Бессветный кошмар
Демон
Восстанавливает 4% здоровья, когда вы теряете заряд души
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Lightless Nightmare
SpectreY
Spectre OverrideMetadata/Monsters/Vendigo/VendigoAbyssLargeSpectre
AreaГлубины Бездны, Глубины Бездны, Глубины Бездны, Глубины Бездны, Глубины Бездны
Tagsabyss_commander_monster, abyssal, animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
Здоровье
185%
Уклонение
+50%
Ailment Threshold
185%
Сопротивление
30 30 30 20
Damage
233%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 10
Attack Time
1.695 Second
Damage Spread
±20%
Опыт
250%
Model Size
99%
Type
VendigoAbyssLarge
Metadata
VendigoAbyssLarge
Уровень
68
Здоровье
11,902
Броня
28,790
Уклонение
7,109
Энерг. щит
0
Damage
870
Урон от чар
870
Точность
290
Attack Time
1.695
Опыт
25,638
Ailment Threshold
11,902
Chill
38
Shock
38
Brittle
213
Scorch
38
Sap
104
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 696–1044
Шанс критического удара: 5%
Attack Time: 1.695 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AbyssSummonVendigoClone
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Время применения: 1 сек.
Перезарядка: 12 сек.
alternate minion [274]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
AbyssVendigoComboAttack
Attack, Damage
Base Damage: 696–1044
Шанс критического удара: 5%
Урон от атаки: 70%
Attack Time: 1.695 сек.
Перезарядка: 7 сек.
Наносит на 30% меньше урона атаками
is area damage [1]
maligaro combo attack third hit damage +% final [30]
VendigoTeleportSlam
Attack, Damage
Base Damage: 696–1044
Шанс критического удара: 5%
Урон от атаки: 150%
Урон от атаки: 150%
Attack Time: 1.695 сек.
Перезарядка: 10 сек.
Наносит на 50% больше урона атаками
active skill area of effect radius +% final [-50]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Vendigo/Vendigo"
extends "Metadata/Monsters/Skeletons/AbyssCorpseSink"

Actor
{
	basic_action = "Emerge"
}

Animated
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Vendigo/Vendigo"

Render
{
	//turn_duration = 0.4
}


StateMachine
{
	define_state = "shade"
	on_state_shade_1 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowcloak.ao );"
	on_state_shade_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/epk/vendigo_shadow.epk );"
	on_state_shade_3 = "DisableRendering();RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/epk/vendigo_shadow.epk );"
	on_state_shade_4 = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/epk/vendigo_shadowslam.epk );"
	on_state_shade_5 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/epk/vendigo_shadowslam.epk ); PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowslam.ao );"
}

Actor
{
	on_start_MaligaroTeleportSlam = "SetStateTo( shade, 0 );"
	on_event_shade_for_MaligaroTeleportSlam = "ModifyState( shade, +1 );"
}

Life 
{
on_death = "HideMeshSegment( glow_meshShape );" 
on_spawned_dead = "HideMeshSegment( glow_meshShape );" 
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Vendigo/VendigoAbyssLarge"] = {
    name = "Lightless Nightmare",
    life = 1.85,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 2.33,
    damageSpread = 0.2,
    attackTime = 1.695,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeed",
        "AbyssSummonVendigoClone",
        "VendigoTeleportSlam",
        "AbyssVendigoComboAttack",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssSummonVendigoClone"] = {
    name = "AbyssSummonVendigoClone",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {1, 274, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VendigoTeleportSlam"] = {
    name = "VendigoTeleportSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.8,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssVendigoComboAttack"] = {
    name = "AbyssVendigoComboAttack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "maligaro_combo_attack_third_hit_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Восстанавливает 4% здоровья, когда вы теряете заряд души
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
IdSpiritChargeTier2
FamilySpiritCharge
Domainsмонстр (3)
GenerationTypeуник (3)
Req. level1
Stats
  • spirit charge tier Min: 2 Max: 2 Global
  • maximum spirit charges Min: 3 Max: 3 Global
  • monster spirit charges are infinite Min: 1 Max: 1 Global
  • gain % life when spirit charge expires or consumed Min: 4 Max: 4 Global
  • emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • Бессветный кошмар
    Демон
    Восстанавливает 4% здоровья, когда вы теряете заряд души
    maximum spirit charges [3]
    monster spirit charges are infinite [1]
    spirit charge tier [2]
    emerge speed +% [0,20]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    emerge speed +% [0,20]
    Lightless Nightmare
    SpectreY
    Spectre OverrideMetadata/Monsters/Vendigo/VendigoAbyssLargeSpectre
    AreaКарта зиккурата
    Tagsabyss_commander_monster, abyssal, animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
    Packs
  • Карта зиккурата: Бессветный кошмар, Бессветный ужас
  • Здоровье
    185%
    Уклонение
    +50%
    Ailment Threshold
    185%
    Сопротивление
    30 30 30 20
    Damage
    233%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.695 Second
    Damage Spread
    ±20%
    Опыт
    250%
    Model Size
    99%
    Type
    VendigoAbyssLarge
    Metadata
    VendigoAbyssLargeStandalone
    Уровень
    84
    Здоровье
    65,296
    Броня
    99,834
    Уклонение
    12,180
    Энерг. щит
    0
    Damage
    2,221
    Урон от чар
    2,221
    Точность
    538
    Attack Time
    1.695
    Опыт
    33,125
    Ailment Threshold
    65,296
    Chill
    206
    Shock
    206
    Brittle
    1,168
    Scorch
    206
    Sap
    570
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 1777–2665
    Шанс критического удара: 5%
    Attack Time: 1.695 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AbyssSummonVendigoClone
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Время применения: 1 сек.
    Перезарядка: 12 сек.
    alternate minion [274]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    AbyssVendigoComboAttack
    Attack, Damage
    Base Damage: 1777–2665
    Шанс критического удара: 5%
    Урон от атаки: 70%
    Attack Time: 1.695 сек.
    Перезарядка: 7 сек.
    Наносит на 30% меньше урона атаками
    is area damage [1]
    maligaro combo attack third hit damage +% final [30]
    VendigoTeleportSlam
    Attack, Damage
    Base Damage: 1777–2665
    Шанс критического удара: 5%
    Урон от атаки: 150%
    Урон от атаки: 150%
    Attack Time: 1.695 сек.
    Перезарядка: 10 сек.
    Наносит на 50% больше урона атаками
    active skill area of effect radius +% final [-50]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Vendigo/Vendigo"
    extends "Metadata/Monsters/Skeletons/AbyssCorpseSink"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Animated
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Vendigo/Vendigo"
    
    Render
    {
    	//turn_duration = 0.4
    }
    
    
    StateMachine
    {
    	define_state = "shade"
    	on_state_shade_1 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowcloak.ao );"
    	on_state_shade_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/epk/vendigo_shadow.epk );"
    	on_state_shade_3 = "DisableRendering();RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/epk/vendigo_shadow.epk );"
    	on_state_shade_4 = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/epk/vendigo_shadowslam.epk );"
    	on_state_shade_5 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/epk/vendigo_shadowslam.epk ); PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowslam.ao );"
    }
    
    Actor
    {
    	on_start_MaligaroTeleportSlam = "SetStateTo( shade, 0 );"
    	on_event_shade_for_MaligaroTeleportSlam = "ModifyState( shade, +1 );"
    }
    
    Life 
    {
    on_death = "HideMeshSegment( glow_meshShape );" 
    on_spawned_dead = "HideMeshSegment( glow_meshShape );" 
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Vendigo/VendigoAbyssLargeStandalone"] = {
        name = "Lightless Nightmare",
        life = 1.85,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 2.33,
        damageSpread = 0.2,
        attackTime = 1.695,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AbyssSummonVendigoClone",
            "VendigoTeleportSlam",
            "AbyssVendigoComboAttack",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AbyssSummonVendigoClone"] = {
        name = "AbyssSummonVendigoClone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {1, 274, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VendigoTeleportSlam"] = {
        name = "VendigoTeleportSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AbyssVendigoComboAttack"] = {
        name = "AbyssVendigoComboAttack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "maligaro_combo_attack_third_hit_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Восстанавливает 4% здоровья, когда вы теряете заряд души
    maximum spirit charges [3]
    monster spirit charges are infinite [1]
    spirit charge tier [2]
    IdSpiritChargeTier2
    FamilySpiritCharge
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • spirit charge tier Min: 2 Max: 2 Global
  • maximum spirit charges Min: 3 Max: 3 Global
  • monster spirit charges are infinite Min: 1 Max: 1 Global
  • gain % life when spirit charge expires or consumed Min: 4 Max: 4 Global
  • emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • Бессветный кошмар
    Демон
    Lightless Nightmare
    SpectreY
    Tagsabyssal, animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
    Здоровье
    185%
    Уклонение
    +50%
    Ailment Threshold
    185%
    Сопротивление
    30 30 30 20
    Damage
    233%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.695 Second
    Damage Spread
    ±20%
    Опыт
    250%
    Model Size
    99%
    Type
    VendigoAbyssLarge
    Metadata
    VendigoAbyssLargeSpectre
    Уровень
    68
    Здоровье
    11,902
    Броня
    28,790
    Уклонение
    7,109
    Энерг. щит
    0
    Damage
    870
    Урон от чар
    870
    Точность
    290
    Attack Time
    1.695
    Опыт
    25,638
    Ailment Threshold
    11,902
    Chill
    38
    Shock
    38
    Brittle
    213
    Scorch
    38
    Sap
    104
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 696–1044
    Шанс критического удара: 5%
    Attack Time: 1.695 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AbyssSummonVendigoClone
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Время применения: 1 сек.
    Перезарядка: 12 сек.
    alternate minion [274]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    AbyssVendigoComboAttack
    Attack, Damage
    Base Damage: 696–1044
    Шанс критического удара: 5%
    Урон от атаки: 70%
    Attack Time: 1.695 сек.
    Перезарядка: 7 сек.
    Наносит на 30% меньше урона атаками
    is area damage [1]
    maligaro combo attack third hit damage +% final [30]
    VendigoTeleportSlam
    Attack, Damage
    Base Damage: 696–1044
    Шанс критического удара: 5%
    Урон от атаки: 150%
    Урон от атаки: 150%
    Attack Time: 1.695 сек.
    Перезарядка: 10 сек.
    Наносит на 50% больше урона атаками
    active skill area of effect radius +% final [-50]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Vendigo/Vendigo"
    extends "Metadata/Monsters/Skeletons/AbyssCorpseSink"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Animated
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Vendigo/Vendigo"
    
    Render
    {
    	//turn_duration = 0.4
    }
    
    
    StateMachine
    {
    	define_state = "shade"
    	on_state_shade_1 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowcloak.ao );"
    	on_state_shade_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/epk/vendigo_shadow.epk );"
    	on_state_shade_3 = "DisableRendering();RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/epk/vendigo_shadow.epk );"
    	on_state_shade_4 = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/epk/vendigo_shadowslam.epk );"
    	on_state_shade_5 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/epk/vendigo_shadowslam.epk ); PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowslam.ao );"
    }
    
    Actor
    {
    	on_start_MaligaroTeleportSlam = "SetStateTo( shade, 0 );"
    	on_event_shade_for_MaligaroTeleportSlam = "ModifyState( shade, +1 );"
    }
    
    Life 
    {
    on_death = "HideMeshSegment( glow_meshShape );" 
    on_spawned_dead = "HideMeshSegment( glow_meshShape );" 
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Vendigo/VendigoAbyssLargeSpectre"] = {
        name = "Lightless Nightmare",
        life = 1.85,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 2.33,
        damageSpread = 0.2,
        attackTime = 1.695,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AbyssSummonVendigoClone",
            "VendigoTeleportSlam",
            "AbyssVendigoComboAttack",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AbyssSummonVendigoClone"] = {
        name = "AbyssSummonVendigoClone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {1, 274, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VendigoTeleportSlam"] = {
        name = "VendigoTeleportSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AbyssVendigoComboAttack"] = {
        name = "AbyssVendigoComboAttack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "maligaro_combo_attack_third_hit_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Бессветный кошмар
    Демон
    emerge speed +% [0,20]
    emerge speed +% [0,20]
    Lightless Nightmare
    SpectreN
    AreaГлубины Бездны, Глубины Бездны, Глубины Бездны, Глубины Бездны, Глубины Бездны
    Tagsabyssal, animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
    Здоровье
    167%
    Уклонение
    +50%
    Ailment Threshold
    167%
    Сопротивление
    30 30 30 20
    Damage
    315%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.695 Second
    Damage Spread
    ±20%
    Опыт
    265%
    Model Size
    99%
    Type
    VendigoAbyssLargeClone
    Metadata
    VendigoAbyssLargeClone
    Уровень
    68
    Здоровье
    10,744
    Броня
    28,790
    Уклонение
    7,109
    Энерг. щит
    0
    Damage
    1,177
    Урон от чар
    1,177
    Точность
    290
    Attack Time
    1.695
    Опыт
    27,176
    Ailment Threshold
    10,744
    Chill
    34
    Shock
    34
    Brittle
    192
    Scorch
    34
    Sap
    94
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 941–1412
    Шанс критического удара: 5%
    Attack Time: 1.695 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    SlideEmergeVendigoClone
    walk emerge distance [200]
    AbyssVendigoComboAttack
    Attack, Damage
    Base Damage: 941–1412
    Шанс критического удара: 5%
    Урон от атаки: 70%
    Attack Time: 1.695 сек.
    Перезарядка: 7 сек.
    Наносит на 30% меньше урона атаками
    is area damage [1]
    maligaro combo attack third hit damage +% final [30]

    Object Type

    version 2
    extends "Metadata/Monsters/Vendigo/Vendigo"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Vendigo/Vendigo"
    
    Render
    {
    	//turn_duration = 0.4
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/spiritcharge/shadowend_spirit.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Vendigo/VendigoAbyssLargeClone"] = {
        name = "Lightless Nightmare",
        life = 1.67,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 3.15,
        damageSpread = 0.2,
        attackTime = 1.695,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AbyssVendigoComboAttack",
            "SlideEmergeVendigoClone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AbyssVendigoComboAttack"] = {
        name = "AbyssVendigoComboAttack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "maligaro_combo_attack_third_hit_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SlideEmergeVendigoClone"] = {
        name = "SlideEmergeVendigoClone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • Edit

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