무광의 공포
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Vendigo/VendigoAbyssSpectre |
Area | 지구라트 지도, 심연 지하, 심연 지하, 심연 지하, 심연 지하, 심연 지하 |
Tags | abyssal, animal_claw_weapon, beast, demon, flesh_armour, has_claw, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Packs |
생명력
180%
회피
+50%
Ailment Threshold
180%
저항
0 40 0 0
Damage
221%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 10
Attack Time
1.695 Second
Damage Spread
±20%
경험치
125%
Model Size
90%
Type
VendigoAbyss
Metadata
VendigoAbyss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
84
생명력
63,531
방어도
99,834
회피
12,180
에너지 보호막
0
Damage
2,107
주문 피해
2,107
정확도
538
Attack Time
1.695
경험치
16,563
Ailment Threshold
63,531
Chill
201
Shock
201
Brittle
1,137
Scorch
201
Sap
555
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 1685–2528
치명타 확률: 5%
Attack Time: 1.695 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AbyssVendigoComboAttack
Attack, Damage
Base Damage: 1685–2528
치명타 확률: 5%
공격 피해: 70%
Attack Time: 1.695 초
재사용 대기시간: 7 초
주는 공격 피해 30% 감폭
is area damage [1]
maligaro combo attack third hit damage +% final [30]
is area damage [1]
maligaro combo attack third hit damage +% final [30]
Object Type
version 2 extends "Metadata/Monsters/Vendigo/Vendigo" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Vendigo/Vendigo" Render { //turn_duration = 0.4 } Life { on_death = "HideMeshSegment( glow_meshShape );" on_spawned_dead = "HideMeshSegment( glow_meshShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Vendigo/VendigoAbyss"] = { name = "Lightless Terror", life = 1.8, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 2.21, damageSpread = 0.2, attackTime = 1.695, attackRange = 10, accuracy = 1, weaponType1 = "Claw", skillList = { "MeleeAtAnimationSpeed", "AbyssVendigoComboAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssVendigoComboAttack"] = { name = "AbyssVendigoComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "maligaro_combo_attack_third_hit_damage_+%_final", "is_area_damage", }, levels = { [1] = {30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
혼백 충전 상실 시 생명력의 % 회복
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
Id | SpiritChargeTier1 |
---|---|
Family | SpiritCharge |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
무광의 공포
악마
혼백 충전 상실 시 생명력의 % 회복
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
Lightless Terror
Spectre | Y |
---|---|
Tags | abyssal, animal_claw_weapon, beast, demon, flesh_armour, has_claw, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
생명력
180%
회피
+50%
Ailment Threshold
180%
저항
0 40 0 0
Damage
221%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 10
Attack Time
1.695 Second
Damage Spread
±20%
경험치
125%
Model Size
90%
Type
VendigoAbyss
Metadata
VendigoAbyssSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
11,580
방어도
28,790
회피
7,109
에너지 보호막
0
Damage
826
주문 피해
826
정확도
290
Attack Time
1.695
경험치
12,819
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 660–991
치명타 확률: 5%
Attack Time: 1.695 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AbyssVendigoComboAttack
Attack, Damage
Base Damage: 660–991
치명타 확률: 5%
공격 피해: 70%
Attack Time: 1.695 초
재사용 대기시간: 7 초
주는 공격 피해 30% 감폭
is area damage [1]
maligaro combo attack third hit damage +% final [30]
is area damage [1]
maligaro combo attack third hit damage +% final [30]
Object Type
version 2 extends "Metadata/Monsters/Vendigo/Vendigo"
Object Type Codes
version 2 extends "Metadata/Monsters/Vendigo/Vendigo" Render { //turn_duration = 0.4 } Life { on_death = "HideMeshSegment( glow_meshShape );" on_spawned_dead = "HideMeshSegment( glow_meshShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Vendigo/VendigoAbyssSpectre"] = { name = "Lightless Terror", life = 1.8, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 2.21, damageSpread = 0.2, attackTime = 1.695, attackRange = 10, accuracy = 1, weaponType1 = "Claw", skillList = { "MeleeAtAnimationSpeed", "AbyssVendigoComboAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssVendigoComboAttack"] = { name = "AbyssVendigoComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "maligaro_combo_attack_third_hit_damage_+%_final", "is_area_damage", }, levels = { [1] = {30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
혼백 충전 상실 시 생명력의 % 회복
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
Id | SpiritChargeTier1 |
---|---|
Family | SpiritCharge |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
무광의 공포
악마
지역: 심연의 반경
혼백 충전 상실 시 생명력의 % 회복
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Lightless Terror
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Vendigo/VendigoAbyssSpectre |
Area | 심연의 반경, 심연의 반경, 심연의 반경, 심연의 반경, 심연의 반경, 심연의 반경, 심연의 반경, 심연의 반경 |
Tags | abyssal, animal_claw_weapon, beast, delve_monster, demon, flesh_armour, has_claw, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slow_movement |
생명력
350%
회피
+50%
Ailment Threshold
350%
저항
0 40 0 0
Damage
238%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 10
Attack Time
1.695 Second
Damage Spread
±20%
경험치
175%
Model Size
113%
Type
VendigoAbyssDelve
Metadata
VendigoAbyssDelve
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
22,517
방어도
28,790
회피
7,109
에너지 보호막
0
Damage
889
주문 피해
889
정확도
290
Attack Time
1.695
경험치
17,946
Ailment Threshold
22,517
Chill
71
Shock
71
Brittle
403
Scorch
71
Sap
197
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 711–1067
치명타 확률: 5%
Attack Time: 1.695 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AbyssVendigoComboAttack
Attack, Damage
Base Damage: 711–1067
치명타 확률: 5%
공격 피해: 70%
Attack Time: 1.695 초
재사용 대기시간: 7 초
주는 공격 피해 30% 감폭
is area damage [1]
maligaro combo attack third hit damage +% final [30]
is area damage [1]
maligaro combo attack third hit damage +% final [30]
Object Type
version 2 extends "Metadata/Monsters/Vendigo/Vendigo" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Vendigo/Vendigo" Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Vendigo/VendigoAbyssDelve"] = { name = "Lightless Terror", life = 3.5, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 2.38, damageSpread = 0.2, attackTime = 1.695, attackRange = 10, accuracy = 1, weaponType1 = "Claw", skillList = { "MeleeAtAnimationSpeed", "AbyssVendigoComboAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssVendigoComboAttack"] = { name = "AbyssVendigoComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "maligaro_combo_attack_third_hit_damage_+%_final", "is_area_damage", }, levels = { [1] = {30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
혼백 충전 상실 시 생명력의 % 회복
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
Id | SpiritChargeTier1 |
---|---|
Family | SpiritCharge |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |