MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Vorbote des Chaos
Konstrukt
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
kill traps mines and totems on death [1]
monster dropped item rarity +% [0]
monster no map drops [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
+2 zu maximaler Anzahl beschworener Totems
Harbinger of Disorder
Spectre
AreaTödliche Kammern, Tödliche Kammern
TagsZauberer, construct, fire_affinity, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, not_int, ranged, red_blood, slashing_weapon, vaalsidearea_boss
Leben
180%
Rüstung
+25%
Ausweichen
+50%
Ailment Threshold
180%
Widerstand
IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos20%
Damage
120%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
120%
Type
VaalSideAreaBossHolyFireElemental
Metadata
VaalSideAreaBoss6
Stufe
68
Leben
11,580
Rüstung
35,988
Ausweichwert
7,109
Damage
448
Zauberschaden
448
Genauigkeit
580
Attack Time
1.5
Erfahrung
20,510
Minion Life
2,512
Minion Damage
358
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
Phys Convert Ele
240%
VaalSideAreaBossVaalSpark
Spell, Projectile, ProjectilesFromUser, ProjectileSpiral, Damage, Duration, Trappable, Totemable, Mineable, Vaal, Lightning, Multicastable
Vaal-Funken
Effektivität zusätzlichen Schadens: 50%
Zauberzeit: 2.25 Sek.
Abklingzeit: 12 Sek.
Entfesselt fortlaufend unberechenbare Funken in alle Richtungen, die sich zufällig in alle Richtungen bewegen, bis sie entweder einen Gegner treffen oder erlöschen.
Basisdauer beträgt 2.5 Sekunden
Feuert Projektile in zufällige Richtungen
25% erhöhte Projektilgeschwindigkeit
base is projectile [1]
monster reverse point blank damage -% at minimum range [40]
projectile spiral nova time ms [4000]
spell maximum base lightning damage [338.9]
spell minimum base lightning damage [113]
spark
VaalSideAreaBossHolyMortar
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, Multicastable, Chains, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 0.83 Sek.
Verursacht 1098 bis 1647 Feuerschaden
always ignite [1]
base is projectile [1]
fire mortar second hit damage +% final [-60]
is area damage [1]
projectile uses contact position [1]
VaalSideAreaBossCastGroundEffectHolyFire
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Abklingzeit: 5 Sek.
Basisdauer beträgt 10 Sekunden
base fire damage to deal per minute [22628]
ground fire art variation [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

-- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalSideAreaBosses/VaalSideAreaBoss6"] = {
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    name = "Harbinger of Disorder",
    life = 1.8,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "VaalSideAreaBossVaalSpark",
        "VaalSideAreaBossCastGroundEffectHolyFire",
        "VaalSideAreaBossHolyMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSideAreaBossVaalSpark"] = {
    name = "Vaal Spark",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Continuously launches unpredictable sparks in all directions that move randomly until they hit an enemy or expire.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.ProjectileSpiral] = true,
        [SkillType.Damage] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Vaal] = true,
        [SkillType.Lightning] = true,
        [SkillType.Multicastable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.25,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "base_number_of_projectiles_in_spiral_nova",
        "projectile_spiral_nova_time_ms",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_projectile_speed_+%",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.5, 1.5, 2500, 50, 4000, 40, 25, levelRequirement = 45, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.5, 1.5, 2500, 50, 4000, 40, 25, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.5, 1.5, 2500, 50, 4000, 40, 25, levelRequirement = 69, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.5, 1.5, 2500, 50, 4000, 40, 25, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
        [5] = {0.5, 1.5, 2500, 50, 4000, 40, 25, levelRequirement = 71, statInterpolation = {3, 3},  cost = { }, },
        [6] = {0.5, 1.5, 2500, 50, 4000, 40, 25, levelRequirement = 72, statInterpolation = {3, 3},  cost = { }, },
        [7] = {0.5, 1.5, 2500, 50, 4000, 40, 25, levelRequirement = 73, statInterpolation = {3, 3},  cost = { }, },
        [8] = {0.5, 1.5, 2500, 50, 4000, 40, 25, levelRequirement = 74, statInterpolation = {3, 3},  cost = { }, },
        [9] = {0.5, 1.5, 2500, 50, 4000, 40, 25, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSideAreaBossCastGroundEffectHolyFire"] = {
    name = "VaalSideAreaBossCastGroundEffectHolyFire",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "ground_fire_art_variation",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {2.0999999046326, 1, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSideAreaBossHolyMortar"] = {
    name = "VaalSideAreaBossHolyMortar",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Chains] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "fire_mortar_second_hit_damage_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "always_ignite",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
kill traps mines and totems on death [1]
FamilyMonsterKillTrapsMinesTotemsOnDeath
DomainsMonster (3)
GenerationTypeeinzigartig (3)
Req. level1
Stats
  • kill traps mines and totems on death 1 1 Global — Nicht skalierbarer Wert
  • monster dropped item rarity +% [0]
    FamilyMonsterSideAreaBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster dropped item rarity +% 0 0 Global
  • monster no map drops [1]
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster no map drops 1 1 Global — Nicht skalierbarer Wert
  • monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    FamilyMonsterMercilessDrops
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster additional rarity of dropped items in cruel +% 300 300 Global
  • monster additional quantity of dropped items in cruel +% 300 300 Global
  • monster additional rarity of dropped items in merciless +% 600 600 Global
  • monster additional quantity of dropped items in merciless +% 600 600 Global
  • +2 zu maximaler Anzahl beschworener Totems
    FamilyAdditionalTotems
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • number of additional totems allowed 2 2 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.