Eso que cayó
Bestiamonster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
It That Fell
| Spectre | |
|---|---|
| Area | Río subterráneo, Mapa de Río subterráneo |
| Tags | animal_claw_weapon, beast, has_one_hand_mace, has_one_handed_melee, light_armour, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, small_height, ursine_beast, very_fast_movement |
Vida
400%
Evasión
+50%
Ailment Threshold
400%
Resistencia
Damage
208%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 16
Attack Time
1.65 Second
Damage Spread
±20%
Experiencia
200%
Model Size
200%
Type
DropBearMapBoss
Metadata
DropBearMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
77
Vida
2,565,615
Armadura
58,245
Evasión
9,672
Damage
1,509
Daño de hechizos
2,252
Precisión
824
Attack Time
1.1055
Experiencia
134,112
Minion Life
514,567
Minion Damage
1,245
Ailment Threshold
1,282,807
Chill
4,056
Shock
4,056
Brittle
22,948
Scorch
4,056
Sap
11,207
Phys Convert Ele
285%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 2396—3595
Probabilidad de golpe crítico: 5%
Attack Time: 1.65 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DanceOnCorpse
CanTargetUnusableCorpse
Tiempo de recarga: 30 seg
disable skill repeats [1]
QuakeSlamHideDropBearBoss
Attack, Area, Melee, Multistrikeable, Duration, Triggered, Triggerable, Slam
Base Damage: 2396—3595
Probabilidad de golpe crítico: 5%
Attack Time: 1.65 seg
La duración base es de 2.5 segundos
La réplica inflige +125% más de daño con golpes y estados alterados
cast on hide % [100]
is area damage [1]
QuakeSlamUnhideDropBearBoss
Attack, Area, Melee, Multistrikeable, Duration, Triggered, Triggerable, Slam
Base Damage: 2396—3595
Probabilidad de golpe crítico: 5%
Attack Time: 1.65 seg
La duración base es de 2.5 segundos
La réplica inflige +125% más de daño con golpes y estados alterados
cast on unhide % [100]
is area damage [1]
HideDropBearBoss
Duration
Tiempo de recarga: 20 seg
La duración base es de 6 segundos
skill cannot be interrupted [1]
skill cannot be stunned [1]
DropBearRainMapBoss
Spell, Area, Triggerable, AreaSpell
Tiempo de lanzamiento: 0.75 seg
Los esbirros infligen un 170% de daño
Velocidad de movimiento de los esbirros aumentada un 60%
Los esbirros tienen un 300% más de vida máxima
alternate minion [2]
base actor scale +% [30]
cast on hide % [100]
number of monsters to summon [5]
MapDropBearBossEnrage
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 12 seg
La duración base es de 5 segundos
Velocidad de movimiento aumentada un 70%
Daño aumentado un 15%
Velocidades de ataque y lanzamiento de hechizos aumentadas un 70%
Object Type
version 2
extends "Metadata/Monsters/DropBear/DropBearNoAmbush"
Transitionable
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/DropBear/DropBearMapBoss"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "It That Fell",
life = 4,
damage = 2.08,
damageSpread = 0.2,
attackTime = 1.65,
attackRange = 16,
accuracy = 1,
weaponType1 = "One Hand Mace",
skillList = {
"MeleeAtAnimationSpeedUnique",
"HideDropBearBoss",
"DanceOnCorpse",
"DropBearRainMapBoss",
"QuakeSlamHideDropBearBoss",
"QuakeSlamUnhideDropBearBoss",
"MapDropBearBossEnrage",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HideDropBearBoss"] = {
name = "HideDropBearBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Duration] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {6000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DanceOnCorpse"] = {
name = "DanceOnCorpse",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.CanTargetUnusableCorpse] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"disable_skill_repeats",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DropBearRainMapBoss"] = {
name = "DropBearRainMapBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.75,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"cast_on_hide_%",
"active_skill_minion_life_+%_final",
"active_skill_minion_damage_+%_final",
"minion_movement_speed_+%",
"base_actor_scale_+%",
"alternate_minion",
},
levels = {
[1] = {5, 100, 300, 70, 60, 30, 2, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["QuakeSlamHideDropBearBoss"] = {
name = "QuakeSlamHideDropBearBoss",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Duration] = true,
[SkillType.Triggered] = true,
[SkillType.Triggerable] = true,
[SkillType.Slam] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"quake_slam_fully_charged_explosion_damage_+%_final",
"cast_on_hide_%",
"is_area_damage",
},
levels = {
[1] = {2500, 125, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["QuakeSlamUnhideDropBearBoss"] = {
name = "QuakeSlamUnhideDropBearBoss",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Duration] = true,
[SkillType.Triggered] = true,
[SkillType.Triggerable] = true,
[SkillType.Slam] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"quake_slam_fully_charged_explosion_damage_+%_final",
"cast_on_unhide_%",
"is_area_damage",
},
levels = {
[1] = {2500, 125, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MapDropBearBossEnrage"] = {
name = "MapDropBearBossEnrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"attack_and_cast_speed_+%",
"base_movement_velocity_+%",
"damage_+%",
},
levels = {
[1] = {5000, 70, 70, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup |
| Actor.slow_animations_go_to_idle | true |
Eso que cayó
Bestiamonster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
It That Fell
| Spectre | |
|---|---|
| Tags | animal_claw_weapon, beast, has_one_hand_mace, has_one_handed_melee, light_armour, melee, not_int, not_str, physical_affinity, red_blood, small_height, standalone_map_boss, ursine_beast, very_fast_movement |
Vida
400%
Evasión
+50%
Ailment Threshold
400%
Resistencia
Damage
208%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 16
Attack Time
1.65 Second
Damage Spread
±20%
Experiencia
200%
Model Size
200%
Type
DropBearMapBoss
Metadata
DropBearMapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
557,385
Armadura
28,790
Evasión
7,109
Damage
885
Daño de hechizos
1,321
Precisión
580
Attack Time
1.1055
Experiencia
112,805
Minion Life
120,902
Minion Damage
707
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1405—2108
Probabilidad de golpe crítico: 5%
Attack Time: 1.65 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DanceOnCorpse
CanTargetUnusableCorpse
Tiempo de recarga: 30 seg
disable skill repeats [1]
QuakeSlamHideDropBearBoss
Attack, Area, Melee, Multistrikeable, Duration, Triggered, Triggerable, Slam
Base Damage: 1405—2108
Probabilidad de golpe crítico: 5%
Attack Time: 1.65 seg
La duración base es de 2.5 segundos
La réplica inflige +125% más de daño con golpes y estados alterados
cast on hide % [100]
is area damage [1]
QuakeSlamUnhideDropBearBoss
Attack, Area, Melee, Multistrikeable, Duration, Triggered, Triggerable, Slam
Base Damage: 1405—2108
Probabilidad de golpe crítico: 5%
Attack Time: 1.65 seg
La duración base es de 2.5 segundos
La réplica inflige +125% más de daño con golpes y estados alterados
cast on unhide % [100]
is area damage [1]
HideDropBearBoss
Duration
Tiempo de recarga: 20 seg
La duración base es de 6 segundos
skill cannot be interrupted [1]
skill cannot be stunned [1]
DropBearRainMapBoss
Spell, Area, Triggerable, AreaSpell
Tiempo de lanzamiento: 0.75 seg
Los esbirros infligen un 170% de daño
Velocidad de movimiento de los esbirros aumentada un 60%
Los esbirros tienen un 300% más de vida máxima
alternate minion [2]
base actor scale +% [30]
cast on hide % [100]
number of monsters to summon [5]
MapDropBearBossEnrage
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 12 seg
La duración base es de 5 segundos
Velocidad de movimiento aumentada un 70%
Daño aumentado un 15%
Velocidades de ataque y lanzamiento de hechizos aumentadas un 70%
Object Type
version 2 extends "Metadata/Monsters/DropBear/DropBearNoAmbush" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DropBear/DropBearMapBossStandalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "It That Fell",
life = 4,
damage = 2.08,
damageSpread = 0.2,
attackTime = 1.65,
attackRange = 16,
accuracy = 1,
weaponType1 = "One Hand Mace",
skillList = {
"MeleeAtAnimationSpeedUnique",
"HideDropBearBoss",
"DanceOnCorpse",
"DropBearRainMapBoss",
"QuakeSlamHideDropBearBoss",
"QuakeSlamUnhideDropBearBoss",
"MapDropBearBossEnrage",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HideDropBearBoss"] = {
name = "HideDropBearBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Duration] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {6000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DanceOnCorpse"] = {
name = "DanceOnCorpse",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.CanTargetUnusableCorpse] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"disable_skill_repeats",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DropBearRainMapBoss"] = {
name = "DropBearRainMapBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.75,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"cast_on_hide_%",
"active_skill_minion_life_+%_final",
"active_skill_minion_damage_+%_final",
"minion_movement_speed_+%",
"base_actor_scale_+%",
"alternate_minion",
},
levels = {
[1] = {5, 100, 300, 70, 60, 30, 2, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["QuakeSlamHideDropBearBoss"] = {
name = "QuakeSlamHideDropBearBoss",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Duration] = true,
[SkillType.Triggered] = true,
[SkillType.Triggerable] = true,
[SkillType.Slam] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"quake_slam_fully_charged_explosion_damage_+%_final",
"cast_on_hide_%",
"is_area_damage",
},
levels = {
[1] = {2500, 125, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["QuakeSlamUnhideDropBearBoss"] = {
name = "QuakeSlamUnhideDropBearBoss",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Duration] = true,
[SkillType.Triggered] = true,
[SkillType.Triggerable] = true,
[SkillType.Slam] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"quake_slam_fully_charged_explosion_damage_+%_final",
"cast_on_unhide_%",
"is_area_damage",
},
levels = {
[1] = {2500, 125, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MapDropBearBossEnrage"] = {
name = "MapDropBearBossEnrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"attack_and_cast_speed_+%",
"base_movement_velocity_+%",
"damage_+%",
},
levels = {
[1] = {5000, 70, 70, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
Eso que cayó
Bestiamonster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
It That Fell
| Spectre | |
|---|---|
| Tags | animal_claw_weapon, beast, elder_map_boss, has_one_hand_mace, has_one_handed_melee, light_armour, non_attacking, not_int, not_str, red_blood, small_height, ursine_beast, very_fast_movement |
Vida
400%
Evasión
+50%
Ailment Threshold
400%
Resistencia
Damage
208%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 16
Attack Time
1.65 Second
Damage Spread
±20%
Experiencia
200%
Model Size
200%
Type
DropBearMapBoss
Metadata
DropBearMapBossElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/DropBear/DropBearMapBossElder"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "It That Fell",
life = 4,
damage = 2.08,
damageSpread = 0.2,
attackTime = 1.65,
attackRange = 16,
accuracy = 1,
weaponType1 = "One Hand Mace",
skillList = {
},
modList = {
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















