Emissário da Desordem
Construto
kill traps mines and totems on death [1]
Raridade dos Itens Derrubados aumentada em %
monster no map drops [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
+2 ao número máximo de Totens Convocados
Harbinger of Disorder
SpectreN
AreaCâmaras Mortais, Câmaras Mortais
TagsConjurador, construct, fire_affinity, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, not_int, ranged, red_blood, slashing_weapon, vaalsidearea_boss
Vida
180%
Armadura
+25%
Evasão
+50%
Ailment Threshold
180%
Resistência
30 30 30 20
Damage
120%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
120%
Type
VaalSideAreaBossHolyFireElemental
Metadata
VaalSideAreaBoss6
Nível
68
Vida
11,580
Armadura
35,988
Evasão
7,109
Escudo de Energia
0
Damage
448
Dano Mágico
448
Precisão
290
Attack Time
1.5
Experiência
20,510
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
VaalSideAreaBossVaalSpark
Spell, Projectile, ProjectilesFromUser, ProjectileSpiral, Damage, Duration, Trappable, Totemable, Mineable, Vaal, Lightning
Faísca Vaal
Eficácia do Dano Adicionado: 50%
Tempo de Conjuração: 2.25 seg
Recarga: 12 seg
Lança continuamente faíscas imprevisíveis em todas as direções, que se movem aleatoriamente até atingirem um inimigo ou expirarem.
Causa 113 a 338.9 de Dano de Raio
Duração base é de 2.5 segundos
Dispara Projéteis em direções aleatórias
Velocidade de Projéteis aumentada em 25%
base is projectile [1]
monster reverse point blank damage -% at minimum range [40]
projectile spiral nova time ms [4000]
VaalSideAreaBossHolyMortar
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, Multicastable, Chains, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 0.83 seg
Seus Acertos empre Incendeiam
Causa 1098 a 1647 de Dano de Fogo
base is projectile [1]
fire mortar second hit damage +% final [-60]
is area damage [1]
projectile uses contact position [1]
VaalSideAreaBossCastGroundEffectHolyFire
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Recarga: 5 seg
Causa 377.1 de Dano de Fogo Base por segundo
Duração base é de 10 segundos
ground fire art variation [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_spawned_dead = "HideMeshSegments( geo_L_Arm1Shape,geo_L_Leg1Shape,geo_R_Arm1Shape,geo_R_Leg1Shape,geo_Torso1Shape );"
	on_death = "RemoveEffects();"
}

Animated
{
	on_death = "HideMeshSegments( geo_L_Arm1Shape,geo_L_Leg1Shape,geo_R_Arm1Shape,geo_R_Leg1Shape,geo_Torso1Shape );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalSideAreaBosses/VaalSideAreaBoss6"] = {
    name = "Harbinger of Disorder",
    life = 1.8,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "VaalSideAreaBossVaalSpark",
        "VaalSideAreaBossCastGroundEffectHolyFire",
        "VaalSideAreaBossHolyMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSideAreaBossVaalSpark"] = {
    name = "Vaal Spark",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Continuously launches unpredictable sparks in all directions that move randomly until they hit an enemy or expire.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.ProjectileSpiral] = true,
        [SkillType.Damage] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Vaal] = true,
        [SkillType.Lightning] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.25,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "base_number_of_projectiles_in_spiral_nova",
        "projectile_spiral_nova_time_ms",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_projectile_speed_+%",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.5, 1.5, 2500, 50, 4000, 40, 25, levelRequirement = 45, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.5, 1.5, 2500, 50, 4000, 40, 25, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.5, 1.5, 2500, 50, 4000, 40, 25, levelRequirement = 69, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.5, 1.5, 2500, 50, 4000, 40, 25, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
        [5] = {0.5, 1.5, 2500, 50, 4000, 40, 25, levelRequirement = 71, statInterpolation = {3, 3},  cost = { }, },
        [6] = {0.5, 1.5, 2500, 50, 4000, 40, 25, levelRequirement = 72, statInterpolation = {3, 3},  cost = { }, },
        [7] = {0.5, 1.5, 2500, 50, 4000, 40, 25, levelRequirement = 73, statInterpolation = {3, 3},  cost = { }, },
        [8] = {0.5, 1.5, 2500, 50, 4000, 40, 25, levelRequirement = 74, statInterpolation = {3, 3},  cost = { }, },
        [9] = {0.5, 1.5, 2500, 50, 4000, 40, 25, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSideAreaBossCastGroundEffectHolyFire"] = {
    name = "VaalSideAreaBossCastGroundEffectHolyFire",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "ground_fire_art_variation",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {2.0999999046326, 1, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSideAreaBossHolyMortar"] = {
    name = "VaalSideAreaBossHolyMortar",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Chains] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "fire_mortar_second_hit_damage_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "always_ignite",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
kill traps mines and totems on death [1]
IdMonsterKillTrapsMinesTotemsOnDeath
FamilyMonsterKillTrapsMinesTotemsOnDeath
Domainsmonstro (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • Raridade dos Itens Derrubados aumentada em %
    IdMonsterSideAreaBoss
    FamilyMonsterSideAreaBoss
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    IdMonsterInvasionMercilessDrops1
    FamilyMonsterMercilessDrops
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster additional rarity of dropped items in cruel +% Min: 300 Max: 300 Global
  • monster additional quantity of dropped items in cruel +% Min: 300 Max: 300 Global
  • monster additional rarity of dropped items in merciless +% Min: 600 Max: 600 Global
  • monster additional quantity of dropped items in merciless +% Min: 600 Max: 600 Global
  • +2 ao número máximo de Totens Convocados
    IdMonsterTwoAdditionalTotems
    FamilyAdditionalTotems
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • number of additional totems allowed Min: 2 Max: 2 Global
  • Edit

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