Бессветный ужас
Демон
Восстанавливает % здоровья, когда вы теряете заряд души
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
monster no map drops [1]
Lightless Terror
SpectreY
Spectre OverrideMetadata/Monsters/Vendigo/VendigoAbyssSpectre
AreaКарта зиккурата, Глубины Бездны, Глубины Бездны, Глубины Бездны, Глубины Бездны, Глубины Бездны
Tagsabyssal, animal_claw_weapon, beast, demon, flesh_armour, has_claw, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
Packs
  • Бессветный ужас, Глубинный охотник, Глубинная пасть
  • Карта зиккурата: Бессветный кошмар, Бессветный ужас
  • Здоровье
    180%
    Уклонение
    +50%
    Ailment Threshold
    180%
    Сопротивление
    0 40 0 0
    Damage
    221%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.695 Second
    Damage Spread
    ±20%
    Опыт
    125%
    Model Size
    90%
    Type
    VendigoAbyss
    Metadata
    VendigoAbyss
    Уровень
    84
    Здоровье
    63,531
    Броня
    99,834
    Уклонение
    12,180
    Энергетический щит
    0
    Damage
    2,107
    Урон от чар
    2,107
    Точность
    538
    Attack Time
    1.695
    Опыт
    16,563
    Ailment Threshold
    63,531
    Chill
    201
    Shock
    201
    Brittle
    1,137
    Scorch
    201
    Sap
    555
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 1685–2528
    Шанс критического удара: 5%
    Attack Time: 1.695 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AbyssVendigoComboAttack
    Attack, Damage
    Base Damage: 1685–2528
    Шанс критического удара: 5%
    Урон от атаки: 70%
    Attack Time: 1.695 сек.
    Перезарядка: 7 сек.
    Наносит на 30% меньше урона атаками
    is area damage [1]
    maligaro combo attack third hit damage +% final [30]

    Object Type

    version 2
    extends "Metadata/Monsters/Vendigo/Vendigo"
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Vendigo/Vendigo"
    
    Render
    {
    	//turn_duration = 0.4
    }
    
    Life 
    {
    on_death = "HideMeshSegment( glow_meshShape );" 
    on_spawned_dead = "HideMeshSegment( glow_meshShape );" 
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Vendigo/VendigoAbyss"] = {
        name = "Lightless Terror",
        life = 1.8,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.21,
        damageSpread = 0.2,
        attackTime = 1.695,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Claw",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AbyssVendigoComboAttack",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AbyssVendigoComboAttack"] = {
        name = "AbyssVendigoComboAttack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "maligaro_combo_attack_third_hit_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Восстанавливает % здоровья, когда вы теряете заряд души
    maximum spirit charges [0]
    monster spirit charges are infinite [0]
    spirit charge tier [1]
    IdSpiritChargeTier1
    FamilySpiritCharge
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • spirit charge tier Min: 1 Max: 1 Global
  • maximum spirit charges Min: 0 Max: 0 Global
  • monster spirit charges are infinite Min: 0 Max: 0 Global
  • gain % life when spirit charge expires or consumed Min: 0 Max: 0 Global
  • emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Бессветный ужас
    Демон
    Восстанавливает % здоровья, когда вы теряете заряд души
    maximum spirit charges [0]
    monster spirit charges are infinite [0]
    spirit charge tier [1]
    Lightless Terror
    SpectreY
    Tagsabyssal, animal_claw_weapon, beast, demon, flesh_armour, has_claw, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
    Здоровье
    180%
    Уклонение
    +50%
    Ailment Threshold
    180%
    Сопротивление
    0 40 0 0
    Damage
    221%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.695 Second
    Damage Spread
    ±20%
    Опыт
    125%
    Model Size
    90%
    Type
    VendigoAbyss
    Metadata
    VendigoAbyssSpectre
    Уровень
    68
    Здоровье
    11,580
    Броня
    28,790
    Уклонение
    7,109
    Энергетический щит
    0
    Damage
    826
    Урон от чар
    826
    Точность
    290
    Attack Time
    1.695
    Опыт
    12,819
    Ailment Threshold
    11,580
    Chill
    37
    Shock
    37
    Brittle
    207
    Scorch
    37
    Sap
    101
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 660–991
    Шанс критического удара: 5%
    Attack Time: 1.695 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AbyssVendigoComboAttack
    Attack, Damage
    Base Damage: 660–991
    Шанс критического удара: 5%
    Урон от атаки: 70%
    Attack Time: 1.695 сек.
    Перезарядка: 7 сек.
    Наносит на 30% меньше урона атаками
    is area damage [1]
    maligaro combo attack third hit damage +% final [30]

    Object Type

    version 2
    extends "Metadata/Monsters/Vendigo/Vendigo"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Vendigo/Vendigo"
    
    Render
    {
    	//turn_duration = 0.4
    }
    
    Life 
    {
    on_death = "HideMeshSegment( glow_meshShape );" 
    on_spawned_dead = "HideMeshSegment( glow_meshShape );" 
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Vendigo/VendigoAbyssSpectre"] = {
        name = "Lightless Terror",
        life = 1.8,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.21,
        damageSpread = 0.2,
        attackTime = 1.695,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Claw",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AbyssVendigoComboAttack",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AbyssVendigoComboAttack"] = {
        name = "AbyssVendigoComboAttack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "maligaro_combo_attack_third_hit_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Восстанавливает % здоровья, когда вы теряете заряд души
    maximum spirit charges [0]
    monster spirit charges are infinite [0]
    spirit charge tier [1]
    IdSpiritChargeTier1
    FamilySpiritCharge
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • spirit charge tier Min: 1 Max: 1 Global
  • maximum spirit charges Min: 0 Max: 0 Global
  • monster spirit charges are infinite Min: 0 Max: 0 Global
  • gain % life when spirit charge expires or consumed Min: 0 Max: 0 Global
  • Бессветный ужас
    Демон
    Область: Город Бездны
    Восстанавливает % здоровья, когда вы теряете заряд души
    maximum spirit charges [0]
    monster spirit charges are infinite [0]
    spirit charge tier [1]
    emerge speed +% [0,20]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    emerge speed +% [0,20]
    monster no map drops [1]
    Lightless Terror
    SpectreY
    Spectre OverrideMetadata/Monsters/Vendigo/VendigoAbyssSpectre
    AreaГород Бездны, Город Бездны, Город Бездны, Город Бездны, Город Бездны, Город Бездны, Город Бездны, Город Бездны
    Tagsabyssal, animal_claw_weapon, beast, delve_monster, demon, flesh_armour, has_claw, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slow_movement
    Здоровье
    350%
    Уклонение
    +50%
    Ailment Threshold
    350%
    Сопротивление
    0 40 0 0
    Damage
    238%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.695 Second
    Damage Spread
    ±20%
    Опыт
    175%
    Model Size
    113%
    Type
    VendigoAbyssDelve
    Metadata
    VendigoAbyssDelve
    Уровень
    68
    Здоровье
    22,517
    Броня
    28,790
    Уклонение
    7,109
    Энергетический щит
    0
    Damage
    889
    Урон от чар
    889
    Точность
    290
    Attack Time
    1.695
    Опыт
    17,946
    Ailment Threshold
    22,517
    Chill
    71
    Shock
    71
    Brittle
    403
    Scorch
    71
    Sap
    197
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 711–1067
    Шанс критического удара: 5%
    Attack Time: 1.695 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AbyssVendigoComboAttack
    Attack, Damage
    Base Damage: 711–1067
    Шанс критического удара: 5%
    Урон от атаки: 70%
    Attack Time: 1.695 сек.
    Перезарядка: 7 сек.
    Наносит на 30% меньше урона атаками
    is area damage [1]
    maligaro combo attack third hit damage +% final [30]

    Object Type

    version 2
    extends "Metadata/Monsters/Vendigo/Vendigo"
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Vendigo/Vendigo"
    
    Render
    {
    	//turn_duration = 0.4
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Vendigo/VendigoAbyssDelve"] = {
        name = "Lightless Terror",
        life = 3.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.38,
        damageSpread = 0.2,
        attackTime = 1.695,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Claw",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AbyssVendigoComboAttack",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AbyssVendigoComboAttack"] = {
        name = "AbyssVendigoComboAttack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "maligaro_combo_attack_third_hit_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Восстанавливает % здоровья, когда вы теряете заряд души
    maximum spirit charges [0]
    monster spirit charges are infinite [0]
    spirit charge tier [1]
    IdSpiritChargeTier1
    FamilySpiritCharge
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • spirit charge tier Min: 1 Max: 1 Global
  • maximum spirit charges Min: 0 Max: 0 Global
  • monster spirit charges are infinite Min: 0 Max: 0 Global
  • gain % life when spirit charge expires or consumed Min: 0 Max: 0 Global
  • emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Edit

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