Резчица нефрита
Гуманоид
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
30% снижение вражеского шанса блока
Jadecrafter
SpectreN
Tagshuman, humanoid, karui, medium_movement, red_blood
Здоровье
385%
Energy Shield From Life
150%
Броня
+66%
Уклонение
+33%
Ailment Threshold
385%
Сопротивление
0 0 0 0
Damage
225%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
AncestralJadecaster
Metadata
AncestralJadecaster_
Уровень
68
Здоровье
24,768
Броня
47,791
Уклонение
6,303
Энергетический щит
9,191
Damage
840
Урон от чар
840
Точность
290
Attack Time
1.5
Опыт
10,255
Ailment Threshold
24,768
Chill
78
Shock
78
Brittle
443
Scorch
78
Sap
216
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 672–1009
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSAncestralJadeProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 475.4 до 713.1 физического урона
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [236]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
EASAncestralEncaseEnemy
Spell
Время применения: 1 сек.
Перезарядка: 15 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
GAAncestralJadePrison
Spell, Triggerable
Время применения: 1 сек.
action attack or cast time uses animation length [1]
base deal no damage [1]
SSMAncestralJadeVolatile
Spell, Multicastable, Triggerable
Время применения: 1 сек.
Перезарядка: 12 сек.
alternate minion [635]
number of monsters to summon [4]
summon specific monsters radius +% [100]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SSMAncestralJadeVolatileDefense
Spell, Multicastable, Triggerable
Время применения: 1 сек.
Перезарядка: 12 сек.
alternate minion [635]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Life
{
	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"

	on_revive =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralJadecaster_"] = {
    name = "Jadecrafter",
    life = 3.85,
    energyShield = 1.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.25,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "SSMAncestralJadeVolatile",
        "SSMAncestralJadeVolatileDefense",
        "MPSAncestralJadeProjectile",
        "GAAncestralJadePrison",
        "EASAncestralEncaseEnemy",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMAncestralJadeVolatile"] = {
    name = "SSMAncestralJadeVolatile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {4, 635, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMAncestralJadeVolatileDefense"] = {
    name = "SSMAncestralJadeVolatileDefense",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {3, 635, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSAncestralJadeProjectile"] = {
    name = "MPSAncestralJadeProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 236, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAncestralJadePrison"] = {
    name = "GAAncestralJadePrison",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASAncestralEncaseEnemy"] = {
    name = "EASAncestralEncaseEnemy",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-80, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
IdAncestralTrialMonsterChampionFleeAndDamage
FamilyAncestralTrialMonster
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • monster chance to not flee % Min: 100 Max: 100 Global
  • monster damage +% final vs monsters from ancestral rank Min: 200 Max: 200 Global
  • 30% снижение вражеского шанса блока
    IdAncestralTrialMonsterBlockReductionTukohama
    FamilyAncestralTrialMonster
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • global reduce enemy block % Min: 30 Max: 30 Global
  • Резчица нефрита
    Гуманоид
    30% снижение вражеского шанса блока
    Jadecrafter
    SpectreY
    Tagshuman, humanoid, karui, medium_movement, red_blood
    Packs
  • Резчица нефрита, Нефритовый колосс, Нефритовый шаман, Глашатай войны
  • Здоровье
    385%
    Energy Shield From Life
    150%
    Броня
    +66%
    Уклонение
    +33%
    Ailment Threshold
    385%
    Сопротивление
    0 0 0 0
    Damage
    169%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    5 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    180%
    Model Size
    100%
    Type
    AncestralJadecasterStandalone
    Metadata
    AncestralJadecasterStandalone
    Уровень
    68
    Здоровье
    24,768
    Броня
    47,791
    Уклонение
    6,303
    Энергетический щит
    9,191
    Damage
    631
    Урон от чар
    631
    Точность
    290
    Attack Time
    1.5
    Опыт
    18,459
    Ailment Threshold
    24,768
    Chill
    78
    Shock
    78
    Brittle
    443
    Scorch
    78
    Sap
    216
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 505–758
    Шанс критического удара: 5%
    Attack Time: 1.5 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MPSAncestralJadeProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Шанс критического удара: 5%
    Время применения: 1 сек.
    Наносит от 475.4 до 713.1 физического урона
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [236]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    EASAncestralEncaseEnemy
    Spell
    Время применения: 1 сек.
    Перезарядка: 15 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-80]
    GAAncestralJadePrison
    Spell, Triggerable
    Время применения: 1 сек.
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    SSMAncestralJadeVolatile
    Spell, Multicastable, Triggerable
    Время применения: 1 сек.
    Перезарядка: 12 сек.
    alternate minion [635]
    number of monsters to summon [4]
    summon specific monsters radius +% [100]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    SSMAncestralJadeVolatileDefense
    Spell, Multicastable, Triggerable
    Время применения: 1 сек.
    Перезарядка: 12 сек.
    alternate minion [635]
    number of monsters to summon [3]
    summon specific monsters radius +% [-50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Life
    {
    	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"
    
    	on_revive =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralJadecasterStandalone"] = {
        name = "Jadecrafter",
        life = 3.85,
        energyShield = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.69,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "SSMAncestralJadeVolatile",
            "SSMAncestralJadeVolatileDefense",
            "MPSAncestralJadeProjectile",
            "GAAncestralJadePrison",
            "EASAncestralEncaseEnemy",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMAncestralJadeVolatile"] = {
        name = "SSMAncestralJadeVolatile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {4, 635, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMAncestralJadeVolatileDefense"] = {
        name = "SSMAncestralJadeVolatileDefense",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {3, 635, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAncestralJadeProjectile"] = {
        name = "MPSAncestralJadeProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 236, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAAncestralJadePrison"] = {
        name = "GAAncestralJadePrison",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAncestralEncaseEnemy"] = {
        name = "EASAncestralEncaseEnemy",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-80, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    30% снижение вражеского шанса блока
    IdAncestralTrialMonsterBlockReductionTukohama
    FamilyAncestralTrialMonster
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • global reduce enemy block % Min: 30 Max: 30 Global
  • Резчица нефрита
    Расположение: 1,500
    Специализация: Наносит урон и накладывает окаменение

    Племенное умение: Игнорирует некоторый процент шанса блока противника
    Невосприимчива к провокации


    Заточение в нефрите
    Создаёт растущее поле нефрита, через некоторое время заключающее всех противкников в нём в нефрит. Будучи заточённым, противник не может двигаться, пока не получит три удара

    Поле нефрита
    Создаёт поле наполненных магией нефритовых камней. При приближении противника камни взрываются, по цепочке взрывая и другие нефритовые камни.
    Jadecrafter
    Edit

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