Падающий
Зверь
Область: Карта подземной реки
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
It That Fell
Spectre | N |
---|---|
Area | Карта подземной реки |
Tags | animal_claw_weapon, beast, has_one_hand_mace, has_one_handed_melee, light_armour, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, small_height, ursine_beast, very_fast_movement |
Здоровье
400%
Уклонение
+50%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
208%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 16
Attack Time
1.65 Second
Damage Spread
±20%
Опыт
200%
Model Size
200%
Type
DropBearMapBoss
Metadata
DropBearMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
82
Здоровье
8,370,908
Броня
85,651
Уклонение
11,412
Энергетический щит
0
Damage
2,014
Урон от чар
3,007
Точность
499
Attack Time
1.1055
Опыт
143,066
Ailment Threshold
3,934,327
Chill
12,440
Shock
12,440
Brittle
70,381
Scorch
12,440
Sap
34,370
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 3199–4799
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DanceOnCorpse
CanTargetUnusableCorpse
Перезарядка: 30 сек.
disable skill repeats [1]
QuakeSlamHideDropBearBoss
Attack, Area, Melee, Multistrikeable, Duration, Triggered, Triggerable, Slam
Base Damage: 3199–4799
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Базовая длительность - 2.5 секунд(-ы)
Ударная волна наносит на +125% больше урона от ударов и состояний
cast on hide % [100]
is area damage [1]
Ударная волна наносит на +125% больше урона от ударов и состояний
cast on hide % [100]
is area damage [1]
QuakeSlamUnhideDropBearBoss
Attack, Area, Melee, Multistrikeable, Duration, Triggered, Triggerable, Slam
Base Damage: 3199–4799
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Базовая длительность - 2.5 секунд(-ы)
Ударная волна наносит на +125% больше урона от ударов и состояний
cast on unhide % [100]
is area damage [1]
Ударная волна наносит на +125% больше урона от ударов и состояний
cast on unhide % [100]
is area damage [1]
HideDropBearBoss
Duration
Перезарядка: 20 сек.
Базовая длительность - 6 секунд(-ы)
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
DropBearRainMapBoss
Spell, Area, Triggerable, AreaSpell
Время применения: 0.75 сек.
30% увеличение размера персонажа
Приспешники наносят 170% от урона
60% повышение скорости передвижения приспешников
Приспешники имеют на 300% больше максимума здоровья
alternate minion [2]
cast on hide % [100]
number of monsters to summon [5]
Приспешники наносят 170% от урона
60% повышение скорости передвижения приспешников
Приспешники имеют на 300% больше максимума здоровья
alternate minion [2]
cast on hide % [100]
number of monsters to summon [5]
MapDropBearBossEnrage
Spell
Время применения: 1 сек.
Перезарядка: 12 сек.
Базовая длительность - 5 секунд(-ы)
70% повышение скорости передвижения
15% увеличение урона
70% повышение скорости атаки и сотворения чар
70% повышение скорости передвижения
15% увеличение урона
70% повышение скорости атаки и сотворения чар
Object Type
version 2 extends "Metadata/Monsters/DropBear/DropBearNoAmbush" Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/DropBear/DropBearNoAmbush" Targetable { display_info_string = "MonsterEnragesInfoString" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DropBear/DropBearMapBoss"] = { name = "It That Fell", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.08, damageSpread = 0.2, attackTime = 1.65, attackRange = 16, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeedUnique", "HideDropBearBoss", "DanceOnCorpse", "DropBearRainMapBoss", "QuakeSlamHideDropBearBoss", "QuakeSlamUnhideDropBearBoss", "MapDropBearBossEnrage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HideDropBearBoss"] = { name = "HideDropBearBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {6000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DanceOnCorpse"] = { name = "DanceOnCorpse", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.CanTargetUnusableCorpse] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "disable_skill_repeats", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DropBearRainMapBoss"] = { name = "DropBearRainMapBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "cast_on_hide_%", "active_skill_minion_life_+%_final", "active_skill_minion_damage_+%_final", "minion_movement_speed_+%", "base_actor_scale_+%", "alternate_minion", }, levels = { [1] = {5, 100, 300, 70, 60, 30, 2, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuakeSlamHideDropBearBoss"] = { name = "QuakeSlamHideDropBearBoss", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Multistrikeable] = true, [SkillType.Duration] = true, [SkillType.Triggered] = true, [SkillType.Triggerable] = true, [SkillType.Slam] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "quake_slam_fully_charged_explosion_damage_+%_final", "cast_on_hide_%", "is_area_damage", }, levels = { [1] = {2500, 125, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuakeSlamUnhideDropBearBoss"] = { name = "QuakeSlamUnhideDropBearBoss", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Multistrikeable] = true, [SkillType.Duration] = true, [SkillType.Triggered] = true, [SkillType.Triggerable] = true, [SkillType.Slam] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "quake_slam_fully_charged_explosion_damage_+%_final", "cast_on_unhide_%", "is_area_damage", }, levels = { [1] = {2500, 125, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MapDropBearBossEnrage"] = { name = "MapDropBearBossEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "attack_and_cast_speed_+%", "base_movement_velocity_+%", "damage_+%", }, levels = { [1] = {5000, 70, 70, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Падающий
Зверь
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
It That Fell
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, has_one_hand_mace, has_one_handed_melee, light_armour, melee, not_int, not_str, physical_affinity, red_blood, small_height, standalone_map_boss, ursine_beast, very_fast_movement |
Здоровье
400%
Уклонение
+50%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
208%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 16
Attack Time
1.65 Second
Damage Spread
±20%
Опыт
200%
Model Size
200%
Type
DropBearMapBoss
Metadata
DropBearMapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
557,385
Броня
28,790
Уклонение
7,109
Энергетический щит
0
Damage
885
Урон от чар
1,321
Точность
290
Attack Time
1.1055
Опыт
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1405–2108
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DanceOnCorpse
CanTargetUnusableCorpse
Перезарядка: 30 сек.
disable skill repeats [1]
QuakeSlamHideDropBearBoss
Attack, Area, Melee, Multistrikeable, Duration, Triggered, Triggerable, Slam
Base Damage: 1405–2108
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Базовая длительность - 2.5 секунд(-ы)
Ударная волна наносит на +125% больше урона от ударов и состояний
cast on hide % [100]
is area damage [1]
Ударная волна наносит на +125% больше урона от ударов и состояний
cast on hide % [100]
is area damage [1]
QuakeSlamUnhideDropBearBoss
Attack, Area, Melee, Multistrikeable, Duration, Triggered, Triggerable, Slam
Base Damage: 1405–2108
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Базовая длительность - 2.5 секунд(-ы)
Ударная волна наносит на +125% больше урона от ударов и состояний
cast on unhide % [100]
is area damage [1]
Ударная волна наносит на +125% больше урона от ударов и состояний
cast on unhide % [100]
is area damage [1]
HideDropBearBoss
Duration
Перезарядка: 20 сек.
Базовая длительность - 6 секунд(-ы)
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
DropBearRainMapBoss
Spell, Area, Triggerable, AreaSpell
Время применения: 0.75 сек.
30% увеличение размера персонажа
Приспешники наносят 170% от урона
60% повышение скорости передвижения приспешников
Приспешники имеют на 300% больше максимума здоровья
alternate minion [2]
cast on hide % [100]
number of monsters to summon [5]
Приспешники наносят 170% от урона
60% повышение скорости передвижения приспешников
Приспешники имеют на 300% больше максимума здоровья
alternate minion [2]
cast on hide % [100]
number of monsters to summon [5]
MapDropBearBossEnrage
Spell
Время применения: 1 сек.
Перезарядка: 12 сек.
Базовая длительность - 5 секунд(-ы)
70% повышение скорости передвижения
15% увеличение урона
70% повышение скорости атаки и сотворения чар
70% повышение скорости передвижения
15% увеличение урона
70% повышение скорости атаки и сотворения чар
Object Type
version 2 extends "Metadata/Monsters/DropBear/DropBearNoAmbush" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/DropBear/DropBearNoAmbush" extends "Metadata/Monsters/StandaloneMapBoss" Targetable { display_info_string = "MonsterEnragesInfoString" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DropBear/DropBearMapBossStandalone"] = { name = "It That Fell", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.08, damageSpread = 0.2, attackTime = 1.65, attackRange = 16, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeedUnique", "HideDropBearBoss", "DanceOnCorpse", "DropBearRainMapBoss", "QuakeSlamHideDropBearBoss", "QuakeSlamUnhideDropBearBoss", "MapDropBearBossEnrage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HideDropBearBoss"] = { name = "HideDropBearBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {6000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DanceOnCorpse"] = { name = "DanceOnCorpse", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.CanTargetUnusableCorpse] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "disable_skill_repeats", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DropBearRainMapBoss"] = { name = "DropBearRainMapBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "cast_on_hide_%", "active_skill_minion_life_+%_final", "active_skill_minion_damage_+%_final", "minion_movement_speed_+%", "base_actor_scale_+%", "alternate_minion", }, levels = { [1] = {5, 100, 300, 70, 60, 30, 2, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuakeSlamHideDropBearBoss"] = { name = "QuakeSlamHideDropBearBoss", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Multistrikeable] = true, [SkillType.Duration] = true, [SkillType.Triggered] = true, [SkillType.Triggerable] = true, [SkillType.Slam] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "quake_slam_fully_charged_explosion_damage_+%_final", "cast_on_hide_%", "is_area_damage", }, levels = { [1] = {2500, 125, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuakeSlamUnhideDropBearBoss"] = { name = "QuakeSlamUnhideDropBearBoss", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Multistrikeable] = true, [SkillType.Duration] = true, [SkillType.Triggered] = true, [SkillType.Triggerable] = true, [SkillType.Slam] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "quake_slam_fully_charged_explosion_damage_+%_final", "cast_on_unhide_%", "is_area_damage", }, levels = { [1] = {2500, 125, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MapDropBearBossEnrage"] = { name = "MapDropBearBossEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "attack_and_cast_speed_+%", "base_movement_velocity_+%", "damage_+%", }, levels = { [1] = {5000, 70, 70, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Падающий
Зверь
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
It That Fell
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, elder_map_boss, has_one_hand_mace, has_one_handed_melee, light_armour, non_attacking, not_int, not_str, red_blood, small_height, ursine_beast, very_fast_movement |
Здоровье
400%
Уклонение
+50%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
208%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 16
Attack Time
1.65 Second
Damage Spread
±20%
Опыт
200%
Model Size
200%
Type
DropBearMapBoss
Metadata
DropBearMapBossElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DropBear/DropBearMapBossElder"] = { name = "It That Fell", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.08, damageSpread = 0.2, attackTime = 1.65, attackRange = 16, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { }, modList = { }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.