время применения: 2.25 сек.
Перезарядка: 12 сек.
Герой непрерывно выпускает искры во всех направлениях, которые движутся случайным образом, пока не попадут во врага или не истечёт время их существования.
Наносит от 113 до 338.9 урона от молнии
Базовая длительность - 2.5 секунд(-ы)
Выпускает снаряды в случайных направлениях
25% повышение скорости снаряда
base is projectile [1]
monster reverse point blank damage -% at minimum range [40]
projectile spiral nova time ms [4000]
Базовая длительность - 2.5 секунд(-ы)
Выпускает снаряды в случайных направлениях
25% повышение скорости снаряда
base is projectile [1]
monster reverse point blank damage -% at minimum range [40]
projectile spiral nova time ms [4000]
VaalSideAreaBossHolyMortar
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, Multicastable, Chains, AreaSpell
Шанс критического удара: 5%
Время применения: 0.83 сек.
Ваши удары всегда накладывают поджог
Наносит от 1098 до 1647 урона от огня
base is projectile [1]
fire mortar second hit damage +% final [-60]
is area damage [1]
projectile uses contact position [1]
Наносит от 1098 до 1647 урона от огня
base is projectile [1]
fire mortar second hit damage +% final [-60]
is area damage [1]
projectile uses contact position [1]
VaalSideAreaBossCastGroundEffectHolyFire
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Время применения: 1 сек.
Перезарядка: 5 сек.
Наносит 377.1 базового урона от огня в секунду
Базовая длительность - 10 секунд(-ы)
ground fire art variation [1]
Базовая длительность - 10 секунд(-ы)
ground fire art variation [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_dead = "HideMeshSegments( geo_L_Arm1Shape,geo_L_Leg1Shape,geo_R_Arm1Shape,geo_R_Leg1Shape,geo_Torso1Shape );" on_death = "RemoveEffects();" } Animated { on_death = "HideMeshSegments( geo_L_Arm1Shape,geo_L_Leg1Shape,geo_R_Arm1Shape,geo_R_Leg1Shape,geo_Torso1Shape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalSideAreaBosses/VaalSideAreaBoss6"] = { name = "Harbinger of Disorder", life = 1.8, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "VaalSideAreaBossVaalSpark", "VaalSideAreaBossCastGroundEffectHolyFire", "VaalSideAreaBossHolyMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSideAreaBossVaalSpark"] = { name = "Vaal Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Continuously launches unpredictable sparks in all directions that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.ProjectileSpiral] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Vaal] = true, [SkillType.Lightning] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.25, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "base_number_of_projectiles_in_spiral_nova", "projectile_spiral_nova_time_ms", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 2500, 50, 4000, 40, 25, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, 2500, 50, 4000, 40, 25, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.5, 1.5, 2500, 50, 4000, 40, 25, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.5, 1.5, 2500, 50, 4000, 40, 25, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.5, 1.5, 2500, 50, 4000, 40, 25, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.5, 1.5, 2500, 50, 4000, 40, 25, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.5, 1.5, 2500, 50, 4000, 40, 25, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.5, 1.5, 2500, 50, 4000, 40, 25, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.5, 1.5, 2500, 50, 4000, 40, 25, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSideAreaBossCastGroundEffectHolyFire"] = { name = "VaalSideAreaBossCastGroundEffectHolyFire", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "ground_fire_art_variation", "base_skill_effect_duration", }, levels = { [1] = {2.0999999046326, 1, 10000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSideAreaBossHolyMortar"] = { name = "VaalSideAreaBossHolyMortar", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Chains] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.83, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "fire_mortar_second_hit_damage_+%_final", "is_area_damage", "base_is_projectile", "always_ignite", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
% увеличение редкости выпадающих предметов
Id | MonsterSideAreaBoss |
---|---|
Family | MonsterSideAreaBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Id | MonsterInvasionMercilessDrops1 |
---|---|
Family | MonsterMercilessDrops |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
+2 к максимальному количеству установленных тотемов
Id | MonsterTwoAdditionalTotems |
---|---|
Family | AdditionalTotems |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |