Кали Безумная
Демон
50% шанс получить заряд ярости при нанесении удара
Умения выпускают дополнительный снаряд
+3 к максимуму зарядов ярости
35% повышение скорости атаки
35% повышение скорости сотворения чар
75% повышение скорости передвижения
50% физического урона становится уроном от огня
Умения выпускают дополнительный снаряд
+3 к максимуму зарядов ярости
35% повышение скорости атаки
35% повышение скорости сотворения чар
75% повышение скорости передвижения
50% физического урона становится уроном от огня
Kali the Crazed
Spectre | N |
---|---|
Tags | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Здоровье
384%
Уклонение
+10%
Ailment Threshold
384%
Сопротивление
0 0 0 0
Damage
168%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
3 Second
Damage Spread
±20%
Опыт
120%
Model Size
100%
Type
DemonRangedDominusBoss
Metadata
DemonFemaleRangedBoss1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
24,704
Броня
28,790
Уклонение
5,213
Энергетический щит
0
Damage
628
Урон от чар
628
Точность
290
Attack Time
3
Опыт
12,306
Ailment Threshold
24,704
Chill
78
Shock
78
Brittle
442
Scorch
78
Sap
216
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DemonFemaleRangedGeometryProjectileLeft
Attack, Triggerable
Base Damage: 502–753
Шанс критического удара: 5%
Attack Time: 3 сек.
Наносит на 60% меньше урона
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
DemonFemaleRangedGeometryProjectileRight
Attack, Triggerable
Base Damage: 502–753
Шанс критического удара: 5%
Attack Time: 3 сек.
Наносит на 60% меньше урона
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
EmptyActionFemaleDemonProjectiles
Attack
Base Damage: 502–753
Шанс критического удара: 5%
Attack Time: 3 сек.
+4 м к дальности ударов ближнего боя
DemonFemaleRangedGeometryProjectileLeftAhead
Attack, Triggerable
Base Damage: 502–753
Шанс критического удара: 5%
Attack Time: 3 сек.
Наносит на 60% меньше урона
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
DemonFemaleRangedGeometryProjectileRightAhead
Attack, Triggerable
Base Damage: 502–753
Шанс критического удара: 5%
Attack Time: 3 сек.
Наносит на 60% меньше урона
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
EmptyActionFemaleDemonProjectilesAhead
Attack
Base Damage: 502–753
Шанс критического удара: 5%
Attack Time: 3 сек.
+4 м к дальности ударов ближнего боя
Object Type
version 2 extends "Metadata/Monsters/DemonFemaleRanged/DemonFemaleRanged" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/DemonFemaleRanged/DemonFemaleRanged" Render { has_light = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonModular/DemonFemaleRangedBoss1"] = { name = "Kali the Crazed", life = 3.84, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.68, damageSpread = 0.2, attackTime = 3, attackRange = 6, accuracy = 1, skillList = { "DemonFemaleRangedGeometryProjectileLeft", "DemonFemaleRangedGeometryProjectileRight", "DemonFemaleRangedGeometryProjectileLeftAhead", "DemonFemaleRangedGeometryProjectileRightAhead", "EmptyActionFemaleDemonProjectiles", "EmptyActionFemaleDemonProjectilesAhead", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DemonFemaleRangedGeometryProjectileLeft"] = { name = "DemonFemaleRangedGeometryProjectileLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-60, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DemonFemaleRangedGeometryProjectileRight"] = { name = "DemonFemaleRangedGeometryProjectileRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-60, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DemonFemaleRangedGeometryProjectileLeftAhead"] = { name = "DemonFemaleRangedGeometryProjectileLeftAhead", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-60, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DemonFemaleRangedGeometryProjectileRightAhead"] = { name = "DemonFemaleRangedGeometryProjectileRightAhead", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-60, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionFemaleDemonProjectiles"] = { name = "EmptyActionFemaleDemonProjectiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionFemaleDemonProjectilesAhead"] = { name = "EmptyActionFemaleDemonProjectilesAhead", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
50% шанс получить заряд ярости при нанесении удара
Id | MonsterImplicitGainsFrenzyChargeOnHit1 |
---|---|
Family | MonsterGrantsCharges |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | frenzy_charge |
Умения выпускают дополнительный снаряд
Id | MonsterMultipleProjectilesImplicit2 |
---|---|
Family | MonsterMultipleProjectile |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
+3 к максимуму зарядов ярости
Id | MonsterAdditionalFrenzyCharges |
---|---|
Family | MaximumFrenzyCharges |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | frenzy_charge |
35% повышение скорости атаки
35% повышение скорости сотворения чар
75% повышение скорости передвижения
Id | MonsterImplicitAuraSpeed1 |
---|---|
Family | MonsterAura |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 4 (Effective: 3) |
Stats | |
Craft Tags | speed |
Аура скорости
Радиус: 45
Союзники передвигаются и атакуют быстрее
35% повышение скорости атаки
35% повышение скорости сотворения чар
Положительный эффект дарует 75% повышение скорости передвижения
35% повышение скорости сотворения чар
Положительный эффект дарует 75% повышение скорости передвижения
Speed Aura
50% физического урона становится уроном от огня
Id | MonsterConvertToFireDamage2 |
---|---|
Family | FireDamageAsPortionOfDamage |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.