무광의 악몽
악마
지역: 심연 지하
혼백 충전 상실 시 생명력의 4% 회복
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Lightless Nightmare
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Vendigo/VendigoAbyssLargeSpectre |
Area | 심연 지하, 심연 지하, 심연 지하, 심연 지하, 심연 지하 |
Tags | abyss_commander_monster, abyssal, animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
생명력
185%
회피
+50%
Ailment Threshold
185%
저항
30 30 30 20
Damage
233%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 10
Attack Time
1.695 Second
Damage Spread
±20%
경험치
250%
Model Size
99%
Type
VendigoAbyssLarge
Metadata
VendigoAbyssLarge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
11,902
방어도
28,790
회피
7,109
에너지 보호막
0
Damage
870
주문 피해
870
정확도
290
Attack Time
1.695
경험치
25,638
Ailment Threshold
11,902
Chill
38
Shock
38
Brittle
213
Scorch
38
Sap
104
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 696–1044
치명타 확률: 5%
Attack Time: 1.695 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AbyssSummonVendigoClone
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1 초
재사용 대기시간: 12 초
alternate minion [274]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
AbyssVendigoComboAttack
Attack, Damage
Base Damage: 696–1044
치명타 확률: 5%
공격 피해: 70%
Attack Time: 1.695 초
재사용 대기시간: 7 초
주는 공격 피해 30% 감폭
is area damage [1]
maligaro combo attack third hit damage +% final [30]
is area damage [1]
maligaro combo attack third hit damage +% final [30]
VendigoTeleportSlam
Attack, Damage
Base Damage: 696–1044
치명타 확률: 5%
공격 피해: 150%
공격 피해: 150%
Attack Time: 1.695 초
재사용 대기시간: 10 초
주는 공격 피해 50% 증폭
active skill area of effect radius +% final [-50]
is area damage [1]
active skill area of effect radius +% final [-50]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Vendigo/Vendigo" extends "Metadata/Monsters/Skeletons/AbyssCorpseSink" Actor { basic_action = "Emerge" } Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/Vendigo/Vendigo" Render { //turn_duration = 0.4 } StateMachine { define_state = "shade" on_state_shade_1 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowcloak.ao );" on_state_shade_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/epk/vendigo_shadow.epk );" on_state_shade_3 = "DisableRendering();RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/epk/vendigo_shadow.epk );" on_state_shade_4 = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/epk/vendigo_shadowslam.epk );" on_state_shade_5 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/epk/vendigo_shadowslam.epk ); PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowslam.ao );" } Actor { on_start_MaligaroTeleportSlam = "SetStateTo( shade, 0 );" on_event_shade_for_MaligaroTeleportSlam = "ModifyState( shade, +1 );" } Life { on_death = "HideMeshSegment( glow_meshShape );" on_spawned_dead = "HideMeshSegment( glow_meshShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Vendigo/VendigoAbyssLarge"] = { name = "Lightless Nightmare", life = 1.85, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 2.33, damageSpread = 0.2, attackTime = 1.695, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeed", "AbyssSummonVendigoClone", "VendigoTeleportSlam", "AbyssVendigoComboAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssSummonVendigoClone"] = { name = "AbyssSummonVendigoClone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 274, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VendigoTeleportSlam"] = { name = "VendigoTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssVendigoComboAttack"] = { name = "AbyssVendigoComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "maligaro_combo_attack_third_hit_damage_+%_final", "is_area_damage", }, levels = { [1] = {30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
혼백 충전 상실 시 생명력의 4% 회복
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
Id | SpiritChargeTier2 |
---|---|
Family | SpiritCharge |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
무광의 악몽
악마
지역: 지구라트 지도
혼백 충전 상실 시 생명력의 4% 회복
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Lightless Nightmare
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Vendigo/VendigoAbyssLargeSpectre |
Area | 지구라트 지도 |
Tags | abyss_commander_monster, abyssal, animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Packs |
생명력
185%
회피
+50%
Ailment Threshold
185%
저항
30 30 30 20
Damage
233%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 10
Attack Time
1.695 Second
Damage Spread
±20%
경험치
250%
Model Size
99%
Type
VendigoAbyssLarge
Metadata
VendigoAbyssLargeStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
84
생명력
65,296
방어도
99,834
회피
12,180
에너지 보호막
0
Damage
2,221
주문 피해
2,221
정확도
538
Attack Time
1.695
경험치
33,125
Ailment Threshold
65,296
Chill
206
Shock
206
Brittle
1,168
Scorch
206
Sap
570
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 1777–2665
치명타 확률: 5%
Attack Time: 1.695 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AbyssSummonVendigoClone
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1 초
재사용 대기시간: 12 초
alternate minion [274]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
AbyssVendigoComboAttack
Attack, Damage
Base Damage: 1777–2665
치명타 확률: 5%
공격 피해: 70%
Attack Time: 1.695 초
재사용 대기시간: 7 초
주는 공격 피해 30% 감폭
is area damage [1]
maligaro combo attack third hit damage +% final [30]
is area damage [1]
maligaro combo attack third hit damage +% final [30]
VendigoTeleportSlam
Attack, Damage
Base Damage: 1777–2665
치명타 확률: 5%
공격 피해: 150%
공격 피해: 150%
Attack Time: 1.695 초
재사용 대기시간: 10 초
주는 공격 피해 50% 증폭
active skill area of effect radius +% final [-50]
is area damage [1]
active skill area of effect radius +% final [-50]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Vendigo/VendigoAbyssLargeStandalone"] = { name = "Lightless Nightmare", life = 1.85, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 2.33, damageSpread = 0.2, attackTime = 1.695, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeed", "AbyssSummonVendigoClone", "VendigoTeleportSlam", "AbyssVendigoComboAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssSummonVendigoClone"] = { name = "AbyssSummonVendigoClone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 274, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VendigoTeleportSlam"] = { name = "VendigoTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssVendigoComboAttack"] = { name = "AbyssVendigoComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "maligaro_combo_attack_third_hit_damage_+%_final", "is_area_damage", }, levels = { [1] = {30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
혼백 충전 상실 시 생명력의 4% 회복
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
Id | SpiritChargeTier2 |
---|---|
Family | SpiritCharge |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
무광의 악몽
악마
Lightless Nightmare
Spectre | Y |
---|---|
Tags | abyssal, animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
생명력
185%
회피
+50%
Ailment Threshold
185%
저항
30 30 30 20
Damage
233%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 10
Attack Time
1.695 Second
Damage Spread
±20%
경험치
250%
Model Size
99%
Type
VendigoAbyssLarge
Metadata
VendigoAbyssLargeSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
11,902
방어도
28,790
회피
7,109
에너지 보호막
0
Damage
870
주문 피해
870
정확도
290
Attack Time
1.695
경험치
25,638
Ailment Threshold
11,902
Chill
38
Shock
38
Brittle
213
Scorch
38
Sap
104
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 696–1044
치명타 확률: 5%
Attack Time: 1.695 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AbyssSummonVendigoClone
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1 초
재사용 대기시간: 12 초
alternate minion [274]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
AbyssVendigoComboAttack
Attack, Damage
Base Damage: 696–1044
치명타 확률: 5%
공격 피해: 70%
Attack Time: 1.695 초
재사용 대기시간: 7 초
주는 공격 피해 30% 감폭
is area damage [1]
maligaro combo attack third hit damage +% final [30]
is area damage [1]
maligaro combo attack third hit damage +% final [30]
VendigoTeleportSlam
Attack, Damage
Base Damage: 696–1044
치명타 확률: 5%
공격 피해: 150%
공격 피해: 150%
Attack Time: 1.695 초
재사용 대기시간: 10 초
주는 공격 피해 50% 증폭
active skill area of effect radius +% final [-50]
is area damage [1]
active skill area of effect radius +% final [-50]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Vendigo/Vendigo" extends "Metadata/Monsters/Skeletons/AbyssCorpseSink" Actor { basic_action = "Emerge" } Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/Vendigo/Vendigo" Render { //turn_duration = 0.4 } StateMachine { define_state = "shade" on_state_shade_1 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowcloak.ao );" on_state_shade_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/epk/vendigo_shadow.epk );" on_state_shade_3 = "DisableRendering();RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/epk/vendigo_shadow.epk );" on_state_shade_4 = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/epk/vendigo_shadowslam.epk );" on_state_shade_5 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/epk/vendigo_shadowslam.epk ); PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowslam.ao );" } Actor { on_start_MaligaroTeleportSlam = "SetStateTo( shade, 0 );" on_event_shade_for_MaligaroTeleportSlam = "ModifyState( shade, +1 );" } Life { on_death = "HideMeshSegment( glow_meshShape );" on_spawned_dead = "HideMeshSegment( glow_meshShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Vendigo/VendigoAbyssLargeSpectre"] = { name = "Lightless Nightmare", life = 1.85, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 2.33, damageSpread = 0.2, attackTime = 1.695, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeed", "AbyssSummonVendigoClone", "VendigoTeleportSlam", "AbyssVendigoComboAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssSummonVendigoClone"] = { name = "AbyssSummonVendigoClone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 274, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VendigoTeleportSlam"] = { name = "VendigoTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssVendigoComboAttack"] = { name = "AbyssVendigoComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "maligaro_combo_attack_third_hit_damage_+%_final", "is_area_damage", }, levels = { [1] = {30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
무광의 악몽
Lightless Nightmare
Spectre | N |
---|---|
Area | 심연 지하, 심연 지하, 심연 지하, 심연 지하, 심연 지하 |
Tags | abyssal, animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
생명력
167%
회피
+50%
Ailment Threshold
167%
저항
30 30 30 20
Damage
315%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 10
Attack Time
1.695 Second
Damage Spread
±20%
경험치
265%
Model Size
99%
Type
VendigoAbyssLargeClone
Metadata
VendigoAbyssLargeClone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
10,744
방어도
28,790
회피
7,109
에너지 보호막
0
Damage
1,177
주문 피해
1,177
정확도
290
Attack Time
1.695
경험치
27,176
Ailment Threshold
10,744
Chill
34
Shock
34
Brittle
192
Scorch
34
Sap
94
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 941–1412
치명타 확률: 5%
Attack Time: 1.695 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SlideEmergeVendigoClone
walk emerge distance [200]
AbyssVendigoComboAttack
Attack, Damage
Base Damage: 941–1412
치명타 확률: 5%
공격 피해: 70%
Attack Time: 1.695 초
재사용 대기시간: 7 초
주는 공격 피해 30% 감폭
is area damage [1]
maligaro combo attack third hit damage +% final [30]
is area damage [1]
maligaro combo attack third hit damage +% final [30]
Object Type
version 2 extends "Metadata/Monsters/Vendigo/Vendigo"
Object Type Codes
version 2 extends "Metadata/Monsters/Vendigo/Vendigo" Render { //turn_duration = 0.4 } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/spiritcharge/shadowend_spirit.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Vendigo/VendigoAbyssLargeClone"] = { name = "Lightless Nightmare", life = 1.67, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 3.15, damageSpread = 0.2, attackTime = 1.695, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeed", "AbyssVendigoComboAttack", "SlideEmergeVendigoClone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssVendigoComboAttack"] = { name = "AbyssVendigoComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "maligaro_combo_attack_third_hit_damage_+%_final", "is_area_damage", }, levels = { [1] = {30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SlideEmergeVendigoClone"] = { name = "SlideEmergeVendigoClone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |